王国风云2
ParaWikis
Notice
: Undefined index: HTTP_ACCEPT_LANGUAGE in
/data/wwwroot/www.parawikis.com/skins/Liberty/LibertyTemplate.php
on line
185
最新百科
都市天际线2百科
英雄无敌3百科
维多利亚3百科
奇妙探险队2百科
罪恶帝国百科
英白拉多:罗马百科
热门百科
群星百科
欧陆风云4百科
十字军之王2百科
十字军之王3百科
钢铁雄心4百科
维多利亚2百科
ParaWikis
申请建站
ParaWikis
ParaCommons
最近更改
随机页面
加入QQ群
工具
链入页面
相关更改
特殊页面
页面信息
页面值
帮助
译名手册
字词转换
编辑指南
编辑规范
练手沙盒
资助我们
ParaTranz
资助我们
×
欢迎访问王国风云2百科!
注册一个账号
,一起参与编写吧!这里是
当前的工程
。
全站已采用新UI,任何使用上的问题请点击
这里
。欢迎所有对百科感兴趣的同学加入QQ群:
497888338
。
阅读
查看源代码
查看历史
讨论
查看“监护人特质评估”的源代码
←
监护人特质评估
因为以下原因,您没有权限编辑本页:
您请求的操作仅限属于该用户组的用户执行:
用户
您可以查看和复制此页面的源代码。
{{version|2.8}} When an AI character [[education|educates]] a child, their [[Traits#Personality|personality traits]] influence the personality of the child, but not in a straightforward way. For example, {{iconify|Proud}} guardians are quite good at ''not screwing up'' if a child is doing well on their own. * Sort by "Guardian of heir" to see the model's recommendation of who should educate your child. * Sort by "Heir" to see if you agree with the model about how good each trait is for your child. {|class="wikitable sortable" ! class="unsortable"| !! Trait !! [[Heir]] !! Guardian of heir !! [[Cardinal]] !! Guardian of cardinal !! Loyalty !! Guardian for loyalty !! [[Adventurer]] !! Guardian of adventurer |- ! [[File:Lustful.png]] !! Lustful | -1.09 || 0.05 || -2.04 || -0.98 || 0 || 0.46 || -0.4 || 0.53 |- ! [[File:Chaste.png]] !! Chaste | 3.2 || -0.67 || 12 || 0.39 || 0 || -0.62 || 0 || -0.75 |- ! [[File:Gluttonous.png]] !! Gluttonous | -13.66 || -29.85 || -13.73 || -29.13 || 0 || -3.58 || -0.42 || -13.15 |- ! [[File:Temperate.png]] !! Temperate | 7.72 || 30.15 || 13.01 || 26.51 || 0 || 3.06 || 0.81 || 6.49 |- ! [[File:Greedy.png]] !! Greedy | 0.32 || -14.8 || -3.59 || -13.15 || -10 || -19.74 || -3.8 || 14.13 |- ! [[File:Charitable.png]] !! Charitable | 10.18 || 6.04 || 18.59 || 11.2 || 5 || 7.66 || 9.8 || 7.42 |- ! [[File:Slothful.png]] !! Slothful | -17.48 || -47.43 || -5.29 || -25.25 || 0 || -1.28 || -20.03 || -38.23 |- ! [[File:Diligent.png]] !! Diligent | 17.48 || 40.39 || 5.29 || 24.56 || 0 || 3.92 || 6.7 || 20.34 |- ! [[File:Wroth.png]] !! Wroth | -2.63 || -23.82 || -4.11 || -18.05 || 0 || -4.76 || -2.28 || -14.27 |- ! [[File:Patient.png]] !! Patient | 3.7 || 2.9 || 3.8 || 3.74 || 0 || 0.08 || 3 || 2.11 |- ! [[File:Envious.png]] !! Envious | -2.88 || -14.32 || -3.49 || -12.08 || -25 || -20.98 || 36.15 || 24.28 |- ! [[File:Kind.png]] !! Kind | 14.38 || 34.81 || 6.49 || 24.83 || 5 || 22.54 || -10.65 || -8.05 |- ! [[File:Proud.png]] !! Proud | -2.58 || 23.44 || -1.54 || 17.39 || -5 || -29.77 || 6.29 || 49.65 |- ! [[File:Humble.png]] !! Humble | 4.08 || -5.54 || 2.54 || -2.99 || 2.5 || 30.03 || -12.56 || -41.9 |- ! [[File:Deceitful.png]] !! Deceitful | -2.9 || -12.15 || -5.15 || -9.18 || -10 || -12.18 || -6.73 || -12.34 |- ! [[File:Honest.png]] !! Honest | 2.11 || 7.13 || 5.6 || 5.69 || 5 || 10.92 || 8.9 || 7.65 |- ! [[File:Craven.png]] !! Craven | -10.22 || -18.5 || -1.81 || -2.82 || 9 || 3.26 || -40 || -39.07 |- ! [[File:Brave.png]] !! Brave | 15.22 || 13.06 || 2.06 || 1.72 || -5 || -16.56 || 17.64 || 37.53 |- ! [[File:Shy.png]] !! Shy | -3 || -11.45 || -4 || -7.34 || 0 || 0.05 || -6 || -10.18 |- ! [[File:Gregarious.png]] !! Gregarious | 12.1 || 4.36 || 5.8 || 3.17 || 0 || 0.28 || 7.65 || 4.61 |- ! [[File:Ambitious.png]] !! Ambitious | 7.89 || 8.61 || 4.3 || 0.81 || -42.5 || -56.21 || 46.62 || 61.89 |- ! [[File:Content.png]] !! Content | -0.5 || -2.48 || 0.9 || -1.11 || 59.9 || 47.92 || -40 || -47.48 |- ! [[File:Arbitrary.png]] !! Arbitrary | -15.17 || -29.35 || -3.39 || -13.95 || -5 || -17.91 || -3.24 || 7.74 |- ! [[File:Just.png]] !! Just | 15.17 || 23.19 || 3.39 || 7.92 || 2.5 || 13.27 || 3.24 || -9.7 |- ! [[File:Cynical.png]] !! Cynical | 0.48 || -3.86 || -6.53 || -11.26 || 0 || 0.83 || -0.02 || -0.97 |- ! [[File:Zealous.png]] !! Zealous | 10.87 || -4.28 || 16.88 || 5.42 || 0 || -8.7 || 2.34 || -2.12 |- ! [[File:Paranoid.png]] !! Paranoid | 0.5 || 0 || -1.8 || 0 || 0 || 0 || -3 || 0 |- ! [[File:Trusting.png]] !! Trusting | -0.5 || -0.08 || 1.8 || -0.06 || 0 || 0.02 || 3 || -0.06 |- ! [[File:Cruel.png]] !! Cruel | -13.88 || -26.38 || -4.59 || -13.14 || 0 || -2.4 || -6.35 || -9.15 |} == Assumptions == ===Heir=== The ''Heir'' column was generated with values for trait effects similar to those used by [[Ruler Designer]]: <pre> var heir_iv = { diplomacy: 1.5, // ruler designer uses 1 martial: 1, // ruler designer uses 1 stewardship: 1, // ruler designer uses 1 intrigue: 1, // ruler designer uses 1 learning: 0.2, // ruler designer uses 1 monthly_prestige: 1, // ruler designer uses 10 monthly_piety: 1, // ruler designer uses 20 general_opinion: 2, // for same- and opposite-trait opinions, multiplied by trait frequencies vassal_opinion: 1, // ruler designer uses 1 church_opinion: 0.25, // ruler designer uses 0.5 sex_appeal_opinion: 0.5 // ruler designer uses 0.5 }; </pre> For example, the value of {{green|14.38}} for {{iconify|Kind}} is the total of: * {{green|+3}}, from +2 diplomacy @ 1.5 * {{red|-2}}, from -2 intrigue @ 1 * {{green|+10}}, from +10 vassal_opinion @ 1 * {{green|+3.38}}, from +10 general_opinion @ 2, from 16.9% of adult characters The ''Guardian of heir'' column was generated based on the ''heir'' column, using a simplified model of the events in <code>childhood_personality_traits_events.txt</code> and <code>guardian_events.txt</code>. ===Other columns=== * ''Cardinal'' reflects virtue, diplomacy, and piety gain. These help a bishop earn cardinal appointment, win a [[papal succession|papal election]], and earn the loyalty of taxable bishops. * ''Loyalty'' reflects opinion of liege and tendency to stay out of [[factions]]. * ''Adventurer'' reflects likelihood to press a claim as an [[adventurer]], plus minor contributions from traits that will help him stay in power. == Running the script == To run [https://github.com/jruderman/wiki_guardian_traits/blob/master/trait_evaluation.js the script], paste it into [https://www.squarefree.com/jsenv/ jsenv] and click "Execute". It only works in Firefox because I have forgotten how to write old versions of JavaScript. Near the bottom, you'll find <code>heir_iv</code>, which is probably the part you want to edit. If you only want to tweak the value of specific traits, do that in the section that begins a few lines below <code>heir_iv</code>. For example, if you expect [[assassination]] attempts, you could add these lines: <pre> heir_values.paranoid += 5; heir_values.trusting -= 5; </pre> [[Category:角色]]
本页使用的模板:
Template:Green
(
查看源代码
)
Template:Iconify
(
查看源代码
)
Template:Red
(
查看源代码
)
Template:Version
(
查看源代码
)
返回
监护人特质评估
。
×
登录
密码
记住登录
加入王国风云2百科
忘记密码?
其他方式登录