圣人:修订间差异

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{{version|3.0}}
'''圣人(Sainthood)'''机制可用于基督徒或选择了“祖先崇拜”教义的原始宗教。 需要 {{icon|hf}}[[神圣之怒]] DLC。
'''Sainthood''' is a mechanic available to [[Christians]] and reformed pagans who adopt the ''Ancestor Veneration'' [[Pagans#Doctrine|doctrine]] during reformation. It requires the {{icon|hf}} [[Holy Fury]] DLC.
[[en:Sainthood]]
  在一个虔诚的基督教人物死后,他们有机会被教皇(如果是[[ 基督教|天主教)]] ,牧首(如果是[[ 自主教会]])或当地主教(如果是其他基督教教派)宣福。随着时间的推移,被宣福的角色可以被宗教领袖封圣,被封圣的角色将获得圣人血统,同时在该角色的王国中,某一省份将获得“圣徒之墓”省份修正。如果是[[ 原始宗教]] ,祖先崇拜机制将在角色死后3天触发,由该信仰的宗教领袖授予。


After the death of a pious character, there is a chance for them to be beatified by the Pope (if Catholic), Patriarch (if Autocephalous), or a local saint (if other Christian denomination). This beatification can then over time become the canonization, upon which the character in question will be given a [[Bloodline#Saintly_.2F_Ancestor_Veneration_Bloodlines|bloodline]] and a province in that character's realm will be given the Tomb of the Saint modifier. If Pagan, the ancestor veneration event happens 3 days after their death, granted by the religious leader of their faith.
==成为一个圣人==


== 成为一个圣人 ==
====宣福(英文:Beatification)====


==== 宣福====
想要成为一名圣人,角色必须先被宗教领袖 宣福
以下是条件:


To become a saint, the character needs to first be beatified by their religious head. This requires:
*公开信奉一个有宗教领袖的基督宗教组的宗教。
*至少是伯爵级角色或是共和国贵人。
*是一个成年人(至少16岁)
*是一个死者,没有被送到中国或消失无踪。


* 公开信奉一个有宗教领袖的基督宗教组的宗教【Publicly follows a Christian religion with a religious head】
* 至少是伯爵级角色或是共和国贵人【Be count+ or patrician <!-- only_playable -->】
* 是一个成年人(至少16岁)【Be an adult (more than 16 years old) 】
* 是一个死者,没有被送到中国或消失无踪。【Be dead, not having died in China or disappeared without a trace.】


The character '''must not have any of the following characteristics:'''
角色 ''' 必须没有以下特质:'''


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! class="unsortable" | Characteristics
! class="unsortable" | 特质
! class="unsortable" | Specifics
! class="unsortable" | 细节
|-
|-
| Have one of the Seven Sins
| 拥有任一七宗罪
| {{iconify|Lustful}}, {{iconify|Gluttonous}}, {{iconify|Greedy}}, {{iconify|Slothful}}, {{iconify|Wroth}}, {{iconify|Envious}}, {{iconify|Proud}}
|{{iconify|Lustful}}, {{iconify|Gluttonous}}, {{iconify|Greedy}}, {{iconify|Slothful}}, {{iconify|Wroth}}, {{iconify|Envious}}, {{iconify|Proud}}
|-
|-
| Be a [[Traits#Bad_priests|bad priest]]
| 是一名[[Traits#Bad_priests| 邪恶牧师]]
| Wicked Priest [[File:bad_priest_christian.png|alt=|link=Traits#Bad_priests]]
| 邪恶牧师 [[File:bad_priest_christian.png|alt=|link=Traits#Bad_priests]]
|-
|-
| Have vice
| 拥有一种罪恶特质
| {{iconify|Hedonist}}, {{iconify|Impaler}}, {{iconify|Cynical}}, {{iconify|Cannibal}}, {{iconify|Drunkard}}, {{iconify|Excommunicated}}, {{iconify|Cruel}}, {{iconify|Arbitrary}}; note that the first two are lifestyle traits. While ''Impaler'' is much harder to lose, ''Hedonist'' can be lost by becoming {{iconify|Celibate}}. ''Cannibal'' can never be lost.
|{{iconify|Hedonist}} 享乐主义者, {{iconify|Impaler}} 拷打爱好者, {{iconify|Cynical}} 愤世嫉俗, {{iconify|Cannibal}} 食人者, {{iconify|Drunkard}}, 酒鬼 {{iconify|Excommunicated}}, 绝罚 {{iconify|Cruel}} 残暴, {{iconify|Arbitrary}} 专断; 请注意前两个是生活方式特质。
 
'' 拷打爱好者者'' 很难消除。 '' 享乐主义者'' 可能失去并成为{{iconify|Celibate}} 独身主义者。'' 食人者'' 永远无法消除。
|-
|-
| Be a [[Traits#Kinslayer|Kinslayer]]
| 是一个[[Traits#Kinslayer| 弑亲者]]
| {{iconify|Kinslayer}}, {{iconify|Familial kinslayer}}, {{iconify|Dynastic kinslayer}}, {{iconify|Tribal kinslayer}}
|{{iconify|Kinslayer}}, {{iconify|Familial kinslayer}}, {{iconify|Dynastic kinslayer}}, {{iconify|Tribal kinslayer}}
|-
|-
| Have an irreligious character modifier
| 拥有不虔诚的角色修正
| ''Voice of Satan'', ''Known Demon Worshipper'', ''Suspected Demon Spawn'', ''Suspected Witch'', ''Witch'', ''Crazy Cannibal'', ''Demon Child'', ''Magical Corruption (Minor)'', ''Magical Corruption (Major)''
|'' 撒旦之声'', '' 已知的恶魔崇拜者'', '' 被怀疑是恶魔'', '' 被怀疑是女巫'', '' 女巫'', '' 疯狂食人族'', '' 恶魔之子'', '' 魔法腐蚀''
|-
|-
| Be an [[Antipope]]
| 是一个[[ 对立教宗]]
| Having a claim on the Papacy or the Fraticelli Papacy
| 对教宗或小兄弟会教宗有宣称
|}
|}


The character in addition '''must have one of each of the following characteristics:'''
除此之外,角色还必须具备以下条件:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! class="unsortable" | Characteristics
! class="unsortable" |Characteristics
! class="unsortable" | Specifics
! class="unsortable" |Specifics
|-
|-
| Have one of The Seven Virtues
| 拥有七种美德之一
| {{iconify|Chaste}}, {{iconify|Temperate}}, {{iconify|Charitable}}, {{iconify|Diligent}}, {{iconify|Patient}}, {{iconify|Kind}}, {{iconify|Humble}}
| 忠贞 {{iconify|Chaste}}, {{iconify|Temperate}}, 慷慨{{iconify|Charitable}}, 勤奋{{iconify|Diligent}}, 耐心{{iconify|Patient}}, 仁慈 {{iconify|Kind}}, 谦卑 {{iconify|Humble}}
|-
|-
| Have a benevolent trait
| 拥有一种慈善的特质
| {{iconify|Just}}, {{iconify|Kind}}, {{iconify|Charitable}}, {{iconify|Patient}}
| 正直{{iconify|Just}}, 善良 {{iconify|Kind}}, 慷慨{{iconify|Charitable}}, 耐心{{iconify|Patient}}
|-
|-
| Have a pious trait
| 拥有一种虔诚的特质
| {{iconify|Chaste}}, {{iconify|Humble}}, {{iconify|Content}}, {{iconify|Theologian}}, {{iconify|Celibate}}, {{iconify|Zealous}}, {{iconify|On pilgrimage}}, {{iconify|Pilgrim}}, {{iconify|Shieldmaiden}} <!-- Ascetic traits are removed upon becoming a ruler. Hajj traits are removed upon abandoning Islam. Ashari trait is lost on any religion change and only given to Sunni characters. -->
| 忠贞 {{iconify|Chaste}}, 谦卑 {{iconify|Humble}}, {{iconify|Content}}, {{iconify|Theologian}}, {{iconify|Celibate}}, {{iconify|Zealous}}, {{iconify|On pilgrimage}}, {{iconify|Pilgrim}}, {{iconify|Shieldmaiden}}<!-- Ascetic traits are 
 
removed upon becoming a ruler. Hajj traits are removed upon abandoning Islam. Ashari trait is lost on any religion change and only given to Sunni characters. -->
|-
|-
| High [[File:Piety.png|Piety|link=Piety]][[Piety]] or other accomplishment
| [[File:Piety.png|Piety|link=Piety]][[Piety|虔诚]] 或满足其它条件
| 最低 虔诚值 【Have a Piety of at least:】
| 至少拥有这些 虔诚值:
* 皇帝级 别1250【1250 for an Emperor】
 
* 国王级别为1000 【1000 for a King】
*皇帝级 别为1250
* 公爵级别为750 【750 for a Duke】
*国王级别为1000
* 伯爵级别为500 【500 for a Count】
*公爵级别为750
*伯爵级别为500
*
或具有“''真正的基督教骑士”修正''(需要性别为男,[[File:Icon martial.png|Martial|link=Attributes#Martial]]军事高于8,虔诚高于25,拥有 {{iconify|Diligent}}勤劳,  {{iconify|Humble}}谦卑及{{iconify|Brave}}勇敢, 没有七宗罪, 没有 {{iconify|Cruel}} 残暴或


OR ''True Christian Knight'' (requires being male, [[File:Icon martial.png|Martial|link=Attributes#Martial]]Martial 8, 25 Piety, {{iconify|Diligent}}, {{iconify|Humble}}, {{iconify|Brave}}, no sin, not {{iconify|Cruel}} or {{iconify|Cynical}}, not a heretic)<br>
{{iconify|Cynical}} 愤世嫉俗, 不是异端)
OR Sponsored a [[mass conversion]], and the converted ruler still lives
 
 
或发起了一次大规模的皈依,皈依的统治者至今还活着。
|}
|}


The same trait can fulfill multiple requirements. For example, being {{iconify|Chaste}} will count as fulfilling both the virtue and the pious trait requirements.
同一特质可以用来满足多个要求。 比如, 角色拥有忠贞 {{iconify|Chaste}} 特性时,既满足了“拥有七美德之一”的要求,也满足了“拥有一种虔诚的特质”要求。


A character who dies meeting the requirements has a 100% chance to be beatified if they do not have a saintly bloodline, and a 25% chance if they do.
一个符合要求的死亡角色如果没有圣人血脉,有 100% 的概率被宣福,如果有圣人血脉,则有 25% 的概率被宣福。


When a character is beatified, all same-religion members of their dynasty gain 50 piety. This bonus is permanently increased to 250 piety for Catholics once the Papacy reserves beatification privileges (happens after an Impious Beatification, or a [[start date]] after 1095.1.1).
When a character is beatified, all same-religion members of their dynasty gain 50 piety. This bonus is permanently increased to 250 piety for Catholics once the Papacy reserves beatification privileges (happens after an Impious Beatification, or a [[start date]] after 1095.1.1).


==== 封圣 ====
You need at least one landed bishop (of the corresponding faith) in your realm for the beatification to trigger (not sure if still needed after papacy reserves beatification privileges).


Once a character has been beatified, they have a base 1% chance to become canonized. The check is made at the time of death, but you only get the canonization event after 1000-2000 days (roughly 3-6 years). This chance is then modified by several factors.
====封圣(英文:Canonization)====
 
一旦一个角色被宣福,他们有1% 的几率成为圣人。
It's set to 0% if the character's religion has no religious head (Note that the Catholic Pope always exists for game technical reasons).
判定是在死者死亡时进行的,但封圣事件会在1000-2000 天后( 大约3-6 ) 后发生。
封圣概率被以下几个因素影响。
如果角色的宗教信仰没有宗教领袖,则设置为0%( 注意,出于游戏技术原因,天主教教皇总是存在的)


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Characteristic / Circumstances !! Modifier
!Characteristic / Circumstances!! 修正Modifier
|-
|-
| 没有宗教领袖 (Not applicable to Catholics, as the Catholic Pope always exists) || 0
|没有宗教领袖 ( 不适用于天主教,因为天主教教宗始终存在)||0
|-
|-
| 已存在15位圣人 || 0.8
|已存在15位圣人||0.8
|-
|-
| 已存在20位圣人 || 0.64
|已存在20位圣人||0.64
|-
|-
| 已存在25位圣人 || 0.512
|已存在25位圣人||0.512
|-
|-
| 已存在30位圣人 || 0.4096
|已存在30位圣人||0.4096
|-
|-
| 真福角色是教宗 || 0.4
|真福角色是教宗||0.4
|-
|-
| 真福角色资助过至少一次洗礼 || 1.5
|真福角色资助过至少一次洗礼||1.5
|-
|-
| Beatified Character is of an [[Christianity|eastern Christian denomination]] || 0.8
| 真福角色是东方基督教派||0.8
|-
|-
| Beatified Character is a former player character without a saintly bloodline || 2
| 真福者角色曾经是前玩家并且不拥有神圣血脉||2
|-
|-
| 真福角色拥有至少一条圣人血脉 || 0.2
|真福角色拥有至少一条圣人血脉||0.2
|-
|-
| 真福角色拥有忠贞 {{iconify|Chaste}} 特质|| 1.5
|真福角色拥有忠贞 {{iconify|Chaste}} 特质||1.5
|-
|-
| Beatified Character is {{iconify|Temperate}} || 1.5
| 真福角色拥有温和 {{iconify|Temperate}} 特质||1.5
|- 
|- 
| Beatified Character is {{iconify|Charitable}} || 1.5
| 真福角色拥有慷慨 {{iconify|Charitable}} 特质||1.5
|-
|真福角色拥有勤奋 {{iconify|Diligent}} 特质||1.5
|-
|真福角色拥有耐心 {{iconify|Patient}} 特质||1.5
|-
|真福角色拥有善良 {{iconify|Kind}} 特质||1.5
|-
|真福角色拥有谦卑 {{iconify|Humble}} 特质||1.5
|-
|-
| Beatified Character is {{iconify|Diligent}} || 1.5
| 真福角色拥有正直 {{iconify|Just}} 特质||1.2
|-
|-
| Beatified Character is {{iconify|Patient}} || 1.5
| 真福角色拥有十字军战士 {{iconify|Crusader}} 特质||1.2
|-
|-
| Beatified Character is {{iconify|Kind}} || 1.5
|1000 虔诚||1.2
|-
|-
| Beatified Character is {{iconify|Humble}} || 1.5
|1500 虔诚||1.44
|-
|-
| Beatified Character is {{iconify|Just}} || 1.2
|2000 虔诚||1.73
|-
|-
| Beatified Character is {{iconify|Crusader}} || 1.2
|2500 虔诚||2.07
|-
|-
真福角色的 虔诚: Multiplied by 1.2 at 1000 piety, and an additional 1.2 at each 500 piety above this up to 10000.
|3000 虔诚||2.49
* 1500
* 2000
* 2500
* 3000
* 3500
* 4000
* 4500
* 5000
* 5500
* 6000
* 6500
* 7000
* 7500
* 8000
* 8500
* 9000
* 9500
* 10000
|| 1.2 <br> 1.44 <br> 1.73 <br> 2.07 <br> 2.49 <br> 2.96 <br> 3.58 <br> 4.30 <br> 5.16 <br> 6.19 <br> 7.43 <br> 8.91 <br> 10.7 <br> 12.8 <br> 15.4 <br> 18.5 <br> 22.2 <br> 26.6
|-
|-
| 没有圣人存在于该宗教 || 3
|3500 虔诚||2.96
|-
|4000 虔诚||3.58
|-
|4500 虔诚||4.30
|-
|5000 虔诚||5.16
|-
|5500 虔诚||6.19
|-
|6000 虔诚||7.43
|-
|6500 虔诚||8.91
|-
|7000 虔诚||10.7
|-
|7500 虔诚||12.8
|-
|8000 虔诚||15.4
|-
|8500 虔诚||18.5
|-
|9000 虔诚||22.2
|-
|9500 虔诚||26.6
|-
|10000 虔诚||31.9
|-
| 没有圣人存在于该宗教||3
|}
|}


When a character is finally canonized, they get a [[Bloodline#Saintly_Bloodlines|saintly bloodline]] and the '''Tomb of the Saint''' modifier to a province within the realm of their character. The nature of their bloodline will vary depending on which of the Saintly Bloodlines they are eligible to earn.
当一个角色最终被封为圣人时,他们会得到圣人血脉和"圣人之墓"的省份修正,添加到他们原来所属的省份。
他们血统的性质会因他们有资格获得哪一种神圣血统而有所不同。


== Becoming a Wicked Saint==
== 成为妖邪圣人==


Parallel to the normal canonization process, a character can be recognized as a wicked saint if they and the current pope share impious characteristics.
与正常的封圣过程平行,如果某个人物和当前的教宗有某些被视为不虔诚的特质,则该人物可以被封为“妖邪圣人”。


To get the bad canonization, the character needs the following requirements :
被封为妖邪圣人,角色需要具备以下条件:


* Publicly follows the Catholic religion
* 公开信仰天主教
* Be an adult (more than 16 years old)
* 是一个成年人(至少16岁)
* Be dead, not having died in China or disappeared without a trace.
* 是一个死者,没有被送到中国或消失无踪。


The Pope needs to have trait "Wicked Priest [[File:bad_priest_christian.png|Wicked Priest|link=]]" and have opinion greater or equal to 50.
教宗需要拥有 " [[File:bad_priest_christian.png|Wicked Priest|link=]] 邪恶司祭" 特质,且对候选人的好感大于等于50。


Finally, the Pope and the wicked saint candidate must share one of the same traits of:
最后,教宗和妖邪圣人候选人必须共同拥有以下特质中的一个:
* {{iconify|Impaler}}
* {{iconify|Hedonist}}
* {{iconify|Cannibal}}
* {{iconify|Lunatic}}
* {{iconify|Drunkard}}
* {{iconify|Homosexual}} (Requires the pope to be the lover of the character and to be {{iconify|Lustful}})
* {{iconify|Lustful}} (and not {{iconify|Homosexual}})
* {{iconify|Master seducer}} or {{iconify|Master seductress}}


In earning this, they will gain the [[Bloodline#Wicked_Saintly_Bloodlines| wicked saintly bloodline]]. This skips the beatification process.
*拷打爱好者 {{iconify|Impaler}}
*享乐主义者 {{iconify|Hedonist}}
*食人者 {{iconify|Cannibal}}
*精神错乱 {{iconify|Lunatic}}
*酒鬼 {{iconify|Drunkard}}
*同性恋 {{iconify|Homosexual}} (需要教宗是候选人的情人,并拥有 {{iconify|Lustful}}欲望)
*欲望 {{iconify|Lustful}} (并且不是同性恋 {{iconify|Homosexual}})
*勾引大师 {{iconify|Master seducer}} 或者魅惑大师 {{iconify|Master seductress}}


== 祖先崇拜 ==
  满足以上条件, 候选人将获得[[Bloodline#Wicked_Saintly_Bloodlines|妖邪圣人血脉]]。这跳过了宣福环节。


Ancestor venerations are available for reformed pagans, if the reformer selected the ''Ancestor Veneration'' [[Pagans#Doctrine|doctrine]] during reformation. The specific nature of whether or not a character will be selected for veneration depends on the characteristics of both the reformed religion and the character.
==祖先崇拜==


Although there isn't a beatification process like with Christian sainthood, the character at the base for consideration must:
如果改革者在改革期间选择了“祖先崇拜”[[异教徒#教义|教义]],那么祖先崇拜对改革后的原始宗教来说是可行的。
某一个人物是否会被选为敬拜的具体性质取决于改革后的宗教和品格的特点。


* 信奉 一个 改革 过的 异教信仰【Follow the reformed pagan religion】
  虽然不像基督教的圣徒一样有 一个 宣福化的 程,但作为考虑基础 的人 物必须
* 是一个成年 (至少16岁)【Be an adult (more than 16 years old) 】
* 是一个死者,没有被送到中国或消失无踪【Be dead, not having died in China or disappeared without a trace】
* 拥有至少1000点威望【Have at least 1000 prestige】


An important additional caveat is that the religion must have a current religious head. As the event triggers for the religious head at the time of death, but happens 3 days after that, this means that '''temporal leaders of the faith can not be considered for ancestor veneration without transferring the temporal leadership title to another character.'''
*信奉一个改革过的异教信仰
*是一个成年人(至少16岁)
*是一个死者,没有被送到中国或消失无踪
*拥有至少1000点威望


This sets up a base chance of 3% for ancestor veneration. This base chance can be increased by having further prestige:
一个重要的附加警告是,该宗教必须有一个当前的宗教领袖。As the event triggers for the religious head at the time of death, but happens 3 days after that, this means that '''temporal leaders of the faith '''can not be considered for ancestor veneration without transferring the temporal leadership title to another character.


祖先崇拜有3%的基本概率。
这个基础概率可以通过更高的声望来增加:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! 威望 !! Percentage Chance
!威望!! 概率
|-
|-
| 1000 || 3.00%
|1000||3.00%
|-
|-
| 1500 || 3.60%
|1500||3.60%
|-
|-
| 2000 || 4.32%
|2000||4.32%
|-
|-
| 2500 || 5.18%
|2500||5.18%
|-
|-
| 3000 || 6.22%
|3000||6.22%
|-
|-
| 3500 || 7.46%
|3500||7.46%
|-
|-
| 4000 || 8.96%
|4000||8.96%
|-
|-
| 4500 || 10.75%
|4500||10.75%
|-
|-
| 5000 || 12.90%
|5000||12.90%
|-
|-
| 6000 || 15.48%
|6000||15.48%
|-
|-
| 7000 || 18.58%
|7000||18.58%
|-
|-
| 8000 || 22.29%
|8000||22.29%
|-
|-
| 9000 || 26.75%
|9000||26.75%
|-
|-
| 10000 || 32.10%
|10000||32.10%
|-
|-
| 15000 || 38.52%
|15000||38.52%
|-
|-
| 20000 || 46.22%
|20000||46.22%
|}
|}


To this base chance is applied a number of multiplicative modifiers depending on the personal characteristics of the character and the characteristics of the religion. Some depend on the nature of the religion, some on the doctrines.
在此基础上,根据人物的特质和宗教的特点,会有一些乘法修饰因素。有些取决于宗教的性质,有些取决于教义。


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Characteristic !! 和平 !! 好战 !! 不屈 !! 传教 !! 教条 !! 普世
! 特质!!和平!!好战!!不屈!!传教!!教条!!普世
|-
| <10 外交属性 || || || || || ||
|-
|-
| <10 外交属性 || || || || 0.65 || || 0.65
|<10 外交属性|| || || ||0.65|| ||0.65
|-
|-
| <10 学习属性 || || || || 0.65 || 0.65 ||
|<10 学习属性|| || || ||0.65||0.65||
|-
|-
| <10 军事属性 || || || || || 0.65 ||
|<10 军事属性|| || || || ||0.65||
|-
|-
| <10 管理属性 || || || || || || 0.65
|<10 管理属性|| || || || || ||0.65
|-
|-
| >= 15 外交属性 || || || || 1.5 || || 1.5
|>= 15 外交属性|| || || ||1.5|| ||1.5
|-
|-
| >= 15 学习属性 || || || || 1.5 || 1.5 ||
|>= 15 学习属性|| || || ||1.5||1.5||
|-
|-
| >= 15 军事属性 || || || || || 1.5 ||
|>= 15 军事属性|| || || || ||1.5||
|-
|-
| >= 15 管理属性 || || || || || || 1.5
|>= 15 管理属性|| || || || || ||1.5
|-
|-
| 野心勃勃{{iconify|Ambitious}} || || 1.5 || || || ||
|野心勃勃 {{iconify|Ambitious}}|| ||1.5|| || || ||
|-
|-
| Any [[Traits#Leadership|Leadership Trait]] || 0.65 || 1.5 || || || ||
| 拥有任意 [[Traits#Leadership| 指挥官特质]]||0.65||1.5|| || || ||
|-
|-
| 处于和平 || 1.5 || 0.65 || || || ||
|处于和平||1.5||0.65|| || || ||
|-
|-
| 处于战争 || 0.65 || 1.5 || || || ||
|处于战争||0.65||1.5|| || || ||
|-
|-
| 勇敢{{iconify|Brave}} || || 1.5 || 0.65|| 0.65 || ||
|勇敢 {{iconify|Brave}}|| ||1.5||0.65||0.65|| ||
|-
|-
| {{iconify|Brilliant_strategist}} || || 1.5 || || || ||
| 天才战略家 {{iconify|Brilliant_strategist}}|| ||1.5|| || 1.5 || ||
|-
|-
| {{iconify|Brilliant_strategist}} or {{iconify|Mastermind_theologian}} || || || || 1.5 || ||
| 神学的大师 {{iconify|Mastermind_theologian}}|| || || ||1.5|| ||
|-
|-
| 独身主义者{{iconify|Celibate}} 或者 博学{{iconify|Erudite}} || || || || 1.5 || ||
|独身主义者 {{iconify|Celibate}} 或者 博学 {{iconify|Erudite}}|| || || ||1.5|| ||
|-
|-
| {{iconify|Content}} || 1.5 || 0.65 || || || ||
| 安于现状 {{iconify|Content}}||1.5||0.65|| || || ||
|-
|-
| {{iconify|Craven}} || || || 1.5 || || ||
| 怯懦 {{iconify|Craven}}|| || ||1.5|| || ||
|-
|-
| {{iconify|Cruel}} || || || || || 1.5 ||
| 残暴 {{iconify|Cruel}}|| || || || ||1.5||
|-
|-
| Any [[Traits#Crusader_traits| Crusader Trait]] || || 1.5 || || || 1.5 ||
| 拥有任意 [[Traits#Crusader_traits| 十字军特质]]|| ||1.5|| || ||1.5||
|-
|-
| {{iconify|Cynical}} || || || 1.5 || 0.65 || 0.65 || 1.5
| 愤世嫉俗 {{iconify|Cynical}}|| || ||1.5||0.65||0.65||1.5
|-
|-
| {{iconify|Defensive_leader}} || || || 1.5 || || ||
| 守卫者 {{iconify|Defensive_leader}}|| || ||1.5|| || ||
|-
|-
| {{iconify|Duelist}} or {{iconify|Strategist}} || 0.65 || 1.5 || || || ||
| 决斗大师 {{iconify|Duelist}} 或者策略家 {{iconify|Strategist}}||0.65||1.5|| || || ||
|-
|-
| {{iconify|Envious}} or {{iconify|Cruel}} || || || || || || 0.65
| 嫉妒 {{iconify|Envious}} 或者残暴 {{iconify|Cruel}}|| || || || || ||0.65
|-
|-
| {{iconify|Gregarious}} || || || || 1.5 || || 1.5
|{{iconify|Gregarious}}|| || || ||1.5|| ||1.5
|-
|-
| {{iconify|Grey_eminence}} or {{iconify|Mastermind_theologian}} || || || || 1.5 || ||
| 幕后操控人 {{iconify|Grey_eminence}} || || || ||1.5|| || 1.5
|-
|-
| {{iconify|Grey_eminence}} or {{iconify|Midas_touched}} || || || || || || 1.5
| 点石成金者 {{iconify|Midas_touched}}|| || || || || ||1.5
|-
|-
| {{iconify|Holy_warrior}} || || || 0.65 || || ||
| 圣战士 {{iconify|Holy_warrior}}|| || ||0.65|| || ||
|-
|-
| {{iconify|Humble}} || 1.5 || 0.65 || || || ||
| 谦卑 {{iconify|Humble}}||1.5||0.65|| || || ||
|-
|-
| {{iconify|Just}} || 1.5 || || || || ||
| 正直 {{iconify|Just}}||1.5|| || || || ||
|-
|-
| {{iconify|Kind}} || || || || || 0.65 || 1.5
| 善良 {{iconify|Kind}}|| || || || ||0.65||1.5
|-
|-
| No Crusader Traits if Great Holy Wars are unlocked || || 0.65 || || || 0.65 ||
| 大圣战解锁,且没有十字军特质|| ||0.65|| || ||0.65||
|-
|-
| No Leadership Trait || || 0.65 || || || ||
| 没有指挥官特质|| ||0.65|| || || ||
|-
|-
| No Martial [[Traits#Education|Education]] || || 0.65 || 0.65 || || ||
|[[Traits#Education| 教育特质]] 不是军事|| ||0.65||0.65|| || ||
|-
|-
| 教育特质不是外交或学习 || || || || 0.65 || ||
|教育特质不是外交或学习|| || || ||0.65|| ||
|-
|-
| No Diplomacy or Stewardship Education || || || || || || 0.65
| 教育特质不是外交或管理|| || || || || ||0.65
|-
|-
| No Martial or Diplomacy Education || || || || || 0.65 ||
| 教育特质不是军事或外交|| || || || ||0.65||
|-
|-
| 不是一个朝圣者{{iconify|Pilgrim}} || || || || || 0.65 ||
|不是一个朝圣者{{iconify|Pilgrim}}|| || || || ||0.65||
|-
|-
| Not a {{iconify|Socializer}}, {{iconify|Scholar}}, or {{iconify|Theologian}} || || || || 0.65 || ||
| 不是一个社交者 {{iconify|Socializer}} 、学者 {{iconify|Scholar}} 或是神学家 {{iconify|Theologian}}|| || || ||0.65|| ||
|-
|-
| {{iconify|Paranoid}} || || || 1.5 || || 1.5 ||
| 多疑{{iconify|Paranoid}}|| || ||1.5|| ||1.5||
|-
|-
| 耐心{{iconify|Patient}} || || || 1.5 || || ||
|耐心{{iconify|Patient}}|| || ||1.5|| || ||
|-
|-
| 每1000虔诚 (最大有效值5000虔诚) || 1.5 || || || || ||
|每1000虔诚 (最大有效值5000虔诚)||1.5|| || || || ||
|-
|-
| 朝圣者{{iconify|Pilgrim}} || || || || || 1.5 ||
|朝圣者{{iconify|Pilgrim}}|| || || || ||1.5||
|-
|-
| 健壮{{iconify|Robust}} || || 1.5 || || || ||
|健壮{{iconify|Robust}}|| ||1.5|| || || ||
|-
|-
| {{iconify|Socializer}} or {{iconify|Administrator}} || || || || || || 1.5
| 社交者 {{iconify|Socializer}} 或者管理者 {{iconify|Administrator}}|| || || || || ||1.5
|-
|-
| {{iconify|Strategist}}, {{iconify|Scholar}}, or {{iconify|Theologian}} || || || || || 1.5 ||
| 策略家{{iconify|Strategist}} 、学者{{iconify|Scholar}} 或者神学家{{iconify|Theologian}}|| || || || ||1.5||
|-
|-
| {{iconify|Trusting}} || || || 0.65 || || 0.65 ||
| 信任{{iconify|Trusting}}|| || ||0.65|| ||0.65||
|-
|-
| {{iconify|Wroth}} || 0.65 || 1.5 || 0.65 || 0.65 || ||
| 易怒{{iconify|Wroth}}||0.65||1.5||0.65||0.65|| ||
|-
|-
| 狂热{{iconify|Zealous}} || 0.65 || 1.5 || 0.65 || 1.5 || 1.5 || 0.65
|狂热{{iconify|Zealous}}||0.65||1.5||0.65||1.5||1.5||0.65
|}
|}


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Characteristic !! 婚 !! 一夫多妻 !! 精英 !! 稳定 !! 宗教税 !! 道主义 !! 融合 !! Haruspicy !! 占星术 !! Bloodthirsty !! Adventuring and/or Seafaring !! 无情
! 特征!! 婚!!一夫多妻!! 任人唯贤!!稳定!!宗教税!!修 !! 宗教 融合!! 内脏占卜!!占星术!! 嗜血!!Adventuring and/or 航海!!无情
|-
|-
| 配偶是来自同一家族 || 1.5 || || || || || || || || || || ||
|配偶是来自同一家族||1.5|| || || || || || || || || || ||
|-
|-
| No {{iconify|Inbred}} Children  || 1.5 || || || || || || || || || || ||
| 没有 {{iconify|Inbred}} 近亲缺陷的儿童||1.5|| || || || || || || || || || ||
|-
|-
| 配偶不是来自同一家族 || 0.65 || || || || || || || || || || ||
|配偶不是来自同一家族||0.65|| || || || || || || || || || ||
|-
|-
| Inbred Child || 0.65 || || || || || || || || || || ||
| 近亲结婚儿童||0.65|| || || || || || || || || || ||
|-
|-
| 足够数量的配偶 || || 1.5 || || || || || || || || || ||
|足够数量的配偶|| ||1.5|| || || || || || || || || ||
|-
|-
| 配偶数量不足 || || 0.65 || || || || || || || || || ||
|配偶数量不足|| ||0.65|| || || || || || || || || ||
|-
|-
| {{iconify|Chaste}} || || 0.65 || || || || || || || || || ||
| 忠贞 {{iconify|Chaste}}|| ||0.65|| || || || || || || || || ||
|-
|-
| 继承人不是仇敌 || || || 1.5 || || || || || || || || ||
|继承人不是仇敌|| || ||1.5|| || || || || || || || ||
|-
|-
| 继承人是仇敌 || || || 0.65 || || || || || || || || ||
|继承人是仇敌|| || ||0.65|| || || || || || || || ||
|-
|-
| 正{{iconify|Just}} || || || || 1.5 || || || || || || || ||
|正 {{iconify|Just}}|| || || ||1.5|| || || || || || || ||
|-
|-
| {{iconify|Administrator}} || || || || 1.5 || || || || || || || ||
| 管理者{{iconify|Administrator}}|| || || ||1.5|| || || || || || || ||
|-
|-
| 勤奋{{iconify|Diligent}} || || || || 1.5 || || || || || || || ||
|勤奋 {{iconify|Diligent}}|| || || ||1.5|| || || || || || || ||
|-
|-
| {{iconify|Arbitrary}} || || || || 0.65 || || || || || || || ||
| 专断{{iconify|Arbitrary}}|| || || ||0.65|| || || || || || || ||
|-
|-
| {{iconify|Slothful}} or {{iconify|Envious}} || || || || 0.65 || || || || || || || ||
|{{iconify|Slothful}} or {{iconify|Envious}}|| || || ||0.65|| || || || || || || ||
|-
|-
| Any Realm Lord is of Different Religion || || || || || 1.5 || || || || || || ||
|Any Realm Lord is of Different Religion|| || || || ||1.5|| || || || || || ||
|-
|-
| No Realm Lord is of Different Religion || || || || || 0.65 || || || || || || ||
|No Realm Lord is of Different Religion|| || || || ||0.65|| || || || || || ||
|-
|-
| >= 20 学习属性 || || || || || || 1.5 || || || || || ||
|>= 20 学习属性|| || || || || ||1.5|| || || || || ||
|-
|-
| 独身主义{{iconify|Celibate}} || || || || || || 1.5 || || || || || ||
|独身主义 {{iconify|Celibate}}|| || || || || ||1.5|| || || || || ||
|-
|-
| 博学{{iconify|Erudite}} || || || || || || 1.5 || || || || || ||
|博学 {{iconify|Erudite}}|| || || || || ||1.5|| || || || || ||
|-
|-
| < 15 学习属性 || || || || || || 0.65 || || || || || ||
|< 15 学习属性|| || || || || ||0.65|| || || || || ||
|-
|-
| Has a [[Traits#Sympathy_for_other_religious_groups|Sympathy Trait]] || || || || || || || 1.5 || || || || ||
| 具有[[Traits#Sympathy_for_other_religious_groups| 同情其它宗教特质]]|| || || || || || ||1.5|| || || || ||
|-
|-
| Does not have a [[Traits#Sympathy_for_other_religious_groups|Sympathy Trait]] || || || || || || || 0.65 || || || || ||
| 没有[[Traits#Sympathy_for_other_religious_groups| 同情其它宗教特质]]|| || || || || || ||0.65|| || || || ||
|-
|-
| 狂热{{iconify|Zealous}} || || || || || || || || 1.5 || || || ||
|狂热 {{iconify|Zealous}}|| || || || || || || ||1.5|| || || ||
|-
|-
| 圣战者{{iconify|Holy_warrior}} || || || || || || || || 1.5 || || || ||
|圣战者 {{iconify|Holy_warrior}}|| || || || || || || ||1.5|| || || ||
|-
|-
| >= 15 学习属性 || || || || || || || || 1.5 || || || ||
|>= 15 学习属性|| || || || || || || ||1.5|| || || ||
|-
|-
| {{iconify|Cynical}} || || || || || || || || 0.65 || || || ||
| 愤世嫉俗 {{iconify|Cynical}}|| || || || || || || ||0.65|| || || ||
|-
|-
| < 15 军事属性和学习属性 || || || || || || || || 0.65 || || || ||
|< 15 军事属性和学习属性|| || || || || || || ||0.65|| || || ||
|-
|-
| Has an [[Traits#Zodiac_Signs|Astrology Trait]] || || || || || || || || || 1.5 || || ||
| 具有[[Traits#Zodiac_Signs| 星座]] 特质|| || || || || || || || ||1.5|| || ||
|-
|-
| Does not have an [[Traits#Zodiac_Signs|Astrology Trait]] || || || || || || || || || 0.65 || || ||
| 没有[[Traits#Zodiac_Signs| 星座]] 特质|| || || || || || || || ||0.65|| || ||
|-
|-
| {{iconify|Impaler}} || || || || || || || || || || 1.5 || ||
| 拷打爱好者 {{iconify|Impaler}}|| || || || || || || || || ||1.5|| ||
|-
|-
| {{iconify|Cruel}} || || || || || || || || || || 1.5 || ||
| 残暴 {{iconify|Cruel}}|| || || || || || || || || ||1.5|| ||
|-
|-
| Has a [[Traits#Bloodthirsty_Gods|Bloodthirsty Gods Trait]] || || || || || || || || || || 1.5 || ||
| 具有[[Traits#Bloodthirsty_Gods| 嗜血神灵]] 特质|| || || || || || || || || ||1.5|| ||
|-
|-
| Is not {{iconify|Cruel}} or {{iconify|Impaler}} || || || || || || || || || || 0.65 || ||
| 不是残暴 {{iconify|Cruel}} 或者拷打爱好者 {{iconify|Impaler}}|| || || || || || || || || ||0.65|| ||
|-
|-
| Does not have a [[Traits#Bloodthirsty_Gods|Bloodthirsty Gods Trait]] || || || || || || || || || || 0.2 || ||
| 没有[[Traits#Bloodthirsty_Gods| 嗜血神灵]] 特质|| || || || || || || || || ||0.2|| ||
|-
|-
| Has a [[Traits#Raiding|Raiding Trait]] || || || || || || || || || || || 1.5 ||
| 具有[[Traits#Raiding| 劫掠]] 特质|| || || || || || || || || || ||1.5||
|-
|-
| Does not have a [[Traits#Raiding|Raiding Trait]] || || || || || || || || || || || 0.65 ||
| 没有[[Traits#Raiding| 劫掠]] 特质|| || || || || || || || || || ||0.65||
|-
|-
| >= 20 军事属性 || || || || || || || || || || || || 1.5
|>= 20 军事属性|| || || || || || || || || || || ||1.5
|-
|-
| Has any [[Traits#Leadership|Leadership Trait]] || || || || || || || || || || || || 1.5
| 拥有任意 [[Traits#Leadership| 指挥官特质]]|| || || || || || || || || || || ||1.5
|-
|-
| < 15 军事属性 || || || || || || || || || || || || 0.65
|< 15 军事属性|| || || || || || || || || || || ||0.65
|-
|-
| Does not have a [[Traits#Leadership|Leadership Trait]] || || || || || || || || || || || || 0.65
| 没有 [[Traits#Leadership| 指挥官特质]]|| || || || || || || || || || || ||0.65
|}
|}
[[File:Reformed Zunist.png|Dawnbreakers|link=Pagans#Doctrine]]破晓 has the same effect as Divine Marriage, while [[File:Reformed Slavic.png|佩龙之子|link=Dawnbreakers#Doctrine]]佩龙之子 and [[File:Reformed Suomenusko.png|Survivor of Ukko|link=Pagans#Doctrine]]Survivor of Ukko have the same effect as Stability. Other religion-specific doctrines have no effect.
[[File:Reformed Zunist.png|Dawnbreakers|link=Pagans#Doctrine]]破晓 与圣婚有相同的加成效果, [[File:Reformed Slavic.png|佩龙之子|link=Dawnbreakers#Doctrine]]佩龙之子 [[File:Reformed Suomenusko.png|Survivor of 


Ukko|link=Pagans#Doctrine]]乌戈的遗族 与稳定有相同的加成效果。 其他教义则没有任何影响。


The chance for ancestor veneration is also modified by the number of prior venerated ancestors a character has.
 
祖先崇拜的概率也会受到一个角色先前受崇拜的祖灵的数量的影响。


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! 现有祖灵的数量 !! 概率因子
!现有祖灵的数量!!概率因子
|-
|-
| 0 || 1
|0||1
|-
|-
| 1 || 0.4
|1||0.4
|-
|-
| 2 || 0.16
|2||0.16
|-
|-
| 3 || 0.064 【原文为0.64,感觉不符合逻辑,仅供参考】
|3||0.064
|-
|-
| 4 || 0.0256 【原文为0.256,感觉不符合逻辑,仅供参考】
|4||0.0256
|-
|-
| 5 || 0.01024
|5||0.01024
|}
|}


If the event does fire, the player (if they are the religious head) is given the option to recognize this ancestor. AI religious heads will recognize an ancestor 50% of the time.
如果事件发生了,玩家(如果是宗教领袖)可以选择承认这个祖灵。AI宗教领袖有50%的概率承认一位祖灵。
 
若祖灵被承认, 该角色将获得一条[[血脉]]。满足不同的条件,获得的血脉也将不同。


On being recognized as a venerated ancestor, that character receives a [[Bloodline#Ancestor_Veneration_Bloodlines|bloodline]]. The nature of their bloodline will vary depending on which of the Saintly Bloodlines they are eligible to earn.
==参考资料==


== 参考资料 ==
*[[https://docs.google.com/spreadsheets/d/1gDHHZtNOTmpu2CdQSN5KdYjbIdo0E70EgPKFcWYNeO4/edit?usp=sharing Ancestor Veneration Calculator]]
* [[https://docs.google.com/spreadsheets/d/1gDHHZtNOTmpu2CdQSN5KdYjbIdo0E70EgPKFcWYNeO4/edit?usp=sharing Ancestor Veneration Calculator]]


[[Category:Religion]]
[[Category: 宗教]]
[[Category:Holy Fury]]
[[Category: 神圣之怒]]
{{ReligionNavbox}}
{{ReligionNavbox}}

2023年3月27日 (一) 21:58的最新版本

圣人(Sainthood)机制可用于基督徒或选择了“祖先崇拜”教义的原始宗教。 需要 Holy Fury.png神圣之怒 DLC。 在一个虔诚的基督教人物死后,他们有机会被教皇(如果是天主教),牧首(如果是自主教会)或当地主教(如果是其他基督教教派)宣福。随着时间的推移,被宣福的角色可以被宗教领袖封圣,被封圣的角色将获得圣人血统,同时在该角色的王国中,某一省份将获得“圣徒之墓”省份修正。如果是原始宗教,祖先崇拜机制将在角色死后3天触发,由该信仰的宗教领袖授予。

成为一个圣人

宣福(英文:Beatification)

想要成为一名圣人,角色必须先被宗教领袖宣福。 以下是条件:

  • 公开信奉一个有宗教领袖的基督宗教组的宗教。
  • 至少是伯爵级角色或是共和国贵人。
  • 是一个成年人(至少16岁)
  • 是一个死者,没有被送到中国或消失无踪。


角色 必须没有以下特质:

特质 细节
拥有任一七宗罪 Lustful.png, Gluttonous.png, Greedy.png, Slothful.png, Wroth.png, Envious.png, Proud.png
是一名邪恶牧师 邪恶牧师
拥有一种罪恶特质 Hedonist.png享乐主义者, Impaler.png拷打爱好者, Cynical.png愤世嫉俗, Cannibal.png食人者, Drunkard.png,酒鬼 Excommunicated.png,绝罚 Cruel.png残暴, Arbitrary.png专断; 请注意前两个是生活方式特质。

拷打爱好者者很难消除。 享乐主义者可能失去并成为Celibate.png独身主义者。食人者永远无法消除。

是一个弑亲者 Kinslayer.png, Familial kinslayer.png, Dynastic kinslayer.png, Tribal kinslayer.png
拥有不虔诚的角色修正 撒旦之声, 已知的恶魔崇拜者, 被怀疑是恶魔, 被怀疑是女巫, 女巫, 疯狂食人族, 恶魔之子, 魔法腐蚀
是一个对立教宗 对教宗或小兄弟会教宗有宣称

除此之外,角色还必须具备以下条件:

Characteristics Specifics
拥有七种美德之一 忠贞 Chaste.png, Temperate.png, 慷慨Charitable.png, 勤奋Diligent.png, 耐心Patient.png, 仁慈 Kind.png, 谦卑 Humble.png
拥有一种慈善的特质 正直Just.png, 善良 Kind.png, 慷慨Charitable.png, 耐心Patient.png
拥有一种虔诚的特质 忠贞 Chaste.png, 谦卑 Humble.png, Content.png, Theologian.png, Celibate.png, Zealous.png, On pilgrimage.png, Pilgrim.png, Shieldmaiden.png
Piety虔诚 或满足其它条件 至少拥有这些虔诚值:
  • 皇帝级别为1250
  • 国王级别为1000
  • 公爵级别为750
  • 伯爵级别为500

或具有“真正的基督教骑士”修正(需要性别为男,Martial军事高于8,虔诚高于25,拥有 Diligent.png勤劳, Humble.png谦卑及Brave.png勇敢, 没有七宗罪, 没有 Cruel.png 残暴或

Cynical.png愤世嫉俗, 不是异端)


或发起了一次大规模的皈依,皈依的统治者至今还活着。

同一特质可以用来满足多个要求。 比如, 角色拥有忠贞 Chaste.png 特性时,既满足了“拥有七美德之一”的要求,也满足了“拥有一种虔诚的特质”要求。

一个符合要求的死亡角色如果没有圣人血脉,有 100% 的概率被宣福,如果有圣人血脉,则有 25% 的概率被宣福。

When a character is beatified, all same-religion members of their dynasty gain 50 piety. This bonus is permanently increased to 250 piety for Catholics once the Papacy reserves beatification privileges (happens after an Impious Beatification, or a start date after 1095.1.1).

You need at least one landed bishop (of the corresponding faith) in your realm for the beatification to trigger (not sure if still needed after papacy reserves beatification privileges).

封圣(英文:Canonization)

一旦一个角色被宣福,他们有1%的几率成为圣人。 判定是在死者死亡时进行的,但封圣事件会在1000-2000天后(大约3-6年)后发生。 封圣概率被以下几个因素影响。 如果角色的宗教信仰没有宗教领袖,则设置为0%(注意,出于游戏技术原因,天主教教皇总是存在的)。

Characteristic / Circumstances 修正Modifier
没有宗教领袖 (不适用于天主教,因为天主教教宗始终存在) 0
已存在15位圣人 0.8
已存在20位圣人 0.64
已存在25位圣人 0.512
已存在30位圣人 0.4096
真福角色是教宗 0.4
真福角色资助过至少一次洗礼 1.5
真福角色是东方基督教派 0.8
真福者角色曾经是前玩家并且不拥有神圣血脉 2
真福角色拥有至少一条圣人血脉 0.2
真福角色拥有忠贞 Chaste.png 特质 1.5
真福角色拥有温和 Temperate.png 特质 1.5
真福角色拥有慷慨 Charitable.png 特质 1.5
真福角色拥有勤奋 Diligent.png 特质 1.5
真福角色拥有耐心 Patient.png 特质 1.5
真福角色拥有善良 Kind.png 特质 1.5
真福角色拥有谦卑 Humble.png 特质 1.5
真福角色拥有正直 Just.png 特质 1.2
真福角色拥有十字军战士 Crusader.png 特质 1.2
1000 虔诚 1.2
1500 虔诚 1.44
2000 虔诚 1.73
2500 虔诚 2.07
3000 虔诚 2.49
3500 虔诚 2.96
4000 虔诚 3.58
4500 虔诚 4.30
5000 虔诚 5.16
5500 虔诚 6.19
6000 虔诚 7.43
6500 虔诚 8.91
7000 虔诚 10.7
7500 虔诚 12.8
8000 虔诚 15.4
8500 虔诚 18.5
9000 虔诚 22.2
9500 虔诚 26.6
10000 虔诚 31.9
没有圣人存在于该宗教 3

当一个角色最终被封为圣人时,他们会得到圣人血脉和"圣人之墓"的省份修正,添加到他们原来所属的省份。 他们血统的性质会因他们有资格获得哪一种神圣血统而有所不同。

成为妖邪圣人

与正常的封圣过程平行,如果某个人物和当前的教宗有某些被视为不虔诚的特质,则该人物可以被封为“妖邪圣人”。

被封为妖邪圣人,角色需要具备以下条件:

  • 公开信仰天主教
  • 是一个成年人(至少16岁)
  • 是一个死者,没有被送到中国或消失无踪。

教宗需要拥有 " Wicked Priest邪恶司祭"特质,且对候选人的好感大于等于50。

最后,教宗和妖邪圣人候选人必须共同拥有以下特质中的一个:

  • 拷打爱好者 Impaler.png
  • 享乐主义者 Hedonist.png
  • 食人者 Cannibal.png
  • 精神错乱 Lunatic.png
  • 酒鬼 Drunkard.png
  • 同性恋 Homosexual.png (需要教宗是候选人的情人,并拥有 Lustful.png欲望)
  • 欲望 Lustful.png (并且不是同性恋 Homosexual.png)
  • 勾引大师 Master seducer.png 或者魅惑大师 Master seductress.png

满足以上条件, 候选人将获得妖邪圣人血脉。这跳过了宣福环节。

祖先崇拜

如果改革者在改革期间选择了“祖先崇拜”教义,那么祖先崇拜对改革后的原始宗教来说是可行的。 某一个人物是否会被选为敬拜的具体性质取决于改革后的宗教和品格的特点。

虽然不像基督教的圣徒一样有一个宣福化的过程,但作为考虑基础的人物必须

  • 信奉一个改革过的异教信仰
  • 是一个成年人(至少16岁)
  • 是一个死者,没有被送到中国或消失无踪
  • 拥有至少1000点威望

一个重要的附加警告是,该宗教必须有一个当前的宗教领袖。As the event triggers for the religious head at the time of death, but happens 3 days after that, this means that temporal leaders of the faith can not be considered for ancestor veneration without transferring the temporal leadership title to another character.

祖先崇拜有3%的基本概率。 这个基础概率可以通过更高的声望来增加:

威望 概率
1000 3.00%
1500 3.60%
2000 4.32%
2500 5.18%
3000 6.22%
3500 7.46%
4000 8.96%
4500 10.75%
5000 12.90%
6000 15.48%
7000 18.58%
8000 22.29%
9000 26.75%
10000 32.10%
15000 38.52%
20000 46.22%

在此基础上,根据人物的特质和宗教的特点,会有一些乘法修饰因素。有些取决于宗教的性质,有些取决于教义。

特质 和平 好战 不屈 传教 教条 普世
<10 外交属性 0.65 0.65
<10 学习属性 0.65 0.65
<10 军事属性 0.65
<10 管理属性 0.65
>= 15 外交属性 1.5 1.5
>= 15 学习属性 1.5 1.5
>= 15 军事属性 1.5
>= 15 管理属性 1.5
野心勃勃 Ambitious.png 1.5
拥有任意 指挥官特质 0.65 1.5
处于和平 1.5 0.65
处于战争 0.65 1.5
勇敢 Brave.png 1.5 0.65 0.65
天才战略家 Brilliant strategist.png 1.5 1.5
神学的大师 Mastermind theologian.png 1.5
独身主义者 Celibate.png 或者 博学 Erudite.png 1.5
安于现状 Content.png 1.5 0.65
怯懦 Craven.png 1.5
残暴 Cruel.png 1.5
拥有任意 十字军特质 1.5 1.5
愤世嫉俗 Cynical.png 1.5 0.65 0.65 1.5
守卫者 Defensive leader.png 1.5
决斗大师 Duelist.png 或者策略家 Strategist.png 0.65 1.5
嫉妒 Envious.png 或者残暴 Cruel.png 0.65
Gregarious.png 1.5 1.5
幕后操控人 Grey eminence.png 1.5 1.5
点石成金者 Midas touched.png 1.5
圣战士 Holy warrior.png 0.65
谦卑 Humble.png 1.5 0.65
正直 Just.png 1.5
善良 Kind.png 0.65 1.5
大圣战解锁,且没有十字军特质 0.65 0.65
没有指挥官特质 0.65
教育特质不是军事 0.65 0.65
教育特质不是外交或学习 0.65
教育特质不是外交或管理 0.65
教育特质不是军事或外交 0.65
不是一个朝圣者Pilgrim.png 0.65
不是一个社交者 Socializer.png、学者 Scholar.png 或是神学家 Theologian.png 0.65
多疑Paranoid.png 1.5 1.5
耐心Patient.png 1.5
每1000虔诚 (最大有效值5000虔诚) 1.5
朝圣者Pilgrim.png 1.5
健壮Robust.png 1.5
社交者 Socializer.png 或者管理者 Administrator.png 1.5
策略家Strategist.png、学者Scholar.png或者神学家Theologian.png 1.5
信任Trusting.png 0.65 0.65
易怒Wroth.png 0.65 1.5 0.65 0.65
狂热Zealous.png 0.65 1.5 0.65 1.5 1.5 0.65
特征 圣婚 一夫多妻 任人唯贤 稳定 宗教税 修行 宗教融合 内脏占卜 占星术 嗜血 Adventuring and/or 航海 无情
配偶是来自同一家族 1.5
没有 Inbred.png近亲缺陷的儿童 1.5
配偶不是来自同一家族 0.65
近亲结婚儿童 0.65
足够数量的配偶 1.5
配偶数量不足 0.65
忠贞 Chaste.png 0.65
继承人不是仇敌 1.5
继承人是仇敌 0.65
正直 Just.png 1.5
管理者Administrator.png 1.5
勤奋 Diligent.png 1.5
专断Arbitrary.png 0.65
Slothful.png or Envious.png 0.65
Any Realm Lord is of Different Religion 1.5
No Realm Lord is of Different Religion 0.65
>= 20 学习属性 1.5
独身主义 Celibate.png 1.5
博学 Erudite.png 1.5
< 15 学习属性 0.65
具有同情其它宗教特质 1.5
没有同情其它宗教特质 0.65
狂热 Zealous.png 1.5
圣战者 Holy warrior.png 1.5
>= 15 学习属性 1.5
愤世嫉俗 Cynical.png 0.65
< 15 军事属性和学习属性 0.65
具有星座特质 1.5
没有星座特质 0.65
拷打爱好者 Impaler.png 1.5
残暴 Cruel.png 1.5
具有嗜血神灵特质 1.5
不是残暴 Cruel.png 或者拷打爱好者 Impaler.png 0.65
没有嗜血神灵特质 0.2
具有劫掠特质 1.5
没有劫掠特质 0.65
>= 20 军事属性 1.5
拥有任意 指挥官特质 1.5
< 15 军事属性 0.65
没有 指挥官特质 0.65

Dawnbreakers破晓 与圣婚有相同的加成效果, 佩龙之子佩龙之子 和Survivor of Ukko乌戈的遗族 与稳定有相同的加成效果。 其他教义则没有任何影响。


祖先崇拜的概率也会受到一个角色先前受崇拜的祖灵的数量的影响。

现有祖灵的数量 概率因子
0 1
1 0.4
2 0.16
3 0.064
4 0.0256
5 0.01024

如果事件发生了,玩家(如果是宗教领袖)可以选择承认这个祖灵。AI宗教领袖有50%的概率承认一位祖灵。

若祖灵被承认, 该角色将获得一条血脉。满足不同的条件,获得的血脉也将不同。

参考资料