(merge from offical wiki) |
小 (RemixMe移动页面Notifications至通知) |
2019年3月1日 (五) 16:05的版本
CK2 being a complex sandbox game, the amount of notifications received by the player is vital: too few and opportunities will be missed, too many and game will become a headache.
There are two types of notifications: messages and alerts.
Messages
Messages are notifications that depend on a configurable priority based on the message source and category.
Sources
- Close relatives
- Characters of interest: they are marked via the important character toggle after right-click. They are limited to maximum 20 characters (list is visible in the outliner)
- Other characters: any character not in the previous cases.
Priorities
Settings
For each category of messages and the source of the message, a priority can be set.
Default settings are in \common\Crusader Kings II\interface\messagetypes.txt
Custom settings are saved under \Documents\Paradox Interactive\Crusader Kings II\interface\messagetypes_custom.txt
After a major patch, custom settings will be reset to the new defaults, so for heavily customised settings, it might be worth keeping a backup and manually merging with the new settings.
Alerts
Alerts are the circular icons at the top of the screen.
It is not possible to add new alerts via modding.
By right-clicking an alert, you can:
Restoring alerts
In order to restore disabled or dismissed alerts:
- Open the outliner category configuration
- Check the box Disabled alerts
- In the outliner, click on the alerts that need to be restored
List of alerts
Alert | Details | |
---|---|---|
Budget Deficit | Economy | |
Ruler is unmarried | Marriage#Potential spouses | |
Unmarried Heir | Marriage#Potential spouses | |
Betrothed can marry | Marriage#Betrothal | |
Successor Nomination | Succession, Feudal elective | |
Title Loss on Succession | Gavelkind#Strategies | |
If your ruler dies now the game will end! | Game over, Breeding | |
Pick an Ambition | Ambitions | |
Open Council Position(s) | Council | |
Children Lack a Guardian | Education#Strategies | |
Unlanded Son(s) | ||
Can Press De Jure Claim(s) | Claims | |
Can Press Weak Claim(s) | Claims | |
Vassal Levies Raised Too Long | Warfare#Strategies | |
Title(s) can be Created | ||
Title(s) can be Usurped | ||
You Should Invest in a Technological Advance | Technology#Strategy | |
Righteous Imprisonment | Imprisonment | |
Dangerous Faction(s) | Factions and Distribution of power guide | |
We can call in Allies | Alliances, Warfare#Strategies | |
We can call in vassals of our former liege | ||
New Important Decisions are Available | Decisions | |
Demesne Too Big | Demesne limit and Distribution of power guide | |
Wrong type of Holding in Demesne | Holdings#Strategies | |
Truces are Expiring | Warfare#Truces | |
Vassal Inheritance Warning | Inheritance#Inheritance Conflict | |
Adventurer Threats | Adventurers | |
Religion can be Reformed | Reformation | |
Preparing to Invade | Casus Belli#Prepared Invasion | |
High Decadence | Decadence#Managing Decadence | |
Over Vassal Limit | Vassal limit | |
Pick a Focus | Focus | |
Special Character Actions Possible | Diplomatic actions | |
Special Title Actions Possible | ||
Special Holding Actions Possible | ||
Special Minor Titles Grantable | Honorary titles | |
Clans Want More Land | Nomadism#Clans | |
Over Clan Limit | Nomadism#Clans | |
Inefficient Land Management | Nomadism | |
Children lack a Childhood Focus | Education (Conclave) | |
Children lack an Edcuation Focus | Education (Conclave) | |
Characters owe you Favors | Favors | |
Council is Discontent | Council | |
Your Liege's Council is Discontent | Council | |
You are enforcing Realm Peace | Realm peace | |
Realm Peace Enforce | Realm peace | |
Liege enforcing Realm Peace | Realm peace | |
Liege has Enforced Realm Peace | Realm peace |