(→生活重心列表) |
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*如果只是为了提升好感(刷经验):勾引那些有欲望特质并且有不受欢迎的遗传特质(长得丑的)的角色 | *如果只是为了提升好感(刷经验):勾引那些有欲望特质并且有不受欢迎的遗传特质(长得丑的)的角色 | ||
*如果是为了滚床单:用一场明确的[[Seduction#Kitchen meeting|厨房约会]]策略来勾引角色 | *如果是为了滚床单:用一场明确的[[Seduction#Kitchen meeting|厨房约会]]策略来勾引角色 | ||
* | * 为了安全起见,请不要采用“留一张便条”的方式去勾引其他统治者的无地配偶 | ||
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|[[File:Intrigue_focus.png]] | |[[File:Intrigue_focus.png]] | ||
![[Intrigue focus| | ![[Intrigue focus| 密谋]] | ||
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* | * 等级: | ||
** | ** “业余的阴谋家”({{green|+1}}密谋) | ||
** | ** “阴谋家”({{green|+2}}密谋) | ||
** {{iconify|Master schemer}} (+3 | ** {{iconify|Master schemer}} 密谋大师({{green|+3}}密谋) | ||
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* | * 跟踪调查行动成功的效果参见[[Intrigue focus#Strategies|密谋重心——策略]] | ||
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|[[File:Hunting_focus.png]] | |[[File:Hunting_focus.png]] | ||
! | ! 狩猎 | ||
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* | * 从举办狩猎[[File:Decision icon hunting.png]]: | ||
** ... | ** ... | ||
* | * 从史诗级狩猎: | ||
** | ** 修正“白(动物名)从我的手中逃脱了……”({{green|+1}}军事) | ||
** | ** 修正“大师级猎人”({{green|+1}}军事,{{green|+0.1}}每月威望增长) | ||
**{{iconify|Hunter}} (+2 | **{{iconify|Hunter}} 猎人({{green|+2}}军事,{{green|+1}}外交) | ||
* | * 从宠物狗: | ||
** | ** “宠物猎犬”({{green|+1}}健康,{{green|+1}}外交) | ||
** | ** 训练你的狗会移除{{iconify|Frail}} 脆弱, 增加{{iconify|Diligent}} 勤奋, 或者{{green|+1}}健康 | ||
** | ** 如果是{{iconify|lunatic}} 精神错乱的那么在你的狗死去的时候,允许在首都建造一座金字塔({{green|-5%}}叛乱风险) | ||
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* | * 盛大狩猎: | ||
** | ** 必须是男性 | ||
** | ** 必须是基督徒或者原始宗教徒 | ||
** | ** 你每个季节可以打猎2-3 次 | ||
* | * 史诗级狩猎: | ||
** | ** 随机的机会 | ||
** | ** 白色的动物的品种(鹿、熊、虎、狮)取决于当地有什么 | ||
* | * 宠物狗: | ||
** | ** 随机事件 | ||
** | ** 训练你的狗不需要开着狩猎重心 | ||
** | ** 你只能训练一次狗,所以如果你想要额外的健康,勤快点 | ||
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|[[File:War_focus.png]] | |[[File:War_focus.png]] | ||
![[War focus| | ![[War focus| 战争]] | ||
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* | * 决斗等级: | ||
** | ** “勇士”({{green|+1}}军事,{{green|+10}}个人实战能力) | ||
** | ** “伟大的战士”({{green|+2}}军事,{{green|+20}}个人实战能力) | ||
** {{iconify|Duelist}} (+3 | ** {{iconify|Duelist}} 决斗者({{green|+3}}军事,{{green|+30}}个人实战能力) | ||
* | * 策略等级: ( 获得生活特质之后依然可以保有角色修正) | ||
** | ** “学习策略”({{green|+1}}军事) | ||
** | ** “擅长战略”({{green|+1}}军事,{{green|+1}}财政) | ||
** {{iconify|Strategist}} (+2 | ** {{iconify|Strategist}} 策略家({{green|+2}}军事,{{green|+1}}财政) | ||
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*Chance when you win duels and in random events | *Chance when you win duels and in random events |
2019年3月11日 (一) 18:29的版本
生活重心(英文:Focus)明确了角色的总体发展目标。如果开启了生活之道DLC,成年人可以在十个可选的生活重心选择一个作为长期努力方向(每项属性对应两个生活重心)。
通过选择生活重心,统治者可以:
生活重心列表
任何成年且非无能的可游玩角色都能设置生活重心。被囚禁的角色只能选择勾引,学术或神学。
每五年可以改一次生活重心。如果玩家想从多个生活重心中收集正面特质和角色修正,或者已经集全了某一生活重心的主要收益时要注意好时间。
AI角色根据特质和政体类型来选择生活重心,而不是根据需要选择。他们很少在选完之后改变生活重心。
生活重心 | 要求 | 修正 | 可能出现特质和结果 | |
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统治 | - | +3财政 | ||
商业 | - | +2财政 +20城市封臣观点 |
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勾引 |
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+2密谋 +25%生育能力 |
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密谋 | - | +3密谋 +5%阴谋力量 |
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狩猎 | 不能是耆那教徒 | +2军事 +1健康 |
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战争 | - | +3军事 +10个人实战能力 |
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狂欢 | 如果是穆斯林,必须是: | +3外交 | ||
家庭 | - | +2外交 +1健康 |
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学术 | - | +3学识 |
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神学 | - | +2学识 +20教会好感 |
可得的角色修正
你只能有一个生活方式特质,另外如果你的个性特质超过6个那么就容易消失一两个。而角色修正不一样,你可以收集一大堆。
大多数生活重心都有一个升级机制,首先让你获得角色修正,然后有机会获得对应的生活方式特质。
生活重心 | 长期修正 | 机遇 | |
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统治 |
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商业 |
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勾引 |
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密谋 |
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狩猎 |
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战争 | |||
Carousing | |||
Family |
Chance on success in focus events: | ||
Scholarship | |||
Theology |
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Random |
Strategies
能力值和特质的养成策略
- 优先提升角色短板能力,因为所选野心的事件可以提高你的基础能力值
- 磨练你角色的长处以获得议会席位
- 调整生活重心以提高你的教育水平(例如,外交能力对应家庭和宴会、密谋能力对应勾引和阴谋、财政能力对应统治和商业)
Managing traits
Focuses are a fairly easy way to gain positive traits and lose negative or less desirable ones:
- Lose and gain , and from Rulership
- Gain from Business
- Lose and gain from Seduction
- Lose and gain from Intrigue
- Gain or +1 health and lose and from Hunting
- Gain and from War
- Lose and from Carousing
- Gain , , , or from Scholarship
- Gain from Theology
However, some focuses can also cause characters to gain negative traits; remember that gaining a trait which is "opposite" of one which you currently have will remove the current trait as well.
Choose your lifestyle trait carefully
- or , if you want a very large family. Compared to the level-2 character modifier, it gives +20 sex appeal and a special bedding option.
- , if spying is crucial to your strategy. Compared to the level-2 character modifier, it makes spying significantly faster.
- , if your stewardship is 8 or higher, and you want the +10 vassal opinion
Consider Business before getting a lifestyle trait
The Business focus tower and maze events give great character modifiers, but can only fire if you do not have a lifestyle trait. Note that these event chains can get very expensive if your income is high.
Choose complementary leadership & lifestyle traits
- stacks with .
- stacks with .
- stacks with .
- Most combat specializations go well with (+20% defense) or (+20% pursuit).
Change focus depending on your needs
- Troops: War gets you demesne levies. Seduction helps form NAPs and Carousing helps turn NAPs into alliances. Intrigue gets you faction members.
- Cash: Business lets you invest in potentially lucrative opportunities. War gets you loot. Intrigue gets you ransoms.
- Vassal opinion: Carousing (+100 from friendships), Rulership (+20 from , , respected ruler), Business (+8 from tower and pavilion), War (+10 from , ), Scholarship (+10 from , , and possibly more), Theology (+5 from for Christians). Even Intrigue helps, by giving +3 realm opinion per rank of prisoner released for 30 months, or by letting you replace your vassals.
Use a sequence of focuses to improve your health
- Seduction to improve health in many ways
- Establish affairs with kind/diligent characters: if you are not getting along with your wife, lovers can invite you to a getaway. This gives you +1 health for 1 year, and perhaps more importantly, can remove stressed/depressed. The event will trigger more often if you have many lovers, if your lovers are , and if your lovers are .
- Establish affairs with old/dying characters: can find a Lover's Memento (+0.5 health), if you have The Reaper's Due
- Establish rivalries with jealous husbands, if you plan to duel while using the War focus
- Establish a large family, so your Court Physician can more easily gain the trait and the "received professional praise" opinion modifier
- War or Hunting for chance of trait; Hunting can help lose /
- Scholarship and/or Rulership risks (additional risk for for Rulership), but can allow you to pick up and other great traits.
- Carousing if you still need to de-stress yourself (or your relatives)
- Hunting at old age (+1 health while focus is active, +1 health for dog's lifespan, +1 health permanently for training dog while diligent)
Avoid peacetime focuses when war is likely
The following focuses are more useful when at peace:
- Carousing focus: "Invite to Carousing" requires peace.
- Theology focus: "Go on a Pilgrimage" (Christian/Dharmic) requires peace.
- Hunting focus: "Hold a Grand Hunt" requires peace. The demesne levy boost is useful before war, but less so during war.
- War focus: "Challenge to Duel" requires peace.
Furthermore, some focuses are less useful if you plan to lead troops:
- Business focus: most events won't fire while leading troops
- Seduction focus: targeted seduction tombola is skipped if leading troops
- War focus: training events (MTTH) won't fire while leading troops
- Family focus: events to improve relations won't fire while leading troops
Consider not only whether you plan to initiate a war, but also whether you are likely to be pulled into one:
- Your factions are likely to rebel
- Your provinces are likely to revolt, especially with dangerous religious or liberation revolts
- Your allies are subject to faction rebellion
- Your allies are likely to go to war and request help. They will request help until combined strength is 1.5 times the enemy's.