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Patch 1.10
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{{Version column}} This patch was released May 27, 2013<ref>Forum, [[forum:690456|Crusader Kings II - 1.10 PATCH RELEASED - Checksum SKDF]], 2013-05-28</ref>, along with [[the Old Gods]] DLC. == Major == * Completely revised [[technology]] system * Revised [[buildings]] to fit the new tech system * Added a [[Raiding]] and Loot system * Revised the Religious Authority system, with Holy Sites for all religions * Major rivers, navigable by Norse Pagans * Norse pagans can prepare [[invasions]] * [[Pagans]] and [[Zoroastrians]] can take [[concubines]] * [[Multiplayer]] should now work between all three platforms (Windows, OSX and Linux) * Added new "The Mongols" bookmark set in 1220 * Added the County and Duchy of Amalfi ([[merchant republic]]) * Added "Steppe" [[terrain]] == Interface == * Revised many shields, courtesy of Txini * Added court search option to [[character finder]], which lists only characters in your court * Can now mark characters as special interest from the character view * If a character of special interest dies, they will now be removed from characters of special interest * Landed characters of special interest who die will now pass on their special interest status to their heir * Dead spouses are now shown with the old previous/next spouse buttons * Updated the tutorial * Outliner: Clicking a family palace now opens the republic view * Republic View: Fixed a glitch with the trade post limit tooltip * Character View: Landed councillors and foreign prisoners are no longer listed under your court tab * Succession View: Added some religion specific death texts * Ransom Prisoner now works when you select the prisoner through the normal interface too * The "Ask to Ransom Prisoner" interaction no longer shows up when it should not * Diplo View: Fixed a glitch with the prestige from marriage icon * Diplo View: If arranging a marriage in your own court, the female will always be regarded as "your" party, for correct prestige * Bulgarians now use western Slavic graphics instead of eastern * Can no longer see the Release Prisoner interaction if the prisoner is not yours * Can no longer see the Exile Prisoner interaction if the prisoner is not yours * Fixed a glitch with white text in the tooltip for the 'religion_authority' effect * Fixed bug with missing sound 'transferregimentship' * Event spawned regiments now have names * Added delayed tooltips to explain tribal and titular titles in the Title View * Fixed a refresh issue with on-map province names * Fixed a refresh issue with on-map CoAs * Fixed some trigger tooltips * Fixed several issues with missing parameters and wrong strings in succession marriage and betrothal interaction texts * Fixed a misleading tooltip in independence faction revolter war score * Revised some message categories to get the correct event window frames * Improved the tooltip on the diplo relations map mode * The cultural title names are now updated correctly even before you start a game * Adjusted diplomatic colors in Scandinavia * The Polish counties now all have reddish political color instead of bright green * Improved the create and usurp title tooltip so it shows more info even if some requirements are false == Gameplay == * Fixed multiple crash issues * Fixed some "out of sync" issues with multiplayer * Some further speed optimizations * Liege levies now have 0 morale when raised * Bastards may now marry normally. If they have children, they will start a new dynasty. * Birth rates have been reduced a lot * Independent dukes of certain cultures are now called kings (of "Petty" kingdoms) * You now need more than 50% of the de jure counties to usurp or create a title * Added a special event for the rise of the Shi'a Caliphate * Increased the max distance to hire mercs * You are now allowed to switch commanders if no crown law applies * Reworked the penalty for overrunning your max demesne size so it does not crush small demesnes completely * Prisoners who are close relatives to the main participants are now automatically released after a war * You now only get a "mercy" opinion bonus with your vassals for releasing a vassal ruler * Fixed a bug where mercenaries would sometimes be raised in a wasteland province * Fixed a bug where the military view sound would play repeatedly if window was kept open * Catholic Holy Orders will no longer fight other Christians unless they are a heresy of Catholicism * Fixed a bug where the 'Chancellor is looking at my wife' event had a 99%+ chance to fire each year. * Revised many cultural first names * Only Christian prelates care about traits like Chaste, Celibate and Lustful * Demand Conversion now also converts the court of the recipient * Revised Gavelkind succession to work better and be smarter about titles that characters already hold * Prevented Gavelkind exploit where you could grant your oldest child and heir extra titles before succession * Fixed a bug where you were allowed to send off imprisoned children to be educated in other courts * No longer able to grant honorary titles to vassals of vassals that are currently in revolt * Made the events where people claim they would make a better councillor rarer * Fixed a potential problem with Patricians moving to another court for no reason * Primogeniture: Fixed a bug where living mothers could inherit ahead of younger sons * Increased the minimum religious authority required to ask for invasions and excommunication * Vassal religious heads can now grant the invasion CB * Fixed an issue where you would vassalize the pope in wars over Rome if he had minor holdings there * Fixed a bug where the laws would not always get updated along with the government type * Increased the chance of getting the inbred traits * Fixed a problem with laws not being validated on religion change * Most randomly generated men now start out lowborn * Tweaked dynasty name generation for newly landed Lowborn characters * Improved choice of exile for married characters * Shared revolter occupation war score now works when the liege is the attacker too * Corrected the region around the Aral Sea * Added a duchy of Samarkand * Fixed a bug with the surrender effect of Holy Wars * Posthumously born children of Doges no longer get a claim on the Republic * Fixed a bug where the presence of live Zoroastrians in the game would mess up various Mongol events * Fixed a glitch where newly activated titles could be labelled Theocracies * Can no longer offer vassalization to someone you have granted independence * Moved the duchies of Tabriz and Azerbaijan de jure into the kingdom of Persia * Added an event where powerful vassals can choose independence after a successful Decadence invasion * Added an Empire of Italia * Added de jure Empire of Tartaria * Added de jure Wendish Empire * Added de jure empire of Carpathia * Added de jure empires of Mali and Abyssinia * Gave the Pechenegs a kingdom tier title * The kingdom of Italy is now a de jure part of the HRE in 1066 * Outsiders can now ask to join "other" claimant wars * Added a Muslim Caliphal subjugation CB, much like the pagan one * Simplified and improved the Tribal Invasion CB * Tribal titles can no longer de jure assimilate duchies and kingdoms * Tribal titles are now destroyed if held by someone with normal titles of the same or higher tier * Added a number of tribal tags, mostly intended for the 867 start * The event "Comet Sighted" can now actually fire * Fixed an issue where counties and minor baronies could given a null holder * Fixed some issues with the outcome of claimants getting king+ tier titles * Fixed an issue with the outcome of usurpation and grant title event effects for the primary title of a holder with multiple highest tier titles * Fixed an issue with newly activated titles getting the wrong government type * Non-pagan Temple type characters no longer inherit claims * Added new ambition: "Become King of X". Cannot be cancelled. * No longer allowed to land eunuchs with feudal holdings * Fixed a bug preventing a complete victory against a landless enemy with only fleets * Blocked the whole event chain leading up to bastard children for Muslims * Added vassal Opinions of a liege who lets a guardian of the right or wrong culture educate their heir * Fixed a rather bad error in combat with the defensive religious bonus * When the primary title is taken from a Caliph, the Caliphate should now go with it if the taker can hold it * Fixed some bugs with the creation triggers for the Sunni and Shi'a Caliphates and the Latin Empire * Higher tier bishops are no longer generated with dynasties either * Now allowed to pick a lowborn character to play in the lobby, if he will get a dynasty as soon as the game starts * Added Bolghar and Khazar cultures * Fixed a bug with culture-less holders being created for baronies that had had a scripted holder before being taken out of circulation * Gave the Volga Finnic tribes some new duchies * Added two now cultures: Mordvin and Samoyed * Revised province cultures in the Finnic areas * Added an Avar culture * Independence faction leaders are no longer imprisoned on white peace * Added creation condition to the kingdom of Hungary * Reshuffled some de jure provinces around Lithuania and created the duchy of Grodno * Fixed a bug with regnal numbers and moving back in history past the first holder of a title * No longer allowed to grant independence to de jure vassals of your own religion * Inactive titles no longer get holders automatically until explicitly activated * The Holy Orders are now properly deactivated with no rulers until they appear * The Mongols are now properly deactivated with no rulers until they appear * The Aztecs are now properly deactivated with no rulers until they appear * Open Elective realms now only get Lowborn rulers and courtiers * The arriving Mongol Khans are now Batu and Hulegu * Fixed a bug with dead Caliphs no longer being styled "Caliph" * Fixed a slight bug in the claimant faction ultimatum decision * Split the Swedish county of Småland and adjusted the history files * Added the county of Bar (split from Verdun), with history courtesy of Voy * Fixed some issues with the trigger 'revolt_risk' and made sure it's used correctly everywhere * Added Slavic Pagan religion * Added some more straits to Rügen and the Western Isles * Made Venice a single county de jure kingdom * Cut the strait to Venezia * Adjusted the Nubian region de jure * Adjusted culture and religion history in Cilicia * Moved c_viviers (Vivarais) from d_toulouse to d_dauphine * Slightly adjusted the border around Uppland, Västmanland and Gästrikland * De jure change: Sarpa to Azov and Kasogs to Alania * De jure change: Portucale to Portugal * De jure change: Hedmark to Ostlandet * De jure change: Foix to Toulouse * De jure change: Nice to Provence * De jure change: The kingdom of Wallachia no longer part of the ERE * De jure change: Armenia Minor to Anatolia and renamed "Cilicia" * De jure change: New duchy of Jazira * De jure change: Al Bichri to Syria * De jure change: Cut the Duchy of Oxford. Gave its counties to Essex/Bedford and Hwicce/Gloucester. * De jure change: Qwivir to Hamadan * De jure change: Dailam to Tabaristan * De jure change: Bjarmia to Perm * De jure change: Tyumen to Cumania * De jure change: Aktobe to Cumania * Increased the Permian province sizes for aesthetic reasons * The Pomeranians are now Slavic Pagans * 1066: Fixed a bug with the county of Pavia * Changed name of Maghreb culture to Berber * The names of Interesting Muslims should now be displayed correctly * Dead sons should no longer participate in Family Feuds * Added title history for the Byzantine Empire going back all the way to Augustus * Added Saladin as an Interesting Character in "The Third Crusade" bookmark * Added Khagans Batu and Hulegu as Interesting Characters in "Rise of the Hansa" bookmark * Added Wikipedia links to numerous characters * Adjusted position of Reykjavik on the map * Fixes to the Von Sayn dynasty * Added unique council titles for Greek rulers * Baldwin V of Jerusalem now has the correct dynasty * Province owners will no longer burn down Trade Posts belonging to a vassal's vassal * Added missing Sayyid trait to Umayyad characters * Alexander Nevsky now has some scripted traits * Ezzelino III da Romano now has some scripted traits * Friends and Rivals events should now be a bit more common * Added Margraves of Susa * Various changes and fixes to several Welsh characters * Corrections and additions to House Maelienydd * House Ua Flaithbertaig / Ua Briáin Seóla dynasty filled out * Additions to House of Mathrafal Powys * Fixes to the Trpimirovic dynasty * Character 455520 is no longer female * Gaston the Crusader no longer gets his nickname on birth * Additions to the de Holland dynasty * Fixed issues with later Ylving monarchs * Various fixes and additions related to Ida von Cham * Bahri Sultan of Egypt's children now have the correct culture * Ramiro Garcés now has Basque culture * Added additional holders for the Bishopric of Roskilde * Fixes to the de Rethel dynasty * Added Tewdwr dynasty, precursors to the House of Tudor * Fixes to the marriages of Frederick Barbarossa * Added the bastards of Henry Beauclerc * Added missing wife and sons of Herluin de Conteville * Graphical updates to many coats of arms * Changed traits of Caliph al-Mustansir * Fixed the names of some English characters * Added King John's missing children * Fixes and additions to the af Munsö dynasty * Additions and changes to the de la Pole dynasties * Various changes to Nizam al-Mulk * Gyda Eiriksdottir now has the correct father * Fixes and additions to the Yngling dynasty * Fixed and additions to the Capetian dynasty * Tiborg de Provence now has the correct father * Fixes and changes to Stephen of Blois' family * Added missing marriage to Welf Guelph * Changes to Boleslaw II the Bold and his close family * Hoël of Nantes is no longer lowborn * Hugh 'the Red' de Sully now has his own dynasty * Burgonde de Bachaumont is now properly female * Fixed a bug with event 248 for unlanded characters == AI == * Tweaked military AI to be a bit smarter * Fixed a bug where the AI would disband Holy Orders even if they were fighting religious enemies and could afford them * Will no longer attempt to use Holy Orders to siege enemy provinces of the same religion * Muslims will now make use of Holy Orders when fighting other Muslim faiths * A bit more focused on de jure grants * Will not create claimant factions for the parents of the current ruler * Fixed a bug with Patricians not educating their children * More careful about raising Crown Authority to the highest levels * Electors will now tend to vote for other dynasties if the reigning one is too powerful in the realm * Adjusted title revokation acceptance for baron tier characters * More nasty plots against overly powerful dynasties * Likelier to start and join claimant factions against overly powerful dynasties, if the claimant is of another dynasty * Fixed an issue with nominations for Catholic Bishoprics * Emperors will now sometimes destroy held kingdom titles * Will now often join claimant wars pushing their claim for some title * Tweaked marriage chances between pagans * Tweaked title creation/usurpation for tribes * Smarter about fabricating claims * Improved choice of "assimilation culture" * Tweaked guardian selection while desiring to assimilate into the local culture * Fixed some DoW targeting issues * Certain religions are now more passive, some more aggressive * Tweaked opinion effect on DoWs * Fixed an Elective voting indecision issue * Snappier about picking an ambition * Will be less stubborn about marrying for an alliance if it has no valid player successor * Fixed a bug where it could dismiss special event spawned troops * Will now prioritize recreating destroyed religious head titles * DoW prio to tribes so they will try to take their de jure kingdom * Will not offer to join holy wars to defend someone in another region (overseas), unless it neighbors them somewhere * Will do more actions towards its vassals even while at war * A bit better at handing out minor titles * Fixed a bug where non-patrician baron tier vassals would always say yes to all diplomacy * Will not pose claimant ultimatums while the claimant is fighting a war together with the liege * Will save some of its state so it can be more consistent after reload == Modding == * Added system for excluding use of inappropriate names for religious reasons * Added religion_modifiers, these are temporary modifiers to a religion's MA score * Added scripting commands add_consort = x and is_consort = yes/no/x * Added 'consort' event target * Added 'christian_opinion' to traits * Added 'christian_church_opinion' to traits * Added 'zoroastrian_opinion' to traits * Disabled the character history command 'give_job_title' (use an effect instead) * Added trigger 'dynasty_realm_power' * Added console command: init_laws [title] * Exported FERTILITY_BASE_MULT to defines * Exported many values to defines * Added 'spawn_fleet' effect that can match characters * Traits can now be marked as religious, which will clear them out if a character changes religion * Added dynasty flag 'used_for_random' * Fixed a bug with the 'controls_religion' event trigger * Added parameter 'disband_on_peace' to the event effect 'spawn_unit' * Event spawned sub units can now be marked as not inheritable (cannot_inherit = yes) * Added safeguards to prevent strange crashes when trying to add non-existent temporary modifiers * Added 'adjective' event effect * Tweaked the 'set_name' effect so that it can reset title names * Added trigger and effect 'any_consort' * Added effect 'random_consort' * Added title history commands 'name', 'adjective', 'reset_name' and 'reset_adjective' * Event effects can now be run in title history as well * Added 'insert_title_history' event command' * Added event effect 'cancel_job_action' * Added event effect 'remove_holding_modifier' * Added event effect 'refill_holding_levy' * Added Casus Belli type flags 'apply_short_occ_mod' and 'apply_short_occ_mod'. These control whether or not the "Recently Conquered" and "New Administration" holding modifiers are set on victory. * Added an 'aggression' field to religions (AI parameter) * The 'create_character' effect now correctly defaults to 'dynasty = random' * Added event effect 'make_primary_title' * Fixed some minor issues with the triggers 'higher_tier_than' and 'lower_tier_than' * Fixed a bug with the 'de_jure_vassal_or_below' trigger * Fixed an issue with the effect 'usurp_title_plus_barony_if_unlanded_and_vassals' vs holders with multiple kingdoms * Added 'can_cancel' flag to character ambitions * Added trigger 'attribute_diff' * Added trigger 'is_reformed_religion' * Fixed some issues with trigger 'is_parent_religion' * Fixed an issue with decision scripts and very low likelihoods * Can now specify 'used_for_dynasty_names' in landed titles * Added trigger 'holy_order' * Fixed a bug with "religion" change at a certain date in the character histories * Exported SHORT_REIGN_OPINION_MULT to defines * Added a 'short_reign_opinion_year_mult' field to religions that can override the define SHORT_REIGN_OPINION_MULT * Added trigger: num_culture_realm_provs = { num = X culture = [tag/target] } * Added trigger: num_religion_realm_provs = { num = X religion = [tag/target] } * Added "Killer" character text promotion * Added "GetSonDaughter" character text * Added Alert: ALERT_PLANNING_INVASION * Added Alert: ALERT_ENEMY_INVASION_PLANNED * Added trigger: preparing_invasion = [yes/no] * Added event target: invasion_target * History: Added proper working support for removing holdings * Individual dynasties can now be overridden by mods without replacing the whole file * Exported define PAGAN_HOME_SUPPLY_MOD * Added 'defensive_attrition' to religions * The creation trigger on landed titles now has the title itself in the FROM scope * Added trigger 'any_previous_holder' * Death and birth dates in character history files now only use the outer date. (Ignores the X in "birth = X") * Added trigger 'relative_power' * Added 'piety_cost' and 'prestige_cost' to casus bellis. This means they are visible to select even if you currently don't have enough Piety or Prestige. * Added 'match_min' and 'match_max' parameters to the 'spawn_unit' and 'spawn_fleet' effects * Added 'female_temple_holders' field to religions * Scripted in a 'allow_distant' parameter in CBs * Added on action 'on_siege_over_winner' * Added PREVPREVPREVPREV scope (does not work everywhere) * Added 'GetFatherMother' parameter to text == References == <references/> [[Category:Patches]]
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