首府:修订间差异

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A county's capital holding is the holding which will be sieged first when the county comes under attack. The controller of the county's capital holding is the holder of the county title as well.
一个省份的{{N|首府|capital}}地产是省份被进攻时围攻的第一个地产。省份首府地产控制者也是省份头衔的持有至。
==Changing a county's capital holding==
== 改变省份的首府地产==
By granting the county title to a baron within the same county, the new count will change the capital holding accordingly:
通过授予伯爵头衔给同一省份下的一个男爵,新伯爵会相应地改变首府地产为:
*to a [[temple]] if they belong to the clergy
* 一座[[ 神殿]] ,如果他们属于神职人员
*to a [[city]] if they are a burgher
* 一座[[ 城市]] ,如果他们是城市封臣
==Significance==
Counties with a non-castle as their capital holding are easier to capture during sieges, and easier to sack during [[raid]]s.


Some counties do not have capital holdings. Such "empty" counties are usually held by [[nomad]]s. To occupy such counties, a [[fort]] has to be constructed by the invading force if the county has no holdings at all. Also, such counties' free loot is ''not'' protected by the fort levels of its holdings; some [[horde troops]] should be parked at valuable but vulnerable counties (usually counties with Silk Road trade posts) so that tax collection is not hampered by raiding.
==意义==
非城堡地产作为首府的省份更容易在围攻中俘获,也更容易在[[ 劫掠]] 时洗劫。
 
一些省份没有首府地产。这些“空”省份通常被[[ 游牧制]] 政体持有。为了占领这些省份,如果省份完全没有地产,一座[[堡垒]]必须被入侵部队建造。而且,这些省份的免费战利品'' '' 受其地产的要塞等级保护;一些[[ 游牧军]] 应该派驻到有价值但易受攻击的省份(通常是有丝绸之路贸易站的省份),以便征税不受劫掠阻碍。


==另见==
==另见==
* [[首都]]
* [[首都]]
* [[Title actions#Make county capital]], to change which holding (within a county) is the county capital.
* [[ 头衔行为# 设定首府]] ,来改变作为省份首府的地产(处于该省份中的)。
 
[[Category:地产]]
{{HoldingsNavbox}}

2020年12月26日 (六) 00:19的最新版本

一个省份的首府(英文:capital)地产是省份被进攻时围攻的第一个地产。省份首府地产控制者也是省份头衔的持有至。

改变省份的首府地产

通过授予伯爵头衔给同一省份下的一个男爵,新伯爵会相应地改变首府地产为:

  • 一座神殿,如果他们属于神职人员
  • 一座城市,如果他们是城市封臣

意义

非城堡地产作为首府的省份更容易在围攻中俘获,也更容易在劫掠时洗劫。

一些省份没有首府地产。这些“空”省份通常被游牧制政体持有。为了占领这些省份,如果省份完全没有地产,一座堡垒必须被入侵部队建造。而且,这些省份的免费战利品受其地产的要塞等级保护;一些游牧军应该派驻到有价值但易受攻击的省份(通常是有丝绸之路贸易站的省份),以便征税不受劫掠阻碍。

另见

地产 
聚居地 城堡城市神殿部落游牧制首都
特殊地产 家族宅邸贸易站堡垒医院
概念 首都/首府经济征召兵叛乱科技文化建筑奇观