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{{version|2.8}} [[file:Elective gavelkind inheritance screen.png|thumb|300px|Elective gavelkind succession screen]] '''选举均分继承法''' combines features of [[Gavelkind]] with [[succession voting]]. The primary title goes to an elected member of the ruler's [[dynasty]], but other titles may be distributed among the ruler's sons. Elective gavelkind is primarily used by unreformed [[pagan]] [[tribal]] rulers [[Tribalism#Succession_laws|when they have no other succession law choices]]. ==Features== Like Gavelkind, it allows for +30% [[demesne]] limit, removes the prestige penalty for having unlanded sons, and prevents destroying titles. Primary titles will be given to the primary heir while excess titles will be divided evenly between the junior heirs. Like [[Tanistry]], all significant title holders within the realm vote for candidates from among the ruling [[dynasty]]. If the chosen successor is '''not''' one of the ruler's sons, ''all'' of the ruler's sons will be considered junior heirs. In addition, Elective Gavelkind has several unique features for junior heirs. <br /> '''First''', on succession in kingdoms and empires, '''new kingdoms might be created''' for junior heirs. The ''outgoing ruler'' must control 51% of the de jure kingdom and meet any other specific requirements for creating that kingdom. Since many [[kingdoms]] have additional AI requirements, mostly related to culture, this means player realms are more vulnerable to split than AI realms! '''Second''', junior heirs always get the '''choice to become independent''' peacefully. While this does not cause a war, the primary heir receives [[claims]] on their primary titles. These claims are not inheritable, but they are strong, allowing them to be [[Casus Belli#Claim All|pressed simultaneously]] or, if tribal, pressed in a duel. Junior heirs controlled by AI choose whether to become independent based on whether they are {{iconify|ambitious}} / {{iconify|content}} and based on their opinion of their new liege. <!-- This is event 63103 in on_actions_events.txt --> If used by a player-controlled realm, the player will play as their elected successor in the primary title. ==Voting== Voters are direct(?) vassals one or two ranks lower. For count titles, there are no voters other than the ruler. Voters evaluate candidates as detailed in the [[Succession voting]] article. Elective gavelkind features two special voter preferences: * Voters prefer young adults ("he is in his prime") * Voters prefer candidates with high martial skill and personal combat skill (assuming warrior values) ==Opinion== A ruler under Elective Gavelkind succession will face the following opinion modifiers: {| class="wikitable" style = "width: 75%" |- ! Character ! scope="column" align="center" | Opinion modifier ! Reason |- |Children ! +15 | Will get something out of the succession |- |All other dynasty members ! +5 |Primary heir can move between branches of the dynasty. |- |} ==Strategies== : ''See also: [[Gavelkind#Strategies]]'' In an empire, consider '''granting kingdoms to collateral relatives'''. This is often better than allowing the kingdoms to be distributed among junior heirs, who will have the option of independence, and the inclination to press faction claims if they remain vassals. The '''Family [[focus]]''' can improve relations among your children, making it less likely that junior heirs will choose independence. [[Category:Succession laws]] {{SuccessionNavbox}}
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