社團(英文:Society)是擁有共同興趣的角色所組成的組織。每個社團都擁有獨有能力、任務和成員之間的互動。大多數的社團都僅在修道士與密契者拓展包開啟時可用。
概述
DLC | 社團 | 秘密性 | 屬性 | 要求 | 描述 |
---|---|---|---|---|---|
修會 | 公開 | 多樣化 | 從事宗教活動,可能會導致獨身 | ||
赫耳墨斯學會 | 公開 | 學識 | 10+ 學識 | 專注於科學實驗,提升學識能力 | |
阿薩辛派 | 秘密 | 密謀 | 滿足一下兩個條件之一:1.公開或秘密信仰什葉派 2.附近有伯爵及以上等級的什葉派領主且自己沒有狂熱特質 | 通過恐嚇和謀殺保衛什葉派伊斯蘭教 | |
惡魔崇拜者 | 秘密 | 密謀 | 至少擁有憤世嫉俗 特質或者七原罪之一 | 強大的異能力,可能使靈魂沉淪 | |
戰士公會 | 公開 | 軍事 | 部落制或者原始宗教 | 在對抗敵人的戰鬥中取得優勢 | |
無 | 秘密教團 | 秘密 | 外交 | 秘密宗教 | 宣傳你的秘密宗教 |
修會
修會(英文:Monastic Order)針對於角色學習和教導美德,消除邪惡的特質和轉變領地內宗教。 例如,讓這些修士會的導師通過給予社團4級角色一些可觀的獎勵,像是消除其原罪,獲得屬性獎勵或是美德等等。
- 神學重心
- 慈善捐贈
- 幫助修建新的神殿
- 去朝聖
- 進行禱告或是冥想
- 給予精神指導
- 宣誓獨身
- 解除獨身誓言
- 邀請禁慾者到宮廷
- 通過事件給予被監護人永久狀態加成
- 轉換省份宗教
- 任務成功時,成員可能會得到一個美德特質 ,,,,,,(也可能 , 或 ),或者移除一個七宗罪特質 ,,,,,,(也可能 ,, 或 )。這有利於滿足聖人的條件。
變體
修會名 | 宗教 | 屬性 | 描述 | 備註 | |
---|---|---|---|---|---|
本篤會 | 管理 | 本篤會是一個古老的修道院團體,以「Ora et Labora」作為他們的箴言,意為「祈禱與工作」,常常因為他們身着黑色僧衣而被認出。他們崇拜上帝,在祈禱和靜默中尋找目的,同時也從事學術上的工作。 | 管理加成,不同於其他修會是學識加成。 | ||
道明會 | 學識 | 道明會能夠傾聽任何基督徒的懺悔——身穿着黑白相間的修士服,他們領導着宗教裁判所,肩負着辨別異端的使命。作為他們修會的在俗會員,你不該再去追求物質的財富,而是要努力成為真理的探索者。 | 學識加成。 | ||
聖巴西略修會 | 學識 | 聖巴西略的追隨者過着苦行的生活,他們在祈禱與工作中尋找目的,通常以幫助他們的同胞的名義勞作。修會的在俗成員不需要過隱士的生活——相反,他們應該把注意力放在幫助社團的成員上。 | 大聖衣修士從宗教封臣處獲得更多收入。 | ||
聖亞伯拉罕修會 | 學識 | 大聖亞伯拉罕修會遵循由卡什卡爾的亞伯拉罕所確立的修行制度。其成員發誓嚴格遵守並服從、傳播三位聶斯脫里派聖師的話語,他們分別是聶斯脫里、塔爾索的狄奧多羅斯,還有摩普綏提亞的西奧多。只有識字且嚴格遵守獨身主義的人才能夠加入修會。學習和傳教是教團的角柱,並且,作為其成員,你有責任向更遙遠的東方繼續傳播聶斯脫里派信仰。 | 大聖衣修士從宗教封臣處獲得更多收入。 | ||
聖安東尼修會 | 學識 | 聖安東尼修會遵循最古老的清規戒律,最初由埃及的聖安東尼,底比斯的聖保羅,聖馬卡里烏斯和聖帕柯繆建立。埃及沙漠的偉大教父精神使我們重視樸素,順從和謙卑。合性派修道士的使命是用工作去傳播基督的聖言,立足於世界上最古老的基督教修道傳統。 | 大聖衣修士從宗教封臣處獲得更多收入。 | ||
不二論僧會 | 學識 | 印度教寺院中的僧侶的目標是成為社會的綜合和支柱的力量。僧人可以通過冥想、經文研究或者通過慈善和參與當地經濟來尋求靈性啟蒙。這些寺院經常被印度統治者所尊崇。 | 阿闍梨獲得生育能力和健康加成。 | ||
聲聞僧伽(Savaka-Sangha) | 外交 | 佛教僧院的成員們應遵循一套嚴格的規則,目的是通過簡樸冥想的生活來達到涅槃。比丘們誓言放棄除生存必須外的全部物質財產,只依靠他人的施捨生活。 | 注重外交而不是學識。阿羅漢可極大地降低叛亂風險。 | ||
聲聞僧伽(Sravaka-Samgha) | 學識 | 耆那教僧侶立誓信守一些誓詞、規章、基本職責和約束。他們棄絕所有的個人財產,尋求淨化和自我覺悟。 | 阿闍梨和達摩宗教有高關係加成。 | ||
斯多葛學者 | 學識 | 源自希臘的斯多葛學派立足於對衝動與狂熱的克制,以求得一種平衡、理性的生活方式,關注睿智、勇氣、溫和以及正直的美德。大多數門人相信學習哲學與合乎美德的生活能帶來幸福。 | 必須通過決議創立 也允許羅馬文化的基督徒、猶太教信徒、苯教和佛教徒加入。 |
修會可以改變宗教,因為若異端存在,它們總是信仰主流教派。
修會社團貢獻
每個特質給予你 +奉獻值(社團貢獻)和 +成員分數%。
修會社團細節
能力
能力 | 社團 | 等級 | 花費 | 對象 | 效果 |
---|---|---|---|---|---|
搜捕叛教者 | 道明會 | 1 | 免費 | 被動 | 作為道明會成員的宮廷司祭在搜捕叛教者方面有顯著加成。這是基於朝廷牧師自己的成員資格,而不是領主的。 |
達摩的智慧 | - 聲聞僧伽(Sravaka-Samgha) - 聲聞僧伽(Savaka-Sangha) |
1 | 免費 | 自身 | 能讓你逐漸失去邪惡特質並獲得正面特質 |
<Society Saint> 的智慧 | 全部,除了 - 聲聞僧伽(Sravaka-Samgha) - 聲聞僧伽(Savaka-Sangha) |
1 | 免費 | 被監護人 | 你的被監護人在教育中有機會增加屬性點,在成人時,還有機會失去惡劣的特質並獲得美德。 |
宣誓獨身 | 全部 | 2 | 免費 | 決議 | 允許你使用密謀介面中的決議成為獨身者。 |
放棄獨身誓言 | 全部 | 2 | 免費 | 決議 | 允許你使用密謀介面中的決議停止獨身。 |
給予精神指導 | 全部 | 2 | 300 | - 領地中有地角色 - 親戚 - 社團成員夥伴 |
允許你右鍵點擊領地中的有地角色或者你的親戚、你的社團成員夥伴,來改掉他們的惡習。你只能移除你自己所不具備的惡習。 |
邀請苦行聖者 | 全部 | 3 | 300 | 決議 | 允許你邀請一位有學問的苦行者到你的宮廷。 |
傳授美德 | 全部 | 3 | 500 | - 領地中有地角色 - 親戚 - 社團成員夥伴 |
允許你右鍵點擊你的領地中的有地角色、你的親戚或者你的社團成員同伴來賦予他們一種新的美德。你只能賦予你自己所具備的美德。 |
本篤會的勤勉精神 | 本篤會 | 4 | 免費 | 自身 | 當你到達四階的時候,本篤會的同伴將會接觸你,來幫你變得更加勤勉。 |
對省份傳教 | 全部,除了 - 斯多葛學者 |
4 | 1000 | 省份 | 允許右擊一個伯爵領頭銜的盾徽,使當地居民皈依你的宗教。 |
開化省份 | 斯多葛學者 | 4 | 1000 | 省份 | 允許右擊一個伯爵領頭銜的盾徽,使當地居民轉變為你的文化。 |
等級
通用效果
社團 | 等級 | 效果 |
---|---|---|
全部 | 1 | +0.05 每月虔誠 -15% 生育能力 |
全部 | 2 | +0.1 每月虔誠 +1 屬性 -15% 生育能力 |
全部 | 3 | +0.2 每月虔誠 +2 屬性 -15% 生育能力 -0.25 神殿建造花費修正 |
全部 | 4 | +0.5 每月虔誠 +3 屬性 -15% 生育能力 -0.5 神殿建造花費修正 |
修會特殊效果
社團 | 等級 | 效果 |
---|---|---|
道明會 | 4 | 通用效果 Lvl 4 顯著增加宮廷司祭轉化省份宗教的能力 |
聖巴西略修會 | 4 | 通用效果 Lvl 4 +10% 宗教封臣稅收 |
聖亞伯拉罕修會 | 4 | 通用效果 Lvl 4 +10% 宗教封臣稅收 |
聖安東尼修會 | 4 | 通用效果 Lvl 4 +10% 宗教封臣稅收 |
不二論僧會 | 4 | 通用效果 Lvl 4,除了生育能力 +15% 生育能力 +1 健康 |
聲聞僧伽(Savaka-Sangha) | 4 | 通用效果 Lvl 4 -8% 國家叛亂風險 |
聲聞僧伽(Sravaka-Samgha) | 4 | 通用效果 Lvl 4 +30 同宗教好感 +15 印度教好感 +15 佛教好感 |
斯多葛學者 | 3 | 通用效果 Lvl 3,除了屬性和神殿建造花費修正 +1 學識 +1 外交 -0.25 城市建造花費修正 |
斯多葛學者 | 4 | 通用效果 Lvl 4,除了屬性和神殿建造花費修正 +2 學識 +1 外交 -0.50 城市建造花費修正 |
赫爾墨斯學會
"赫耳墨斯學會相信這個世界上有無窮無盡的值得去探索的真理,作為赫耳墨斯學會的成員,你將通過不斷的試驗,破解古文,研讀神秘的符號去尋找蘊藏在星空和大地之中的真理。"
雖然成為赫爾墨斯學會成員遭受-10宗教封臣好感懲罰,但好處也有很多。赫爾墨斯學會適用於所有基督教,猶太教,伊斯蘭教和馬茲達教宗教組,以及道教,尊日神教,希臘多神教,和有占星術教義的宗教。
只要角色成年,有10學識,並且信仰上述宗教之一,就可以立即加入赫爾墨斯學會。 如果你是部落制或游牧制政體則不能加入。
加入後,你的角色將從最低的等級開始。除了+1學識和-10宗教封臣好感外,該等級沒有任何特殊能力。
榮譽頭銜學徒可用,持有者+15好感。你的學徒將幫助你完成任務,並向你推薦一些任務。做你的助手幾年後,他將能夠自己成為赫爾墨斯學會成員,給予你300深奧學識。
任務
加入後,你可以接受多種任務。任務由你的(女)賢士或社團成員同伴提出。任務有四類:
潛入實驗室
一位赫耳墨斯學會的成員會讓你幫他滲透到其競爭對手的實驗室里。如果你接受,你將在幾周後收到事件鏈。然後,你將在安全滲透和冒險滲透之間做出選擇,冒險可能會有更多回報。
在破壞和偷竊之間做出選擇後,任務的結果就會揭曉。如果你成功了,你將獲得200-300點深奧知識,具體取決於風險。受害者將不得不支付賠償,並失去100點深奧知識。
如果你失敗了,要麼逃跑,要麼(更有可能)被監禁。事件鏈將繼續,捕獲者將提供給你幾項選擇:被監禁的角色要麼交出他的部分知識(並失去300點深奧知識),然後被釋放;要麼拒絕並開始與綁架者鬥爭到底,從而阻礙任何逃脫或交贖金的機會。然後,被監禁的角色很可能會在監獄裏結束自己的生命,如果他是一個獨立的統治者,這可能是災難性的。
建造實驗室
一旦社團成員晉升到第二階,他將獲得建造實驗室的機會。然後,一個特殊的決議將變得可用,從而觸發事件鏈。然後成員將不得不為建造材料提供資金(如果他全部支付,總成本約為150財富) ,並決定是否將安全優先於效率。
在事件鏈的末尾,角色將得到一個永久的修正:每個月可以獲得+1或+2的學識和少量的威望(大約0.10)。任務完成後,這個角色將獲得200-300點深奧知識(具體取決於他的新實驗室是多麼令人印象深刻)。這項任務只能完成一次,除非你的實驗室被滲透並摧毀,在這種情況下,這項決議將再次可用。
尋找一份赫耳墨斯文獻
這項決議可以在任何級別上進行且沒有次數限制,社團成員可以被邀請去尋找丟失的文獻。接受任務後,任務給予者將向成員提出前往地點的選擇:
- 去「……」的廢墟中尋找。風險因冒險者的學識而異,但通常成功的幾率在60% 左右。完成的獎勵是300點深奧知識。
- 去「 ...... 」的古董店裏找一本書。該選項有很大的成功機會(約80%)並且更具成本效益,因為一旦成功,冒險者將獲得200點深奧知識。
- 去當地的圖書館尋找一張羊皮紙。這種選擇要便宜得多,因為它只需花費100財富左右,而且幾乎肯定會成功。然而,一個人在完成時只能獲得100點深奧知識。
注釋:第一個選項的關鍵成功可能會給你的寶庫增加一個遺失的石碑。例如,可以找到翡翠石碑,授予+2學識,+5.0%的科技傳播率,+1.00每月威望。如果這樣的事情發生了,你也將獲得1000點深奧知識。翡翠石碑只能在亞歷山大港找到。學識更高的角色更有可能贏得石碑,失敗則可能使你和你的任務給予者成為仇敵。
觀星
最後一種任務類型是研究星辰。接受後,開始事件鏈,獲得一個修正「心在雲間」,+0.05每月威望。有七類事件可能發生,並且可能獲得星象知識以升級該修正(「夜貓子」、「星星眼」、「星象儀」),任務結束後,此修正移除。
第一類,赫爾墨斯學會成員在內閣會議上心不在焉,被內閣成員威脅詢問是否同意。需要有至少兩位內閣成員。學會成員選擇:
- 「當然,當然……?」:增加星象知識。這位內閣成員被開除,獲得好感修正「從宮廷開除」,-15好感,持續5年。
- 「非常抱歉,你能給我再解釋一下這件事嗎?」:這位內閣成員獲得好感修正「生氣」,-15好感,持續5年。
第二類,赫爾墨斯學會成員獲得另一個涉及配偶(未被囚禁)的決議。學會成員選擇:
- 我們不能簡單地從這項任務中休息一下。 或 為什麼我們要爭論這些……?!:增加星象知識。如果是情人,有幾率不再是情人。配偶獲得好感修正「冷落」,-35好感,持續10年。
- 當然,我會花更多的時間和你在一起,[target_spouse.GetFirstName]。 或 你是對的,[target_spouse.GetFirstName],我將改變我的優先級。:配偶獲得好感修正「解脫」,+10好感,持續10年。
第三類,赫爾墨斯成員忽視自己的領地收稅工作。學會成員選擇:
- 金錢怎麼能和知識相提並論?:增加星象知識,獲得角色修正「被忽視的賬務」,-1管理,持續5年,失去一半年收入,最少25財富,最多70財富。
- 有些責任不能被忽視。:失去30%年收入,最少15財富,最多40財富。
第四類,赫爾墨斯學會成員在一個夜晚進行研究,不失去任何東西,隨機獲得提升。
- 一切都已經很清楚了。:+10深奧學識。
- 我應該一直這樣努力輸出成果。:擁有 時可觸發,有30%幾率移除此特質。
- 研究浩瀚天空給了我新的觀點看法。:擁有 時可觸發,有30%幾率移除此特質。
- 我給我的生活中找到了一個新的意義。:擁有 時可觸發,有30%幾率移除此特質。
第五類,赫爾墨斯學會成員利用原料(至少擁有兩種)增加修正。學會成員選擇:
- 我會燃燒[GetSelectedIngredient_1],讓氣味淹沒我的感官。:有30%幾率增加星象知識。
- 我會做一鍋[GetSelectedIngredient_2]……!:有40%幾率增加星象知識。
- 我會把一塊[GetSelectedIngredient_2]放在枕頭下面睡覺。:有50%幾率增加星象知識。
- 我會試試新東西……!:有85%幾率增加星象知識,15%幾率殘廢。
第六類,赫爾墨斯學會成員因為未赴約而使得朋友不高興。學會成員選擇:
- 我……最近我有很多重要的事情要做。:有幾率不再是朋友,對方獲得好感修正「遺忘活動」,-35好感,持續15年。學會成員增加星象知識。
- 我理解你為什麼這麼煩惱了,我非常抱歉,[target_friend.GetFirstName]。:對方獲得好感修正「遺忘活動」,-20好感,持續15年。
- 分享原料製品,學會成員增加星象知識:
- 我們談談這個,我釀造了些安神的東西。,對方獲得好感修正「受到安慰」:+15好感,持續5年。
- 我會補償你的!讓我們共享[GetSelectedIngredient_1]里的肉湯。:對方獲得好感修正「高興起來」,+5好感,持續5年。
- 哦,朋友。你顯然需要我的這個[GetSelectedIngredient_1]浸釀。:對方獲得好感修正「高興起來」,+5好感,持續5年。
- 那麼……你要試一下我做的[GetSelectedIngredient_1]浸釀嗎?:對方獲得修正「令人作嘔」,-0.5健康,持續1年。
第七類,赫爾墨斯學會成員的孩子(4至13歲)可能睡不着。學會成員選擇:
- 走開!我沒空。:孩子獲得好感修正「不良父母」,-15好感,持續25年。有幾率獲得 、、(此三種為啟用御前會議DLC時),、、(此三種為沒有啟用御前會議DLC時)。學會成員增加星象知識。
- 你已經長大了,不應再害怕黑暗了。[target_child.GetFirstName]。:孩子獲得好感修正「不良父母」,-15好感,持續25年。
- 給予原料製品,學會成員增加星象知識:
- 冷靜點,孩子。我會用一點[GetSelectedIngredient_1]來釀造些喝的。:對方獲得好感修正「受到安慰」,+15好感,持續5年。
- 別發愁,孩子。我會給你從[GetSelectedIngredient_1]里弄點肉湯來。:對方獲得好感修正「高興起來」,+5好感,持續2年.
- 噓,孩子,服下這藥水會有幫助。:對方獲得好感修正「高興起來」,對方獲得修正「令人作嘔」,-0.5健康,持續1年。
- 噓,孩子。我給你做點什麼,呃……用這個[GetSelectedIngredient_1]。:對方獲得修正「令人作嘔」,-0.5健康,持續1年。
在完成各類事件的決議後,學會成員將選擇繼續或者結束研究。但當此事件的修正達到「星象儀」(等級4,+0.20每月威望),只能選擇結束研究。接下來是最後一個事件。一個好的結果的幾率取決於你從之前事件中得到什麼等級修正。等級4是最好的,等級2是增加最小的好結果幾率(等級1如同0)。好的結果有:
- 這個角色觀察自己星座的星星。獲得星座特質,任務成功,獲得200深奧學識。
- 這個角色將會發現一顆新的星星,並且必須在以自己、孩子、配偶或朋友的名字命名之間做出選擇。被選之人將獲得「追星族」的永久修正,+1外交。如果選擇了朋友或孩子,被選之人將獲得對學會成員的好感修正「上天的禮物」,+15好感,持續20年。如果選擇了配偶,如果被選之人對學會成員好感大於等於20,成為情人,否則獲得對學會成員的好感修正「上天的禮物」,+15好感,持續20年。如果選擇自己,獲得 。任務成功,獲得200深奧學識。
- 這個角色可能計算出一次流星的日期。可以選擇召集大家觀看或者保持沉默。如果選擇組織觀察,要麼預測成功,獲得 ,100威望,200深奧學識,任務成功;要麼失敗,獲得角色修正「預測失敗」,-1外交,任務失敗。自己觀察,如果預測成功,任務成功,獲得200深奧學識,否則任務失敗。
密謀菜單決議
赫爾墨斯學會成員將有一些決議讓其獲得深奧學識。
- 獲得原料 。選擇此決議後,玩家選擇採集藥草,獵取動物內臟還是在市場尋找原料。此角色和他的學徒去收集原料,根據找到的數量獲得100-300深奧學識。原料/深奧學識的量取決於搜尋有多成功。成功找到原料的幾率取決於角色和同伴的管理,軍事或外交能力,也取決於角色是否擁有 , 或 特質(相關屬性和特質取決於尋找方式)。如果角色是 ,失敗幾率增加。如果角色收集藥草失敗,有幾率中毒或生病。如果角色獵取動物內臟失敗,將失去25威望,獲得「令人失望的狩獵」修正。無論搜尋原料的結果如何,角色將失去財富,但成功地搜尋將花費更多。
- 撰寫論文 。角色開始研究一種理論。可以決定做出一般的努力,或者異常努力,失去財富和威望,也有幾率獲得 特質。角色的文章需要有一定質量,才能被認可。是否認可取決於評價者對你的好感以及論文的質量。如果外交範圍內的赫爾墨斯學會成員很少,論文不能通過(需要3位成員認可)。如果論文通過,角色將獲得一個修正「已發表論文」,+2學識,持續5年,此外角色獲得75威望,100深奧學識。如果有高密謀(15)能力,你有機會抄襲另一人的工作成果,如果被發現,獲得巨大的好感懲罰,論文無法通過,但可能增加論文質量。有高外交(15)能力,你可以尋求幫助,論文質量獲得加成,沒有懲罰。
- 舉辦大辯論。賢士等級可以採用此選項。開始一個事件鏈,為每一位辯論參與者創建一個隱藏的辯論分數。辯論分數初始和每一位參與者的學識能力想等。一位角色的分數可以增加,通過特質 , 和 ,但他們的分數會減少,如果有 ,,,特別是 。事件鏈中的事件可以進一步增加或減少你的辯論分數,可以讓成員間獲得好感加成和減成,也可能獲得 ,,, 和 。辯論最後,角色根據辯論分數和隨機幾率的組合來獲得獎勵或懲罰。辯論最後的獎勵包括升級角色的教育特質到下一級,獲得威望,獲得角色修正「辯論者」(+2外交,+2學識),持續3年,或者獲得額外1學識。辯論最後的懲罰包括失去威望,或者失去1學識。高辯論分數將會降低角色獲得懲罰的隨機幾率,但不能保證獲得任何獎勵。低辯論分數將會降低獲得獎勵的隨機幾率,但不一定就會獲得懲罰。此外,勝者將獲得300深奧學識,100財富和100威望。最後,所有參與者獲得對辯論主持人的好感加成。每10年可舉辦一次。
外交決議
作為赫爾墨斯學會成員,角色根據其等級可以有多種能力。
能力 | 等級 | 深奧學識花費 | 對象 | 效果 |
---|---|---|---|---|
調製幸福藥水 | 2 | 150 | 自己,廷臣,直屬封臣 | 移除 , 特質,冷淡修正。這些特質可以隨機同冷淡修正一起重新獲得。不健康的原料更可能導致「冷淡」,而健康的原料使得可能性降低。 |
水晶球占卜 | 2 | 150 | 自己 | 角色試圖預測未來。根據占卜的類型和結果,為角色添加一個正面或負面的修正。另一個修正將在角色斷定這是一次正確或者錯誤的占卜之後被添加。 |
進行星占 | 3 | 150 | 孩子 | 為特定能力添加一個 +1的修正,對其反面加 -1。如果教育興趣與宿命相匹配,修正將轉換為+2,兒童在該方面的能力水平可能很高。 |
選擇一個赫耳墨斯學會技藝 | 4 | 200 | 自己 | 獲得三個特質、、其中任意一個,並且如果角色已經擁有另外兩個特質的話則去除之。並且如果選擇學者和第二個選項,有機會獲得永久+1學識, 或者。如果選擇第一個選項,獲得和一個十年的+2學識 (如果角色沒有天文台,則需花費金錢)。 |
編寫一部巨著 | 4 | 150,之後500 | 自己 | 這個人物在一個特定的主題上寫了一部偉大的學術著作。在一個事件鏈的末端,該人物的寶庫獲得了一部所選主題的巨著。統治者一生只能創作一部巨著。無論誰繼承了這部作品,只要他們也是赫爾墨斯學會的一員,或者擁有足夠高的學習屬性,都會得到它的加成。在任何特定時間內只能擁有一部關於某一主題的巨著。 |
注意:可以對關係、戰爭和管理進行占卜。占卜的結果是壞是好並不決定未來。如果上述領域中的某些事情發生在你身上,比如你獲得了頭銜,開始或結束了一段關係,或者在一場戰鬥中受傷,那麼它將證實占卜的結果是正確還是錯誤。角色將獲得一個修正值,給予所有能力 +1 ,以及一些每月聲望。重複占卜會提升修正,前提是占卜結果與現實保持一致。如果占卜結果並沒有與現實中的任何事情相對應,角色也會被賦予一個較小的修正。
赫爾墨斯學會成員也會解鎖對另一位學會成員的外交行動:
邀請去觀星。如果處於和平時期,每過三年,一位赫爾墨斯學會成員就可以邀請另一位學會成員進入他的宮殿,引發一連串的事件,給予關係獎勵或懲罰,並可能給予科技點數(給每個科技30點或者某個特定的科技100點),同時還有可能獲得 ,使兩個角色之間產生友誼或成為對手。有一個天文台(通過學術焦點解鎖建造)會使成功觀察的幾率增加三倍(無論你是否邀請客人到天文台)。如果沒有一個天文台,但擁有特性(在「選擇一個赫爾墨斯學會技藝」決議中選擇成為學者),成功的幾率是雙倍。從11月初到2月底,惡劣天氣的觀測失敗風險增加一倍;重要的是實際觀察的日期,而不是邀請的日期。
在開始觀星之前,你和你的客人將有一個特殊的活動,給予兩位參與者(通常)2年+5的好感獎勵。但它也可以給予兩年-15好感的懲罰。此活動可以是:
- Possessing an observatory will give access to a special option to invite the guest to your observatory, pleasing , , or guests, but displeasing or guests. This activity also greatly increases the satisfaction of the guest (regardless of the temporary opinion buff/penalty), which leads to formation of friendship.
- Show equipment (if not having an observatory, but equipment bought with "choosing a hermetic art"), having the same effect as an observatory.
- Show a location (if having neither observatory or equipment) is welcomed by , , or guest, but frowned upon by or guests.
- Have a feast, pleasing , , , , guests or a Muslim guest, but displeasing or guests, and non- Muslim guests.
- Study together, pleasing , , or guest, but displeasing , or guest.
事件
A set of events can also trigger for a Hermetist, most of all for a Magus, distinct from fending off saboteurs, approving others' articles and getting involved in debates.
- Gather the most eminent Hermetists for an invention . Available to Hermetists of rank 2 and above who have built a laboratory. This event will trigger a decision with fellow members on whether to focus on Stewardship, Learning, Martial or Diplomatic inventions. The chance of success of the reunion depends on the Learning of the members and the Influence of the Society. The modifier Brilliant idea can randomly appear if the Learning of a character is high enough, considerably increasing the chances of success. If successful, either one of six inventions granting powerful bonuses in the chosen domain will be added to your vault, or a powerful province modifier will be added to your capital for 100 years. The possible modifiers are a Gigantic Crossbow (+25% local siege defense and +0.05 prestige/month), an Advanced Blast Furnace (+10% local tax, -20% local build cost, and -20% local build time), and an Advanced Wind Mill (+20% local tax).
- Getting a new friend . You may randomly become friend with a fellow Hermetist.
- Getting a new rival . You may randomly start rivaling a fellow Hermetist.
阿薩辛派
The Assassins, also known as the Hashashin, are a secret society that defend the interests of Shia Islam through intimidation and murder. To join, one must follow a Muslim faith or Muslim heresy. If not Shiite or secretly Shiite, the player gets the option to become either Shiite or secretly Shiite to join. Players can also join if they are not and are within 300 distance of a playable-tier ruler who is publicly Shiite. Other members will potentially join your murder plots if they are within range, allowing you much greater plot power than non-members can achieve.
刺客,也被稱為Hashashin,是一個通過恐嚇和謀殺來維護什葉派伊斯蘭利益的秘密團體。要加入,你必須信奉穆斯林信仰或穆斯林異端。如果不是什葉派或秘密什葉派,玩家可以選擇成為什葉派或秘密什葉派。玩家也可以加入,如果他們不是狂熱分子,並且在300範圍內的可玩統治者是公開的什葉派。如果其他成員在範圍內,他們可能會加入你的謀殺陰謀,這讓你比非成員擁有更大的陰謀力量。
任務
- Kill an infidel .
- Convert a county to Shi'ism .
- Train an apprentice . A prospect apprentice can be one of your not inheriting son or a street ruffian. You can give deceitful, brave or diligent in one of three focus of training. The test will check martial and intrigue stat (3 to 10, each level improves 10% the chance of good outcome). , and greatly increases the risk of failure-death. The medium outcome will maim the apprentice. Both good and medium outcome will give Divine Power (good gives more).
- Occupy a holding .
Assassins abilities
等級 | 能力 | 效果 |
---|---|---|
1 | 向阿薩辛借錢 | Get 50 coins from the society, or 250/500 coins in exchange of Divine Power. You cannot borrow money as the Grandmaster. You have to pay back in 1000 to 2000 days or on succession. You can pay for a castle/a child if the holy order is active. If you refuse, other Assassins can get mission to get money from you (threaten you, someone dear to you, or a bad modifier to demesne). |
1 | 向阿薩辛捐款 | Give 200 coins to the society and gains 100 Divine Power. |
1 | 嘗試綁架 | Attempt to imprison a character, with cost depending on their tier. Cannot abduct duke+ characters (unless they are landless), patricians, or children/spouses of the same court. Uses the same mechanics of Devil Worshipers. |
1 | 從阿薩辛獲取大麻 | Gives skills buff at the cost of 150 Divine Power. You may become addicted to hasish, with increased chances if it is taken too often or in large doses. Good outcomes include losing or curing any illness. In bad outcomes you can get . Having addiction increases the chances of bad outcomes, using high dosage doubles chances for both the best and worst outcomes, while using small dose halves them. |
2 | 通過威脅統治者獲得一個人情 | Gain a favor with the target. Higher society level make it more successful. |
3 | 僱傭船隻 | Raise 45 ships with no maintenance cost at the cost 300 Divine Power. You must be at war. |
4 | 召集阿薩辛大軍 | Raise 2500 Light Infantry, 1500 Archers and 1000 Light Cavalry with 7'75 cost maintenance at the cost of 500 Divine Power. You must be at war. |
4 | 死亡標記 | Mark someone for assassination to encourage other members to go after your mark. |
4 | (服從) | 被動: 位階較低的成員很可能同意你的 diplomatic requests. |
Events
- Challenge another Assassin . Uses Intrigue or Personal Combat to determine victory. Good physical traits such as are also beneficial. Can lead to friendship/rivalry.
- Getting a new friend . You may randomly become friend with a fellow Assassin.
- Getting a new rival . You may randomly start rivaling a fellow Assassin.
惡魔崇拜者
惡魔崇拜者無疑是最大的秘密組織。它的成員有許多殺死或殘害他們的敵人的工具或途徑。
想要參加該社團,角色需要至少擁有七宗罪之一: , , , , , , ,或者以下特質之一: , , , , , , or 。之後惡魔崇拜者就可能會聯繫角色,或者角色主動在社團介面選擇對展露對該社團的興趣。(前者是隨機觸發的,後者是固定在選擇後的幾個月內有惡魔崇拜者主動聯繫)。
AI角色如果有bad priest 特質,也可以加入並被招募。
當你選擇加入該社團後,一連串的事件就會觸發。角色會在經歷事件中得到 , 並認識一位迷人的異性高手,教角色學會「社交」。
注意: 當你是惡魔崇拜者的一員時,你會受到持續的影響,周期性地使你產生一些不良的個性特質,比如 或者 。有時甚至是負面的遺傳特質,比如, 或者 ,除此之外還有一些沒有被列在這裏的負面特質。每當你使用惡魔崇拜者的技能時,你都會被額外的疊加獲得負面特質的概率,並且當你在一定的時間範圍內使用過多的技能或參與過多的惡魔事件時,負面結果的總概率會增加。
Missions
An adept, once he enters, will have to complete a number of missions in order to progress hierarchically. It is especially important to complete all of them, as opportunities to gain Dark Power are rare.
- 獻祭聖職者。 In order to succeed at this mission, the demon worshipper will have to sacrifice to his evil god (Iblis, Tchernobog, Satan...) any person that is an ascetic or a priest. In order to do so, they must be in you prison so you will have to kidnap, arrest or capture the target before sacrificing them.
- 獻祭領主。Same thing as sacrificing a holy person, except that this time the victim must be a Feudal, Tribal or Nomadic ruler.
- Corrupt a priest. This time, the evil worshipper will have to find a priest that has any Sin traits, and then attempt via a diplomatic action to corrupt him. Success depends on the option one chooses: in order to corrupt a priest that is , you will need to choose the sex orgy option. On success, the priest gains a +50 opinion bonus towards you, freed my depravation. You will also earn 300 Dark Power.
- Desecrate a temple. Once this mission is accepted, one will receive a series of Events after selecting the temple he wishes to desecrate, and upon success gain 200-300 Dark Power. The temple will gain the Desecrated temple modifier, and the religion's moral authority is reduced by 1%.
- Sacrifice a child. This time, the mission's goal is to sacrifice a child, who has to be kidnapped or captured. It is usually highly rewarded, with 300 Dark Power at the least, as massacring such a young and innocent soul pleases the Dark Gods.
Powers
The Demon Worshippers have a number of powers, allowing them to carve the world as they wish.
等級 | 能力 | 效果 |
---|---|---|
1 | 獻祭給撒旦 | 將囚犯獻祭給撒旦。年齡,宗教正義與級別影響得到的奉獻值。 |
1 | 嘗試綁架 | 嘗試綁架一個角色,花費取決於角色的級別。不能綁架公爵以上的角色(除非他們沒有土地),貴族,同一宮廷中的子女或配偶。 |
2 | 召喚使魔 | 可以選擇貓,狼,鷗或者烏鴉以獲得不同的狀態獎勵 |
2 | 感染之觸 | 一個身體上的詛咒,給予被施與者一個隨機的疾病,疾病來自瘟疫或流行病。 |
2 | 惡魔附體 | Let demon possess your Vassals, Courtiers, and Rivals. Increase their relationship toward you by +50 with the Loyal Servant modifier, but also grant them the trait. |
3 | 詛咒離婚 | Your spouse will be no more, and die in atrocious suffering. |
3 | 黑暗治療術 | Heals any disease and can regenerate a missing limb on success. |
3 | 邀請撒旦追隨者 | Invite member of this society to join you at your court. |
4 | 吸收生命力 | Kill your child and gain a health modifier for 10 years. |
4 | 邪惡妊娠 | Impregnates a female member of your society with a bastard child. |
4 | (順從) | 被動: 位階較低的成員很可能同意你的 diplomatic requests. |
注意
- 不像其它的寵物修正,召喚的使魔不會被其它角色所見。可選的使魔包括:
- 貓(+3 密謀)
- 狼 (+1 密謀, +2 軍事)
- 貓頭鷹 (+1 密謀, +2 學識)
- 烏鴉 (+1 密謀, +2 管理)
- 被惡魔附體的內閣成員, 在內閣投票中會按照其領主的意願投票,效果類似於效忠者內閣成員,但是其立場「徽章」不會變化為效忠者。
事件
A number of events will take place with or around a demon worshipper. Each of them can be repeatable.
Go on a venture
The demon worshipper will receive an invitation for a crazy onslaught from a Demon Worshipper courtier, usually the one that initiated him. Once accepted, the two will leave the castle for a wicked night.
Occasionally, they will encounter a house of peasants living in happy and harmonious ways. A choice will then be offered, where the worshippers under disguise will either dismiss them, or pay them a visit.
If they decide to visit the happy family, they will go for a terrible onslaught, and recover the bones and the blood of their victims or their dark rituals. One may get the or trait afterwards.
Sometimes, the demon worshippers will enter a temple, and steal the priest's clothes and riches. This will cause the apparition of a Peasant trouble modifier in a foreign county.
At the end of the night, the two worshippers will end up in a bar, and drink a lot. Often, one of them will attempt to drug the other, which can result in the , , or traits for instance.
A Grand Summoning
The demon worshipper can find an ancient clay tablet with the missing incantation, and try to invoke a certain demon to get power.
If succeed, one can get power from one of the demons below:
- Baalberith, the demon prince of murder and chief secretary of Hell, blessed one with overflowing coffers.(+0.2 global tax modifier)
- Azazel, the Fallen Angel of War, blessed one with martial prowess. (+3 Martial)
- Avnas, the great demon, blessed one with secret knowledge. (+3 Learning)
- Belial, the Demon Prince of Trickery, blessed one with charm and a glib tongue. (+3 Diplomacy)
- Mammon, Prince of Hell, blessed one with business acumen. (+3 Stewardship)
- Vetis, the Tempter of the Holy, blessed one with a devious mind. (+3 Intrigue)
In a special impromptu orgy, one can also get power from Satyrs or Lilith (+25% Fertility,+10 Sex appeal opinion), depending on one's gender.
However, if something wrong happened when inkvoking demon, one may get Bad traits.
A Dark Dream
One morning, one may wake up with the distinct memory of a dream, that warned him about another Demon Worshipper. He can then decide whether to dismiss it, or to act and prevent it from happening.
A ritual will then be organised, involving candelabres, bronze cows and boiling wax. Usually, the victim will die, and the author of this terrible act will earn 200-300 Dark Power.
However, sometimes, the victim manages to escape, and the torturer receives a box with the head of a child or a wife in it, with a letter from his victim. In such case, an intense rivalry starts between the two protagonists.
Soul corruption
After practising a number of dark rituals, the soul of someone will be corrupted. Bad traits, such as , or are very likely to appear randomly.
Hiding
While being part of the Demon Worshippers while independent only incurs in most times Suspicions to belong to a Secret Society, a small modifier taking away -0.50 monthly Prestige, being a Satanist vassal is highly risky when the liege isn't one himself.
If the Court Chaplain is assigned to the Track down Apostates mission, he will discover about one satanist a year. If a vassal is discovered to belong to a Secret Society, he will get the Known Satanist modifier, which will deal a massive -30 general opinion and -20 liege and vassal opinion.
Such a modifier is very likely to trigger a rebellion, or to cause the liege to revoke his titles. Banishment is also likely to happen. If one is lucky, the liege will also be a Satanist, which will protect his society from being the aim of the Court Chaplain.
Other events can also lead to a terrible fate for the Demon Worshippers. For instance, after a prolonged period of epidemy in a ruler's capital, he can decide under the pressure of his peasants to track down Demon Worshippers.
Three or random people with the Suspicions to belong to a secret society modifier will be arrested, and are very likely to be executed afterwards. With a bit of luck, they will be spared, but they will be forced to leave the Demon Worshippers and won't be able to enter it again for 6 months, due to the Renewed Faith modifier.
Demon child events
Although preexisting the Monks and Mystics DLC, the demon child event chain is linked to the Secret Societies. Instead of waiting for the event to fire randomly, it is also possible to create a demon child though Unholy Impregnation power. Once he/she becomes adult, the demon child will automatically become the leader of the Demon Worshippers. From then, his influence within the society is limitless.
The Obedience of the worshippers will be total, which allows him to vassalise Demon Worshipping Kings for instance, if he is an emperor, and even independent rulers that aren't even close to his borders. His high skills will undoubtedly lead to the creation of a devil worshipping Empire up until his death, and even afterwards.
名稱
This society has received various names depending on the religion of its followers. Originally, "Lucifer's Own" was intended to be called "The Satanists", while "The Fellowship of Hel" was originally named "The Trollcrafters".
名稱 | 描述 | 宗教 | |
---|---|---|---|
路西法僕從 | 那些服侍魔鬼的人就躲在我們中間,把他們的墮落和背叛奉獻給他們的主人撒旦。每一次罪過都是一首讚美詩,每一次謀殺都是對[Root.Religion.GetHighGodName]的蔑視咆哮。路西法獎勵這些黑暗的儀式——巫師被賦予了非自然的長壽和各種惡魔般的能力。 | Orthodox, Nestorian , Miaphysite , Catholic , Fraticelli , and other Christian Heresies, Sunni , Shi'a , Ibadi , and their heresies, Zoroastrian , Zunist , Jewish | |
惡神哥利教派 | 惡神哥利教派崇拜哥利邪惡的一面,並拒絕傳統信條的束縛,他們認為自私自利的行為是天經地義的。他們的精神主要以個人利益與欲望為中心,這讓傳統信徒指責他們。 | Hindus | |
冷血巫師 | 冷血巫師相信,某些特定的人天生就有巫覡之血,而他們能夠尋求黑暗之神切爾諾伯格的幫助,來獲得權力和財富。傳統的信徒對他們的行為感到不恥,並稱他們為受詛咒者,傳聞他們經常通過獻祭人類及做出其他令人髮指的行為來達到自己的目的。 | Romuva , Suomenusko , Slavic | |
赫爾團契 | 赫爾團契是一個秘密社團,致力於研究黑暗巫術和敬奉海姆冥界的巨人統治者赫爾。成員相信毀滅的力量,並試圖用黑暗魔法來滿足他們的貪婪和對死亡的渴望。在諸神的黃昏中,他們希望加入赫爾和洛基的軍隊,與其他眾神作戰。 | Germanic | |
瘟疫使者 | 瘟疫使者崇拜傳統信徒口中的邪靈,他們詛咒他們的敵人死於惡疾,並向死亡之神爾力克尋求幫助來達成他們的個人目的。而最令人不安的是有傳言說他們會為了黑暗的恩惠而無所不用其極…… | Tengri | |
靈魂吞噬者 | 據說靈魂吞噬者都是些被女巫詛咒的人,他們永遠遊盪在荒漠中,通過吸取粗心旅行者的靈魂為生。他們擁有着超越常人理解的力量,偶爾潛伏到文明社會的陰暗角落,用普通人的外貌引誘他們的獵物上鈎。 | African | |
巴克科斯秘儀 | 巴克科斯的秘密崇拜一直是古羅馬文明社會的瘟疫。這個邪教的成員在晚上聚在一起進行淫穢的儀式,以滿足他們最原始的本能,涉及巫術、食人和人獸。 | Hellenic Also available for characters in the Roman Empire (after the Roman Renaissance has started) or with Roman culture |
戰士公會
Warrior Lodges are societies specifically tailored for Pagans, Tribals and Nomads - focusing on the hardy warrior lives these people live. These societies revolve around waging war, being rowdy, proving your might through feats of strength, personal combat and camaraderie. Being part of such a society should feel as if you’re surrounded by friends, fellow soldiers and fierce rivals - unlike other societies, these statuses mean a lot and are interwoven with the various abilities and events that make up the society.
There exists one Warrior Lodge per Pagan Faith (Non-Reformed and Reformed share the same Lodge) with minor variations, primarily in text. The religion is the only pagan faith lacking access to a Warrior Lodge. The following religions have Warrior Lodges:
You do not necessarily have to follow a pagan religion to join a lodge, although pagans will always be able to join their own religion's associated society, regardless of government type. If not of the right religion, you are allowed to join a warrior lodge if you fulfill the following conditions:
- Have Tribal or Nomadic Government
- 不為狂熱
- Have a vassal, liege, or neighboring pagan ruler of the religion associated with the society you want to join (this tends to exclude Irish tribes, for example)
- The warrior lodge has at least 10 members
This applies to both non-pagans and pagans trying to join another religion's warrior lodge.
Becoming Zealous while in a Warrior Lodge while not of the correct pagan faith will get you expelled from the society. If you change faith while in a Warrior Lodge, you are allowed to stay. Note that you will not be able to Holy War characters who are of the faith associated with the Warrior Lodge you’re in (though they can attack you). If you join a warrior lodge while not following a pagan faith, you'll gain the Sympathy for Pagans trait.
These societies tend to have more AI rulers in them than other societies.
Powers
Level | Power | Effect |
---|---|---|
1 | 決鬥 | The duel interaction becomes available. |
1 | 盾女 | Appoint sisters or daughters as Shieldmaidens, allowing them to be appointed as commander or marshal. |
1 | 倖存者 | More likely to survive injuries. |
1 | 戰爭生涯 | Gain access to more battlefield events while leading troops. |
1 | 招募孩子 | Your child must be at least 12 and not a member of a (non-secret) society. Unless you are recruiting for a quest, you must be tribal/nomadic and your child must be landless/tribal/nomadic. |
1 | 戰場性別平等 | Women who are warrior lodge members can be appointed as commander (but not marshal) by a same-religion liege. |
2 | 掠奪者 | When leading armies and sieging holdings, you have a greater chance of capturing enemies and looting artifacts. |
2 | 戰士訓練 | Spend renown to give yourself a unique Commander trait. These vary by lodge, and do not replace any traits you already have. |
2 | 召喚戰士公會指揮官 | Spend renown to summon a courtier with high martial and a unique Commander trait. |
3 | 激勵戰士 | Spend renown to refill the garrison and levy of your holding. |
3 | 戰爭祭祀 | Spend renown to gain a temporary buff to your troops. |
4 | 不屈 | You can no longer suffer lethal injuries on the battlefield. |
4 | 榮耀的呼喚 | Spend renown to gain a reinforcing stack of troops from your lodge, as well as access to special tactics. |
4 | 選擇一個軍事發展方向 | Spend renown to give yourself one of three military lifestyle traits: , , or . |
4 | 傳奇集結 | Begin building a Legend in the hope of establishing a Warrior Lodge bloodine. |
In addition, some powers are tied to being the correct religion in that religion's warrior lodge
Lodge-Specific Powers
Level | Power | Lodge | Effect |
---|---|---|---|
1 | 強悍 | 光明哨兵 |
Spend renown to remove physical injuries |
1 | 變成狂戰士 | 狂狼戰士 |
Go berserk, losing patient, wroth, and defensive leader traits, gaining aggressive leader and potentially the berserker traits (or potentially harming others). Can be used to try to escape out of prison. |
2 | 大草原的呼喚 | 鷹武士 |
If Nomadic, gives 1000 Population and 500 manpower. If Non-Nomadic, get a bonus to levy reinforcement rate. |
2 | 同舟共濟 | 佩倫勇者 |
Summons a landless Slavic lodge member to lead a band of warriors in an ongoing war. |
2 | 進入戰鬥專注狀態 | 烈焰守護 |
Reduce fertility and health for a bonus to Center flank command, Personal Combat Skill, or Morale Defence and Offence. |
3 | 召集烏戈戰士 | 奧措追隨者 |
Calls for warriors to assist in an ongoing war. |
3 | 波羅的要塞群 | 梅代娜大隊 |
Instantly builds fortifications in settlements for renown cost. |
4 | 創製物神 | 風暴之子 |
Gain a powerful Fetish artifact. |
秘密教團
"在黑暗中播下真正信仰的種子,一旦你有了足夠多的追隨者,它會從陰影里破土而出。"
Some characters have a secret religion, meaning that they falsely profess faith in one religion while privately believing in another. Such characters have the option of creating or joining a corresponding "secret cult" and attempting to promote their true faith.
Members get missions and powers to induce Sympathy for their real religion in other characters in the realm as well as the population in the counties. At the highest rank, the ruler can organize a mass conversion of realm cultists. With careful groundwork, an extremely powerful religious revolt can be staged.
On the flip side, players can become members of a religious cult to undermine it from within, by keeping track of cultists with major titles within their realms.
Cultist abilities
等級 | 能力 | 目標 | 描述 | 要求 | 代價 | Visibility effect |
---|---|---|---|---|---|---|
1 | 招募 | 成人 | Invite a character who shares your secret religion to become a fellow cult member | 10y cooldown | 無 | +5 (+2 if grandmaster) |
1 | 引導兒童信仰 | 兒童 | Try to secretly convert your son, daughter, or ward. | Child is at least 8 years old. Must be parent or educator. 6y cooldown |
無 | +5 (+2 if grandmaster) |
1 | 喚起同情 | 成人 | Try to give the character sympathy for your true religious group. | Target follows another religion group (and does not secretly follow your exact religion). 10y cooldown |
50 (free if quest target) | +2 (+0 if grandmaster) |
2 | 引導成人 | 成人 | Try to secretly convert any adult in the realm. If successful, you may also invite them to join the cult without further visibility cost. |
If the target follows a religion in another group, they must have sympathy for your true group. 10y cooldown |
150 (50 if target is not a ruler) | +5 (+2 if grandmaster) |
3 | 做好準備 | 伯爵領 | Try to create a secret religious community in a province. More likely to succeed in demesne counties and with high diplomacy skill. If successful, the province will be ready to flip instantly when you openly convert. |
Control the province (or at least control a barony and be in the same top realm as the count?) | 300 (free for AI) | +5 (+2 if grandmaster) |
4 | 公開承認秘密信仰 | None | All members of the cult switch their public religion. Non-members with the same secret religion get an option to do the same, as do characters with sympathy for the religion group. Rulers immediately convert demesne provinces that had successfully prepared grounds. Note: any follower of a secret religion may decide to make it their public religion, but only this expensive ability causes other cultists to automatically do the same. |
Must be at peace. | 500 (free for AI) | No longer a cultist! |
Variations
Generic names for secret cults use the "(secret religion) Faithful" format.
Short guide
All these events are random for AI characters, but they are weighted by various things, and
Evoke sympathy
Base chances:
The event will give you a choice about how you want to evoke the sympathy of the target. Picking a choice that affects the target will give you a x3 bonus.
Induct adult
Base chances:
The event will give you a choice about how you want to try to convert target. Picking a choice that affects the target will give you a x3 bonus.
Option | Traits | Education or lifestyle | Other |
War | Is marshal | ||
Community | Has friend, lover, or child with 35+ opinion | ||
Philosophy | |||
Ruler |
External guide
Guide for converting people to a secret cult