Characters with the Intrigue focus get +3 intrigue skill and +5% plot power. They can spy on characters to discover plots, get other imprisonment reasons, or slander people. They can also attempt to free certain prisoners and concubines from captivity.
|Effect||Weight||Requirements & modifiers|
|No effect||200*||More or less likely depending on:
|Discover plot||100||Target is plotting or backing a plot|
You do not already know about the plot
|Discover adultery||30*||Only when spying on your spouse, concubine, or lover(?). Chance increases if target has more lovers. Chance decreases with tomcat/vixen modifiers on target or lovers, and with lovers who are skilled at scheming.|
|Opportunity to accuse of crime||10||Target is not an independent ruler|
Once per target
3x chance if they are a member of a secret religious society or demon-worshipping society.
|Opportunity to spread vicious rumors||30*||Target does not already have Vicious Rumors.
|Opportunity to murder||4*||Target does not have higher intrigue skill. Requires "Master Schemer" for full weight.|
|Opportunity to abduct||4*||Target does not have higher intrigue skill. Requires "Master Schemer" for full weight.|
Any outcome other than "no effect" gives you a level up chance, even if you choose not to take the opportunity presented.
Opportunity to accuse of crime
The first available charge is chosen:
|Charge: Secret Cultist||Member of a secret religious society
You are not also a member
|Charge: Witch||Member of a devil-worshipping society
You are not also a member
|Imprison, revoke, execute|
|Charge: Illegitimate||Real father is not known father.
Character does not have the or trait.
|Charge: Heresiarch||Any of the following:||Imprison|
|Charge: Infidel||Target and liege have different Pagan religions||Imprison|
|Charge: Deviant||Any of the following traits: , , , , , , , , , or
Or any of the following character modifiers from affairs: incestuous_adulterer, incestuous_adulteress, adulterer, adulteress, known_sodomite, cradle_robber, adulterous_priest
|Charge: Traitor||10% chance||Imprison, revoke|
|Charge: Slanderer||90% chance||Imprison|
All charges are valid imprisonment reasons, but only three are revoke reasons. If you hope to revoke a title, knowledge of who might be a demon worshipper or hidden cuckoo bastard can help you select good targets. Otherwise, you can target characters who don't meet the requirements for any of the specific charges, and hope you eventually roll the 10% for Traitor. (If you roll the 90% for Slanderer, you may keep it to yourself in order to not exhaust the "once per target" rule.)
You are informed of the charge and given up to 3 options:
- Inform the liege (if liege is not incapable, inaccessible, a minor, or at war with you)
- Expose and denounce (if you are the liege) -- gives you a valid imprisonment reason and in some cases a revoke reason
- Blackmail to prevent factionalism (if you are the liege)
- Blackmail to join my faction (if you are fellow vassals)
- No action
If you inform the liege, the liege gets a similar set of options:
- Expose and denounce
- Blackmail to prevent factionalism
- No action
Blackmail is more likely to succeed on characters who are Craven (5x), Proud (3x), Content (3x), Trusting (2x), or Patient (2x). It is more likely to be refused by characters who are Brave (3x), Wroth (3x), Ambitious (3x).
Opportunity to spread vicious rumors
You get a chance to slander the target, giving them the character modifier Vicious Rumors, which modifies general opinion by -10 for 5 years.
The target might find out that you were the one to slander them, modifying their opinion of you by -50 for 5 years. The chance is affected by relative intrigue skill and each character's scheming level.
Opportunity to murder
For 5 wealth you can bribe a guard to kill the target. It has a 50% chance of success, unless the target is paranoid, a master schemer, or has specific character modifiers from the Seduction focus (seduced_loyal_bodyguard or seduced_loyal_spy_maid).
There is also a 50% chance of discovery. The usual penalties for being caught murdering (or attempting to murder) someone apply.
Opportunity to abduct
For 5 wealth you can attempt to abduct (imprison) the target. It has a 50% chance of success, unless the target is paranoid, a master schemer, or has specific character modifiers from the Seduction focus (seduced_loyal_bodyguard or seduced_loyal_spy_maid).
Valid targets are:
- Your direct vassals (including courtiers) who are imprisoned
- Close relatives who were abducted as concubines
Discovery of spymaster's plot
If your spymaster is plotting or backing a plot, you have a chance to become suspicious. The MTTH depends on your schemer level, your relative intrigue skill, and whether you have seduced_loyal_spy_maid.
You have a 2/3 chance to discover the plot. If you do, you have a chance to imprison them. If the plot was to kill you or a close relative, you consider them a traitor and can revoke a title.
If you do not discover the plot, there is a 1/2 chance the spymaster becomes more careful, preventing this event chain from firing again.
Success: level up event
On success in events, chance to:
- Level up intrigue education
- Gain (or lose honest)
- Level up to Amateur Schemer, then Schemer
- Level up to , or choose instead
If your intrigue skill is below 8, the following events can fire, each with a MTTH of 280 months.
- The Necklace (once per lifetime)
- Gossip (once per lifetime)
- Old Spymaster (once per lifetime)
- Improved Bodyguard
- Old Assassin