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{{version|3.0}} '''Sainthood''' is a mechanic available to [[Christians]] and reformed pagans who adopt the ''Ancestor Veneration'' [[Pagans#Doctrine|doctrine]] during reformation. It requires the {{icon|hf}} Holy Fury DLC. After the death of a pious character, there is a chance for them to be beatified by the Pope (if Catholic), Patriarch (if Autocephalous), or a local saint (if other christian denominations). This beatification can then over time become the canonization, upon which the character in question will be given a [[Bloodline#Saintly_.2F_Ancestor_Veneration_Bloodlines|bloodline]] and a province in that character's realm will be given the Tomb of the Saint modifier. If Pagan, the ancestor veneration event happens 3 days after their death, granted by the religious leader of their faith. == Becoming a Saint== ====Beatification==== To become a saint, the character needs to first be beatified by their religious head. This requires: * Publicly follows a Christian religion * Be count+ or patrician <!-- only_playable --> * Be an adult (more than 16 years old) * Be dead, not having died in China or disappeared without a trace. The character '''must not have any of the following characteristics:''' {| class="wikitable sortable" |- ! class="unsortable" | Characteristics ! class="unsortable" | Specifics |- | Have one of the Seven Sins | {{iconify|Lustful}}, {{iconify|Gluttonous}}, {{iconify|Greedy}}, {{iconify|Slothful}}, {{iconify|Wroth}}, {{iconify|Envious}}, {{iconify|Proud}} |- | Be a [[Traits#Bad_priests|bad priest]] [[File:bad_priest_christian.png|alt=|link=Traits#Bad_priests]] | |- | Have vice | {{iconify|Cynical}}, {{iconify|Hedonist}}, {{iconify|Cannibal}}, {{iconify|Impaler}}, {{iconify|Drunkard}}, {{iconify|Excommunicated}}, {{iconify|Cruel}}, {{iconify|Arbitrary}} |- | Be a [[Traits#Kinslayer|Kinslayer]] | {{iconify|Kinslayer}}, {{iconify|Familial kinslayer}}, {{iconify|Dynastic kinslayer}} |- | Have an irreligious character modifier | ''Voice of Satan'', ''Known Demon Worshipper'', ''Suspected Demon Spawn'', ''Suspected Witch'', ''Witch'', ''Crazy Cannibal'', ''Demon Child'', ''Magical Corruption (Minor)'', ''Magical Corruption (Major)'' |- | Be an [[Antipope]] | |- | Be Waldensian[[File:Catholic_Heresy.png|alt=|link=]] | |} The character in addition '''must have one of each of the following characteristics:''' {| class="wikitable sortable" |- ! class="unsortable" | Characteristics ! class="unsortable" | Specifics |- | Have one of The Seven Virtues | {{iconify|Chaste}}, {{iconify|Temperate}}, {{iconify|Charitable}}, {{iconify|Diligent}}, {{iconify|Patient}}, {{iconify|Kind}}, {{iconify|Humble}} |- | Have a benevolent trait | {{iconify|Just}}, {{iconify|Kind}}, {{iconify|Charitable}}, {{iconify|Patient}} |- | Have a pious trait | {{iconify|Chaste}}, {{iconify|Humble}}, {{iconify|Content}}, {{iconify|Theologian}}, {{iconify|Celibate}}, {{iconify|Zealous}}, {{iconify|On pilgrimage}}, {{iconify|Pilgrim}}, {{iconify|Shieldmaiden}} <!-- Ascetic traits are removed upon becoming a ruler. Hajj traits are removed upon abandoning Islam. Ashari trait is lost on any religion change and only given to Sunni characters. --> |- | High piety or other accomplishment | Have a piety of at least: * 1250 for an Emperor * 1000 for a King-rank * 750 for a Duke * 500 for Count OR ''True Christian Knight'' (male, 8 martial, 25 piety, {{iconify|Diligent}}, {{iconify|Humble}}, {{iconify|Brave}}, no sins, not cruel, not cynical, not heretic)<br> OR Sponsored a [[mass conversion]], and the converted ruler still lives |} A character who dies meeting the requirements has a 100% chance to be beatified if they do not have a saintly bloodline, and a 25% chance if they do. When a character is beatified, all same-religion members of their dynasty gain 50 piety. This bonus is permanently increased to 250 piety for Catholics once the Papacy reserves beatification privileges (happens after an Impious Beatification, or a [[start date]] after 1095.1.1). ==== Canonization ==== Once a character has been beatified they have a base 1% chance to become canonized. This chance is then modified by several factors. It's set to 0% if the character's religion has no religious head (Note that the pope, for gameplay reasons, always exists). {| class="wikitable sortable" |- ! Characteristic / Circumstances !! Modifier |- | No Religious Head (The Catholic Pope always exists) || 0 |- | 15 Saints exist || 0.8 |- | 20 Saints exist || 0.64 |- | 25 Saints exist || 0.512 |- | 30 Saints exist || 0.4096 |- | Beatified Character was Pope || 0.4 |- | Beatified Character sponsored a baptism || 1.5 |- | Beatified Character is of an [[Christianity|eastern Christian denomination]] || 0.8 |- | Beatified Character is a former player character without a saintly bloodline || 2 |- | Beatified Character has a saintly bloodline || 0.2 |- | Beatified Character is {{iconify|Chaste}} || 1.5 |- | Beatified Character is {{iconify|Temperate}} || 1.5 |- | Beatified Character is {{iconify|Charitable}} || 1.5 |- | Beatified Character is {{iconify|Diligent}} || 1.5 |- | Beatified Character is {{iconify|Patient}} || 1.5 |- | Beatified Character is {{iconify|Kind}} || 1.5 |- | Beatified Character is {{iconify|Humble}} || 1.5 |- | Beatified Character is {{iconify|Just}} || 1.2 |- | Beatified Character is {{iconify|Crusader}} (or is somehow Christian with another religion's [[Traits#Crusader_traits|Crusader trait]]) || 1.2 |- | Beatified characters piety: Multiplied by 1.2 at 1000 piety, and an additional 1.2 at each 500 piety above this up to 10000. * 1500 * 2000 * 2500 * 3000 * 3500 * 4000 * 4500 * 5000 * 5500 * 6000 * 6500 * 7000 * 7500 * 8000 * 8500 * 9000 * 9500 * 10000 || 1.2 <br> 1.44 <br> 1.73 <br> 2.07 <br> 2.49 <br> 2.96 <br> 3.58 <br> 4.30 <br> 5.16 <br> 6.19 <br> 7.43 <br> 8.91 <br> 10.7 <br> 12.8 <br> 15.4 <br> 18.5 <br> 22.2 <br> 26.6 |- | No Saints exist in the religion || 3 |} When a character is finally canonized, they get a [[Bloodline#Saintly_Bloodlines|saintly bloodline]] and the '''Tomb of the Saint''' modifier to a province within the realm of their character. The nature of their bloodline will vary depending on which of the Saintly Bloodlines they are eligible to earn. == Becoming a Wicked Saint== Parallel to the normal canonization process, a character can be recognized as a wicked saint if they and the current pope share impious characteristics. To get the bad beatification, the character needs the following requirements : * Publicly follows the Catholic religion * Be an adult (more than 16 years old) * Be dead, not having died in China or disappeared without a trace. The Pope need to have trait "Wicked Priest [[File:bad_priest_christian.png|Wicked Priest|link=]]" and have opinion greater or equal to 50. Finally, the Pope and the wicked saint candidate must share one of the same traits of: * {{iconify|Impaler}} * {{iconify|Hedonist}} * {{iconify|Cannibal}} * {{iconify|Lunatic}} * {{iconify|Drunkard}} * {{iconify|Homosexual}} (Requires the pope to be the lover of the character and to be {{iconify|Lustful}}) * {{iconify|Lustful}} (and not {{iconify|Homosexual}}) * {{iconify|Master_seducer}} or {{iconify|Master_seductress}} In earning this, they will gain the [[Bloodline#Wicked_Saintly_Bloodlines| wicked saintly bloodline]]. == Ancestor Veneration== Ancestor venerations are available for reformed pagans, if the reformer selected the ''Ancestor Veneration'' [[Pagans#Doctrine|doctrine]] during reformation. The specific nature of whether or not a character will be selected for veneration depends on the characteristics of both the reformed religion and the character. Although there isn't a beatification process like christian sainthoods, the character at the base for consideration must: * Follow the reformed pagan religion * Be an adult (more than 16 years old) * Be dead, not having died in China or disappeared without a trace * Have at least 1000 prestige An important additional caveat is that the religion must have a current religious head. As the event triggers for the religious head at the time of death, but happens 3 days after that, this means that '''temporal leaders of the faith can not be considered for ancestor veneration without transferring the temporal leadership title to another character.''' This sets up a base chance of 3% for ancestor veneration. This base chance can be increased by having further prestige: {| class="wikitable sortable" |- ! Prestige !! Percentage Chance |- | 1000 || 3.00% |- | 1500 || 3.60% |- | 2000 || 4.32% |- | 2500 || 5.18% |- | 3000 || 6.22% |- | 3500 || 7.46% |- | 4000 || 8.96% |- | 4500 || 10.75% |- | 5000 || 12.90% |- | 6000 || 15.48% |- | 7000 || 18.58% |- | 8000 || 22.29% |- | 9000 || 26.75% |- | 10000 || 32.10% |- | 15000 || 38.52% |- | 20000 || 46.22% |} To this base chance is applied a number of multiplicative modifiers depending on the personal characteristics of the character and the characteristics of the religion. Some depend on the nature of the religion, some on the doctrines. {| class="wikitable sortable" |- ! Characteristic !! Peaceful !! Warlike !! Defensive !! Proselytizing !! Dogmatic !! Cosmopolitan |- | <10 Diplomacy || || || || || || |- | <10 Diplomacy || || || || 0.65 || || 0.65 |- | <10 Learning || || || || 0.65 || 0.65 || |- | <10 Martial || || || || || 0.65 || |- | <10 Stewardship || || || || || || 0.65 |- | >= 15 Diplomacy || || || || 1.5 || || 1.5 |- | >= 15 Learning || || || || 1.5 || 1.5 || |- | >= 15 Martial || || || || || 1.5 || |- | >= 15 Stewardship || || || || || || 1.5 |- | {{iconify|Ambitious}} || || 1.5 || || || || |- | Any [[Traits#Leadership|Leadership Trait]] || 0.65 || 1.5 || || || || |- | Is at Peace || 1.5 || 0.65 || || || || |- | Is at War || 0.65 || 1.5 || || || || |- | {{iconify|Brave}} || || 1.5 || 0.65|| 0.65 || || |- | {{iconify|Brilliant_strategist}} || || 1.5 || || || || |- | {{iconify|Brilliant_strategist}} or {{iconify|Mastermind_theologian}} || || || || 1.5 || || |- | {{iconify|Celibate}} or {{iconify|Erudite}} || || || || 1.5 || || |- | {{iconify|Content}} || 1.5 || 0.65 || || || || |- | {{iconify|Craven}} || || || 1.5 || || || |- | {{iconify|Cruel}} || || || || || 1.5 || |- | Any [[Traits#Crusader_traits| Crusader Trait]] || || 1.5 || || || 1.5 || |- | {{iconify|Cynical}} || || || 1.5 || 0.65 || 0.65 || 1.5 |- | {{iconify|Defensive_leader}} || || || 1.5 || || || |- | {{iconify|Duelist}} or {{iconify|Strategist}} || 0.65 || 1.5 || || || || |- | {{iconify|Envious}} or {{iconify|Cruel}} || || || || || || 0.65 |- | {{iconify|Gregarious}} || || || || 1.5 || || 1.5 |- | {{iconify|Grey_eminence}} or {{iconify|Mastermind_theologian}} || || || || 1.5 || || |- | {{iconify|Grey_eminence}} or {{iconify|Midas_touched}} || || || || || || 1.5 |- | {{iconify|Holy_warrior}} || || || 0.65 || || || |- | {{iconify|Humble}} || 1.5 || 0.65 || || || || |- | {{iconify|Just}} || 1.5 || || || || || |- | {{iconify|Kind}} || || || || || 0.65 || 1.5 |- | No Crusader Traits if Great Holy Wars are unlocked || || 0.65 || || || 0.65 || |- | No Leadership Trait || || 0.65 || || || || |- | No Martial [[Traits#Education|Education]] || || 0.65 || 0.65 || || || |- | No Diplomacy or Learning Education || || || || 0.65 || || |- | No Diplomacy or Stewardship Education || || || || || || 0.65 |- | No Martial or Diplomacy Education || || || || || 0.65 || |- | Not a {{iconify|Pilgrim}} || || || || || 0.65 || |- | Not a {{iconify|Socializer}}, {{iconify|Scholar}}, or{{iconify|Theologian}} || || || || 0.65 || || |- | {{iconify|Paranoid}} || || || 1.5 || || 1.5 || |- | {{iconify|Patient}} || || || 1.5 || || || |- | Per 1000 Piety || 1.5 || || || || || |- | {{iconify|Pilgrim}} || || || || || 1.5 || |- | {{iconify|Robust}} || || 1.5 || || || || |- | {{iconify|Socializer}} or {{iconify|Administrator}} || || || || || || 1.5 |- | {{iconify|Strategist}}, {{iconify|Scholar}}, or{{iconify|Theologian}} || || || || || 1.5 || |- | {{iconify|Trusting}} || || || 0.65 || || 0.65 || |- | {{iconify|Wroth}} || 0.65 || 1.5 || 0.65 || 0.65 || || |- | {{iconify|Zealous}} || 0.65 || 1.5 || 0.65 || 1.5 || 1.5 || 0.65 |} {| class="wikitable sortable" |- ! Characteristic !! Holy Family !! Harems !! Meritocracy !! Stable !! Jizya !! Monastic !! Syncretic !! Haruspicy !! Astrology !! Ritual Sacrifice !! Adventuring and/or Seafaring !! Unrelenting |- | Spouse from Same Dynasty || 1.5 || || || || || || || || || || || |- | No {{iconify|Inbred}} Children || 1.5 || || || || || || || || || || || |- | Spouse not from Same Dynasty || 0.65 || || || || || || || || || || || |- | Inbred Child || 0.65 || || || || || || || || || || || |- | Multiple Spouses || || 1.5 || || || || || || || || || || |- | Not Multiple Spouses || || 0.65 || || || || || || || || || || |- | {{iconify|Chaste}} || || 0.65 || || || || || || || || || || |- | Heir isn't Foe || || || 1.5 || || || || || || || || || |- | Heir is Foe || || || 0.65 || || || || || || || || || |- | {{iconify|Just}} || || || || 1.5 || || || || || || || || |- | {{iconify|Administrator}} || || || || 1.5 || || || || || || || || |- | {{iconify|Diligent}} || || || || 1.5 || || || || || || || || |- | {{iconify|Arbitrary}} || || || || 0.65 || || || || || || || || |- | {{iconify|Slothful}} or {{iconify|Envious}} || || || || 0.65 || || || || || || || || |- | Any Realm Lord is of Different Religion || || || || || 1.5 || || || || || || || |- | No Realm Lord is of Different Religion || || || || || 0.65 || || || || || || || |- | >= 20 Learning || || || || || || 1.5 || || || || || || |- | {{iconify|Celibate}} || || || || || || 1.5 || || || || || || |- | {{iconify|Erudite}} || || || || || || 1.5 || || || || || || |- | < 15 Learning || || || || || || 0.65 || || || || || || |- | Has a [[Traits#Sympathy_for_other_religious_groups|Sympathy Trait]] || || || || || || || 1.5 || || || || || |- | Does not have a [[Traits#Sympathy_for_other_religious_groups|Sympathy Trait]] || || || || || || || 0.65 || || || || || |- | {{iconify|Zealous}} || || || || || || || || 1.5 || || || || |- | {{iconify|Holy_warrior}} || || || || || || || || 1.5 || || || || |- | >= 15 Learning || || || || || || || || 1.5 || || || || |- | {{iconify|Cynical}} || || || || || || || || 0.65 || || || || |- | < 15 Martial and Learning || || || || || || || || 0.65 || || || || |- | Has an [[Traits#Zodiac_Signs|Astrology Trait]] || || || || || || || || || 1.5 || || || |- | Does not have an [[Traits#Zodiac_Signs|Astrology Trait]] || || || || || || || || || 0.65 || || || |- | {{iconify|Impaler}} || || || || || || || || || || 1.5 || || |- | {{iconify|Cruel}} || || || || || || || || || || 1.5 || || |- | Has a [[Traits#Bloodthirsty_Gods|Bloodthirsty Gods Trait]] || || || || || || || || || || 1.5 || || |- | Is not {{iconify|Cruel}} or {{iconify|Impaler}} || || || || || || || || || || 0.65 || || |- | Does not have a [[Traits#Bloodthirsty_Gods|Bloodthirsty Gods Trait]] || || || || || || || || || || 0.65 || || |- | Has a [[Traits#Raiding|Raiding Trait]] || || || || || || || || || || || 1.5 || |- | Does not have a [[Traits#Raiding|Raiding Trait]] || || || || || || || || || || || 0.65 || |- | >= 20 Martial || || || || || || || || || || || || 1.5 |- | Has any [[Traits#Leadership|Leadership Trait]] || || || || || || || || || || || || 1.5 |- | < 15 Martial || || || || || || || || || || || || 0.65 |- | Does not have a [[Traits#Leadership|Leadership Trait]] || || || || || || || || || || || || 0.65 |} The chance for ancestor veneration is also modified by the number of prior venerated ancestors a character has. {| class="wikitable sortable" |- ! Number of Venerated Ancestors !! Modifier |- | 0 || 1 |- | 1 || 0.4 |- | 2 || 0.16 |- | 3 || 0.64 |- | 4 || 0.256 |- | 5 || 0.01024 |} If the event does fire, the player (if they are the religious head) is given the option to recognize this ancestor. AI religious heads will recognize an ancestor 50% of the time. On being recognized as a venerated ancestor, that character receives a [[Bloodline#Ancestor_Veneration_Bloodlines|bloodline]]. The nature of their bloodline will vary depending on which of the Saintly Bloodlines they are eligible to earn. == References == * [[https://docs.google.com/spreadsheets/d/1gDHHZtNOTmpu2CdQSN5KdYjbIdo0E70EgPKFcWYNeO4/edit?usp=sharing Ancestor Veneration Calculator]] [[Category:Religion]] [[Category:Holy Fury]] {{ReligionNavbox}}
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