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近卫军(英文:Retinue)是提供给统治者组建常备军的部队。启用该机制需要 罗马遗产 DLC。不同于征召兵的是,近卫军在宣战前无须被解散。
建军者须支付定额费用来招募近卫军。除此之外,他们还占用以月计数的维护成本;并且,在他们被补充至满员的过程中,这一费用还会加贵。
当修道士与密契者DLC启用时,军事总管可被委派一项相关任务,从而降低近卫军的月度维护成本。
近卫军上限
每位统治者所能组建的近卫军规模有限,其具体数量取决于相关人物的“近卫军上限”。不同类别的部队须占用不同规格的“近卫军上限”,更为强力的兵种(如重骑兵)则占用更多。
近卫军上限由以下公式推算得出:
近卫军上限 = (领主的等级 * 领地地产 + 建筑物提供的额外数目) * (1 + 1.5 * “军事组织”科技等级)
注释:
- 领主的等级具体表现在:男爵等级下,该数为2;公爵等级下,该数为3;国王等级下,该数为4;皇帝等级下,该数为5。
- 领地地产即为相关角色的领地中地产的数量。
- 建筑加成来源于几种特殊子建筑:
- “军事组织”科技等级取决于领主首都省份的“军事组织”科技等级。
如果一支近卫军被完全歼灭(即其所有成员尽数战死),那么它将被自动解散。且其先前占用的近卫军上限用量会被返还。
补员
一支初经招募的近卫军起始只含一名士兵。在此基础上,它会自动地被逐步补员至满额状态。 另外,一旦近卫军中出现伤亡,相关部队将被持续增援,直至其再次满员。
近卫军补员费用很高,如果一位君主无法承担起补员费用,则可以在“军事界面”上酌情设定相关支出——这会导致全体近卫军的补员速率折半或归零:
在正常速率下,一队近卫军编制需要40个月才能被补员至满编。 由于“四舍五入”的机制,其速度可能稍快些。
近卫军类别一览
近卫军可分为三种类型:
通用近卫军
类别 | 构成 | 近卫军上限用量 | 招募成本(黄金) | 月度补员费用 | 月度维护费用 | 独特效果 | ||||
---|---|---|---|---|---|---|---|---|---|---|
冲击 |
|
700 | 98 | 2.1 | 0.175 | +20% 弓箭手攻击 +10% 重步兵攻击 +10% 重步兵防御 | ||||
防御 |
|
725 | 101 | 2.175 | 0.18125 | +20% 弓箭手防御 +20% 长枪兵攻击 +40% 长枪兵防御 | ||||
骑兵 |
|
900 | 126 | 2.7 | 0.225 | +20% 轻骑兵攻击 +20% 轻骑兵防御 | ||||
散兵 |
|
550 | 77 | 1.65 | 0.1375 | +20% 弓箭手攻击 +10% 弓箭手防御 +10% 重步兵防御 | ||||
轻装散兵 |
|
580 | 81 | 1.74 | 0.145 | +20% 弓箭手攻击 +10% 弓箭手防御 +20% 轻步兵防御 +20% 轻步兵士气 |
文化特色近卫军
自2.4版补丁以来,近卫军也能从首都地产的文化建筑所提供的属性加成中受益了。此外,每一种“文化特色近卫军”另附有于下表中列出的独特效果。
此表适用于截至“神圣之怒”的最新版本:
类别 | 文化 | 构成 | 近卫军上限用量 | 招募成本(黄金) | 月度补员费用 | 月度维护费用 | 独特效果 | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
长弓手 |
|
|
500 | 70 | 1.5 | 0.125 | +20% 弓箭手攻击 +10% 弓箭手防御 | ||||
苏格兰长枪兵 |
|
|
1000 | 140 | 3 | 0.25 | +20% Pikemen Offense +40% Pikeman Defense +20% Pikeman Morale | ||||
波罗的武士 |
|
|
900 | 126 | 2.7 | 0.225 | +30% 重步兵防御 +10% 重步兵士气 | ||||
弓骑兵 |
|
|
880 | 123 | 2.64 | 0.22 | +20% 弓骑兵攻击 +12% 弓骑兵士气 | ||||
西欧骑士 |
|
|
1200 | 168 | 3.6 | 0.3 | +10% 重骑兵攻击 +10% 重骑兵防御 +20% 重骑兵士气 | ||||
伊比利亚骑手 |
|
|
1200 | 168 | 3.6 | 0.3 | +20% 轻骑兵攻击 +20% 轻骑兵士气 | ||||
意大利长矛手 |
|
|
1000 | 140 | 3 | 0.25 | +20% Pikeman Offense +20% Pikeman Defense +40% Pikeman Morale | ||||
罗斯伙伴卫队 |
|
|
750 | 105 | 2.25 | 0.1875 | +10% Heavy Infantry Offense +50% Heavy Infantry Defense +20% Heavy Infantry Morale | ||||
北日耳曼侍卫 |
|
|
600 | 84 | 1.8 | 0.15 | +40% Heavy Infantry Offense +20% Heavy Infantry Morale | ||||
匈牙利骠骑兵 |
|
|
900 | 126 | 2.7 | 0.225 | +60% Light Cavalry Defense +20% Light Cavalry Morale | ||||
阿拉伯骆驼武士 |
|
|
750 | 105 | 2.25 | 0.1875 | +20% Camel Cavalry Offense +20% Camel Cavalry Defense +20% Camel Cavalry Morale | ||||
安达卢西亚骑兵 |
|
|
1200 | 168 | 3.6 | 0.3 | +20% Light Cavalry Offense +40% Light Cavalry Defense +20% Light Cavalry Morale | ||||
柏柏尔骑兵 |
|
|
1200 | 168 | 3.6 | 0.3 | +50% Light Cavalry Offense +30% Light Cavalry Morale | ||||
铁甲圣骑兵 |
|
|
1300 | 182 | 3.9 | 0.325 | +10% Heavy Cavalry Offense +10% Heavy Cavalry Defense +20% Heavy Cavalry Morale | ||||
外乡勇士 |
|
|
600 | 84 | 1.8 | 0.15 | +40% Heavy Infantry Defense +20% Heavy Infantry Morale | ||||
埃塞俄比亚散兵 |
|
|
280 | 39 | 0.84 | 0.07 | +50% Light Infantry Offense +30% Light Infantry Defense | ||||
索马里散兵 |
|
|
280 | 39 | 0.84 | 0.07 | +40% Light Infantry Offense +40% Light Infantry Defense | ||||
自由勇士 |
|
|
480 | 67 | 1.44 | 0.12 | +60% Light Infantry Offense +10% Light Infantry Defense +10% Light Infantry Morale | ||||
古萨尔 |
|
|
1050 | 147 | 3.15 | 0.2625 | +10% Heavy Cavalry Defense +10% Heavy Cavalry Morale +20% Light Cavalry Offense +20% Light Cavalry Defense | ||||
古腾塔克民兵 |
|
|
460 | 64 | 1.38 | 0.115 | +20% Light Infantry Offense +20% Light Infantry Defense +10% Light Infantry Morale +30% Pikeman Offense +20% Pikeman Defense +10% Pikeman Morale | ||||
美洲虎武士 |
|
|
638 | 89 | 1.914 | 0.1595 | +40% Light Infantry Offense +20% Light Infantry Morale +20% Heavy Infantry Offense +10% Heavy Infantry Morale | ||||
巴尔科赫巴卫兵 |
|
|
600 | 84 | 1.8 | 0.15 | +20% Heavy Infantry Defense +10% Heavy Infantry Morale | ||||
铁弓步兵 |
|
|
600 | 84 | 1.8 | 0.15 | +10% Archer Offense +30% Archer Defense | ||||
努比亚弓箭手 |
|
|
600 | 42 | 0.9 | 0.075 | +20% Archer Offense +20% Archer Defense | ||||
法兰克重装步兵 |
|
|
600 | 84 | 1.8 | 0.15 | +20% Heavy Infantry Offense +10% Heavy Infantry Defense +10% Heavy Infantry Morale | ||||
伦巴第重装步兵 |
|
|
900 | 126 | 2.7 | 0.225 | +10% Heavy Infantry Offense +10% Heavy Infantry Morale | ||||
苏维汇长枪兵 |
|
|
515 | 72 | 1.545 | 0.12875 | +30% Light Infantry Defense +20% Light Infantry Morale +30% Pikeman Defense +20% Pikeman Morale | ||||
皮克特劫掠者 |
|
|
512 | 71 | 1.536 | 0.128 | +30% Light Infantry Offense +10% Light Infantry Defense +20% Light Infantry Morale +10% Archer Offense +10% Archer Morale | ||||
弩兵 |
|
|
750 | 105 | 2.25 | 0.1875 | +30% Archers Offense +10% Archers Defense +20% Pikeman Defense +30% Pikeman Defense +10% Pikeman Morale | ||||
喜马拉雅山民 |
|
|
510 | 71 | 1.53 | 0.1275 | +50% Light Infantry Offense +30% Light Infantry Defense +10% Light Infantry Morale +20% Light Cavalry Offense +20% Light Cavalry Defense +10% Light infantry Morale | ||||
铁浮屠 |
|
|
975 | 136 | 2.925 | 0.24375 | +10% Knights Offense +10% Knights Defense +10% Light Cavalry Offense +10% Light Cavalry Morale | ||||
近卫军团 |
|
|
1450 | 136 | 2.925 | 0.24375 | +20% Pikemen Offense +20% Pikemen Defense +40% Pikemen Morale +25% Heavy Infantry Offense +25% Heavy Infantry Defense +20% Heavy Infantry Morale | ||||
Guerriers |
|
|
600 | 136 | 2.925 | 0.24375 | +20% Heavy Infantry Defense +10% Heavy Infantry Morale | ||||
Matoei |
|
|
600 | 136 | 2.925 | 0.24375 | +30% Archers Defense +20% Pikemen Defense | ||||
海外骑士 |
|
|
1050 | 147 | 2.55 | 0.19625 | +10% Heavy Cavalry Morale 10% Heavy Cavalry Attack +20% Camel Cavalry Attack +10% Camel Cavalry Morale | ||||
阿尔贝里亚佣兵 |
|
|
600 | 84 | 1.8 | 0.15 | +20% Light Cavalry Defense +20% Light Cavalry Attack +40% Light Cavalry Morale | ||||
马 |
|
|
900 | 136 | 2.925 | 0.24375 | +75% Light Cavalry Defense +75% Light Cavalry Morale | ||||
猫 |
|
|
210 | 136 | 2.925 | 0.24375 | +200% Light Infantry Offense +25% Light Infantry Morale | ||||
熊 |
|
|
900 | 136 | 2.925 | 0.24375 | +100% Heavy Infantry Offense +25% Heavy Infantry Morale | ||||
刺猬 |
|
|
750 | 136 | 2.925 | 0.24375 | +100% Pikemen Defense +25% Pikemen Morale | ||||
鸭 |
|
|
900 | 136 | 2.925 | 0.24375 | +50% Heavy Infantry Offense +50% Heavy Infantry Defense +50% Heavy Infantry Morale | ||||
狗 |
|
|
900 | 136 | 2.925 | 0.24375 | +75% Heavy Cavalry Defense +100% Heavy Cavalry Morale | ||||
象 |
|
|
1000 | 136 | 2.925 | 0.24375 | +50% War Elephants Offense +25% War Elephants Defense | ||||
龙 |
|
|
900 | 136 | 2.925 | 0.24375 | +75% Heavy Cavalry Offense +100% Heavy Cavalry Morale |
部落近卫军
自3.0补丁以来,基于威望系统的全新部落军机制已取代了旧版本的“召集部落军团”的选项。部落近卫军系统需要 罗马遗产 DLC,否则仍沿用旧版本的决议。
若你的角色属于部落制政体,部落近卫军将被启用。征募他们需花费威望,而非金钱。同样地,新版本中也有消耗虔诚来征募,专供防御型原始宗教徒使用的部落近卫军类型。
策略
使用近卫军作战
By letting you control army composition, retinues can easily beat a messy levy army that has the same total "cost". The key is to choose an army composition that lets you:
- Excel at one combat phase, and control phases to your advantage.
- Excel at one combat tactic in each phase, and ensure the tactic is chosen.
- Appoint a commander whose combat specialization and cultural tactic matches your forces.
When combining retinues with levies, always keep them on separate flanks to avoid polluting the retinue's tactics. A popular choice is retinues in the center and levies on the sides.
Another approach is to engage the enemy first with pure cavalry (likely to roll a Charge tactic), then follow with another army as combat quickly enters the melee phase.
使用近卫军围城
An army of pikemen is great at assaulting holdings (computed as melee).
An army of light infantry is best for carpet sieges and discouraging rebellion, since it is the cheapest per soldier.
Beware of unreformed Pagan provinces, where attrition can be extremely high (unless you have Military Organization level 4). When fighting a war on their lands, assaulting walls may cost less troop losses than attempting to siege.
使用近卫军劫掠
This strategy is better suited for tribal rulers, as their retinues cost Prestige. Using retinues to supplement a raiding party can make raiding faster and opens possibilities for sacking holdings.