The starting era selection screen
Bookmarks are defined in the /common/bookmarks/
folder.
Bookmarks
Bookmarks can be appended/partly overwritten by including parts of the same bookmark in another file (name
, desc
, date
, era
and picture
).[1]
Name
|
Type
|
Description
|
Example
|
name
|
key
|
Localization key for the bookmark name. Vanilla convention is %bookmark%_ERA.
|
name = "BM_CHARLEMAGNE_ERA"
|
desc
|
key
|
Localization key for the bookmark description. Vanilla convention is %bookmark%_ERA_INFO.
|
desc = "BM_CHARLEMAGNE_ERA_INFO"
|
date
|
date
|
Bookmark date
|
date = 769.1.1
|
era
|
bool
|
Will be shown on era screen. No more than 5 bookmarks can be highlighted, and will be picked chronologically. Note that if none is found it will use the first bookmark.
|
era = yes
|
picture
|
gfx
|
The picture to use on era screen.
|
picture = GFX_pick_era_image_1
|
custom_start
|
bool
|
The default bookmark to activate when choosing "Custom Start". At least one bookmark must be custom_start = yes , otherwise the game will CTD.
|
custom_start = yes
|
Selectable characters
A bookmark can contain any number of characters, but the first 6 characters are highlighted for era bookmarks.
As of patch 2.5 the character history is no longer processed in the era selection screen, selectable characters need to be explicitly defined, by duplicating part of their character history.
Selected characters can be appended by including parts of the same bookmark in another file, containing the new characters. However to remove or overwrite characters, the original file must be overwritten.
Name
|
Type
|
Description
|
Example
|
id
|
character
|
Character id. For non-era bookmarks, this is the only required info, as the rest will be deducted from the game files.
|
id = 6392 # Charlemagne
|
age
|
int
|
Character age at the time of the bookmark
|
age = 26
|
name
|
key
|
Character name. Vanilla convention is ERA_CHAR_NAME_%characterID%.
|
name = ERA_CHAR_NAME_6392
|
title
|
title
|
Primary title of the character, as defined via title history.
|
title = k_france
|
title_name
|
key
|
Localized (cultural) name of the title
|
title_name = WEST_FRANCIA
|
coa_dynasty
|
bool
|
Replace the primary title by the dynasty coat of arms. This is for cultures that use dynasty_title_names = yes .
|
coa_dynasty = yes
|
dlc
|
dlc
|
Whether the character requires a DLC to be playable (because its religion or government is DLC-locked).
|
dlc = "The Sword of Islam"
|
character
|
clause
|
Name
|
Description
|
Example
|
dna
|
See portrait modding
|
dna = bcedirmbfcy
|
properties
|
See portrait modding
|
properties = aj00bc00000
|
religion
|
|
religion="catholic"
|
culture
|
|
culture="old_frankish"
|
government
|
|
government = feudal_government
|
dynasty
|
|
dynasty=25061
|
|
character = {
dna = bcedirmbfcy
properties = aj00bc00000
religion="catholic"
culture="old_frankish"
government = feudal_government
dynasty=25061
}
|
References