犹太教

本页面所适用的版本可能已经过时,最后更新于2.7
咯咯炀讨论 | 贡献2020年4月12日 (日) 18:24的版本

Judaism(英文:犹太教)起源于犹太人的信仰体系,被一些人认为是由数量有限的闪米特青铜时代部落的早期多神信仰体系发展而来。在王国风云2描述的时代,它是一个少数派的宗教,犹太社区分散在欧洲和中东地区。

扮演非游牧制犹太教角色需要 Dlc icon sons of abraham.png 亚伯拉罕之裔

宗教机制

犹太教圣地
  • 犹太教在其宗教组(犹太教)中是一个有组织宗教,有其异端(圣经派和撒玛利亚派)。
  • 犹太教统治者有圣战CB
  • 传教士:类似其他有组织宗教,犹太教徒可以派遣传教士前往原始宗教领地。
  • 犹太教统治者可以接受阿什肯纳兹或塞法迪廷臣来到他们的领地(见下文)。
  • 特有决议
    • 犹太教统治者可以庆祝逾越节,与同样参加节日的封臣有好感加成。
    • 重建以色列:收回圣地(指耶路撒冷、外约旦、亚实基伦和加利利四个公国)的犹太教统治者有两个特有决议:“建立以色列”和“建造第三圣殿”。
      • 只有建立以色列并且建造了第三圣殿后,犹太教统治者可以决定恢复大祭司,为犹太教创建一位宗教领袖:首席大祭司。
      • 犹太教的独特之处在于,宗教领袖的创建要求特定的圣地(这里是耶路撒冷)信仰犹太教。
  • 独有特质效果:
    • 犹太教AI统治者不会派遣他们的宫廷拉比在省份传教,除非他们有 Zealous.png 特质。

犹太教圣地位于中东附近。

  • 耶路撒冷:以色列的古都,第一和第二神殿所在地。
  • 西奈:上帝向摩西启示十诫的传统地点。
  • 大马士革:据说曾被大卫王征服。也是伍麦叶哈里发时期的一个主要学术中心。
  • 佐法尔:约伯墓地位于此地。
  • 哈马丹(甘吉纳梅):波斯帝国居鲁士大帝的故乡,他将犹太教徒从流放巴比伦中解放出来,被犹太人尊为“弥赛亚”。
    • 耶路撒冷和大马士革都是重要的 Horse Lords.png Jade Dragon.png 丝绸之路省份。

逾越节

逾越节是犹太教的宗教节日。所有信仰犹太教的直属封臣都将被邀请,但他们可能会拒绝邀请。在宴会结束时,你将获得100虔诚和100声望,以及与出席宴会的封臣的好感加成。几年过后,你可以再次庆祝逾越节;这是让封臣高兴的好办法。然而,在节日期间没有特殊事件,使得它非常像原始宗教得节日,例如乌戈节。启用 DLC icon Reaper's Due.png 死神索命,庆祝逾越节的可能会增加繁荣

建立以色列

一位控制耶路撒冷王国所有法理领地的犹太教统治者可以重建以色列王国。除了完全控制耶路撒冷、外约旦、亚实基伦和加利利公国外,省份耶路撒冷必须信仰犹太教,而且统治者必须有500虔诚和500威望。以色列有不同于耶路撒冷王国的独特盾徽和颜色,它的统治者可以建造第三圣殿,但除此之外,它是一个普通的王国。

建造第三圣殿

控制整个耶路撒冷公国的犹太教统治者可以花费1500财富和虔诚来建造第三圣殿。建造需要四年,并且省份耶路撒冷在建造前必须信仰犹太教。建造完成后,犹太教获得宗教领袖。但是,要这个决议可见,你必须自己持有以色列王国。首席大祭司是正式的宗教领袖,有权利同意离婚以及批准对犹太教统治者的入侵,也可以发动针对其他宗教统治者的大圣战。重建圣殿也可以创建奋锐党,游戏中唯一的犹太教骑士团

转变耶路撒冷信仰的策略

  • 如果是游牧制,劫掠省份内的所有地产。
  • 讽刺的是,作为秘密犹太教徒更容易转变省份信仰,因为“做好准备”互动。

可玩的犹太教领地及统治者

王国风云II所覆盖的时代,除非玩家干预,西大草原的可萨利亚和东非的塞米恩是仅有的犹太教统治者的重要领地。

阿克苏姆/塞米恩

在769/867开局,塞米恩是一个多山的有两个省份的小型王国,被封建/部落基督教国家包围。这是一个相对弱小的国家,但它的邻国也是如此,除了阿比西尼亚。

从1066年起,塞米恩变成了阿克苏姆公国,控制着东非的六个省份。阿克苏姆可能是东非最强大的个人领地,尽管这在某种程度上是平衡的,因为周围的所有国家都对你有敌意,可以在圣战中迅速团结起来互相帮助。1136年后,阿克苏姆缩小到三个省(塞米恩),在最后的开局时间,它重回只有两个省的规模。 以下是一些扮演阿克苏姆/塞米恩的技巧:

  • 最初通过伪造宣称来扩张,因为圣战会迅速导致你被邻居们击败。
  • DLC icon Way of Life.png 使用商业重心,通过铸币和贸易路线事件来获得额外的钱。把这些钱留给雇佣兵。
  • AI犹太教不会尝试转变省份信仰,除非他们有 Zealous.png 特质(首席大祭司是已知的例外)。在授予廷臣领地时记住这一点。
  • 你的宗教权威很低,所以要留意佐法尔,如果它从一个更大的领地内分裂出来,你就可以征服它。否则,你就没有机会使你的省份改信犹太教。
  • 尽量避免与埃及接壤,除非你已经控制东非的其余地区。
  • 东非各处都是小公国,所以很容易创建一个自定义王国,而不是创建法理阿比西尼亚/努比亚王国(尤其是1066年的阿克苏姆)。
  • 亚丁是可以作为首都的好地方,因为丝绸之路和高科技等级。
  • 利用女儿的最好办法是把她们嫁给封臣,以获得“联姻”的关系加成和互不侵犯条约。

版本2.7开启了另一个策略。你可以向阿比西尼亚或阿拉伯帝国/埃及宣誓效忠,假意改信为基督合性派伊斯兰教,之后利用“秘密犹太教社团”扩展领地。

可萨利亚

可萨利亚可汗国,一个位于大草原的庞大的游牧制国家(没有 Horse Lords.png 马上诸王则是部落制),从 Dlc icon the old gods.png 867年开始。不幸的是,它被贪婪的原始宗教邻居包围着。幸运的是,可萨利亚与拜占庭/格鲁吉亚接壤,可以劫掠他们,而且丝绸之路的北方支线也穿过他们的领土。这使得可汗可以挣钱来升级领地。作为游牧制领地,可萨利亚拥有所有作为领地的特权。有可能通过入侵征服整个耶路撒冷王国从而定居下来。这使得王国内的省份变为可萨文化和犹太教(取决于你的人口),并使得以色列快速建立。或者,通过劫掠摧毁耶路撒冷的所有地产,也会导致该省份的文化和宗教分别变成可萨文化和犹太教。

1066开局,可萨利亚被大大削弱,作为强大的库曼的朝贡国而存在。虽然为可萨利亚提供了一些保护,但1066年是一个艰难得多的开局,因为中东被强大的塞尔柱和法蒂玛争夺,他们都可以使用强大的附庸雇佣兵。即使在大草原,也有几个比你更强大得国家。

1088后,可萨利亚不再存在,犹太教从大草原消失,在往后得游戏中,塞米恩成为唯一的犹太教国家。

注意:如果你有马上诸王DLC,你可以扮演可萨利亚,无需亚伯拉罕之裔DLC,作为非基督教游牧国家,不需要宗教DLC就可以扮演。但是,如果没有转变为一个可玩的宗教,你不能改变你的政体,否则游戏结束

除了两个独立的犹太教国家,还有几个单独的犹太教统治者作为强大国家的封臣而存在。

阿尔梅里亚

936开局,阿尔梅里亚是一个伍麦叶帝国内的商业共和国(加萨尼共和国)。其中一位贵人帕托伊 以赛亚信仰犹太教。

巴格达

1289至1290期间,历史上的宰相道剌控制着伊儿汗国治下的巴格达。他是逊尼派,但却“秘密信仰犹太教”并且控制着美索不达米亚的重要地区。同样地,他的亲戚(公开信仰犹太教)控制了贾兹拉的几个省份。虽然这是一个艰巨的挑战,但它无疑提供了一个相对强大和安全的起点。

赫维什

936开局,加什帕尔 考鲍尔是一位拥有两个省份的部落统治者,附庸于匈牙利的尼特拉大酋长。

叶戈尔雷克

867开局,nomadic Alans have settled into a multi-religious tribal confederation. The bulk of the population are Dlc icon the old gods.pngHoly Fury.pngTengri pagans, the ruler is Orthodox Christian and most of his vassals are of different faiths. One of these vassals is the Jewish chief Tsaerasan of Yegorlyk. Whether you want to overthrow your liege or expand towards the Steppes, this start offers several choices for playing style.

部落制原始宗教

In the 867/1066 bookmarks, you can also start as one of the many tribal Pagans around Baltic Sea/Russia and easily change your religion by acquiring a concubine/wife from Khazaria. This means that you should have plenty of time to build up your realm, away from European/Middle-eastern powers.

游牧民

With their powerful CBs and military potential, nomads can easily build up a power base before invading the Kingdom of Jerusalem. This is particularly so in DLC icon Charlemagne.png769; a Tengri nomad can easily seize land from pagan tribals. By pillaging all holdings, the religion of Jerusalem will change easily, and with Jerusalem as a Jewish holy site, nomadic rulers can spend piety to adopt Judaism as a secret religion before open declaration. After the High Priesthood is restored, granting a temple to the High Priest will increase MA significantly.

阿拔斯哈里国内的阿拉伯埃米尔

Some Arabic emirates (Emirate of Jerusalem, Emirate of Damascus) have control over holy sites of Judaism (Jerusalem, Damascus). In 867, there are two very good emirates: the Fatimid Emirate of Damascus and the Shaybanid Emirate of Jerusalem. The emirate of Damascus has more provinces, but the emir of Damascus does not hold Jerusalem, which is necessary to create Israel and build the Third Temple. In addition, the emir of Damascus is Shia, and so may have his titles revoked by the Caliph after introduction of "religious title revocation". The Emirate of Jerusalem is the better choice, but the Shaybanid emir is 47 years old, which means he will not be able to convert all provinces using the secret Jewish cult within his lifespan, and convert all children and eventually convert grandchildren, if his children have their own children. (his two children are adults). The best choice is to create new character with Ruler Designer, but he must be young. After the start of the game, select the Theology focus, give a Sadaqa, go to Mecca and observe Ramadan, which will allow the accumulation of 250 piety, which will allow the secret conversion to Judaism with holy site of Judaism in Jerusalem. After conversion and foundation of secret cult, select the Business focus and send steward to collect taxes. Muslim religion (in your case, only official) allows the conquest of single provinces. Conquer the provinces of other lords, because the truce isn't very long. Since there is more than one lord, after the war with one lord, you can declare war on another lord. Prepare grounds in all your provinces. Repeat the conquests, until you have the provinces of the entire kingdom of Jerusalem, induct your children to the Jewish faith, declare independence and eventually create Israel and build the Third Temple.

犹太廷臣和商人

Jewish courtiers of Ashkenazi/Sephardi culture can appear in courts of Christian, Jewish, Muslim & Zoroastrian rulers as well as any ruler with Khazar culture. It is possible to use them to educate your heir, in case you wish to play as a Jewish ruler without the need for Ruler Designer. In addition, these courtiers may contribute to technology advances if they are in your council.

Alternatively, with the DLC icon Conclave.png Conclave DLC, you can invite Jewish courtiers by using favors; use the character finder to look for suitable candidates. If your government/religion supports concubinage, you can use Jewish courtiers to educate girls with the Faith childhood focus. Then, by taking Jewish concubines, you can either spend piety or prestige to convert to Judaism.

Adopting either culture as ruler will also cause Israelite culture to appear in provinces, though it should take a few decades. Israelite culture has semi-decent retinue, but bear in mind that this can trigger liberation revolts in your demesne counties.

Jewish rulers who control Silk Road trade posts may borrow 200 gold from Radhanite merchants. Radhanites take no interest but expect repayment within a few years; failure to do so might result in loss of technology points. Additionally, Jewish rulers who have Khazar or Israelite culture may construct a Radhanite compound to their trade post, increasing its trade value and tech increase bonuses even further.

Christian, Muslim & Zoroastrian rulers can borrow 300 gold from Jewish merchants in their realm. This gives -10 relation penalty with temple vassals. To get rid of this penalty, the ruler must pay back 350 gold to the Jews.

Non-Jewish Kings & Emperors can also expel their Jewish population. This removes all non-landed Jews from the realm and gives the ruler significant amount of gold from confiscated property. The downside of this is that the ruler gains Arbitrary.png(If that ruler has an outstanding loan owed to the Jews) & -2 Diplomacy penalty, loses 100 prestige and national tax income is reduced by -10%. In addition, losing skilled members of the population may contribute to technological stagnation in the form of lost research points. Naturally, rulers cannot borrow money from Jews anymore.

Future rulers can invite Jews back by spending significant amount of gold. This removes penalties, returns the ability to borrow money again and has a 50% chance to give the ruler the "Sympathy for Judaism" trait.