Nicknames are epithets given to characters when they fulfill certain criteria, or by random chance while meeting the requirements for a given nickname. To get a nickname the character must be a count or higher. Nicknames appear after the character's given name.
Nicknames are only localized when received,[1] which allows to use localization commands such as "The Sacker of [Root.Location.GetName]" since patch 2.3. Any nickname may be assigned to a character with the nickname
console command.
List of obtainable nicknames
Nickname | Given By | Requirements | Base factor | Inhibitors |
---|---|---|---|---|
the Conqueror | Trigger | Win as the attacker with an Invasion CB (Sanctioned Invasion, Tribal Invasion, Decadence Invasion, Nomad Invasion, Manifest Destiny Invasion) or Adventure CB (Duchy Adventure, Kingdom Adventure) | ||
the Holy | Trigger | Fulfill the 'Become Paragon of Virtue' ambition. | ||
Trigger | Win a war with the 'Crusade' casus belli, either as the most-participating attacker or as the primary defender. | |||
the Great | Trigger | By decision, create the Kingdom of León, the Kingdom of Hungary, the Roman Empire, or the Holy Roman Empire. | ||
Trigger | Win a war with the 'Tribal Invasion' or 'Crusade' casus belli, either as the attacker or defender. | |||
Rule | Ruled 10 years, 2000 Prestige, higher tier than count. Chance increases at 4000, 8000, and 15000 prestige. | 1 | ||
the Effeminate | Event | Male, adult, , has a rival | At war, in command, or 200 prestige | |
the Saint | Trigger | As Byzantine Emperor, mend the Great Schism. | ||
the Glorious | Trigger | As Byzantine Emperor, restore the Roman Empire. | ||
Trigger | Win a war with the 'Crusade' casus belli, either as the attacker or defender | |||
the Saoshyant | Trigger | As a Zoroastrian, restore the Persian Empire. | ||
the Liberator | Trigger | Given to successful leaders of nationalist revolts. | ||
the Lisp and Lame | Traits | Age at least 16, and . | 5 | |
the Able | Traits | Age at least 20, and . | 1 | |
the Kind | Traits | Age at least 20, and . | 1 | |
the Good | Traits | Age at least 20, and . | 1 | |
the Troubadour | Traits | Age at least 20, and . | 1 | |
the Strong | Traits | Age at least 20, and either or . | 1 | |
the Magnanimous | Traits | Age at least 20, and . | 1 | |
the Simple | Traits | Age at least 20, and . | 1 | |
the Merry | Traits | Age at least 20, and . | 1 | |
the Noble | Traits | Age at least 20, Diplomacy at least 9, Intrigue at least 8, education at highest or second highest level (Diplomacy, Martial or Intrigue). | 1 | Not a |
the Blind | Traits | Age at least 20, or or , or . | 1 | |
the Leper | Traits | Age at least 20, | 3 | |
the Gentle | Traits | Age at least 20, and . | 1 | |
the Proud | Traits | Age at least 20, and . | 1 | |
the Silent | Traits | Age at least 20, and either or . | 1 | |
the Bastard | Traits | Age at least 10, male or . | 1 | |
the Gouty | Traits | Age at least 40, . | 1 | |
Half-Hand | Traits | Age at least 10, or . | 1 | |
the Chaste | Traits | Age at least 15, piety at least 50, either or . | 2 | |
the Hunter | Traits | Age at least 15, | 3 | None of , or . |
the Fowler | Traits | Age at least 15, or | 2 | None of , or . |
the Just | Traits | Age at least 15, Stewardship at least 5, . Chance increases with higher Stewardship (up to 9) and having the trait. | 1 | None of , , , or |
the Lame | Traits | Age 15. , , , or | 3 | |
the Handsome | Traits | Age 15 to 59, male | 1 | None of , , , or . |
the Fair | Traits | Age 15 to 49, female | 1 | None of , , , or . |
the Mad | Traits | Age 15, | 5 | |
the Fat | Traits | Age at least 15, one of , , or . Chance increases with having more of the listed traits. | 2 | |
the Drunkard | Traits | Age at least 15, one of , , or . Chance increases with having more of the listed traits, highest chance with the trait. | 1 | |
the Cruel | Traits | Age at least 20, one of , , or . Chance increases with each of these traits and , , and/or . | 1 | None of nor |
Trigger | Torture a prisoner. | |||
the Wise | Traits | Age at least 20, or or or , . Chance increases with each additional trait you have from this second list. | 1 | None of , , , , , nor |
Trigger | Fulfill the 'Become Paragon of Enlightenment' ambition. | |||
the Accursed | Piety | Age at least 20, one of Piety under -50, , . Chance increases with lower piety (down to -300) and worse traits ( , , , , ). | 1 | |
the Wicked | Piety | Age at least 20, one of Piety under -50, , . Chance increases with lower piety (down to -300) and worse traits ( , , , , ). | 1 | |
the Bewitched | Piety | Age at least 20, one of Piety under -50, , . Chance increases with lower piety (down to -300) and worse traits ( , , , , ). | 1 | |
Priest-Hater | Piety | Age at least 20, piety under -100, . Chance increases with lower piety (down to -200) and worse traits ( , , , , ). | 1 | |
Trigger | Chance to acquire after choosing to publish your findings at the end of the event chain | |||
Trigger | If you duel a bishop vassal of yours via the interaction screen | If done by Antagonizing and then having an honorable duel | ||
the Pious | Piety | Age at least 20, Piety of at least 1000. Chance increases at 2000, 4000, and 6000 piety. | 1 | |
the Apostle | Piety | Age at least 20, Piety of at least 1000. Chance increases at 2000, 4000, and 6000 piety. | 1 | |
the Blessed | Piety | Age at least 20, Piety of at least 1000. Chance increases at 2000, 4000, and 6000 piety. | 1 | |
the Confessor | Piety | Age at least 20, Piety of at least 1000. Chance increases at 2000, 4000, and 6000 piety. | 1 | |
the Monk | Piety | Male, age at least 20, Piety at least 500, Christian, at least one of , , or . Chance increases at 1000, 2000 and 4000 piety. | 3 | |
the Nun | Piety | Female, age at least 20, Piety at least 500, Christian, at least one of , , or . Chance increases at 1000, 2000 and 4000 piety. | 3 | |
Ironside | Rule | Ruled for 15+ years, Prestige at least 50, either or . Chance increases with age below 20. | 2 | Not |
the Lion | Rule | Ruled for 15+ years, either or , either or . | 3 | Not |
Trigger | Win a war with the 'Tribal Invasion' casus belli as the defender. | |||
the Lionheart | Rule | Ruled for 15 years, either or , either or . | 4 | Not |
Trigger | Win a war with the 'Crusade' casus belli, either as the attacker or defender | |||
the Bold | Rule | Ruled for 10 years, Piety at least 50, either or . | 2 | Not |
Trigger | Win a war with the 'Tribal Invasion' as the defender. | |||
the Unready | Rule | Age at least 11, ruled for 1 year, . Chance increases with age below 15. | 2 | |
the Ill-Ruler | Rule | Age at least 11, ruled for 1 year, . Chance increases with age below 15. | 2 | |
the Terrible | Rule | Age at least 30, ruled for 10 years, one of , , , or , has incurred tyranny. | 2 | |
Trigger | Win a war with the 'Tribal Invasion' as the attacker. | |||
the Magnificent | Rule | Age at least 30, ruled for 15 years, or , education at the highest or second highest level (Diplomacy, Martial or Intrigue). | 2 | Not or (which are normally mutually exclusive with and ). |
Trigger | Win a war with the Muslim invasion casus belli as either defender or attacker. | |||
the Quarreller | Rule | Age at least 30, ruled for 15 years, . | 2 | |
the Devil | Rule | Ruled for 10 years, , one of , , or . Chance increases with both and . | 2 | |
the Dragon | Rule | Ruled for 10 years, , one of , , or . Chance increases with . | 3 | |
Trigger | Win a war with the 'Tribal Invasion' casus belli as the attacker | |||
Trigger | Eat a prisoner. | |||
the Careless | Rule | Age at least 30, ruled 10 years, or . Chance increases with , , , and traits. | 3 | Not nor |
the Young | Rule | Age less than 20, ruled 10 years. Chance increases while under age 15. | 2 | |
the Old | Rule | Age at least 55, ruled 20 years. Chance increases at age 65 and 75, and at 30 and 40 years as a ruler. | 5 | |
the Hunchback | Rule | Age at least 20, . | 1 | |
the Scholar | Traits | Age at least 20, . Chance increases at 20 learning and 26 learning. | 1 | |
the Black | Traits | Christian and either , , or Wicked Priest or complete the Studying Weirdness branch of the Learning focus | 3 | |
the Unfaithful | Trigger | Unfaithful spouse who was discovered cheating | ||
the Beguiling | Trigger | Seductress with | ||
the Temptress | Trigger | |||
the Wicked | Trigger | |||
the Seducer | Trigger | Seducer with | ||
the Lewd | Trigger | |||
the Lecher | Trigger | |||
the Unchaste | Trigger | Unfaithful spouse who was discovered cheating | ||
the Culture | Trigger | |||
the Religion group | Trigger | |||
the Shadow | Trigger | |||
the Whisperer | Trigger | |||
the Spider | Trigger | |||
the Impaler | Trigger | |||
Trigger | Applied by event to a pagan shieldmaiden with | |||
Trigger | Execute a character by impalement. | |||
the Pilgrim | Trigger | On successful crusade | ||
the Victorious | Trigger | Win a war with the 'Tribal Invasion' casus belli as the attacker. | ||
the Avenger | Trigger | Win a war with the 'Tribal Invasion' casus belli as the defender. | ||
the Brave | Trigger | Win a war with the 'Tribal Invasion' casus belli as the defender. | ||
the Hammer | Trigger | Win a war with the 'Tribal Invasion' casus belli as the defender. | ||
Trigger | Win a war with the 'Crusade' casus belli, either as the attacker or defender. | |||
the Usurper | Trigger | On successful claim war against liege, as attacker. Can also be acquired by a lower-ranked claimant having his/her liege press their claim. | ||
the Viking | Trigger | On successful prepared invasion or when raiding | ||
the Decadent | Trigger | On decadence invasion defeat | ||
Bloodaxe | Trigger | On successful pagan holy war | ||
Trigger | Applied by event to a female appointed a shieldmaiden by a pagan | |||
the Sword of God | Trigger | On successful pagan holy war | ||
the Shrewd | Trigger | , when gaining the trait | ||
the Wily | Trigger | |||
the Fox | Trigger | |||
the Lucky | Trigger | |||
the Jovial | Trigger | , when gaining the trait | ||
the Jolly | Trigger | |||
the Gracious | Trigger | |||
the Affable | Trigger | |||
the Rash | Trigger | |||
the Lawgiver | Trigger | With Stewardship Learning Trait increase | learning trait or non-stewardship learning trait | |
the Headless | Trigger | |||
the Beheader | Trigger | |||
the Ruthless | Trigger | |||
the Strange | Trigger | |||
the Wolf | Traits | either (Christian + + ) or ( + ) or (Altaic culture group + either or Smart ) or Has Wolf Blood | ||
the Shieldmaiden | Trigger | Applied by event to a female appointed a shieldmaiden by a pagan | ||
the Survivor | ||||
the Clumsy | ||||
the Valkyrie | ||||
the Defender | ||||
the Legendary | ||||
the Fearless | Applied by event to a female appointed a shieldmaiden by a pagan | |||
the Destroyer | Trigger | Pillage a holding as a nomad | ||
the Terror of Province | ||||
the Culture Marauder | ||||
the Slayer of Culture | Trigger | Pillage a holding as a nomad. | Target must not be another nomad, or of your culture. | |
Win a war with the "Nomad Invasion" casus belli. | ||||
Age at least 16. Conquer territory of Culture (might take more than one country). | ||||
the Scourge of God | Trigger | Pillage a holding as a nomad. | Target must not be another nomad, or of your religion. | |
Win a war with the "Nomad Invasion" casus belli. | ||||
the Cleansing Flame | Trigger | Be and have at least 100 Piety. Execute a character not of your religion by burning. | ||
the Witch Hunter | Trigger | Be and have at least 100 Piety. Execute a female suspected of witchcraft by burning or drowning. | ||
the Vengeful | Trigger | Execute a rival. | ||
the Betrayer | Trigger | Execute a friend. | ||
the Titleslayer | Trigger | Execute a character ranked king or emperor. | ||
the Son of Evil God | Trigger | Perform an execution while and and having at least -50 Piety. | ||
Trigger | Mutilate a prisoner. | |||
the Tyrant | Rule | Execute a character with tyranny. (Does not require the execution itself to be tyrannical, only that you perform an execution while any vassal has the tyranny opinion malus towards you.) | ||
the Oppressor | ||||
the Witch | Rule | Age at least 16, Piety less than -50. or . Has Tyranny. | 3 | |
the Undying | Rule | Age at least 60, ruled at least 30 years. Is immune to at least two epidemic diseases. . Has at least one of , , , , , , , or . Chance increases at age 65 and 75. | 15 | Not , , or . |
the Flayer | Trigger | Execute a character by flaying. | ||
the Evil | Trigger | Torture or mutilate a prisoner. | ||
the Tormentor | ||||
the Mutilator | ||||
the Depraved | Trigger | Torture a prisoner. | ||
the Cannibal | Traits | Age at least 16. Crazy Cannibal. | 10 | |
Trigger | Eat a prisoner. | |||
the Abomination | Trigger | Eat a prisoner. | ||
the Monster | Trigger | Mutilate or eat a prisoner. | ||
the Eastern Wind | Trigger | Win a war with the "Nomad subjugation" or "Nomad invasion" casus belli as attacker. | ||
the Despoiler | ||||
the Culture Marauder | Not given if target is another nomad, or is of the same culture as the attacker. | |||
the Bane of Realm | Not given if target is another nomad, or is of the same culture as the attacker. | |||
Iron Hand | Trigger | Get an iron prosthetic hand by an event. | ||
Peg Leg | Trigger | Get a peg-leg by an event. | ||
the Inquisitor | Trigger | |||
the Purifier | Trigger | |||
the Tiger | Trigger | Kingdom Adventure CB, used only for Muslim adventurers in India and Rise of the Sultanate of Rum | ||
the World Burner | Trigger | |||
the Trader | Trigger | |||
the Resilient | Traits | Age at least 15. Is immune to at least two epidemic diseases. Chance increases at three and four immunities. | 1 | |
One-Eye | Traits | Age at least 16. . | 1 | |
One-Hand | Traits | Age at least 16. . | 1 | |
One-Leg | Traits | Age at least 16. . | 1 | |
of a Thousand Faces | Traits | Age at least 16, Intrigue at least 10. , , . | 5 | |
the Frail | Traits | Age at least 16. At least one of , , , or | 1 | |
the Weak | ||||
the Brute | Traits | Age at least 16, Martial at least 12. At least one of or . At least one of , tribal or nomadic government, or pagan religion. | 3 | |
the Plaguebearer | Traits | Age at least 16. Has at least two epidemic diseases. Chance increases if the character has . | 5 | |
the Persevering | Traits | Age at least 16. Has at least two of , , , , or . Chance increases with or . | 2 | None of , , , , , or . |
the Mule | Traits | Age at least 16. . Chance increases with . | 1 | None of , , , or . |
the Wealthy | Traits | Age at least 16, Stewardship at least 10, at least 1000 Wealth. . Chance increases at 2000 and 3000 Wealth, or if the character is a Patrician. | ||
the Loyal | Traits | Age at least 16. , , and . | 3 | Not an independent ruler. |
the Lord of Realm | Traits | Age at least 16. Count- or duke-rank ruler with at least 3 vassals and 10 realm size. At least one of , , , or . or . Chance increases if female. | 2 | |
the Lady of Realm | ||||
Twistedbeard | Traits | Age at least 16, male of Breton culture. Have warscore be 50% in your favor when defending in a war against a or attacker. | 30 | |
the Bear | Traits | Age at least 16, male, Martial at least 12. At least one of , , or . At least one of , , or . Capital is not in the India or Africa regions. Chance increases if or . | 5 | |
the Boar | Traits | Age at least 16. At least one of or . At least one of or . At least one of or . | 5 | |
the Faceless | Traits | Age at least 16. and . | 2 |
List of Chinese nicknames
The following nicknames are obtainable only for characters with culture: one of Chinese culture group or Khitan or Jurchen or Tangut.
Nickname | Given By | Requirements | Base factor | Inhibitors |
---|---|---|---|---|
the Timely Rain | Traits + Culture | Age at least 16, ruled at least 15 years, Smart and , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | |
the Jade Unicorn | Traits + Culture | Age at least 16, Diplomacy at least 16, Martial at least 16, culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | Template:Dumb and |
the Wizard | Traits + Culture | Age at least 16, Learning at least 16, , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 3 | Template:Dumb |
the Big Halberd | Traits + Culture | Age at least 16, Martial at least 12, , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | |
the Panther Head | Traits + Culture | Age at least 16, Martial at least 12, , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | |
the Thunderbolt | ||||
the Whirlwind | Traits + Culture | Age at least 16, , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | |
the Beautiful Beard | Traits + Culture | Age at least 16, Martial at least 12, , , , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | |
the Tattooed Monk | ||||
the Black Whirlwind | ||||
the Unrestrained | ||||
the Winged Tiger | Traits + Culture | Age at least 16, Martial at least 12, , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | |
the Turbulent River Dragon | Traits + Culture | Age at least 16, Martial at least 12, , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | |
the Ferocious Giant | Traits + Culture | Age at least 16, Martial at least 12, , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 | |
the Prodigy | Traits + Culture | Age at least 16, Learning at least 14, Smart , culture: Chinese culture group or Khitan or Jurchen or Tangut. | 2 |
List of nicknames for created characters
These nicknames are given to special non-player characters as the game progresses.
Nickname | Given to |
---|---|
the Clueless | New character from by event "A Lord Returns to Sing about the Queen of Elfland" |
the Maid | Female general generated by event (Jeanne the Maid) (SoA) |
d'Arc | Jeanne the Maid, after she's been knighted through event (Jeanne d'Arc) (SoA) |
the Master of Hungary | Leader of the Shepherds' Crusade (SoA) |
of the Wilds | Lowborn courtier met during the "Epic Hunt" event chain (with ) |
the Alchemist | Cleopatra, a character that may be created in the Immortality event chain in The Reaper's Due. |
the Goldsmith | A smith, created via the Search for a Smith decision |
the Weaponsmith | |
the Armorsmith |
List of historical nicknames
The following nicknames are not obtainable through in-game events. Most of them are given to historical characters.
Nickname | Who has this nickname |
---|---|
the Crusader | Svend Estrid, son of King Svend II of Denmark, died 1097; King Sigurd I of Norway, died 1130; Count Gaston of Béarn, died 1112; Raimond de Narbonne, died 1143 |
the Fearless | Duke Richard of Normandy, died 996; Count Gaston II of Foix, died 1343 |
the Martyr | Several Armenian, Irish, Levantine and Saxon characters have this nickname. |
the Unlucky | Unused. |
the Restorer | King Gartzia VI of Navarra, died 1150; King Kazimierz I of Poland, died 1058 |
the Ill-Tempered | Unused. |
the Heathen | Jarl Erik of Uppland (1066 start) |
Hårdråde | King Harald of Norway (1066 start) |
the Jackal | Unused. |
Loðbrok | Ragnarr af Munsö, son of Jarl Sigurdr Ring of Uppland (769 start). |
the Boneless | Petty King Ivar of Suðreyar (867 start) |
Bluetooth | Haraldr Blåtand, king of Denmark, and the first Catholic King of Norway, died 970 |
Snake-in-the-eye | Petty King Sigurdr of Sjælland (867 start) |
Fairhair | Petty King Haraldr of Ostlandet (867 start) |
Whiteshirt | Petty King Halfdan of Jorvik (867 start) |
the Stranger | Petty King Dyre of Könugarðr (Kiev) (867 start) |
the Bald | King Charles of West Francia (867 start) |
the Stammerer | King Louis of Aquitaine (867 start) |
the German | King Ludwig of East Francia (867 start) |
the Younger | King Ludwig III of Bavaria (867 start) |
Hardeknud | King Knud II of England and III of Denmark, died 1042 |
Wartooth | Jarl Haraldr Skjöldung of Sjælland (769 start) |
Ring | Jarl Sigurdr af Munsö of Uppland (769 start) |
the Hawk of Quarysh | Abd al-Rahman I Tuyyibid, Emir of Zaragoza, died 989 |