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Tactic
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Days
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Group
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Eligibility
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Weight
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Modifiers
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Effect
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Affinity
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No Tactic
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1
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Generic Skirmish Tactic
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18
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Skirmish
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3
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Harass Tactic
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18
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Harass
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- Skirmish
- Light Cavalry 5%
- Horse Archers < 50%
One of the following:
- Light Cavalry <45%
- Light Cavalry <75% and Martial 12 or above
The Light Cavalry (Light Cavalry units, Camel Cavalry, and Horse Archers) percentage is relative to the entire flank. Harass can fire with 5% (relative to the entire flank) Camel Cavalry (or Horse Archers) and no Light Cavalry units.
(Disorganised Harass is used if the Light Cavalry percent is too high.)
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2
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- 2 – Martial 8, (Light Cav 30% OR Camel Cav 30%) of skirmish units
- 2 – Martial 12, (Light Cav 40% OR Camel Cav 40%) of skirmish units
- 2 – Martial 16, (Light Cav 50% OR Camel Cav 50%) of skirmish units
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- Light Cav Offensive +300%
- Camel Cav Offensive +300%
- Horse Archers Offensive -150%
- Archers Offensive -150%
- Light Cav Defence -40%
- Camel Cav Defence -40%
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Swarm +100%
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Disorganised Harass Tactic
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18
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Harass
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- Skirmish
- Horse Archers < 50%
One of the following:
- Light Cavalry 40% AND (Martial <12 OR no leader)
- Light Cavalry 75%
(If flank has leader with Martial 12 it triggers at 75% Light Cavalry, otherwise it triggers at 40% Light Cavalry.)
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2
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- 1.5 – (Light Cav 50% OR Camel Cav 50%) of all skirmish units
- 1.5 - (Light Cav 70% OR Camel Cav 70%) of all skirmish units
- 1.5 - (Light Cav 90% OR Camel Cav 90%) of all skirmish units
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- Light Cav Offensive +100%
- Camel Cav Offensive +100%
- Horse Archers Offensive -150%
- Archers Offensive -150%
- Light Cav Defence -60%
- Camel Cav Defence -60%
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Swarm +100%
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Volley Harass Tactic
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18
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Harass
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- Skirmish
- Light Cavalry 1%
- Archers 1%
- Archers <30%
- Light infantry 10%
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4
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- 1.5 – Martial 8, Light Infantry 40%, Archers 20% of all skirmish units
- 1.5 – Martial 12, Light Infantry 40%, Archers 20% of all skirmish units
- 1.5 – Martial 16, Light Infantry 40%, Archers 20% of all skirmish units
The Light Infantry check is probably a bug. It's being compared to the total number of skirmish units but is not a skirmish unit itself.
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- Light Cav Offensive +100%
- Camel Cav Offensive +100%
- Archers Offensive +60%
- Light Infantry Offensive +80%
- Horse Archers Offensive -180%
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Swarm +100%
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Volley Tactic
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18
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Volley
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- Skirmish
- Archers 1%
- Archers <40%
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3
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- 1.5 – Martial 8, Archers 10% of all skirmish units
- 1.5 – Martial 12, Archers 20% of all skirmish units
- 1.5 – Martial 16, Archers 30% of all skirmish units
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- Archers Offensive +200%
- Light Cav Offensive -150%
- Camel Cav Offensive -150%
- Horse Archers Offensive -150%
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Harass +100%
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Swarm Volley Tactic
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18
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Volley
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- Skirmish
- Archers 1%
- Horse Archers 1%
- Location NOT forest, woods, mountain, jungle, or marsh
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3
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- 1.5 – Martial 8, Archers 70%, Horse Archers 30% of all skirmish units
- 1.5 – Martial 12, Archers 60%, Horse Archers 30% of all skirmish units
- 1.5 – Martial 16, Archers 50%, Horse Archers 30% of all skirmish units
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- Archers Offensive +120%
- Horse Archers Offensive +60%
- Light Cav Offensive -180%
- Camel Cav Offensive -180%
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Harass +100%
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Swarm Tactic
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18
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Swarm
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- Skirmish
- Horse Archers 1%
- NOT location forest, woods, mountain, jungle, or marsh
One of the following:
- Horse Archers <35%
- Horse archers <65% and Martial 12 or above
(Basically if the percentage of Horse Archers is too high the Disorganised Swarm Tactic is used instead.)
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3
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- 1.5 – Martial 8, Horse Archers 20% of all skirmish units
- 1.5 – Martial 12, Horse Archers 30% of all skirmish units
- 1.5 – Martial 16, Horse Archers 40% of all skirmish units
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- Horse Archers Offensive +100%
- Light Cav Offensive -150%
- Camel Cav Offensive -150%
- Archers Offensive -150%
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Volley +100%
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Disorganised Swarm Tactic
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18
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Swarm
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- Skirmish
- NOT location forest, woods, mountain, jungle, or marsh
One of the following:
- Horse Archers 30% AND (Leader with martial below 12 OR no leader)
- Horse archers 50%
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3
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- 1.5 – Horse Archers 50% of all skirmish units
- 1.5 – Horse Archers 70% of all skirmish units
- 1.5 – Horse Archers 90% of all skirmish units
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- Horse Archers Offensive +50%
- Horse Archers Defensive -100%
- Light Cav Offensive -150%
- Camel Cav Offensive -150%
- Archers Offensive -150%
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Harass Swarm Tactic
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18
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Swarm
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- Skirmish
- Horse Archers 1%
- NOT location Forest, woods, mountain, jungle, or marsh
One of the following:
- Horse Archers <35%
- Horse archers <65% AND martial 12
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3
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- 1.5 – Martial 8, Horse Archers 20%, AND (Light Cav 30% OR Camel Cav 30%) of all skirmish units
- 1.5 – Martial 12, Horse Archers 30%, AND (Light Cav 30% OR Camel Cav 30%) of all skirmish units
- 1.5 – Martial 16, Horse Archers 40%, AND (Light Cav 30% OR Camel Cav 30%) of all skirmish units
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- Horse Archers Offensive +120%
- Light Cav Offensive +60%
- Camel Cav Offensive +60%
- Archers Offensive -180%
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Volley +100%
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Shieldwall Tactic
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12
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Defensive
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- Skirmish
- Archers 1%
- Heavy Infantry 20% OR Light Infantry 20% OR Pikemen 20%
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3
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- 3 – Martial 12, Pikemen 30% of all melee units
- 3 – Martial 12, Heavy Infantry 30% of all melee units
- 3 - Martial 16, Pikemen 30% of all melee units
- 3 – Martial 16, Heavy Infantry 30% of all melee units
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- Heavy Infantry Defensive +300%
- Pikemen Defensive +240%
- Light Infantry Defensive +120%
- Archers Offensive +60%
- Light Cav Defensive -50%
- Camel Cav Defensive -50%
- Heavy Cavalry Defensive -50%
- Horse Archers Defensive -50%
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Feint Tactic
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12
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Defensive
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- Skirmish
- Light Infantry 20%
- Archers 20%
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3
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- 3 – Martial 12, Archers 30% of all skirmish units
- 3 – Martial 12, Light Infantry 40% of the entire flank
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- Light Infantry Offensive +100%
- Archers Offensive +150%
- Light Infantry Defensive +50%
- Heavy Infantry Offensive -50%
- Heavy Infantry Defensive -50%
- Heavy Cavalry Offensive -50%
- Heavy Cavalry Defensive -50%
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Grey Wall
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12
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Defensive
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- Skirmish
- War Elephants 2.5%
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5
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- 3 – Martial 12, Archers 30% of all skirmish units
- 3 – Martial 12, War Elephants 5% of the entire flank
- 3 – Martial 12, War Elephants 7.5% of the entire flank
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- Heavy Infantry Defensive +300%
- Pikemen Defensive +240%
- Light Infantry Defensive +120%
- War Elephants Defensive +150%
- Archers Offensive +120%
- Archers Defensive +60%
- Light Cav Defensive -50%
- Heavy Cavalry Defensive -50%
- Horse Archers Defensive -50%
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Prepare Tactic
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1
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Defensive
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1
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- 0.1 – Martial 8
- 0.1 – Martial 12
- 0.1 - Martial 16
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Charge on Undefended Flank
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2
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Charge
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- Skirmish
- Days = 3
- Not Flanking
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1
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- 100 - Enemy has 60% archers TOTAL in his flank
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Charge of Opportunity
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6
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Charge
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- Skirmish
- Days = 10
- Not Flanking
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3
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- Heavy Cavalry Offensive +300%
- Horse Archers Offensive +300%
- Heavy Infantry Offensive +120%
- Change Phase to Melee
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Charge Tactic
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6
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Charge
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- Skirmish
- Days = 10
- Not Flanking
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10
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- 3 – Martial 12, Horse Archers 30% of all skirmish units
- 3 – Martial 12, Heavy Infantry 10% of all melee units
- 3 – Martial 12, Heavy Cavalry 10% of all melee units
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- Heavy Cavalry Offensive +300%
- Horse Archers Offensive +300%
- Heavy Infantry Offensive +120%
- Change Phase to Melee
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Crushing Charge
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10
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Charge
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- Skirmish
- Days = 10
- Not Flanking
- One of the following:
- War Elephants 1%
- Heavy Cavalry 20%
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2
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- 3 - Martial 8, War Elephants 4% of the entire flank
- 3 - Martial 12, War Elephants 3% of the entire flank
- 3 - Martial 18, War Elephants 2% of the entire flank
- 8 - Martial 18, Heavy Cavalry 40% of the entire flank
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- Heavy Cavalry Offensive +175%
- War Elephants Offensive +250%
- Change Phase to Melee
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Wait Tactic
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1
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Stand Fast
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1
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- 0.1 – Martial 8
- 0.1 – Martial 12
- 0.1 - Martial 16
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Advance Tactic
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18
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Advance
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3
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- 1.5 – Martial 8, Heavy Infantry 70% of all melee units
- 1.5 – Martial 12, Heavy Infantry 60% of all melee units
- 1.5 – Martial 16, Heavy Infantry 50% of all melee units
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- Heavy Infantry Offensive +300%
- Heavy Cavalry Offensive -150%
- Pikemen Offensive -150%
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Stand Fast +300%
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Awesome Advance Tactic
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18
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Advance
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- Melee
- Heavy Infantry 1%
- Heavy Cavalry 1%
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3
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- 1.5 – Martial 9, Heavy Infantry 70%, Heavy Cavalry 30% of all melee units
- 1.5 – Martial 13, Heavy Infantry 60%, Heavy Cavalry 30% of all melee units
- 1.5 – Martial 17, Heavy Infantry 50%, Heavy Cavalry 30% of all melee units
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- Heavy Infantry Offensive +240%
- Heavy Cavalry Offensive +60%
- Pikemen Offensive -180%
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Stand Fast +300%
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Stand Fast Tactic
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18
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Stand Fast
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- Melee
- Pikemen 1%
- Terrain = Forest
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3
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- 1.5 – Martial 8, Pikemen 70% of all melee units
- 1.5 – Martial 12, Pikemen 60% of all melee units
- 1.5 – Martial 16, Pikemen 50% of all melee units
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- Pikemen Offensive +300%
- Heavy Cavalry Offensive -150%
- Heavy Infantry Offensive -150%
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Charge +300%
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Slow Advance
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18
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Stand Fast
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- Melee
- Pikemen 1%
- Heavy Infantry 1%
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3
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- 1.5 – Martial 8, Pikemen 70%, Heavy Infantry 30% of all melee units
- 1.5 – Martial 12, Pikemen 60%, Heavy Infantry 30% of all melee units
- 1.5 – Martial 16, Pikemen 50%, Heavy Infantry 30% of all melee units
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- Pikemen Offensive +240%
- Heavy Infantry Offensive +60%
- Heavy Cavalry Offensive -180%
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Charge +300%
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Powerful Charge
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18
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Charge
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3
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- 1.5 – Martial 8, Heavy Cavalry 70% of all melee units
- 1.5 – Martial 12, Heavy Cavalry 60% of all melee units
- 1.5 – Martial 16, Heavy Cavalry 50% of all melee units
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- Heavy Cavalry Offensive +300%
- Heavy Infantry Offensive -150%
- Pikemen Offensive -150%
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Advance +300%
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Overwhelming Charge
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18
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Charge
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- Melee
- Heavy Cavalry 1%
- Pikemen 1%
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3
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- 1.5 – Martial 9, Heavy Cavalry 70%, Pikemen 30% of all melee units
- 1.5 – Martial 13, Heavy Cavalry 60%, Pikemen 30% of all melee units
- 1.5 – Martial 17, Heavy Cavalry 50%, Pikemen 30% of all melee units
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- Heavy Cavalry Offensive +240%
- Pikemen Offensive +60%
- Heavy Infantry Offensive -180%
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Advance +300%
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Barrage Tactic
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6
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Defensive
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3
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- 3 – Martial 12, Archers 30% of all skirmish units
- 3 – Martial 12, Horse Archers 30% of all skirmish units
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- Archers Offensive +240%
- Horse Archers Offensive +240%
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Raid Tactic
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6
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Defensive
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- Melee
- Light Cav 20%
- Horse Archers < 50%
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3
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- 3 – Martial 12, (Light Cavalry 30% of the entire flank OR Camel Cavalry 30% of the entire flank)
- 3 – Martial 12, Light Infantry 30% of the entire flank
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- Light Cav Offensive +240%
- Camel Cav Offensive +240%
- Light Infantry Offensive +240%
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Force Back
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24
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Stand Fast
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One of the following:
- War Elephants 0.5%
- Pikemen 25%
- Heavy Infantry 25%
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3
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- 1.5 – Martial 8, (Pikemen 70% of all melee units OR Heavy Infantry 30% of all melee units OR War Elephants 4% of the entire flank)
- 1.5 – Martial 12, (Pikemen 60% of all melee units OR Heavy Infantry 30% of all melee units OR War Elephants 2% of the entire flank)
- 1.5 – Martial 16, (Pikemen 50% of all melee units OR Heavy Infantry 30% of all melee units OR War Elephants 1% of the entire flank)
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- Pikemen Offensive +240%
- Heavy Infantry Offensive +160%
- War Elephants Offensive +120%
- Heavy Cavalry Offensive -180%
- Archers Offensive -100%
- Light Cavalry Defensive -20%
- Horse Archers Offensive -100%
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Charge +300%
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Elephant Trample Tactic
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12
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Advance
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3
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- 1.5 – Martial 8, Pikemen 70% of all melee units OR Heavy Infantry 30% of all melee units OR War Elephants 4% of the entire flank OR Heavy Cavalry 25% of the entire flank
- 1.5 – Martial 12, Pikemen 60% of all melee units OR Heavy Infantry 30% of all melee units OR War Elephants 2% of the entire flank OR Heavy Cavalry 25% of the entire flank
- 1.5 – Martial 16, Pikemen 50% of all melee units OR Heavy Infantry 30% of all melee units OR War Elephants 1% of the entire flank OR Heavy Cavalry 25% of the entire flank
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- War Elephants Offensive +250%
- War Elephants Defensive -40%
- Heavy Cavalry Offensive +200%
- Heavy Infantry Offensive +200%
- Pikemen Offensive +200%
- Light Cavalry Offensive +50%
- Light Cavalry Defensive -20%
- Archers Offensive -100%
- Horse Archers Offensive -100%
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Pursue Tactic
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15
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Charge
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10
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