派系是(英文:Factions)是封臣组织的团体,为了一个共同目的联合反对他们的领主。
当一位领袖认为派系足够强大,他们可能向他们的领主发出最后通牒。除非领主屈服于要求,否则这会导致一场内战,派系的全部成员会在一个临时头衔下一起叛乱。
每个封臣可以领导或参加两个派系。如果一位派系领袖去世,派系中最强力的成员自动接任为新的领袖。
可参见派系的人
封臣不能参见派系,如果他们:
- 是一位儿童
- (trait only)
- 被囚禁
- 和领主:
- "打消参与派系的念头:-5" 好感修正 (从间谍总管“密谋”任务获得则持续10年,从密谋生活重心获得则持续100年)
- 互不侵犯条约 (取决于游戏规则选择)
- 停战
- 结拜兄弟 (only affects nomads; claim-for-other factions are exempted)
- Subject to a higher liege's crown law that outlaws vassal infighting (only without Conclave?)
- 是投票者 (内阁成员或摄政), 当内阁有权投票宣战与否,内阁满意 (最近没有暴政或继承), 并且投票者不是部落制或游牧制。
派系力量
如果一个派系力量达到70%,玩家会受到一个“危险派系”的通知。AI领袖最低在75%时可能发出最后通牒,在100%和150%时可能性大幅增加。一个例外是,对立君主派系可能低至50%时就发动,因为教宗可能作为战争盟友主动加入。
派系列表
派系 | 说明 | |
---|---|---|
拥立[角色]为[头衔] | ||
Succession by Primogeniture in [Title] |
| |
Succession by Seniority in [Title] |
| |
Succession by Gavelkind in [Title] |
| |
Elective Monarchy in [Title] |
| |
Oust Ruler |
| |
Lower Crown Authority in [Title] |
| |
Increase Council power |
| |
Independence |
| |
True Believers |
| |
Abrahamic Dissidents |
|
Factions and Membership Multipliers
The following includes most of the multipliers used by the AI when deciding whether to join a faction. It does not feature the multipliers that the AI considers when initially creating the faction.
Traits
- More likely: (1.5x), (1.5x), (1.5x), (2x), (2x), (2x), (2x), (4x)
- Less likely: (0.01x), (0.01x), (0.1x), (0.1x), (0.2x), (0.5x), (0.5x), (0.5x), (0.75x), (0.75x)
Opinion of Liege
- Succession Factions: >75 (0x, if in faction - to leave)
- Succession: >50 (0x, if not already in faction)
- Succession: >25 (0.2x)
- Crown Authority Faction: >50 (0x, if in faction - to leave)
- Crown Authority: >25 (0x, if not already in faction)
- Crown Authority: >5 (0.2x)
- Crown Authority: <-10 (1.5x)
- Crown Authority: <-50 (2x)
- Crown Authority: <-75 (4x)
- Independence Faction: >80 (0x, if in faction - to leave)
- Independence: >60 (0x, if not already in faction)
- Independence: >40 (0.5x)
- Independence: <0 (1.5x)
- Independence: <-50 (2x)
- Independence: <-75 (4x)
- Claimant Faction: >25 (0.2x)
- Level of Crown Authority:
- Crown Authority: 1 (0.1x)
- Crown Authority: 3 (1.5x), 4 (2.25x)
- Increase Council power: >50 (0x, if not already in faction)
Distance
- Independence: Vassals lower tier than Kings who have the same religion (or religious group, if the vassal shares culture with the liege) and culture (or culture group, if vassal shares religion with the liege) as their liege, and who are less than 200 distance away from the capital (0x)
- Independence: <200 distance (0.1x)
- Independence: >300 distance (1.5x)
- Independence: >400 distance (2x)
Religion or Culture
- Independence: Same Religion and Culture (0.25x)
- Independence: Different Religious Group (2x)
- Independence: Different Cultural Group (1.5x)
Claimant faction membership
The key factors are opinion of liege, and opinion difference between the liege and claimant.
Will not join claimant faction:
- To install women over 40
- To install a parent of the current ruler
- To install someone else who has a claim on their titles (and could thus revoke without penalty)
- To install someone of a different religion
- To install someone who is , , , , or
- To install themselves, if they are the current heir and the title does not use feudal elective succession
- If same religion and culture as liege, will not replace a dynast with a non-dynast
- Against their spouse or child
Claimant factors:
- Women: 0.7x (except when a woman is considering a faction to install herself)
- Children: 0.5x below each of 13, 10, or 5
- Self: 3x
- Same society: 5x (does this include themself?)
- Dynasts: 1.5x
- : 2x for claimant, 0.5x for liege (when the title is Byzantine Empire and the character has byzantine culture)
- If both the current liege and the claimant are Muslim:
dynasty_realm_power
and the title's "conquest culture" (if any) also play a role.