游戏规则:修订间差异

本页面所适用的版本可能已经过时,最后更新于3.0
无编辑摘要
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{{version|3.0}}
{{version|3.0}}
 
'''游戏规则'''(英文:'''Game rules''')是开始新游戏时可用的配置选项。有些选项会禁用[[achievements|成就]]。
'''游戏规则'''(英文:'''Game rules''')是开始新游戏时可用的配置选项。有些选项会禁用[[achievements|成就]]。
 
 如下文所述,某些规则仅在相关数DLC激活时才可用。
 如下文所述,某些规则仅在相关数DLC激活时才可用。
 
== 规则 ==
== 规则 ==
=== 神圣之怒 ===
=== 神圣之怒 ===
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| 第四次十字军事件未启用。
| 第四次十字军事件未启用。
|}
|}
 
==== 儿童十字军 ====
==== 儿童十字军 ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| 不会诞生天选之子。
| 不会诞生天选之子。
|}
|}
 
=== 碧玉之龙 ===
=== 碧玉之龙 ===
 以下设置选项仅在[[File:DLC icon Jade Dragon.png|28px|link=]][[碧玉之龙]]DLC激活时可用。
 以下设置选项仅在[[File:DLC icon Jade Dragon.png|28px|link=]][[碧玉之龙]]DLC激活时可用。
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| 中国不会发起朝贡的战争或大举入侵。中国的冒险者不会产生。<span style="color:red">此项设置将导致成就无效!</span>
| 中国不会发起朝贡的战争或大举入侵。中国的冒险者不会产生。<span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== 中国交互 ====
==== 中国交互 ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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|-
|-
|}
|}
 
==== 边界争端战争 ====
==== 边界争端战争 ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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|-
|-
|}
|}
 
==== 新宣战理由 ====
==== 新宣战理由 ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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|-
|-
|}
|}
 
=== 修道士与密契者 ===
=== 修道士与密契者 ===
 以下设置选项仅在[[修道士与密契者]]DLC[[File:DLC icon Monks and Mystics.png|28px|link=]]激活时可用。
 以下设置选项仅在[[修道士与密契者]]DLC[[File:DLC icon Monks and Mystics.png|28px|link=]]激活时可用。
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|-
|-
|}
|}
 
=== 死神索命 ===
=== 死神索命 ===
 以下设置选项仅在[[File:DLC icon Reaper's Due.png|28px|link=]][[死神索命]]DLC激活时可用。
 以下设置选项仅在[[File:DLC icon Reaper's Due.png|28px|link=]][[死神索命]]DLC激活时可用。
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| 腺鼠疫将频繁出现并伴有极高的致死性。<br><span style="color:red">警告:常规游戏不推荐选择本项!</span>
| 腺鼠疫将频繁出现并伴有极高的致死性。<br><span style="color:red">警告:常规游戏不推荐选择本项!</span>
|}
|}
 
==== 小型瘟疫 ====
==== 小型瘟疫 ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| 小型瘟疫以较低概率出现,大爆发的可能性完全去除。
| 小型瘟疫以较低概率出现,大爆发的可能性完全去除。
|}
|}
 
==== 非传染性疾病 ====
==== 非传染性疾病 ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| 非传染性疾病的案例完全不会产生。<span style="color:red">此项设置将导致成就无效!</span>
| 非传染性疾病的案例完全不会产生。<span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
=== Conclave ===
=== Conclave ===
These settings require the [[File:DLC icon Conclave.png|28px|link=]] [[Conclave]] DLC to be activated.
These settings require the [[File:DLC icon Conclave.png|28px|link=]] [[Conclave]] DLC to be activated.
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|-
|-
|}
|}
 
=== Horse Lords ===
=== Horse Lords ===
These settings require the [[File:DLC icon Horse Lords.png|28px|link=]] [[Horse Lords]] DLC to be activated.
These settings require the [[File:DLC icon Horse Lords.png|28px|link=]] [[Horse Lords]] DLC to be activated.
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| AI rulers will never pick the Seduction Focus.
| AI rulers will never pick the Seduction Focus.
|}
|}
 
==== AI [[Intrigue focus|Intrigue]] ====
==== AI [[Intrigue focus|Intrigue]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| AI rulers will never pick the Intrigue Focus.
| AI rulers will never pick the Intrigue Focus.
|}
|}
 
==== Dueling ====
==== Dueling ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| Almost anyone can be dueled. Restrictions concerning gender, healthy and religion no longer applies. <span style="color:red">此项设置将导致成就无效!</span>
| Almost anyone can be dueled. Restrictions concerning gender, healthy and religion no longer applies. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
=== Charlemagne ===
=== Charlemagne ===
These settings require the [[File:DLC icon Charlemagne.png|28px|link=]] [[Charlemagne]] DLC to be activated.
These settings require the [[File:DLC icon Charlemagne.png|28px|link=]] [[Charlemagne]] DLC to be activated.
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| The creation of custom non-historical Kingdoms and Empires is disallowed.
| The creation of custom non-historical Kingdoms and Empires is disallowed.
|}
|}
 
==== Story Events ====
==== Story Events ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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=== Sons of Abraham ===
=== Sons of Abraham ===
These settings require [[File:Dlc_icon_sons_of_abraham.png|28px|link=]] [[Sons of Abraham]] DLC to be activated.
These settings require [[File:Dlc_icon_sons_of_abraham.png|28px|link=]] [[Sons of Abraham]] DLC to be activated.
==== Shepherds' Crusade ====
==== 牧羊人十字军====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Provincial revolts are extremely powerful. Their armies are six times as numerous as at the default level.
| Provincial revolts are extremely powerful. Their armies are six times as numerous as at the default level.
|}
|}
 
=== Sunset Invasion ===
=== Sunset Invasion ===
These settings require the [[File:Dlc icon sunset invasion.png|28px|link=]] [[Sunset Invasion]] DLC to be activated.
These settings require the [[File:Dlc icon sunset invasion.png|28px|link=]] [[Sunset Invasion]] DLC to be activated.
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| The Aztec Invasion will not occur.
| The Aztec Invasion will not occur.
|}
|}
 
=== Vanilla Rules ===
=== Vanilla Rules ===
These settings do not require any DLC to be modified.
These settings do not require any DLC to be modified.
==== Mongol Invasion ====
==== 蒙古入侵====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| The Mongol Horde will not invade, but it can still be formed through the decision. <span style="color:red">此项设置将导致成就无效!</span>
| The Mongol Horde will not invade, but it can still be formed through the decision. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
==== Generate Families ====
==== 生成家庭====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Most landed historical AI characters with no recorded family will have a spouse and up to four children generated for them upon starting a new game. This increases the risk of an early game over.
| Most landed historical AI characters with no recorded family will have a spouse and up to four children generated for them upon starting a new game. This increases the risk of an early game over.
|}
|}
==== Exclave Independence ====
==== 飞地独立====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Exclaves of Independent Rulers at peace will be removed on succession unless they are connected via a limited naval path. <span style="color:red">此项设置将导致成就无效!</span>
| Exclaves of Independent Rulers at peace will be removed on succession unless they are connected via a limited naval path. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
==== Secret Religious Cults ====
==== 秘密教团====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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|-
|-
|}
|}
==== Turkic Conquerors ====
==== 突厥征服者====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| The great Turkic conquerors will never rise. <span style="color:red">此项设置将导致成就无效!</span>
| The great Turkic conquerors will never rise. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
==== Shattered Retreat ====
==== 溃退====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Retreating armies will move into a neighboring county. This tends to make the game easier.
| Retreating armies will move into a neighboring county. This tends to make the game easier.
|}
|}
==== Army Movement Lock ====
==== 移动锁定====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Army movement will never be locked.
| Army movement will never be locked.
|}
|}
==== Siege Assaults ====
==== 强攻围城====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Armies cannot take besieged Holdings by storm.
| Armies cannot take besieged Holdings by storm.
|}
|}
 
==== [[Siege events|Siege Events]] ====
==== [[Siege events|Siege Events]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| No regular siege events may occur for either side.
| No regular siege events may occur for either side.
|}
|}
 
==== [[Defensive pact]]s====
==== [[Defensive pact]]s====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| Characters are not allowed to join Defensive Pacts against realms who are Threatening. This tends to make the game easier.
| Characters are not allowed to join Defensive Pacts against realms who are Threatening. This tends to make the game easier.
|}
|}
 
==== Gender Equality ====
==== 性别平等====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| The game will play as if the 'Status of Women' law would be maxed out for everyone. The Conclave 'Status of Women' set of laws is unavailable for everyone.
| The game will play as if the 'Status of Women' law would be maxed out for everyone. The Conclave 'Status of Women' set of laws is unavailable for everyone.
|}
|}
 
==== Supernatural Events ====
==== 超自然事件====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| AI rulers will be eligible to receive supernatural events such as the Demon Child, Wolf's Blood and Immortality event chains.
| AI rulers will be eligible to receive supernatural events such as the Demon Child, Wolf's Blood and Immortality event chains.
|}
|}
==== Absurd Events ====
==== 荒诞事件====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| AI rulers will be eligible to receive absurd events.
| AI rulers will be eligible to receive absurd events.
|}
|}
 
==== Dynamic [[De Jure Drift]] ====
==== Dynamic [[De Jure Drift]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| Dynamic De Jure drift is disabled.
| Dynamic De Jure drift is disabled.
|}
|}
 
==== [[De Jure Drift|De Jure Assimilation]] Duration ====
==== [[De Jure Drift|De Jure Assimilation]] Duration ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| Sub-realms take 50 years to integrate into a De Jure Realm.
| Sub-realms take 50 years to integrate into a De Jure Realm.
|}
|}
 
==== De Jure Requirement ====
==== 法理要求====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Titles with De Jure land will eventually be destroyed if a character holds no De Jure land of the title within the realm.
| Titles with De Jure land will eventually be destroyed if a character holds no De Jure land of the title within the realm.
|}
|}
 
==== Culture Conversion ====
==== 文化转变====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Melting Pot cultures will appear at an increased rate, spread is also restricted AND base Culture Conversion chance is reduced.
| Melting Pot cultures will appear at an increased rate, spread is also restricted AND base Culture Conversion chance is reduced.
|}
|}
 
==== Religious Conversion Speed ====
==== 宗教转变速度====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| The speed at which countries are converted by means of using the 'Proselytize' job action is reduced by a factor of three.
| The speed at which countries are converted by means of using the 'Proselytize' job action is reduced by a factor of three.
|}
|}
 
==== [[Raiding]] ====
==== [[Raiding]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| No character is allowed to raid, with the sole exception of Raiding Adventurers. <span style="color:red">WARNING: This also prevents Viking raids! 此项设置将导致成就无效!</span>
| No character is allowed to raid, with the sole exception of Raiding Adventurers. <span style="color:red">WARNING: This also prevents Viking raids! 此项设置将导致成就无效!</span>
|}
|}
 
==== [[Adventurers]] ====
==== [[Adventurers]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| No Claimant and Raiding Adventurers will appear, with the exception of landless Nomads and specific event-spawned Adventurers. <span style="color:red">此项设置将导致成就无效!</span>
| No Claimant and Raiding Adventurers will appear, with the exception of landless Nomads and specific event-spawned Adventurers. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== Interfaith Marriages ====
==== 跨信仰婚姻====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Even rulers of hostile and unrelated religions will consider marriage offers. <span style="color:red">此项设置将导致成就无效!</span>
| Even rulers of hostile and unrelated religions will consider marriage offers. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== [[Marriage#Matrilineal_marriage|Matrilineal Marriages]] ====
==== [[Marriage#Matrilineal_marriage|Matrilineal Marriages]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
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| Matrilineal Marriages are never allowed. <span style="color:red">WARNING: As a female ruler it might be very hard to avoid Game Over and produce an heir of your own dynasty!</span>
| Matrilineal Marriages are never allowed. <span style="color:red">WARNING: As a female ruler it might be very hard to avoid Game Over and produce an heir of your own dynasty!</span>
|}
|}
 
==== Vassal Republics ====
==== 共和制封臣====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| You can have any number of vassal Republics. <span style="color:red">此项设置将导致成就无效!</span>
| You can have any number of vassal Republics. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== Vassal Theocracies ====
==== 神权制封臣====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| You can have any number of vassal Theocracies . <span style="color:red">此项设置将导致成就无效!</span>
| You can have any number of vassal Theocracies . <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== [[Invite to court|Invitation to Court]] ====
==== [[Invite to court|Invitation to Court]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
第934行: 第934行:
| Characters in other courts will accept invitations to come work for you if they like you enough, and don't like their current liege. <span style="color:red">此项设置将导致成就无效!</span>
| Characters in other courts will accept invitations to come work for you if they like you enough, and don't like their current liege. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== Diplomatic Range ====
==== 外交距离====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Diplomatic Range will not be enforced, allowing characters to interact fully regardless of their distance to each other. <span style="color:red">此项设置将导致成就无效!</span>
| Diplomatic Range will not be enforced, allowing characters to interact fully regardless of their distance to each other. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== Provincial Revolts ====
==== 省份叛乱====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Random Provincial Revolts will be disabled. <span style="color:red">此项设置将导致成就无效!</span>
| Random Provincial Revolts will be disabled. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== Defensive Attrition ====
==== 防御损耗====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| There is no special defensive attrition in Pagan lands. <span style="color:red">此项设置将导致成就无效!</span>
| There is no special defensive attrition in Pagan lands. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== Pagan Reformation ====
==== 原始信仰改革====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
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| Only players are allowed to reform Pagan religions. <span style="color:red">此项设置将导致成就无效!</span>
| Only players are allowed to reform Pagan religions. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== [[Regency|Regencies]] ====
==== [[Regency|Regencies]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
第1,030行: 第1,030行:
| Underage, incapable or otherwise unavailable characters will not be assigned a Regent. <span style="color:red">此项设置将导致成就无效!</span>
| Underage, incapable or otherwise unavailable characters will not be assigned a Regent. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== [[Assassination]] ====
==== [[Assassination]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
第1,046行: 第1,046行:
| In addition to murder plots, there is also a diplomatic action to have people assassinated. <span style="color:red">此项设置将导致成就无效!</span>
| In addition to murder plots, there is also a diplomatic action to have people assassinated. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== Release Prisoners After Punishment ====
==== 惩罚后释放囚犯====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,062行: 第1,062行:
| Blinding, castration, torture, mutilation, humiliation, and poetry readings no longer release prisoners. <span style="color:red">此项设置将导致成就无效!</span>
| Blinding, castration, torture, mutilation, humiliation, and poetry readings no longer release prisoners. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
 
==== Titles Named After Dynasties ====
==== 头衔按照家族命名====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,078行: 第1,078行:
| The base name is always used for titles, regardless of the ruler's culture.
| The base name is always used for titles, regardless of the ruler's culture.
|}
|}
 
==== Cultural Title Names ====
==== 文化头衔名称====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,094行: 第1,094行:
| The English name is used for all titles regardless of ruling culture.
| The English name is used for all titles regardless of ruling culture.
|}
|}
 
==== Multiplayer Assassinations ====
==== 多人游戏暗杀====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,115行: 第1,115行:
|-
|-
|}
|}
 
==== Multiplayer [[Invasion]]s ====
==== Multiplayer [[Invasion]]s ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
第1,132行: 第1,132行:
|-
|-
|}
|}
 
==== Multiplayer 3rd Party Claims ====
==== 多人游戏第三方宣称====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,153行: 第1,153行:
|-
|-
|}
|}
 
==== [[Demesne limit|Demesne Size]] ====
==== [[Demesne limit|Demesne Size]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
第1,177行: 第1,177行:
| The Demesne Size is reduced to half the default level.
| The Demesne Size is reduced to half the default level.
|}
|}
 
==== [[Vassals#Direct_vassal_limits|Vassal Limit]] ====
==== [[Vassals#Direct_vassal_limits|Vassal Limit]] ====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
第1,201行: 第1,201行:
| The Vassal Limit is reduced to half the default level.
| The Vassal Limit is reduced to half the default level.
|}
|}
==== Grant Independence ====
==== 准许独立====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,216行: 第1,216行:
| The Grant Independence action is unrestricted and can be used to grant independence to anyone. <span style="color:red">此项设置将导致成就无效!</span>
| The Grant Independence action is unrestricted and can be used to grant independence to anyone. <span style="color:red">此项设置将导致成就无效!</span>
|}
|}
==== Crusader States ====
==== 十字军国家====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,234行: 第1,234行:
| style="background: #58df58; text-align: center;" | 启用
| style="background: #58df58; text-align: center;" | 启用
| Neither players nor AI will form Crusader States.
| Neither players nor AI will form Crusader States.
|} 
|}
==== Pregnancy Flavor ====
==== 孕育机制====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,254行: 第1,254行:
| Pregnant characters receive no flavor events during their pregnancy and are not forced into a regency during the final months of gestation.
| Pregnant characters receive no flavor events during their pregnancy and are not forced into a regency during the final months of gestation.
|}
|}
==== Martial Headgear ====
==== 统帅军盔====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,269行: 第1,269行:
| Only Marshals and landless commanders will wear martial headgear.
| Only Marshals and landless commanders will wear martial headgear.
|}
|}
==== Non-Aggression Pact Faction Block ====
==== 派系受互不侵犯条约限制====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,284行: 第1,284行:
| Non-aggression pacts don't disqualify membership in realm factions.
| Non-aggression pacts don't disqualify membership in realm factions.
|}
|}
==== Blood Splatter ====
==== 血溅肖像====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,299行: 第1,299行:
| Character portraits never use the blood splatter effect.
| Character portraits never use the blood splatter effect.
|}
|}
==== Hellenic Revival ====
==== 希腊多神教的复兴====
{| class="wikitable" style="width: 80.5em"
{| class="wikitable" style="width: 80.5em"
|-
|-
第1,314行: 第1,314行:
| Events and decisions dealing with the restoration of the Hellenic religion are disabled
| Events and decisions dealing with the restoration of the Hellenic religion are disabled
|}
|}
 
== See also ==
== See also ==
* [[Game rules modding]]
* [[Game rules modding]]
 
[[Category:Lists]]
[[Category:Lists]]
[[Category:Game concepts]]
[[Category:Game concepts]]

2019年9月16日 (一) 16:50的版本

游戏规则(英文:Game rules)是开始新游戏时可用的配置选项。有些选项会禁用成就。 ​ 如下文所述,某些规则仅在相关数DLC激活时才可用。 ​

规则

神圣之怒

以下设置选项仅在Holy Fury.png神圣之怒DLC激活时可用。

第四次十字军东征

设置 成就 描述
启用 启用 第四次十字军事件已启用。
关闭 启用 第四次十字军事件未启用。

儿童十字军

设置 成就 描述
启用 启用 儿童十字军已启用。
关闭 启用 儿童十字军未启用。

北方十字军

设置 成就 描述
启用 启用 北方十字军已启用。
关闭 启用 北方十字军未启用。

收复失地运动

设置 成就 描述
启用 启用 收复失地运动已启用。
受限 启用 收复失地运动已启用,但不会有收复失地冒险者。
关闭 启用 收复失地运动已禁用。

天选之子

设置 成就 描述
启用 启用 极少数的角色会成长为一位伟大的征服者,其将拥有高于常人的属性与特殊的宣战理由。
关闭 启用 不会诞生天选之子。

碧玉之龙

以下设置选项仅在DLC icon Jade Dragon.png碧玉之龙DLC激活时可用。

中国入侵

设置 成就 描述
所有 启用 中国既会发起要求朝贡的战争,也会发动大举入侵。也会出现中国的冒险者。
只有冒险家 禁用 中国无法发起朝贡战争或大举入侵,但仍会出现中国冒险者。 此项设置将导致成就无效!
没有大举入侵 启用 中国会发起要求朝贡的战争,但不会发动大举入侵。会出现中国的冒险者。
禁用 中国不会发起朝贡的战争或大举入侵。中国的冒险者不会产生。此项设置将导致成就无效!

中国交互

设置 成就 描述
在范围内 启用 只有中国外交距离内的角色可以使用皇恩行为。
受限 启用 只有东大草原、印度或者西藏范围内的角色可以使用皇恩行为。朝贡国不能超出中国的外交范围。
任何人 禁用 全世界任何角色都可以使用皇恩选项。此项设置将导致成就无效!

边界争端战争

设置 成就 描述
启用 启用 角色可以花费虔诚和金钱,以单一省份为目标,开启边界争端战争。
关闭 启用 角色不能发起边界争端。

新宣战理由

设置 成就 描述
启用 启用 可以使用所有在“碧玉之龙”中新增的宣战理由。
关闭 启用 无法使用以下的宣战理由:收复法理公国,统一公国,强迫臣服,伟大征服,宗教解放,永久朝贡。

修道士与密契者

以下设置选项仅在修道士与密契者DLCDLC icon Monks and Mystics.png激活时可用。

恶魔崇拜者

设置 成就 描述
默认 启用 恶魔崇拜者们将在世界各地修习他们的邪恶魔法。
启用 不会出现恶魔崇拜者。

死神索命

以下设置选项仅在DLC icon Reaper's Due.png死神索命DLC激活时可用。

大型瘟疫

设置 成就 描述
动态 启用 腺鼠疫最早出现在游戏开始200年后,并可能会在游戏开始500年后重新出现。在第一次主要爆发后,瘟疫将变为区域流行。
动态延迟 启用 腺鼠疫最早出现在1100年,或游戏开始的25年后。第一次主要爆发后,瘟疫变为区域流行。
史实 启用 腺鼠疫将出现在1345年,并且遵循历史的路径。
致命 启用 腺鼠疫将频繁出现并伴有极高的致死性。
警告:常规游戏不推荐选择本项!

小型瘟疫

设置 成就 描述
默认 启用 小型瘟疫会以默认概率出现。小型和普通的爆发会经常出现,大爆发很罕见。
更多 启用 小型瘟疫将会以较高概率出现,大爆发将会很常见。
更少 启用 小型瘟疫以较低概率出现,大爆发的可能性完全去除。

非传染性疾病

设置 成就 描述
更多 启用 非传染性疾病的案例增多。
默认 启用 角色以默认概率产生和感染非传染性疾病,诸如肺炎和癌症。
更少 禁用 非传染性疾病的案例减少。此项设置将导致成就无效!
稀有 禁用 非传染性疾病的案例非常罕见。此项设置将导致成就无效!
禁用 非传染性疾病的案例完全不会产生。此项设置将导致成就无效!

Conclave

These settings require the DLC icon Conclave.png Conclave DLC to be activated.

Childhood Focus Alerts

设置 成就 描述
Close Relatives 启用 Players are alerted about Childhood and Education Focuses for close relatives of their own dynasty.
All 启用 Players are alerted about Childhood and Education Focuses for all children at court.
Minimal 启用 Players are only alerted about their own character's and their primary heir's Childhood and Education Focuses.

Horse Lords

These settings require the DLC icon Horse Lords.png Horse Lords DLC to be activated.

Nomad Stability

设置 成就 描述
Unstable 启用 Upon succession of the Khagan, vassals of Nomadic hordes have a chance to declare independence. The succeeding ruler will have just cause to reclaim the land.
Stable 启用 Nomad vassals will NOT have the opportunity to go independent on the succession of the Khagan.

Way of Life

These settings require the DLC icon Way of Life.png Way of Life DLC to be activated.

AI Seduction

设置 成就 描述
启用 启用 AI rulers with the Seduction Focus will attempt to seduce other characters.
关闭 启用 AI rulers will never pick the Seduction Focus.

AI Intrigue

设置 成就 描述
启用 启用 AI rulers with the Intrigue Focus will scheme and attempt to kidnap or murder other characters.
关闭 启用 AI rulers will never pick the Intrigue Focus.

Dueling

设置 成就 描述
Default 启用 Default restrictions for dueling applies.
Unrestricted 禁用 Almost anyone can be dueled. Restrictions concerning gender, healthy and religion no longer applies. 此项设置将导致成就无效!

Charlemagne

These settings require the DLC icon Charlemagne.png Charlemagne DLC to be activated.

Custom Realms

设置 成就 描述
启用 启用 The creation of custom non-historical Kingdoms and Empires is allowed.
关闭 启用 The creation of custom non-historical Kingdoms and Empires is disallowed.

Story Events

设置 成就 描述
启用 启用 The various story events surrounding Charlemagne and his brother Karloman will be enabled.
关闭 启用 The various story events surrounding Charlemagne and his brother Karloman will be disabled.

Sons of Abraham

These settings require Dlc icon sons of abraham.png Sons of Abraham DLC to be activated.

牧羊人十字军

设置 成就 描述
启用 启用 Shepherds' Crusade is enabled
关闭 启用 Shepherds' Crusade is disabled

The Old Gods

These settings require Dlc icon the old gods.png The Old Gods DLC to be activated.

Provincial Revolt Strength

设置 成就 描述
Default 启用 The strength of provincial revolts is at the default level.
Powerful 启用 Provincial revolts are powerful. Their armies are twice as numerous as at the default level.
Very Powerful 启用 Provincial revolts are very powerful. Their armies are four times as numerous as at the default level.
Extremely Powerful 启用 Provincial revolts are extremely powerful. Their armies are six times as numerous as at the default level.

Sunset Invasion

These settings require the Dlc icon sunset invasion.png Sunset Invasion DLC to be activated.

Aztec Invasion

设置 成就 描述
13th Century 启用 The Aztec Invasion will occur at the very earliest in the 13th century.
Random 启用 The Aztec Invasion will occur at a random date, though at the earliest 50 years after that game is started.
Delayed Random 启用 The Aztec Invasion will occur at a random date, though at the earliest at the year 1000, and 50 years after the game has started.
关闭 启用 The Aztec Invasion will not occur.

Vanilla Rules

These settings do not require any DLC to be modified.

蒙古入侵

设置 成就 描述
Historical 启用 The Mongol Horde will invade between the years of 1210 and 1218.
Random 启用 The Mongol Horde will invade at a random date, though at the earliest 50 years after the game is started.
Delayed Random 启用 The Mongol Horde will invade at a random date, though after the year 1000, and 50 years after the game has started.
关闭 禁用 The Mongol Horde will not invade, but it can still be formed through the decision. 此项设置将导致成就无效!

生成家庭

设置 成就 描述
启用 启用 Most landed historical characters with no recorded family will have a spouse and up to four children generated for them upon starting a new game. This reduces the risk of an early game over.
关闭 启用 Landed historical characters with no recorded family will NOT have a family generated for them upon starting a new game. This increases the risk of an early game over.
启用 (AI Only) 启用 Most landed historical AI characters with no recorded family will have a spouse and up to four children generated for them upon starting a new game. This increases the risk of an early game over.

飞地独立

设置 成就 描述
关闭 启用 Independent Rulers can have exclaves (disconnected land) anywhere in the world.
Limited 启用 Exclaves of Independent Rulers at peace will be removed on succession unless they are connected to the Capital area by at least one County, via a naval path or part of the character's De Jure territory.
Limited (Naval) 启用 Exclaves of Independent Rulers at peace will be removed on succession unless they are connected to the Capital area by at least one County, via a limited naval path or part of the character's De Jure territory.
Significant 启用 Exclaves of Independent Rulers at peace will be removed on succession unless they are connected via a naval path or part of the character's De Jure territory.
Harsh 启用 Exclaves of Independent Rulers at peace will be removed on succession unless they are connected via a limited naval path or part of the character's De Jure territory.
Total 禁用 Exclaves of Independent Rulers at peace will be removed on succession unless they are connected via a limited naval path. 此项设置将导致成就无效!

秘密教团

设置 成就 描述
Default 启用 Secret Religious Cults can be founded.
None 启用 Secret Religious Cults can not be founded.

突厥征服者

设置 成就 描述
Historical 启用 The great Central Asian Turkic conquerors Sabuktigin, Seljuk, and Timur will tend to rise in their historical timeframes.
Random 启用 Sabuktigin, Seljuk, and Timur can appear in a wider time span.
关闭 禁用 The great Turkic conquerors will never rise. 此项设置将导致成就无效!

溃退

设置 成就 描述
启用 启用 Armies will try to retreat into friendly or otherwise safe territory. Retreating armies cannot be engaged by enemy forces. Movement Speed and Morale Regain Rate is increased for retreating armies.
关闭 启用 Retreating armies will move into a neighboring county. This tends to make the game easier.

移动锁定

设置 成就 描述
启用 启用 When an army has moved over halfway into a County, the order will be locked and can no longer be canceled. While movement is locked you can still cancel further orders or queue up additional orders.
关闭 启用 Army movement will never be locked.

强攻围城

设置 成就 描述
启用 启用 Armies can attempt to take besieged Holdings by storm if the Fort Level is lower than 6.
Unlimited 启用 Armies can always attempt to take besieged Holdings by storm.
关闭 启用 Armies cannot take besieged Holdings by storm.

Siege Events

设置 成就 描述
启用 启用 Various events may occur for both sides during sieges.
Defenders 启用 Siege events may affect only the defenders.
关闭 启用 No regular siege events may occur for either side.

Defensive pacts

设置 成就 描述
启用 启用 Characters are allowed to join Defensive Pacts against realms who are Threatening. If a member is attacked by the target, all other members will defend them.
关闭 启用 Characters are not allowed to join Defensive Pacts against realms who are Threatening. This tends to make the game easier.

性别平等

设置 成就 描述
Default 启用 The various Gender Laws are enabled as per default. Specific cultures and religions may allow/disallow Gender Laws. The Conclave 'Status of Women' set of laws is available.
Historical 启用 The various Gender Laws are enabled as per default. Specific cultures and religions may allow/disallow Gender Laws. The Conclave 'Status of Women' set of laws is not available.
All 启用 The game will play as if the 'Status of Women' law would be maxed out for everyone. The Conclave 'Status of Women' set of laws is unavailable for everyone.

超自然事件

设置 成就 描述
启用 启用 Events that can be interpreted as supernatural may appear during the game.
关闭 启用 No events that can be interpreted as supernatural may appear during the game.
Unrestricted 启用 AI rulers will be eligible to receive supernatural events such as the Demon Child, Wolf's Blood and Immortality event chains.

荒诞事件

设置 成就 描述
启用 启用 Absurd events may appear during the game.
关闭 启用 No absurd events may appear during the game.
Unrestricted 启用 AI rulers will be eligible to receive absurd events.

Dynamic De Jure Drift

设置 成就 描述
Default 启用 The dynamic De Jure drift of titles is allowed and unrestricted.
Restricted 启用 The dynamic De Jure drift of titles is allowed, but restricted. Drift can only happen if titles border each other.
关闭 启用 Dynamic De Jure drift is disabled.

De Jure Assimilation Duration

设置 成就 描述
Default 启用 Sub-realms take 100 years to integrate into a De Jure Realm.
Long 启用 Sub-realms take 300 years to integrate into a De Jure Realm.
Very Short 禁用 Sub-realms take 10 years to integrate into a De Jure Realm. 此项设置将导致成就无效!
Short 启用 Sub-realms take 50 years to integrate into a De Jure Realm.

法理要求

设置 成就 描述
Default 启用 Titles with De Jure land will be kept regardless of circumstances.
Required 启用 Titles with De Jure land will eventually be destroyed if a character holds no De Jure land of the title within the realm.

文化转变

设置 成就 描述
Default 启用 Culture will convert at the default rate.
Restricted 启用 Culture will not spread into counties which do not border a county of the same culture, unless it is a port.
Faster Melting Pots 启用 Melting Pot cultures will appear at an increased rate, i.e. English, Swedish, and Russian.
Slower Conversion 启用 Base Culture Conversion chance is reduced by a factor of three.
Combination 启用 Melting Pot cultures will appear at an increased rate, spread is also restricted AND base Culture Conversion chance is reduced.

宗教转变速度

设置 成就 描述
Default 启用 The speed at which countries are converted by means of using the 'Proselytize' job action is unchanged.
Slower 启用 The speed at which countries are converted by means of using the 'Proselytize' job action is reduced by a factor of three.

Raiding

设置 成就 描述
Historical 启用 A character can raid if the Government, Culture and/or Religion of the character allows it.
Unrestricted 禁用 All characters can raid, regardless of Government, Culture and/or Religion. 此项设置将导致成就无效!
关闭 禁用 No character is allowed to raid, with the sole exception of Raiding Adventurers. WARNING: This also prevents Viking raids! 此项设置将导致成就无效!

Adventurers

设置 成就 描述
Normal 启用 Claimant and Raiding Adventurers will appear as per default.
Rare 禁用 Claimant and Raiding Adventurers will appear less frequently. 此项设置将导致成就无效!
None 禁用 No Claimant and Raiding Adventurers will appear, with the exception of landless Nomads and specific event-spawned Adventurers. 此项设置将导致成就无效!

跨信仰婚姻

设置 成就 描述
Restricted 启用 Rulers of unrelated religions will never agree to marriage offers.
Open 禁用 Even rulers of hostile and unrelated religions will consider marriage offers. 此项设置将导致成就无效!

Matrilineal Marriages

设置 成就 描述
启用 启用 Matrilineal Marriages are allowed if the religion and government type so permit.
关闭 启用 Matrilineal Marriages are never allowed. WARNING: As a female ruler it might be very hard to avoid Game Over and produce an heir of your own dynasty!

共和制封臣

设置 成就 描述
Restricted 启用 You are limited to a small proportion of Republics among your vassals.
Unrestricted 禁用 You can have any number of vassal Republics. 此项设置将导致成就无效!

神权制封臣

设置 成就 描述
Restricted 启用 You are limited to a small proportion of Theocracies among your vassals.
Unrestricted 禁用 You can have any number of vassal Theocracies . 此项设置将导致成就无效!

Invitation to Court

设置 成就 描述
Default 启用 Characters in other courts will only accept invitations to work for you under very special conditions.
Open 禁用 Characters in other courts will accept invitations to come work for you if they like you enough, and don't like their current liege. 此项设置将导致成就无效!

外交距离

设置 成就 描述
启用 启用 Diplomatic Range will be enforced, limiting the distance in which characters might interact.
Restricted 启用 Diplomatic Range will be further restricted, halving the distance in which characters can interact.
关闭 禁用 Diplomatic Range will not be enforced, allowing characters to interact fully regardless of their distance to each other. 此项设置将导致成就无效!

省份叛乱

设置 成就 描述
Normal 启用 Random Provincial Revolts will occur at a normal rate.
Rare 禁用 Random Provincial Revolts will be less frequent. 此项设置将导致成就无效!
None 禁用 Random Provincial Revolts will be disabled. 此项设置将导致成就无效!

防御损耗

设置 成就 描述
启用 启用 Invaders suffer harsh attrition in the lands of many Pagan religions if their Military Organization tech level is too low.
Tribal Only 禁用 Invaders suffer harsh attrition in the lands of many Pagan religions, but only if they are also Tribal. 此项设置将导致成就无效!
关闭 禁用 There is no special defensive attrition in Pagan lands. 此项设置将导致成就无效!

原始信仰改革

设置 成就 描述
Allowed 启用 Pagan religions can be reformed when controlling enough Holy Sites.
Disallowed 启用 Pagan religions cannot be reformed.
Players Only 禁用 Only players are allowed to reform Pagan religions. 此项设置将导致成就无效!

Regencies

设置 成就 描述
启用 启用 Underage, incapable or otherwise unavailable characters will be assigned a Regent.
关闭 禁用 Underage, incapable or otherwise unavailable characters will not be assigned a Regent. 此项设置将导致成就无效!

Assassination

设置 成就 描述
Plots Only 启用 You can only assassinate people through Plots.
Direct Action 禁用 In addition to murder plots, there is also a diplomatic action to have people assassinated. 此项设置将导致成就无效!

惩罚后释放囚犯

设置 成就 描述
启用 启用 Prisoners are released after having received their punishment.
关闭 禁用 Blinding, castration, torture, mutilation, humiliation, and poetry readings no longer release prisoners. 此项设置将导致成就无效!

头衔按照家族命名

设置 成就 描述
启用 启用 Many cultures name their titles after the ruling dynasty (e.g. Abbasids, Bavandids, etc.)
关闭 启用 The base name is always used for titles, regardless of the ruler's culture.

文化头衔名称

设置 成就 描述
启用 启用 The names of titles may change depending on the ruling culture (e.g. 'Sviþjod' instead of Sweden.)
关闭 启用 The English name is used for all titles regardless of ruling culture.

多人游戏暗杀

设置 成就 描述
Default 启用 There are no additional restrictions on whom you can plot to kill in multiplayer.
No Player Relatives 启用 Plotting to kill other players or their close relatives is disabled.
No Players 启用 Plotting to kill other players is disabled.

Multiplayer Invasions

设置 成就 描述
启用 启用 Players can use all Invasion Casus Bellis freely.
关闭 启用 All Invasion Casus Bellis except Prepared Invasions and those granted by a Religious Head are disabled for players.

多人游戏第三方宣称

设置 成就 描述
启用 启用 Players can freely Press the Claims of other characters.
关闭 启用 Players cannot Press the Claims of other characters.
Limited 启用 Players can only Press Duchy or lower Claims of other characters.

Demesne Size

设置 成就 描述
Default 启用 The Demesne Size and amount of land a ruler can control is at the default level.
Unlimited 禁用 There is no limit to the amount of land a ruler can control. 此项设置将导致成就无效!
Quartered 启用 The Demesne Size is reduced to a fourth of the default level.
Half 启用 The Demesne Size is reduced to half the default level.

Vassal Limit

设置 成就 描述
Default 启用 The Vassal Limit and number of vassals a ruler can control without penalties is at the default level.
Unlimited 禁用 There is no limit to the amount of vassals a ruler can control. 此项设置将导致成就无效!
Quartered 启用 The Vassal Limit is reduced to a fourth of the default level.
Half 启用 The Vassal Limit is reduced to half the default level.

准许独立

设置 成就 描述
Restricted 启用 The Grant Independence action is restricted.
Unrestricted 禁用 The Grant Independence action is unrestricted and can be used to grant independence to anyone. 此项设置将导致成就无效!

十字军国家

设置 成就 描述
Default 启用 Both players and AI will be able to form dynamic Crusader States.
Limited 启用 Only players will be able to form dynamic Crusader States.
关闭 启用 Neither players nor AI will form Crusader States.

孕育机制

设置 成就 描述
启用 启用 Pregnant characters can receive flavor events normally and are temporarily forced into a regency during the final months of gestation.
Limited 启用 Pregnant characters receive less flavor events and are not forced into a regency during the final months of gestation.
关闭 启用 Pregnant characters receive no flavor events during their pregnancy and are not forced into a regency during the final months of gestation.

统帅军盔

设置 成就 描述
启用 启用 Rulers leading armies will always wear martial headgear.
关闭 启用 Only Marshals and landless commanders will wear martial headgear.

派系受互不侵犯条约限制

设置 成就 描述
启用 启用 Rulers in a non-aggression pact with their liege are barred from being members in realm factions.
关闭 启用 Non-aggression pacts don't disqualify membership in realm factions.

血溅肖像

设置 成就 描述
启用 启用 Characters can get blood on them from time to time.
关闭 启用 Character portraits never use the blood splatter effect.

希腊多神教的复兴

设置 成就 描述
启用 启用 Under rare circumstances, rulers have a chance to turn Hellenic and restore the old religion.
关闭 启用 Events and decisions dealing with the restoration of the Hellenic religion are disabled

See also