Events relating to characters going into seclusion.
ID | Name |
---|---|
RIP.12000 | Shut the gates and go into seclusion, let the games begin |
RIP.12001 | Vassals informed of seclusion decision |
RIP.11550 | narrative_event |
RIP.11551 | character_event |
RIP.11552 | character_event |
RIP.11553 | character_event |
RIP.11554 | character_event |
RIP.11555 | character_event |
RIP.11556 | character_event |
RIP.11557 | character_event |
RIP.12003 | Piling corpses |
RIP.12004 | showing symptoms in seclusion |
RIP.12005 | lovers discovered in seclusion |
RIP.12006 | lustful liege is rewarded |
RIP.12007 | other courtier in seclusion is kind of beautiful |
RIP.12008 | courtier coming on to other courtier |
RIP.12009 | lewd suggestion accepted |
RIP.12010 | lewd suggestion declined |
RIP.12011 | Nightmares |
RIP.12012 | gained friend |
RIP.12013 | Sick courtier |
RIP.12014 | Court Physician diagnoses epidemic on courtier |
RIP.12030 | YOUR CHILD HAS A PEASANT LOVER |
RIP.12031 | character_event |
RIP.12032 | Child asks to leave |
RIP.12033 | Child goes and finds lover |
RIP.12034 | Child returns with lover |
RIP.12035 | Banished child decides to marry lover or not |
RIP.12036 | Notification of marriage |
RIP.12037 | If lover is ill, child also gets ill |
RIP.12038 | Ping sneaky child |
RIP.12039 | Sneaky child |
RIP.12050 | Steward wants maps over the castle tunnels |
RIP.12051 | Steward receives ping event |
RIP.12052 | START of tunnel-lurker chain:
Steward: "Someone's been using the tunnels! What to do" |
RIP.12053 | Create the tunnel sneaker |
RIP.12062 | Captured: ping to sneaker |
RIP.12054 | Ambush succeeds: Somebody was captured! |
RIP.12060 | hearing them out: ping to sneaker |
RIP.12061 | sneaker has joined court/been imprisoned: ping to sneaker |
RIP.12055 | Ambush succeeded: Hearing the captive out |
RIP.12056 | sneaky_revolutionary - their pals storm the castle |
RIP.12057 | sneaky_assassin - Assassination Attempt |
RIP.12058 | sneaky_lover - Seduction attempt |
RIP.12059 | crushed rebels inside the castle |
RIP.12063 | Rebels wreak havoc |
RIP.12064 | You killed the assassin! |
RIP.12065 | You became maimed |
RIP.12066 | You are killed! |
RIP.12070 | The Masque of the Red Death chain |
RIP.12071 | This festive air makes me almost forget about the horror outside |
RIP.12072 | Hidden event - strangers among us |
RIP.12074 | Our castle is magnificent and guests are happy - wait, who's that? |
RIP.12075 | You approach the stranger |
RIP.12082 | Ping event for setting the frame in the right corner |
RIP.12076 | The stranger disappears |
RIP.12077 | You were polite about it |
RIP.12078 | You were demanding |
RIP.12079 | Special skill/trait outcome |
RIP.12080 | All goes to shit |
RIP.12081 | All is well? |
RIP.12099 | Master list of seclusion events |
RIP.12097 | Fires from on_become_imprisoned_any_reason (if you are In Seclusion) |
RIP.12098 | character_event |
RIP.12100 | character_event |