宗教:修订间差异

本页面所适用的版本可能已经过时,最后更新于3.0
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* '''天主教''':[[十字军]]。额外的[[宗教领袖#教宗恩惠|教宗恩惠]],通过枢机团选举实施的 {{icon|soa}} [[教宗选任法]],以及[[对立教宗]]、[[神职叙任权]]机制。更多的使用[[宣战理由#特许入侵|特许入侵]]宣战理由的机会。多个[[骑士团]]。{{icon|hf}} 国王与皇帝的[[加冕仪式]]
* '''天主教''':[[十字军]]。额外的[[宗教领袖#教宗恩惠|教宗恩惠]],通过枢机团选举实施的 {{icon|soa}} [[教宗选任法]],以及[[对立教宗]]、[[神职叙任权]]机制。更多的使用[[宣战理由#特许入侵|特许入侵]]宣战理由的机会。多个[[骑士团]]。{{icon|hf}} 国王与皇帝的[[加冕仪式]]
* '''东正教''':最大的有[[自主教会]]的宗教
* '''东正教''':最大的有[[自主教会]]的宗教
* '''基督 ''':基督教在东非的一个分支,由亚历山大的科普特教宗领导
* '''基督 ''':基督教在东非的一个分支,由亚历山大的科普特教宗领导
* '''聂斯脱里派''':曾经是基督教的一个主要分支,由东方牧首领导
* '''聂斯脱里派''':曾经是基督教的一个主要分支,由东方牧首领导


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* '''门萨利安派'''(聂斯脱里派):像清洁派一样的完全女性权利;像祆教一样的近亲婚姻
* '''门萨利安派'''(聂斯脱里派):像清洁派一样的完全女性权利;像祆教一样的近亲婚姻
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* Catholic, 769 start: hold Italy (or Italia) as one of the requirements to [[Decisions#Form HRE early|Create the Holy Roman Empire]]
* 天主教,769年开局:控制意大利(或意大利亚),作为[[Decisions#Form HRE early| 建立神圣罗马帝国(769年开局)]] 的条件之一
* Catholic, later: hold Germany to [[Decisions#Form HRE late|Restore the Holy Roman Empire]]
* 天主教,稍晚开局:控制日耳曼来[[Decisions#Form HRE late| 建立神圣罗马帝国(稍晚的开局)]]
* Catholic, any start: reconquer and then defend the Catholic holy sites and heartlands, especially via [[Crusades, jihads and great holy wars|Crusades]]
* 天主教,任何开局:收复并保卫天主教圣地和心脏地带,特别是通过[[Crusades, jihads and great holy wars| 十字军]]
* Orthodox: Control the five Pentarchy sites to [[Decisions#Mend the Great Schism|Mend the Great Schism]]
* 东正教:控制五大牧首区来[[Decisions#Mend the Great Schism| 弥合东西方教会大分裂]]
* Byzantine Empire: Completely control [[Roman Empire walkthrough#Metae Victoriae .28Conquest Goals.29|key duchies]] in order to restore the Roman Empire
* 拜占庭帝国:为了复兴罗马帝国,完全控制[[Roman Empire walkthrough#Metae Victoriae .28Conquest Goals.29| 主要的公国]]
* Miaphysite and Nestorian: reclaim the holy sites of your faith of which the majority are occupied by strong Muslim realms
* 基督合性派和聂斯脱里派:收复你的信仰的圣地,其中大部分被强大的穆斯林国家占领
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! style="background-color:rgba(10%,70%,100%,0.8)" | [[犹太教]]<br>(以色列宗教)
! style="background-color:rgba(10%,70%,100%,0.8)" | [[犹太教]]<br>(以色列宗教)
| [[File:Dlc_icon_sons_of_abraham.png|alt=|link=]] 
| [[File:Dlc_icon_sons_of_abraham.png|alt=|link=]] 
| [[Sons of Abraham]]
| [[ 亚伯拉罕之裔]]
| 一夫一妻制
| 一夫一妻制
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If the High Priesthood is restored, Jewish Great Holy Wars can be declared immediately. However, a unique requirement for instating the religious head is to convert the county of Jerusalem to Judaism.
如果大祭司教座被恢复,可以立即发动犹太教大圣战。然而,任命宗教领袖的一项独特要求是将耶路撒冷省份转变为犹太教。


'''Heresies''':
''' 异端''':
*''Samaritan/Karaite'': two heresies without special mechanics
*'' 撒玛利亚派/ 圣经派'': 两类没有特殊机制的异端
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* Completely control the Kingdom of Jerusalem and convert the county of Jerusalem to Judaism in order to create the Kingdom of Israel and restore the High Priesthood.
* 为了创建以色列王国和重建大祭司教座,完全控制耶路撒冷王国并将耶路撒冷省份转变为犹太教。
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! style="background-color:rgba(0%,60%,0%,0.8)" | [[伊斯兰教]]<br>(穆斯林)
! style="background-color:rgba(0%,60%,0%,0.8)" | [[伊斯兰教]]<br>(穆斯林)
| {{icon|soi}}
| {{icon|soi}}
| [[Sword of Islam]]
| [[ 伊斯兰之剑]]
| 一夫多妻制
| 一夫多妻制
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Powerful [[Casus Belli#Muslim|Muslim CBs]] allow fast expansion, but large realms often fail due to dynastic [[decadence]]. All faiths of Islam (but not all heresies) can have a Caliph, a secular (and thus playable) religious head who can declare [[Jihad]]s.
强力的[[Casus Belli#Muslim| 穆斯林宣战理由]] 允许快速扩张,但庞大领域常常因为家族[[ 腐化]] 而衰亡。所有的伊斯兰信仰(但不是全部异端)可以拥有一位哈里发,一位可以发动[[ 吉哈德]] 的世俗(因此可玩)宗教领袖。


Iqta government replaces both Feudal and Theocracy governments, allowing rulers to hold both [[castles]] and [[temples|mosques]] without penalty. Iqta rulers can freely revoke duchies, and use [[Open]] succession to effectively designate heirs.
伊克塔政体替代封建政体和神权政体,允许统治者无惩罚地同时拥有[[ 城堡]] [[temples| 清真寺]] 。伊克塔统治者可以自由地剥夺公爵头衔,并采用[[ 土耳其继承法]] 来有效指定继承人。


'''Faiths''':
''' 信仰''':
* ''Sunni'': Caliph and [[Jihad]]s. {{icon|soa}}schools of thought
* '' 逊尼派'': 哈里发和[[ 吉哈德]] {{icon|soa}}schools of thought
* ''Shia'': Caliph and [[Jihad]]s. {{icon|mnm}}Assassins society
* '' 什叶派'': 哈里发和[[ 吉哈德]] {{icon|mnm}} 阿萨辛派
* ''Ibadi'': Caliph and [[Jihad]]s
* '' 伊巴德派'': 哈里发和[[ 吉哈德]]


'''Notable Heresies''':
''' 知名异端''':
* ''Yazidi'' (Sunni): Caliph (Sheik) and [[Jihad]]s. has [[Excommunication]]
* '' 雅兹迪派'' ( 逊尼派): 哈里发(谢赫)和[[ 吉哈德]] 。 拥有[[ 绝罚]]
* ''Hurufi'' (Shia): Caliph (Sheik) and [[Jihad]]s
* '' 胡儒非派'' ( 什叶派): 哈里发(谢赫)和[[ 吉哈德]]
* ''Kharijite'' (Ibadi): Caliph and [[Jihad]]s
* '' 哈瓦利吉派'' ( 伊巴德派): 哈里发和[[ 吉哈德]]
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* Usurp the Caliphate by claiming the existing caliph's primary title.
* Usurp the Caliphate by claiming the existing caliph's primary title.

2019年5月5日 (日) 18:50的版本

1066年的宗教分布

游戏中的每个角色都信仰着一个宗教(英文:Religion)。一个角色的宗教对他们的游戏机制有着重大的影响。此外玩家角色的宗教决定了游戏内所使用的界面和各种不同的提示图标。

不同宗教组角色之间的互动大多局限于战争。角色可能在某些情况下改信其他宗教

宗教组

王国风云2中有六个宗教组被划分出来。每个宗教组内都有分歧宗教、异端宗教或者同时为两者的宗教。

宗教组 DLC 需求1 婚姻制度2 主要机制和分歧宗教(包括异端) 共同目标
基督教 无(整个基督教信仰是核心游戏的一部分) 一夫一妻制

基督教之内的分歧是独特的彼此和平对待的存在,不允许用宗教控制的名义剥夺头衔除非是对待异端。

与宗教领袖的关系至关重要,因为他们可以绝罚某角色以对其随意逮捕或获得对其「废黜统治者」的宣战理由

信仰:

知名异端:

  • 小兄弟会(天主教):可以像天主教一样建立教宗的教廷,且小兄弟会的教宗可以像天主教一样发起十字军
  • 清洁派(天主教):完全的女性权利(允许女性神职人员、内阁成员以及指挥官;对女性统治者和继承人没有好感惩罚,允许完全平等继承法)
  • 门萨利安派(聂斯脱里派):像清洁派一样的完全女性权利;像祆教一样的近亲婚姻
犹太教
(以色列宗教)
亚伯拉罕之裔 一夫一妻制

如果大祭司教座被恢复,可以立即发动犹太教大圣战。然而,任命宗教领袖的一项独特要求是将耶路撒冷省份转变为犹太教。

异端:

  • 撒玛利亚派/圣经派: 两类没有特殊机制的异端
  • 为了创建以色列王国和重建大祭司教座,完全控制耶路撒冷王国并将耶路撒冷省份转变为犹太教。
伊斯兰教
(穆斯林)
Dlc icon sword of islam.png 伊斯兰之剑 一夫多妻制

强力的穆斯林宣战理由允许快速扩张,但庞大领域常常因为家族腐化而衰亡。所有的伊斯兰信仰(但不是全部异端)可以拥有一位哈里发,一位可以发动吉哈德的世俗(因此可玩)宗教领袖。

伊克塔政体替代封建政体和神权政体,允许统治者无惩罚地同时拥有城堡清真寺。伊克塔统治者可以自由地剥夺公爵头衔,并采用土耳其继承法来有效指定继承人。

信仰:

  • 逊尼派: 哈里发和吉哈德Dlc icon sons of abraham.pngschools of thought
  • 什叶派: 哈里发和吉哈德DLC icon Monks and Mystics.png阿萨辛派
  • 伊巴德派: 哈里发和吉哈德

知名异端:

  • 雅兹迪派 (逊尼派): 哈里发(谢赫)和吉哈德。 拥有绝罚
  • 胡儒非派 (什叶派): 哈里发(谢赫)和吉哈德
  • 哈瓦利吉派 (伊巴德派): 哈里发和吉哈德
  • Usurp the Caliphate by claiming the existing caliph's primary title.
  • Or, create a new caliphate by conquering key locations and converting to a variant with no current Caliph.
原始宗教 Dlc icon the old gods.png Jade Dragon.png Holy Fury.png The Old Gods (all Pagan faiths playable, Hellenic with limited features), Jade Dragon (only Bön playable), Holy Fury (all Pagan faiths playable, Hellenic with all features) 侍妾制度

Many unique mechanics make Pagans strong early on but weaker as time passes. Powerful Pagan CBs allow fast expansion, but unreformed Pagans have extreme stability problems. Can raid regardless of culture or government. No religious head until reformation.

Faiths:

  • Germanic: offensive faith. runestones, coastal conquests, prepared invasions, river movement, (unrecognized string "Viking" for Template:Icon) Viking trait, secular religious head
  • Tengri: offensive faith. horse warfare bonuses make them uniquely suitable for nomadism. Often associated with cultures that support the powerful Tribal Invasion CB. Ignores pagan attrition.
  • Aztec: offensive faith. prisoner sacrifice
  • Slavic/Romuva/Suomenusko/African: four defensive faiths which share many similarities but also have some unique features.
  • Zunist: Can't raid, but don't suffer the stability penalty that other pagan religions have. Attrition, levy and heavy infantry bonus. Can intermarry with the Dharmic religions.
  • Bön: defensive faith. synergy with Tibeto-Burman culture group. Can intermarry with Eastern religions.
  • Hellenic: offensive faith. imperial reconquest
  • Control holy sites in order to boost moral authority and reform the religion.
  • Hellenic: Conquer and recreate a Hellenic Roman Empire

Reformed religions combine the best features of paganism and existing organized religions. They consider those following the old ways to be heretics.

Tribal rulers must reform (or convert) in order to adopt feudalism or found a merchant republic.

With Holy Fury.png, pagan reformation adds the ability to reform with a selection of natures, doctrines, and leadership, which allows the religion to be customized to gain the benefits of other religion's abilities.

马兹达教
(祆教)
Dlc icon the old gods.png Jade Dragon.png The Old Gods (all Zoroastrian faiths/heresies playable), Jade Dragon (only Khurmazta playable) 侍妾制度

The main religion, Zoroastrianism, allows and even encourages marriages between close relatives.

If the Priesthood is restored, Zoroastrian Great Holy Wars can be declared immediately.

Heresies: All heresies are eligible for reincarnations if supernatural events are enabled.

  • Khurmazta: Has the Patron Deity mechanic (similar to Hindus). May not benefit from Divine Marriage or restore the Priesthood, but can become Saoshyant.
  • Mazdaki: No concubines nor Divine Marriage mechanics and have access to Summer Fair decision. No opinion penalties for female rulers and women may hold temples; women can also be appointed as commanders or Moabad (i.e. Court Chaplain), but NOT to other council positions. Enables Absolute Cognatic succession law.
  • Manichaeism: Is almost a separate religion and is very different from orthodox Zoroastrianism. No concubines and may not benefit from Jews (borrowing money) or Divine Marriage. Have their own religious feast and religious head. May also form a holy order if certain criteria are met and have different holy sites from other Mazdans.
  • Completely control the Empire of Persia in order to become Saoshyant and restore the priesthood.
东方宗教 Rajas of India.png Jade Dragon.png Rajas of India (all Eastern faiths playable), Jade Dragon (only Taoist faith playable) 侍妾制度

Has subgroup Indian religions (Hindu, Buddhist, Jain). Characters can convert to another Indian religion if they control any province with the new religion. Provinces convert very slowly, but there is no revolt risk. No religious heads.

Faiths:

  • Hindu: Can raid and has +30% army morale. They are hindered by strict adherence to the caste system, and by lack of heir designation.
  • Buddhist: ambition to reject negative trait, +4 Learning, synergy with Tibeto-Burman culture group.
  • Jain: stability bonuses include a large demesne, vassal opinion boost, and pacifist AI that further reduces factionalism.
  • Taoist: +2 Stewardship. Can intermarry with some Pagan, Zoroastrian, Eastern and Christian faiths/heresies. Schools of thought give strong boni, but also mali. Much easier to adopt Chinese Imperialism.
  • Taoist faith: Become an Empire and adopt Chinese Imperialism

1Religion DLC is not required to play as a nomad; Horse Lords.pngHorse Lords unlocks nomadic rulers of all religions. However, players must convert to a playable religion before they can settle down to a non-nomadic government type.

2All religions support concubinage when tribal or nomadic. For Muslims, this replaces polygamy for rulers.

关系

信仰不同宗教的角色相互之间会有巨大的好感惩罚:

名字 标准 好感 举例
宗教差异 同宗教组的不同宗教 -10 Catholic.png 天主教 vs Orthodox.png 东正教
异端 正统宗教 vs 其异端 -25 Catholic.png 天主教 vs Catholic Heresy.png 天主教异端
异教徒 不同宗教组 -20 Catholic.png 天主教 vs Sunni.png 逊尼派
Zealous.png 狂热 任何宗教不同的角色 -25 叠加于标准惩罚之上

该惩罚(除狂热以外)会随宽容科技的提升而减少(每级6.25%)。此外,一个有对某种宗教组的同情者特质的人和那种宗教组的角色之间不会互相有好感惩罚。

王权法的应用与要求臣服

宗教影响了王权法的应用。这在宗教冲突频发(伊比利亚、东欧、近东)和宗教多元化(印度)的地区尤为重要。如果法理王国所在的国王是另一种宗教的话,该王国法理下的独立公爵和伯爵将会被视为没有王权法。

Ai统治者永远不会接受来自不同宗教的领主的要求臣服的提议。

圣战

Religion also provides various Casus Belli, most notably holy war and Crusades, though this varies from religion to religion - both are unavailable to unreformed pagans for example. Dlc icon sword of islam.pngSword of Islam also introduced two new Casus Belli specifically for Muslims.

宗教领袖

主条目:宗教领袖

Religion also affects what powers the religious head has; unreformed Pagan religions for example have no Religious Head, while a Christian Religious head can excommunicate characters, which is impossible for Muslims and Pagans.

Pagan religions may gain a religious head and a Great Holy War (Crusade CB) if they reform. They then become the "Reformed" version. The version without a religious head and Great Holy War becomes a heresy and is called the "Old" version of the religion.

宗教权威

主条目:宗教权威

Each religion has a moral authority, determined by the actions of its followers. It defines the power of the religion, and impacts the chances of heresies.

宗教列表

正统宗教

宗教 领袖头衔 圣地 圣地地图 机制 特殊宣战理由 Religion modifier.png 修正
Catholic.png 天主教 基督教 K papal state.png教廷

罗马
圣地亚哥
科隆
耶路撒冷
肯特

Hscatholic.png 绝罚, 枢机团, 神职叙任权, 对立教宗, 朝圣 圣战, 十字军, 特许入侵
Orthodox.png 东正教 基督教 K orthodox.png 普世牧首教座

Constantinople
Jerusalem
Antioch
Chalkidike
Ephesos

Hsorthodox.png Autocephaly, Excommunication, Mending the Great Schism, Pilgrimage Holy war, Sanctioned Invasion
Miaphysite.png 基督合性派 基督教 D miaphysite.png 基督合性派教座

Alexandria
Aksum
Antioch
Jerusalem
Dwin

Hsmiaphysite.png Autocephaly, Excommunication, Pilgrimage Holy war, Sanctioned Invasion
Nestorian.png 聂斯脱里派 基督教 D nestorian.png 东方牧首教座

Edessa
Baghdad
Merv
Jerusalem
Mahoyadapuram

Hsnestorian.png Excommunication, Pilgrimage Holy war, Sanctioned Invasion
Sunni.png 逊尼派 伊斯兰教 D sunni.png 逊尼派哈里发国

Mecca
Medina
Jerusalem
Baghdad
Cordoba

Hssunni.png Decadence, Polygamy, Hajj Holy war (also vs non-Sunni, non-heretic Muslims), Muslim Invasion, County Conquest, Jihads, Caliphal Subjugation
Shiite.png 什叶派 伊斯兰教 D shiite.png 什叶派哈里发国

Mecca
Medina
Jerusalem
Al Nadjaf
Damascus

Hsshiite.png Decadence, Polygamy, Hajj Holy war (also vs non-Shia, non-heretic Muslims), Muslim Invasion, County Conquest, Jihads, Caliphal Subjugation
Ibadi.png 伊巴德派 伊斯兰教 D ibadi.png 伊巴德派哈里发国

Mecca
Medina
Jerusalem
Askedal
Suhár

Hsibadi.png Decadence, Polygamy, Hajj Holy war (also vs non-Ibadi, non-heretic Muslims), Muslim Invasion, County Conquest, Jihads, Caliphal Subjugation
Judaism.png 犹太教 犹太教 无(D jewish.png 如果以色列王国光复则为首席大祭司教座)

Jerusalem
Damascus
Sinai
Dhofar
Hamadan

Hsjuif.png Holy war, Great holy wars, Sanctioned Invasion
Zoroastrian.png 祆教 祆教 无 (D zoroastrian.png 如果波斯帝国光复则为祆教教会)

Jabal Qufs
Dashtestan
Kurdistan
Nishapur
Balkh

Hszoroastrian.png Divine marriage, Concubinage Holy war, Great holy wars, Sanctioned Invasion
Hindu.png 印度教 东方宗教

Ujjayini
Dvaraka
Mathura
Purang
Varanasi

Hshindu.png Raiding, Caste System, Patron Gods, Concubinage, Sects Holy war, Indian Subjugation Morale +30%
Buddhist.png 佛教 东方宗教

Bamiyan
Lumbini
Varanasi
Gaya
Devagiri

Hsbuddhist.png Sects, Concubinage, can designate heir, no penalty for female rulers/heirs, no short reign penalty Holy war for 250 piety, Minor Holy War (vassalizes a single county), Indian Subjugation Learning +4
Jain.png 耆那教 东方宗教

Bhumilka
Purang
Godwad
Srirangapatna
Rajrappa

Hsjain.png Sects, vassal opinion bonus, can designate heir, Concubinage, no short reign penalty Indian Subjugation Demesne limit +3

Peace purity gain +1/month

Taoist.png Taoist Eastern None

Khotan
Udabhanda
Gaya
Lhasa
Jiuquan

Hstaoist.png Sects, can designate heir, Concubinage, no short reign penalty None Stewardship +2
Germanic.png Germanic Pagan None

Zeeland
Braunschweig
Uppland
Sjaelland
Naumadal

Hsnorse.png

Raiding, river movement, Concubinage, Reformation, female temple holders, defensive attrition, 250% short reign penalty, prestige loss while at peace, no penalty from raised vassal levies County Conquest, Subjugation, Prepared Invasion Levy size +30%

Retinue size +50%

Reformed Germanic.png Reformed Germanic Pagan D norse pagan reformed.png The Fylkirate Raiding, river movement, Concubinage, female temple holders, 150% short reign penalty Holy war (costs 100 piety with 5 year truce), County Conquest, Prepared invasion, Great holy wars Levy size +30%
Slavic.png Slavic Pagan None

Novgorod
Kiev
Plock
Birlad
Rügen

Hsslav.png

Raiding, Concubinage, Reformation, female temple holders, defensive attrition, 200% short reign penalty County Conquest, Subjugation Levy size +10%

Garrison size +30%

Home territory:
All Units Defensive +80%
Garrison size +40%

Reformed Slavic.png Reformed Slavic Pagan D slavic pagan reformed.pngThe Slavic Church Raiding, Concubinage, Great holy wars, female temple holders Holy war (costs 100 piety with 5 year truce), County Conquest, Great holy wars Levy size +20%

Garrison size +20%

Home territory:
All Units Defensive +80%
Garrison size +40%

Tengri.png Tengri Pagan None

Itil
Tobol
Crimea
Syr Darya
Otuken

Hstengri.png

Raiding, Concubinage, Reformation, 150% short reign penalty, prestige loss while at peace, no penalty from raised vassal levies, ignores defensive attrition County Conquest, Subjugation, Tribal Invasion Levy size +30%

Light Cav Offensive +30%
Light Cav Defensive +30%

Reformed Tengri.png Reformed Tengri Pagan D tengri pagan reformed.png The Sky-Temple Raiding, Concubinage, Great holy wars Holy war (costs 100 piety with 5 year truce), County Conquest, Tribal Invasion, Great holy wars
Romuva.png Romuva Pagan None

Rügen
Chelmno
Podlasie
Zemigalians
Bryansk

Hsromuva.png

Raiding, Concubinage, Reformation, female temple holders, defensive attrition, 200% short reign penalty County Conquest, Subjugation Levy size +10%

Garrison size +30%

Home territory:
All Units Defensive +80%
Garrison size +40%

Reformed Romuva.png Reformed Romuva Pagan D baltic pagan reformed.png The Romuvan Congregation Raiding, Concubinage, female temple holders Holy war (costs 100 piety with 5 year truce), County Conquest, Great holy wars Levy size +20%

Garrison size +20%

Home territory:
All Units Defensive +80%
Garrison size +40%

Suomenusko.png Suomenusko Pagan None

Perm
Ryazan
Novgorod
Saaremaa
Käkisalmi

Hssuomenusko.png

Raiding, Concubinage, Reformation, female temple holders, defensive attrition, 200% short reign penalty County Conquest, Subjugation Garrison size +40%


Home territory:
All Units Defensive +80%
Garrison size +40%

Reformed Suomenusko.png Reformed Suomenusko Pagan D finnish pagan reformed.png The Sacred Woods Raiding, Concubinage, female temple holders Holy war (costs 100 piety with 5 year truce), County Conquest, Great holy wars Levy size +10%

Garrison size +30%

Home territory:
All Units Defensive +80%
Garrison size +40%

West African.png African Pagan None

Wagadu
Gao
Kano
Djimi
Draa

Hswestafrican.png

Raiding, Concubinage, Reformation, female temple holders, defensive attrition, reincarnation County Conquest, Subjugation Garrison size +40%


Home territory:
All Units Defensive +80%
Garrison size +40%

Reformed West African.png Reformed African Pagan D west african pagan reformed.png The African Congregation Raiding, Concubinage, Great holy wars, female temple holders Holy war (costs 100 piety with 5 year truce), County Conquest, Great holy wars
Aztec.png Aztec Pagan None

Rome
Paris
Cordoba
Marrakesh
Middlesex

Hsaztec.png

Concubinage, prestige loss while at peace, no penalty from raised vassal levies County Conquest, Tribal Invasion Levy size +30%
Reformed Aztec.png Reformed Aztec Pagan D aztec reformed.png The Aztec Hierocracy Concubinage Holy war (costs 100 piety with 5 year truce), County Conquest, Tribal Invasion, Great holy wars
Zunist.png Zunist Pagan None

Nishapur
Bost
Cairo
Kabulistan
Multan

Hszunist.png

Concubinage, Reformation, defensive attrition County Conquest, Subjugation

Levy size +30%
Heavy infantry offensive: +20%
Heavy infantry defensive: +20%

Reformed Zunist.png Reformed Zunist Pagan D zun pagan reformed.png The Church of Zun Concubinage Holy war (costs 100 piety with 5 year truce), County Conquest, Great holy wars
Bon.png Bön Pagan None

Balkh
Gilgit
Lhasa
Purang
Yutian

Hsbon.png

Raiding, Patron Gods, Concubinage, female temple holders, defensive attrition, reincarnation County Conquest, Subjugation

Garrison size +40%

Home territory:
All Units Defensive +80%
Garrison size +40%

Reformed Bön.png Reformed Bön Pagan D bon reformed.png The Sacred Bön Hierarchy
Hellenic.png Hellenic Pagan None

Abydos
Thessalonica
Athens
Rome (Latium)
Alexandria

Hshellenic.png

Unrestricted succession laws, astrology, haruspicy, female temple holders County Conquest, Subjugation
Reformed Hellenic.png Reformed Hellenic Pagan K hellenic pagan.png Collegium Pontificum
Pagan.png Pagan Pagan None

Rome
Västergötland
Mecca
Jerusalem
Ghana

Hspagan.png Concubinage, defensive attrition County Conquest, Subjugation

Notes:

  • Since 2.4.1, when a temple that is designated a holy site is destroyed, the province becomes the holy site instead, but the value of the province for moral authority is reduced by half. This was to prevent the game from crashing when nomads/tribals raze a holy site.
  • Because a majority of Tengri land belong to nomads, they have no temples in most of their holy sites, forcing the player to build them.
  • The Pagan religion appears for characters in the history files, representing pre-Christian Irish and pre-Islamic Arabs, among others. The rare "Spawn of Satan" event can lead to the creation of 3 generic pagan witches, and the "Immortal Rival" event can lead to the creation of an immortal generic pagan, but otherwise they cannot normally appear in-game without the console.
  • Catholicism and all Catholic heresies become Orthodox heresies if the Great Schism is mended. This does not affect the Miaphysite or Nestorian denominations.

异端

All religions with a parent religion are heresies. With Dlc icon sons of abraham.pngSons of Abraham, if a heresy becomes more prevalent than the parent religion (5 provinces more), it will become the new orthodoxy, and the parent religion will become a heresy. All holy orders of the parent religion switch over to the former heresy when this happens. Note that the Eastern religions do not have heresies.

Religion Parent Group Head Special Mechanics Special CBs
Catholic Heresy.png Cathar Catholicism Christianity None Absolute Cognatic succession; female temple holders, councillors and commanders, no penalty for female rulers/heirs Holy war
Catholic Heresy.png Fraticelli Catholicism Christianity D fraticelli.png The Fraticelli Pope (once established) Excommunication, College of Cardinals, Investiture, Antipope, Crusades As Catholic
Catholic Heresy.png Waldensian Catholicism Christianity None None Holy war
Catholic Heresy.png Lollard Catholicism Christianity None None Holy war
Miaphysite Heresy.png Monophysite Miaphysite Christianity D monophysite.png The Monophysite Papacy Autocephaly, Excommunication As Orthodox
Nestorian Heresy.png Messalian Nestorian Christianity None Absolute Cognatic succession; female temple holders, councillors and commanders, no penalty for female rulers/heirs, Divine marriage Holy war
Orthodox Heresy.png Bogomilist Orthodoxy Christianity None Female temple holders, no penalty for female rulers/heirs Holy war
Orthodox Heresy.png Monothelite Orthodoxy Christianity D monothelite.png The Monothelite Partriarchate Autocephaly, Excommunication, Mending the Great Schism As Orthodox
Orthodox Heresy.png Iconoclast Orthodoxy Christianity D iconoclast.png The Iconoclast Patriachate (once established) Autocephaly, Excommunication, Mending the Great Schism As Orthodox
Orthodox Heresy.png Paulician Orthodoxy Christianity D paulician.png The Paulician Patriarchate Autocephaly, Excommunication, Mending the Great Schism As Orthodox
Sunni Heresy.png Zikri Sunni Islam None Decadence, Polygamy Holy war (also vs non-Zikri, non-heretic Muslims), Muslim Invasion, County Conquest
Sunni Heresy.png Yazidi Sunni Islam D yazidi.png The Yazidi Sheikhdom (once established) Decadence, Polygamy, Excommunication, Jihads

Yazidi has its own holy sites. They are Nishapur, Fars, Mosul, Mecca, and Jerusalem.

Holy war (also vs non-Yazidi, non-heretic Muslims), Muslim Invasion, County Conquest
Ibadi Heresy.png Kharijite Ibadi Islam D kharijite.png The Kharijite Caliphate (once established) Decadence, Polygamy, Jihads As Ibadi
Shiite Heresy.png Druze Shia Islam None Decadence, Polygamy, reincarnations Holy war (also vs non-Druze, non-heretic Muslims), Muslim Invasion, County Conquest
Shiite Heresy.png Hurufi Shia Islam D hurufi.png The Hurufi Skeikhdom [sic] (once established) Decadence, Polygamy, Jihads Holy war (also vs non-Hurufi, non-heretic Muslims), Muslim Invasion, County Conquest
Zoroastrian Heresy.png Mazdaki Zoroastrian Mazdan None Absolute Cognatic succession; female temple holders, commanders but NOT councillors (except the spiritual advisor), no penalty for female rulers/heirs, reincarnations. No concubines nor Divine Marriage mechanics. Holy war
Zoroastrian Heresy.png Manichaean Zoroastrian Mazdan D manichean.png The Manichean Church (official title), Yamag (holding character's title). Manichaean rulers can order courtiers to take monastic vows, like Christians, and have access to reincarnation events like Dharmics

Manichean is the only heresy with a separate Holy order.
Manichaean has its own holy sites. They are Khozistan, Samarkand, Baghdad, Jerusalem and Udabhanda.

Holy war, Sanctioned Invasion
Zoroastrian Heresy.png Khurmazta Zoroastrian Mazdan None Can choose a Patron Deity, reincarnations Holy war
Judaism Heresy.png Samaritan Judaism Israelite None None Holy war
Judaism Heresy.png Karaite Judaism Israelite None None Holy war
Reformed Germanic Heresy.png Old Germanic (Reformed) Germanic Pagan None Same as Germanic Same as Germanic
Reformed Slavic Heresy.png Old Slavic (Reformed) Slavic Pagan None Same as Slavic Same as Slavic
Reformed Tengri Heresy.png Old Tengri (Reformed) Tengri Pagan None Same as Tengri Same as Tengri
Reformed Romuva Heresy.png Old Romuva (Reformed) Romuva Pagan None Same as Romuva Same as Romuva
Reformed Suomenusko Heresy.png Old Suomenusko (Reformed) Suomenusko Pagan None Same as Suomenusko Same as Suomenusko
Reformed West African Heresy.png Old African (Reformed) African Pagan None Same as African Same as African
Reformed Aztec Heresy.png Old Aztec (Reformed) Aztec Pagan None Same as Aztec Same as Aztec
Reformed Zunist Heresy.png Old Zunist (Reformed) Zunist Pagan None Same as Zunist Same as Zunist
Reformed Bön Heresy.png Old Bön (Reformed) Bön Pagan None Same as Bön Same as Bön
Reformed Hellenic Heresy.png Old Hellenic (Reformed) Hellenic Pagan None Same as Hellenic Same as Hellenic

When a pagan religion is reformed, anyone following it gets an event to decide whether to accept the reformation. If they don't, they become the "Old" version, which is considered a heresy. The reformed version keeps the name of the pre-reformation religion.

Likewise, if an Orthodox ruler mends the Great Schism, Catholic rulers get an event to decide whether to convert to Orthodoxy (or the "heresy"). Either way, Catholicism is thereafter treated as an Orthodox heresy, and all the Catholic heresies become Orthodox heresies instead. Orthodox Heresies can also mend the Great Schism if they manage to replace Orthodoxy as the parent religion.

宗教ID标签

主流宗教

  • christian: catholic; orthodox; miaphysite; nestorian;
  • muslim: sunni; shiite; ibadi;
  • jewish_group: jewish;
  • zoroastrian_group: zoroastrian;
  • indian_group: hindu; buddhist; jain; taoist
  • pagan_group: norse_pagan; norse_pagan_reformed; slavic_pagan; slavic_pagan_reformed; tengri_pagan; tengri_pagan_reformed; baltic_pagan; baltic_pagan_reformed; finnish_pagan; finnish_pagan_reformed; west_african_pagan; west_african_pagan_reformed; aztec; aztec_reformed; pagan; zun_pagan; zun_pagan_reformed; bon; bon_reformed; hellenic_pagan; hellenic_pagan_reformed;

异端

  • catholic: cathar; fraticelli; waldensian; lollard;
  • miaphysite: monophysite;
  • nestorian: messalian;
  • orthodox: bogomilist; monothelite; iconoclast; paulician
  • sunni: zikri; yazidi;
  • ibadi: kharijite
  • shiite: druze; hurufi; bektashi?
  • zoroastrian: mazdaki; manichean; khurmazta;
  • jewish: samaritan; karaite;

另见