These are events for the Assassins from Monks and Mystics.
ID | Name |
---|---|
MNM.6000 | character_event |
MNM.6001 | Borrowing money |
MNM.6012 | Transfer debt to heir |
MNM.6004 | Donating |
MNM.6005 | letter_event |
MNM.6009 | character_event |
MNM.6010 | character_event |
MNM.6006 | Events for demands to pay back loan |
MNM.6020 | Does recruit approve of shia |
MNM.6021 | True religion, or sympathetic? |
MNM.6022 | Talking about fighting for the faith, reaction |
MNM.6023 | Wants to join? Make the offer |
MNM.6024 | Offer to join, yes or no? |
MNM.6025 | Recruit said no |
MNM.6026 | Recruit said yes |
MNM.6027 | Confirmation for recruit |
MNM.6028 | Joining begins |
MNM.6029 | Sign written delcaration of loyalty to grand master |
MNM.6030 | Inductor Will get in contact with you |
MNM.6031 | Sending event to inductor |
MNM.6032 | Ping event for inductor |
MNM.6033 | Invitation to stronghold |
MNM.6034 | Welcome by GM |
MNM.6035 | Secret ritual |
MNM.6036 | Kill to prove |
MNM.6037 | You are a member? |
MNM.6038 | You flee |
MNM.6039 | Opt out failstate |
MNM.6040 | Ping event GM for outcome notification |
MNM.6041 | Outcome of recruitment for recruiter (if there is one) |
MNM.6100 | Plotter sees an opportunity - assassinate |
MNM.6101 | Plot backer sees an opportunity - assassinate |
MNM.6102 | Plot owner receives a letter informing them about the coming attempt |
MNM.6104 | Assassination attempt |
MNM.6105 | Plot target dies, undiscovered |
MNM.6106 | Assassin notified of "Plot target dies, undiscovered" |
MNM.6107 | Plot owner notified "Plot target dies, undiscovered" |
MNM.6108 | Plot target dies, discovered |
MNM.6109 | Assassin notified of "Plot target dies, discovered" |
MNM.6110 | Plot owner notified "Plot target dies, discovered" |
MNM.6111 | Plot target survives, undiscovered |
MNM.6112 | Assassin notified of "Plot target survives, undiscovered" |
MNM.6113 | Plot owner notified "Plot target survives, undiscovered" |
MNM.6114 | Plot target survives, wounded |
MNM.6115 | Assassin notified of "Plot target survives, wounded" |
MNM.6116 | Plot owner notified "Plot target survives, wounded" |
MNM.6117 | Plot target survives, killed |
MNM.6118 | Assassin notified of "Plot target survives, killed" |
MNM.6119 | Plot owner notified "Plot target survives, killed" |
MNM.6199 | Mission tombola |
MNM.6200 | MISSION: Assassinate a target |
MNM.6201 | Ping event for GM |
MNM.6202 | You get your target |
MNM.6948 | Helps AI do mission |
MNM.6949 | AI clean-up |
MNM.6950 | character_event |
MNM.6203 | Mission: Convert specific province to Shia |
MNM.6206 | The province in question is converted |
MNM.6230 | Event for clearing quest_the_assassins_convert_province |
MNM.6205 | Mission completion |
MNM.6214 | Mission: Collect debt |
MNM.6207 | society_quest_event |
MNM.6217 | plot triggers, ping event |
MNM.6218 | Target ping event |
MNM.6208 | How do you go about collecting the debt? |
MNM.6209 | You threaten them personally |
MNM.6210 | character_event |
MNM.6211 | character_event |
MNM.6212 | You threaten someone dear to them |
MNM.6213 | Threaten their money |
MNM.6215 | They payed back, mission successful |
MNM.6216 | They refused to pay back, mission unsuccessful |
MNM.6220 | Mission: Occupy infidel holding |
MNM.6221 | society_quest_event |
MNM.6222 | Holding occupied |
MNM.6800 | POWER: Drugs |
MNM.6801 | Drug tombola! |
MNM.6802 | Outcome of trip |
MNM.6803 | You're an addict |
MNM.6804 | Hidden addiction handling |
MNM.6805 | You're having withdrawal symptoms |
MNM.6806 | Recovered from addiction |
MNM.6810 | Special events |
MNM.6811 | Discover Plot |
MNM.68111 | Ping |
MNM.68112 | Four Descs, one or two options |
MNM.6812 | Gain Relation |
MNM.6813 | Cheating Spouse |
MNM.6814 | Make a fool of yourself |
MNM.6815 | Die |
MNM.6816 | Become cured of a bad trait |
MNM.6817 | Gain insight |
MNM.6818 | Cure your illness |
MNM.6840 | POWER: Intimidate for favor |
MNM.6841 | character_event |
MNM.6980 | Fail |
MNM.6842 | POWER: mark of death |
MNM.6843 | Confirmation of kill |
MNM.6844 | Clearing the flag from GM |
MNM.6248 | MISSION: Train a protege |
MNM.6249 | societ_quest_event |
MNM.6250 | Choose a child to train / a child is caught trying to pickpocket you |
MNM.6251 | character_event |
MNM.6252 | choose specialization for kid |
MNM.6253 | they are hard at work and time has come for a test |
MNM.6254 | good outcome |
MNM.6255 | mediocre outcome |
MNM.6256 | bad outcome |
MNM.6257 | clean-up after training apprentice |
MNM.6258 | Conversion event (for apprentice) if not already Shia |
MNM.6259 | Final talk with apprentice |
MNM.6260 | Fallback - apprentice has died somehow during chain |
MNM.6261 | Fallback doublecheck apprentice died before the Assassins could be notified of the success (leads to fail fail of mission) |
MNM.6899 | Interactions: Friend or foe? |
MNM.6900 | character_event |
MNM.6901 | They're so infuriating! What do? |
MNM.6902 | Ping event outcome |
MNM.6908 | character_event |
MNM.6903 | Nice win/draw/nice lose |
MNM.6904 | Mean win |
MNM.6905 | Mean lose |
MNM.6906 | Love ping event |
MNM.6907 | Love outcome |
MNM.6910 | Interaction: Help someone's murder plot |
MNM.6911 | character_event |
MNM.6912 | I can offer my help, but against what? |
MNM.6920 | Interaction: Blackmailing superior |
MNM.6921 | character_event |
MNM.6922 | I found out their secret, what do? |
MNM.6990 | Make sure d_hashashin owner and subjects have appropriate religion and assassins membership |