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宫廷医师
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{{version|2.6}}{{需要翻译}} '''宫廷医师(Court physician)''' 的职责是 在他们领主的[[廷臣#宫廷|宫廷]]治疗[[疾病]]. 这是最重要之一的一个 [[荣誉头衔]]. [[Decisions#Health|招聘]] or [[Honorary titles#General titles|任命]] 一个宫廷医师要求{{icon|trd}} ''[[The Reaper's Due]]'' DLC. 在看病前,宫廷医生如果有高技能点和对你的 [[opinion#好感|好感]]有很高的评价,则更有可能成功的治疗疾病,如果聪明的话给他们一些[[gift#礼物|礼物]]和额外的荣誉头衔. 很难去确保他们会喜欢你的家人, but 他会帮助,如果他们有着相同的 文化/宗教/王朝.宫廷医师也有机会治愈新生儿的特征 {{iconify|Sickly}},或给婴儿一些健康去增加存活几率。 == 症状治疗疗程 == 当一个[[character#角色|角色]]得到了第一个疾病特征,宫廷医师会开始治疗疗程特征并做一个初步诊断。 最好的特征治愈恢复2健康状况和2个每点属性. 治疗疗程不能提升你的能力超过疾病的负面惩罚,但工具提示并没有明确的说明这一点, 疗程照顾的更好与宫廷医师的技能点 (学识渊博, 著名医师{{iconify|Renowned Physician}}特质)和和有强壮{{iconify|Strong}}或健壮{{iconify|Brawny}}. 在这个阶段上好感不会影响. 宫廷医师不能治愈感染{{iconify|Infection}}, 使负伤 {{iconify|Wounded}}变得更有风险.感染取代了重伤{{iconify|Injured}},没有净生命下降 == 疾病治疗 == 一旦你所得的疾病显示出来,宫廷医师将提供至多四种治疗方案。实验治疗方案有最好的预期治疗结果,但是成功几率较低,且失败时结果更糟糕。 {|class="wikitable" ! Treatment option ! Branch ! Good outcome ! Bad outcome ! Requirements |- ! rowspan="2" | Experimental | ''Regular Experimental'' | +3 | -3 | rowspan="2" | Adult. Not craven. Brave or decent physician. |- | ''Drastic'' (high cost) | Cured | 0 |- ! Mystic | Several (see below) | 60% chance of Cured, 40% chance of +1 | 50% chance of -1, 50% chance of -2 with additional chance of {{iconify|Possessed}}, {{iconify|Lunatic}}, {{iconify|Stressed}} or {{iconify|Depressed}} | Adult. Physician has {{iconify|Mystic}} trait. Supernatural events enabled. |- ! Standard | | +2 | -1 | |- ! Cautious | | +1 | 0 | Not brave. Child, craven, or paranoid. |- ! No treatment | | 0 | 0 | |} Good treatments last 2 years (5 years for Cancer, Gout, or Syphilitic). Bad treatments last 1 year. Neutral treatments, shown above as "0", merely prevent seeking treatment again for a short time. '''===治疗效果===''' 好的治疗结果更有可能发生于: * 1.44x 病人是 {{iconify|Strong}}或者{{iconify|Brawny}} * 1.44x 医生的学习能力: 10, 15, 20, 25 * 1.2x 医生有{{iconify|Renowned Physician}} trait * 1.2x ''physician_good_trigger'': ** 在犹太宗教组中 [[Judaism|Israelite religion group]] [[File:Judaism.png|24px|link=|alt=]], ** 或者有以下特质 ({{iconify|Renowned Physician}}, {{iconify|Scholar}}, {{iconify|Erudite}}, {{iconify|Faqih}}, {{iconify|Scholarly theologian}}, {{iconify|Mastermind theologian}}) * 1.2x 对你的好感: -75, -50, -25, 0 (twice), 25, 50, 75 坏结果更有可能发生于: * 1.44x 病人是{{iconify|Weak}}或者{{iconify|Frail}} * 1.2 ''physician_bad_trigger'': ** 有任一一种精神方面的特质({{iconify|Lunatic}}, {{iconify|Possessed}}, {{iconify|Stressed}}, {{iconify|Depressed}}, {{iconify|Drunkard}}), ** 或者有严重残疾的特质({{iconify|Inbred}}, {{iconify|Incapable}}, {{iconify|Infirm}}, {{iconify|Blinded}}, {{iconify|Mangled}}, {{iconify|Maimed}}) 这些修正针对的是普通的治疗选项,但是对于其他治疗选项,在得出好的或坏的结果方面也区别不大。 === Drastic experimental treatment === If the patient selects experimental treatment, there's an additional check for whether the physician attempts a "drastic" treatment. A drastic treatment means paying a high cost for significantly better health odds. That cost means a random selection from: {{iconify|Eunuch}}, {{iconify|Lunatic}}, {{iconify|Disfigured}}, {{iconify|One-eyed}}, {{iconify|One-handed}}, or {{iconify|One-legged}}. Except for the first two, they also come with the {{iconify|Severely Injured}} trait for 100–400 days, with a 70% chance of resolving well and a 30% chance of getting an {{iconify|Infection}}. Normally there's a 20% chance of the treatment being drastic, but it's bumped to 50% if the physician has any of the following: ''physician_good_trigger'', learning at least 25 or below 15, {{iconify|Wroth}}, {{iconify|Arbitrary}}, {{iconify|Brave}}, or {{iconify|Ambitious}}. Experimental+drastic treatment is recommended for deadly diseases such as {{iconify|Rabies}}. It is not recommended if becoming an eunuch would end your game. However, once you start aiming for drastic treatments, you might as well continue until cured, because {{iconify|Severely Injured}} does not stack. === Mystic treatment === The mystic treatment option has a large number of different outcomes. Aside from varying in terms of effectiveness, it will have some other impact - usually granting the patient some trait, although sometimes the physician or one of the patient's children might be killed instead. These outcomes are almost always negative. Mystic treatments are thus generally not recommended, aside from possibly in the case of severe diseases when experimental treatments are not an option (such as if the patient is craven). {|class="wikitable" !Name !Conditions !Outcome |- !Mirrors and candles |Never happens if treatment is terrible (-2) |Replaces {{iconify|Paranoid}} with {{iconify|Trusting}}, {{iconify|Content}} with {{iconify|Ambitious}}, {{iconify|Humble}} with {{iconify|Proud}}, {{iconify|Shy}} with {{iconify|Gregarious}}, {{iconify|Temperate}} with {{iconify|Gluttonous}}, {{iconify|Charitable}} with {{iconify|Greedy}}, {{iconify|Diligent}} with {{iconify|Slothful}} and {{iconify|Envious}} with {{iconify|Kind}} and vice versa. |- !Sacrificed animals, rubbed in ashes |Never happens if both {{iconify|Paranoid}} and {{iconify|Possessed}} |Gain {{iconify|Paranoid}}. 25% chance to gain {{iconify|Possessed}}. |- !Conjuring, burnt fingers |Doesn't happen if {{iconify|One-handed}} |Gain {{iconify|One-handed}}. Lose {{iconify|Patient}} or gain {{iconify|Wroth}}. |- !Improv greatest poem |Doesn't happen if {{iconify|Poet}} |Gain {{iconify|Poet}}. |- !Bloodbath |Doesn't happen if {{iconify|Cruel}} |Gain {{iconify|Cruel}}. |- !"Special brew" |Doesn't happen if {{iconify|Drunkard}}. Half as likely as others. |Gain {{iconify|Drunkard}}. |- !Walk on fire |Doesn't happen if {{iconify|Brave}} |Gain {{iconify|Brave}} and {{iconify|Zealous}} |- !Physician tries to drown you |Physician must be {{iconify|Zealous}} or {{iconify|Cruel}}. |Gain {{iconify|Paranoid}}. Hate physician (imprison reason?) |- !Physician sacrifices your child |Physician must be {{iconify|Zealous}}, {{iconify|Cruel}}, {{iconify|Arbitrary}} or {{iconify|Impaler}}. Patient must have healthy non-{{iconify|Inbred}} child who is not abroad. Half as likely as the others. |Healthy child of patient dies. Hate physician (imprison reason) |- !Am I the beast? |Must not be {{iconify|Possessed}} or {{iconify|Lunatic}}. |Gain {{iconify|Possessed}}. 25% change to gain {{iconify|Lunatic}}. |- !The rat will carry your burden |Can always happen |Lose {{iconify|Ambitious}} or gain {{iconify|Content}}. Lose {{iconify|Envious}} or gain {{iconify|Kind}}. Lose {{iconify|Deceitful}} or gain {{iconify|Honest}}. Lose {{iconify|Wroth}} or gain {{iconify|Patient}}. Lose {{iconify|Proud}} or gain {{iconify|Humble}}. Lose {{iconify|Greedy}} or gain {{iconify|Charitable}}. Lose {{iconify|Gluttonous}} or gain {{iconify|Temperate}}. |- !Physician suicide |Can always happen |Physician dies. 25% chance to gain {{iconify|Lunatic}}. |} 【轩主大人 译】 == 医生进步事件== 宫廷医师获得“著名医师”特质的途径有三种 通过成功地治疗你的孩子、父母、兄弟姐妹、配偶或爱人(RIP.11065) * Use the [[File:Seduction_focus.png]][[Seduction]] focus to have a large family. * Consider sending unimportant family members to diseased provinces. 在医院学习(RIP.4530) * Requires a demesne province has a hospital that has been upgraded with a Library, Pharmacology Laboratory, or Medical Academy. The first of these to become available is the library, with the [[technology]] Construction III. * {{Smart}} and {{iconify|Ambitious}} physicians are most likely to have the best outcome, which adds the {{iconify|Renowned Physician}} trait. * {{iconify|Diligent}} and {{iconify|Erudite}} physicians are also likely to do well. 写一本好书 (RIP.4030) * Physician asks you to invest 20% of yearly income (minimum 20 wealth) * Physicians who are {{smart}}, have high learning skill, and match ''physician_good_trigger'' are more likely to succeed. == See also == * [[Diseases]] * [[Health]] * [[RIP physician events]] * [[RIP treatment events]] [[Category:死神索命]]
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