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| It allows a new start date of 867 AD, unlocks a new revolt system, and makes non-nomadic [[Pagans]] playable while adding new mechanics for them. | | It allows a new start date of 867 AD, unlocks a new revolt system, and makes non-nomadic [[Pagans]] playable while adding new mechanics for them. |
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| ==Main features== | | == 扩展包特性== |
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| DLC features:
| | 本扩展包更新如下: |
| * Non-nomadic [[Pagans]] and [[Zoroastrians]] become playable. | | * 现在可以使用非游牧部族的[[ 原始宗教]] 以及[[ 祆教]] 进行游戏。 |
| * An earlier [[start date]] is now available: [[Start_date#Viking_Age_.28867.29|January 1, 867]]. However there is no data for dates between 867 and 1066, so the player has to use the bookmarks to jump from 867 to 1066 start dates, and cannot start a game between those dates. | | * 添加一个新的剧本“维京时代”,使开局时间上推到[[ 开局时间#.E7.BB.B4.E4.BA.AC.E6.97.B6.E4.BB.A3_.28867.29|867 年1月1日]] 。但是由于867年和1066年两剧本之间是没有数据的,因此你不能把开局时间设置在867年-1066 年之间。 |
| * [[Revolt]]s now have leaders and are more dangerous. | | * 更危险的[[ 叛乱]] :现在叛军拥有军队领袖了。 |
| * Claimant and duchy-conquest [[adventurers]]. | | * 宣称者和想要征服公爵领的[[ 冒险家]]. |
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| Patch features: | | Patch features: |
2019年3月4日 (一) 20:50的版本

The Old Gods
类型
发布日期/ 补丁
Norse Pagan councillors render picture
逝往神灵(英文:The Old Gods,缩写:TOG)是王国风云II第四个大型扩展包,在2013年5月28日与1.10版本补丁共同发布。
It allows a new start date of 867 AD, unlocks a new revolt system, and makes non-nomadic Pagans playable while adding new mechanics for them.
扩展包特性
本扩展包更新如下:
- 现在可以使用非游牧部族的原始宗教以及祆教进行游戏。
- 添加一个新的剧本“维京时代”,使开局时间上推到867年1月1日。但是由于867年和1066年两剧本之间是没有数据的,因此你不能把开局时间设置在867年-1066年之间。
- 更危险的叛乱:现在叛军拥有军队领袖了。
- 宣称者和想要征服公爵领的冒险家.
Patch features:
- Base religious moral authority depends on holding holy sites (should make it harder to reach and hold at 100% as it is now)
- All religions have 5 holy sites.
- Some heresies have separately scripted holy sites, but most share holy sites with their parent religion.
- Pagans only have Gavelkind, harsher short reign penalties, cannot demand vassals to convert, and are more susceptible to conversion from monotheistic religions.
- Pagan temples can have female holders.
- To reform a pagan religion, you need 3 of 5 holy sites and a lot of piety.
- Reformed pagans gain a religious head (different for each), all but Norse are church vassals like Patriarchs.
- Reformed Norse get a Caliph-like religious leader called a Fylkir - a secular and religious head; the title will be granted to the ruler who restored the religion.
- Reformed pagans gain holy war and Crusade CBs styled as "great holy wars" but lose subjugation CB and defensive attrition.
- Unreformed pagan religions become heresies upon reformation.
- You can take female rulers as captive concubine. Any child born to a concubine will have the same rights in succession as other children, but will be viewed poorly by others.
- If you make a married woman your concubine it will break her marriage.
- Restore Zoroastrianism to prominence by recreating the Persian Empire, thus retaking the religion's holy sites, and appointing a Moabadan-Moabad, and the possibility of becoming the Saoshyant - the prophesized saviour of Zoroastrianism, which is represented as a nickname and trait. Your descendants will also receive a slightly weaker version of this trait, which they will be able to keep even if they convert to another religion.
- Zoroastrians accept and encourage incest - an incestuous marriage, particularly with a close family member, will garner an opinion bonus from vassals. See divine marriage.
- Most of the new mechanics are not hard-coded and can be easily changed through scripts for modders.
Dev diaries
All developer diaries about the The Old Gods expansion, patch 1.10 and patch 1.11.
- Patch 1.10
- Patch 1.11
No.
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Title and Link
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Description
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Date
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8 |
Post Mortem Ramblings |
Discusses The Old Gods post-release. |
2013-06-19
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9 |
Patch changes and EU4 Tie-in |
News on upcoming patch 1.11 as well as the Customization Pack and CK2-to-EU4 Save Converter DLCs. |
2013-08-07
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References