罗马遗产:修订间差异

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[[File:Orthodox councillors.jpg|right|400px|thumb|Orthodox councillors render picture]]
[[File:Orthodox councillors.jpg|right|400px|thumb|Orthodox councillors render picture]]


{{icon|lor}}'''Legacy of Rome''' (LoR) is the second [[major DLC]] for [[Crusader Kings II]], released in October 16, 2012, alongside [[patch 1.07]].
{{icon|lor}}''' 罗马遗产'''(LoR) [[ 王国风云2]] 的第二个大型[[ 可下载内容|扩展包]] ,在2012年10月16日发售,与[[1.07]] 版本补丁共同发布。


It focuses on the Byzantine Empire (the Greek continuation of the Roman Empire) and the Orthodox Church.
该扩展包把重点聚焦在罗马帝国在希腊的延续——拜占庭帝国以及它所信仰的东正教上。


==扩展包特性==
==扩展包特性==


If you don't own the DLC, the AI will not use the things it adds. In multiplayer, the host will decide what DLC are used, and is the only one who has to own the DLC. Minor DLC like gfx and music are decided by each individual player.
如果你没有拥有本扩展包,AI也不会使用本扩展包所添加的新内容。在多人游戏中若要启用“罗马遗产”,则主机必须拥有本扩展包。而小型扩展包,例如[[图像DLC|图片包]]和音乐包则取决于每个玩家自己所拥有的内容。
 
* Orthodox [[councillors]] models
* Orthodox [[councillors]] models
* Byzantium Comes Alive: New sets of [[decisions]] and [[events]] specifically designed with the Byzantine Empire in mind, like being able to blind and castrate your prisoners.
* Byzantium Comes Alive: New sets of [[decisions]] and [[events]] specifically designed with the Byzantine Empire in mind, like being able to blind and castrate your prisoners.

2019年3月1日 (五) 22:55的版本

Dlc icon legacy of rome.png Legacy of Rome
Legacy of Rome banner.jpg
类型
发布日期/ 补丁
2012-10-16 / 1.07
Orthodox councillors render picture

Dlc icon legacy of rome.png罗马遗产(LoR)是王国风云2的第二个大型扩展包,在2012年10月16日发售,与1.07版本补丁共同发布。

该扩展包把重点聚焦在罗马帝国在希腊的延续——拜占庭帝国以及它所信仰的东正教上。

扩展包特性

如果你没有拥有本扩展包,AI也不会使用本扩展包所添加的新内容。在多人游戏中若要启用“罗马遗产”,则主机必须拥有本扩展包。而小型扩展包,例如图片包和音乐包则取决于每个玩家自己所拥有的内容。

  • Orthodox councillors models
  • Byzantium Comes Alive: New sets of decisions and events specifically designed with the Byzantine Empire in mind, like being able to blind and castrate your prisoners.
  • Ability to restore the Roman Empire and/or mend the great schism via decisions.

近卫军

主条目:近卫军

Retinues are your household guard; your elite core of professional soldiers. At the start of the game, most rulers are not able to employ Retinues, but it becomes possible as their total manpower (based on all the levies in their realm) and average Military Organization (a new technology) level increase. Over time, the Retinues turn into proper standing armies. The downside is that, as your Retinue capacity increases, your normal levies decrease in size. However, even at max tech, levies will still account for the majority of your armies.

There are many types of Retinues available for hire - including several unique cultural variants - though they always come in 500-man regiments with a commander of your own culture. Retinues reinforce in the field, like mercenaries, and when you first hire them, they start with 1 man. Unlike armies in other games, for example Europa Universalis, Retinues only cost maintenance while they reinforce. You are of course allowed to declare war even if you have Retinues.

版本特性

主条目:Patch 1.07

Everything below comes with the free patch:

  • Improve your ruler: You can now actively strive to improve your skills or traits through the new Self-Improvement Ambitions
  • Appoint Orthodox Patriarchs: Orthodox kingdoms and empires can now control their own heads of religion and their powers, instead of being dependent on the patriarch of Constantinople
  • Have both a Plot and an Ambition at the same time
  • Leader Focus on Combat: Appoint your generals wisely, their traits and skills are now of vital importance on the field of battle. More commander traits are now added to increase the importance of your choice of military leaders
  • More Cultural Buildings
  • More unit-specific buildings
  • Improved AI
  • Bug fixes

派系

主条目:派系

New faction system: Join a royal faction and use your allies in the party to enhance your strength and tear down rivals. Experience Factional Revolts: No more easily defeated rebellions. Disgruntled vassals will now band together in revolt against your rule through their faction. Replaces many existing plots and normal revolt mechanics with factions.

Factions are, essentially, a kind of plot; a Faction has a leader, a number of members, and a clear goal (for example, to Lower Crown Authority in the Kingdom of England). However, there are some key differences: Factions always target the liege, and they are always known to the liege as well as the other vassals. A vassal can lead up to two Factions, but be a member in any number of other factions, unless their goals are contradictory. If a faction leader dies, the most powerful remaining faction member automatically takes over as leader. When the leader thinks the Faction is powerful enough, he can issue an ultimatum to his liege. The liege can then either give in to the demands peacefully or refuse, which triggers a Civil War where all faction members revolt together in an alliance.

Factions can be suppressed by imprisoning or killing the members, or simply making them like you, or by sending your spymaster to the faction leader in an attempt to make him end the faction. Being a member of a faction is risky as your liege will not like it. You also have no control over when a potential revolt starts, so you might find yourself at war with your liege at an inopportune time.

Factions:

  • Succession by Primogeniture in [Title] (used to be a Plot)
  • Succession by Seniority in [Title] (used to be a Plot)
  • Succession by Gavelkind in [Title] (used to be a Plot)
  • Elective Monarchy in [Title] (used to be a Plot)
  • Lower Crown Authority in [Title] (used to be a Plot)
  • Independence
  • Install [Claimant] in [Title]

领主征召兵

In patch v1.07, you raise fewer, larger levies from your direct vassals. These levies are now handled separately from actual holding levies; you only get regular holding levies from your own demesne. The opinions of vassals of vassals are thus now mostly irrelevant; you only need to worry about the opinions of your direct vassals. Another benefit is that you don't get tiny little armies all over the place when you mobilize your realm. Liege levies also fix a fundamental balancing flaw in that you can no longer just keep raising little levies from all vassals as a war drags on (due to the portion of holding levies that was reserved for the liege). The new Liege Levies do not reinforce at home while raised.

领袖特质

新增了更多关于军队领袖的特质,就像在1.06中的那样 :

  • 平坦地形专家Flat terrain leader.png
  • 崎岖地形专家Rough terrain leader.png
  • 山地地形专家Mountain terrain leader.png
  • 沙漠地形专家Desert terrain leader.png
  • 圣战士Holy warrior.png
  • 不屈Unyielding leader.png

Dev diaries

主条目:Developer diaries

All developer diaries about the Legacy of Rome expansion and patch 1.07.

No. Title and Link Description Date
1 Clearing the Fog of War Upcoming changes in Legacy of Rome DLC and patch 1.07. 2012-09-05
2 Factions Covers the new faction mechanics. 2012-09-12
3 Liege Levies and Retinues Discusses the changes to levies and the introduction of retinues. 2012-09-19
4 Combat Rebalance Discusses changes to combat and the introduction of leadership traits. 2012-09-26
5 Patriarchs & Pentarchs Discusses the Orthodox mechanics including autocephaly and the pentarchy. 2012-10-03
6 Events and Decisions Covers the new events introduced for the the Byzantine Empire. 2012-10-10

References


补丁 
扩展包 伊斯兰之剑罗马遗产日落入侵共和国逝往神灵亚伯拉罕之裔印度罗阇查理曼生活之道马上诸王御前会议死神索命修道士与密契者碧玉之龙神圣之怒
1.02b - 1.05g 1.02b1.03b1.041.04c1.051.05b1.05c1.05d1.05e1.05f1.05g
1.06 - 1.111 1.061.06b 1.071.07b1.081.091.0911.0921.101.1011.1021.103b1.111.111
2.0 2.02.0.12.0.22.0.32.0.4
2.1 & 2.2 2.12.1.22.1.32.1.42.1.52.1.62.22.2.1
2.3 2.32.3.12.3.22.3.32.3.42.3.52.3.6
2.4 2.42.4.12.4.22.4.32.4.42.4.5
2.5 & 2.6 2.52.5.12.5.22.6.12.6.22.6.3
2.7 2.72.7.0.12.7.0.22.7.12.7.2
2.8 2.82.8.1
3.0 3.03.0.1