无编辑摘要 |
无编辑摘要 |
||
(未显示同一用户的4个中间版本) | |||
第8行: | 第8行: | ||
游牧制统治者迁都时,所有子建筑都会一并迁移到新首都,尽管其中一些可能会失效(比如迁入内陆省份后的渔村和港口)。科技等级也会一并带到新的首都省份。 | 游牧制统治者迁都时,所有子建筑都会一并迁移到新首都,尽管其中一些可能会失效(比如迁入内陆省份后的渔村和港口)。科技等级也会一并带到新的首都省份。 | ||
就像[[贵人]]的[[家族宅邸]]一样,想要将游牧制首都完全升级需要好几代人的努力。施工花费的时间可以通过财政总管的工作「监督建设」缩短。 | 就像[[贵人]]的[[家族宅邸]]一样,想要将游牧制首都完全升级需要好几代人的努力。施工花费的时间可以通过财政总管的工作「监督建设」缩短。 另一方面,游牧制首都建筑有[[科技]]要求。 | ||
因为游牧国家不能建造堡垒,在对抗其他游牧国家的战争中,占领敌人的游牧制首都是除了战斗外增加战争分数的主要方式。 | |||
While the Nomadic capital is on the map, in contrast to the [[Family palace]] holding of [[Merchant republic]], which is off map, it comes with its very own off map technology counter! The tech of the Nomadic capital and the one of the County it is currently located in, spread between one another as if they were neighboring counties! | |||
==基础数据== | ==基础数据== | ||
第33行: | 第37行: | ||
==建筑== | ==建筑== | ||
每种建筑各有8级,且所有建筑的效果是累加的。 | 每种建筑各有8级,且所有建筑的效果是累加的。 | ||
{| class="wikitable sortable" style="text-align:center" | {| class="wikitable sortable" style="text-align:center" | ||
|- | |- | ||
第52行: | 第55行: | ||
(英文:Horse Breeder) | (英文:Horse Breeder) | ||
|{{iconify|Heavy cavalry}} 重骑兵防御 | |{{iconify|Heavy cavalry}} 重骑兵防御 | ||
| rowspan="3" | {{green|+3%}} | | rowspan="3" |{{green|+3%}} | ||
| rowspan="3" | {{green|+3%}} | | rowspan="3" |{{green|+3%}} | ||
| rowspan="3" | {{green|+4%}} | | rowspan="3" |{{green|+4%}} | ||
| rowspan="3" | {{green|+5%}} | | rowspan="3" |{{green|+5%}} | ||
| rowspan="3" | {{green|+5%}} | | rowspan="3" |{{green|+5%}} | ||
| rowspan="3" | {{green|+5%}} | | rowspan="3" |{{green|+5%}} | ||
| rowspan="3" | {{green|+5%}} | | rowspan="3" |{{green|+5%}} | ||
| rowspan="3" | {{green|+5%}} | | rowspan="3" |{{green|+5%}} | ||
| rowspan="3" | {{green|+35%}} | | rowspan="3" |{{green|+35%}} | ||
| rowspan="6" | | | rowspan="6" | | ||
|- | |- | ||
第71行: | 第74行: | ||
|40 {{icon|gold}} | |40 {{icon|gold}} | ||
|80 {{icon|gold}} | |80 {{icon|gold}} | ||
|colspan="5" |160 {{icon|gold}} | | colspan="5" |160 {{icon|gold}} | ||
| | | | ||
|- | |- | ||
|建造时间(天) | |建造时间(天) | ||
|colspan="8" |365 | | colspan="8" |365 | ||
| | | | ||
|- | |- | ||
第86行: | 第89行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="6" |马术大赛 | ! rowspan="6" |马术大赛 | ||
(英文:Riding Contests) | (英文:Riding Contests) | ||
|{{iconify|Heavy cavalry}} 重骑兵攻击 | |{{iconify|Heavy cavalry}} 重骑兵攻击 | ||
| rowspan="2" | {{green|+4%}} | | rowspan="2" |{{green|+4%}} | ||
| rowspan="2" | {{green|+4%}} | | rowspan="2" |{{green|+4%}} | ||
| rowspan="2" | {{green|+4%}} | | rowspan="2" |{{green|+4%}} | ||
| rowspan="2" | {{green|+5%}} | | rowspan="2" |{{green|+5%}} | ||
| rowspan="2" | {{green|+5%}} | | rowspan="2" |{{green|+5%}} | ||
| rowspan="2" | {{green|+5%}} | | rowspan="2" |{{green|+5%}} | ||
| rowspan="2" | {{green|+6%}} | | rowspan="2" |{{green|+6%}} | ||
| rowspan="2" | {{green|+6%}} | | rowspan="2" |{{green|+6%}} | ||
| rowspan="2" |{{green|+39%}} | | rowspan="2" |{{green|+39%}} | ||
| rowspan=" | | rowspan="12" |拥有相同等级的马匹饲养员 | ||
|- | |- | ||
|{{iconify|Light cavalry}} 轻骑兵攻击 | |{{iconify|Light cavalry}} 轻骑兵攻击 | ||
|- | |- | ||
|全局移动速度 | |全局移动速度 | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+6%}} | |{{green|+6%}} | ||
| {{green|+30%}} | |{{green|+30%}} | ||
|- | |- | ||
|价格 | |价格 | ||
第146行: | 第149行: | ||
| | | | ||
|- | |- | ||
|colspan="11"| | | colspan="11" | | ||
|- | |- | ||
! rowspan="5" |挏马官 | ! rowspan="5" |挏马官 | ||
(英文:Airag Producer) | (英文:Airag Producer) | ||
|陆军士气 | |陆军士气 | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+35%}} | |{{green|+35%}} | ||
|- | |- | ||
|{{iconify|Population}} 人口增长 | |{{iconify|Population}} 人口增长 | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+40%}} | |{{green|+40%}} | ||
|- | |- | ||
|价格 | |价格 | ||
第201行: | 第204行: | ||
|城市与教堂 V | |城市与教堂 V | ||
|城市与教堂 VI | |城市与教堂 VI | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="5" |牛栏 | ! rowspan="5" |牛栏 | ||
(英文:Cattle Pens) | (英文:Cattle Pens) | ||
|{{iconify|Population}} 人口增长 | |{{iconify|Population}} 人口增长 | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+14%}} | |{{green|+14%}} | ||
| rowspan="5" | | | rowspan="5" | | ||
|- | |- | ||
|游牧税 | |游牧税 | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+14%}} | |{{green|+14%}} | ||
|- | |- | ||
|价格 | |价格 | ||
第254行: | 第256行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="6" |牛车 | ! rowspan="6" |牛车 | ||
(英文:Ox & Wagon) | (英文:Ox & Wagon) | ||
|最大 {{iconify|population}} 人口 | |最大 {{iconify|population}} 人口 | ||
| {{green|+2000}} | |{{green|+2000}} | ||
| {{green|+2000}} | |{{green|+2000}} | ||
| {{green|+2250}} | |{{green|+2250}} | ||
| {{green|+2500}} | |{{green|+2500}} | ||
| {{green|+3000}} | |{{green|+3000}} | ||
| {{green|+3500}} | |{{green|+3500}} | ||
| {{green|+4000}} | |{{green|+4000}} | ||
| {{green|+5000}} | |{{green|+5000}} | ||
| {{green|+24,250}} | |{{green|+24,250}} | ||
| | | rowspan="13" |拥有相同等级的牛栏 | ||
|- | |- | ||
|全局补给上限 | |全局补给上限 | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+6%}} | |{{green|+6%}} | ||
| {{green|+25%}} | |{{green|+25%}} | ||
|- | |- | ||
|迁都间隔月数 | |迁都间隔月数 | ||
| {{green|-5%}} | |{{green|-5%}} | ||
| {{green|-5%}} | |{{green|-5%}} | ||
| {{green|-6%}} | |{{green|-6%}} | ||
| {{green|-6%}} | |{{green|-6%}} | ||
| {{green|-6%}} | |{{green|-6%}} | ||
| {{green|-7%}} | |{{green|-7%}} | ||
| {{green|-7%}} | |{{green|-7%}} | ||
| {{green|-8%}} | |{{green|-8%}} | ||
|{{green|-50%}} | |{{green|-50%}} | ||
|- | |- | ||
第317行: | 第319行: | ||
(英文:Meat Preserver) | (英文:Meat Preserver) | ||
|全局补给上限 | |全局补给上限 | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+40%}} | |{{green|+40%}} | ||
|- | |- | ||
|游牧军维护费用 | |游牧军维护费用 | ||
| {{green|-4%}} | |{{green|-4%}} | ||
| {{green|-3%}} | |{{green|-3%}} | ||
| {{green|-3%}} | |{{green|-3%}} | ||
| {{green|-2%}} | |{{green|-2%}} | ||
| {{green|-2%}} | |{{green|-2%}} | ||
| {{green|-2%}} | |{{green|-2%}} | ||
| {{green|-2%}} | |{{green|-2%}} | ||
| {{green|-2%}} | |{{green|-2%}} | ||
| {{green|-20%}} | |{{green|-20%}} | ||
|- | |- | ||
|全局移动速度 | |全局移动速度 | ||
| {{green|+2.5%}} | |{{green|+2.5%}} | ||
| {{green|+2.5%}} | |{{green|+2.5%}} | ||
| {{green|+2.5%}} | |{{green|+2.5%}} | ||
| {{green|+2.5%}} | |{{green|+2.5%}} | ||
| {{green|+2.5%}} | |{{green|+2.5%}} | ||
| {{green|+2.5%}} | |{{green|+2.5%}} | ||
| {{green|+2.5%}} | |{{green|+2.5%}} | ||
| {{green|+2.5%}} | |{{green|+2.5%}} | ||
| {{green|+20%}} | |{{green|+20%}} | ||
|- | |- | ||
|价格 | |价格 | ||
第377行: | 第379行: | ||
|城市与教堂 IV | |城市与教堂 IV | ||
|城市与教堂 V | |城市与教堂 V | ||
| | | | ||
|- | |- | ||
第385行: | 第386行: | ||
(英文:Sheep) | (英文:Sheep) | ||
|游牧税 | |游牧税 | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
|{{green|+35%}} | |{{green|+35%}} | ||
| rowspan="4" | | | rowspan="4" | | ||
第426行: | 第427行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="6" |皮匠 | ! rowspan="6" |皮匠 | ||
(英文:Felt Crafter) | (英文:Felt Crafter) | ||
|全局冬季补给 | |全局冬季补给 | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+3.2}} | |{{green|+3.2}} | ||
| rowspan="6" |拥有相同等级的羊 | | rowspan="6" |拥有相同等级的羊 | ||
|- | |- | ||
|游牧税 | |游牧税 | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
|{{green|+35%}} | |{{green|+35%}} | ||
|- | |- | ||
第496行: | 第497行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="4" |毡帐匠 | ! rowspan="4" |毡帐匠 | ||
(英文:Ger Crafter) | (英文:Ger Crafter) | ||
|最大 {{iconify|population}} 人口 | |最大 {{iconify|population}} 人口 | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+6%}} | |{{green|+6%}} | ||
| {{green|+6%}} | |{{green|+6%}} | ||
| {{green|+35%}} | |{{green|+35%}} | ||
| rowspan="4" |拥有相同等级的皮匠 | | rowspan="4" |拥有相同等级的皮匠 | ||
|- | |- | ||
第543行: | 第544行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="4" |摔跤 | ! rowspan="4" |摔跤 | ||
(英文:Wrestling) | (英文:Wrestling) | ||
|陆军士气 | |陆军士气 | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+28%}} | |{{green|+28%}} | ||
| rowspan="4" | | | rowspan="4" | | ||
|- | |- | ||
第584行: | 第585行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="5" | | ! rowspan="5" | 圣坛 | ||
(英文:Shrine) | (英文:Shrine) | ||
|{{iconify|Population}} 人口增长 | |{{iconify|Population}} 人口增长 | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+24%}} | |{{green|+24%}} | ||
| rowspan="5" | | | rowspan="5" | | ||
|- | |- | ||
|领主每月{{iconify|piety}} | |领主每月{{iconify|piety}} | ||
| {{green|+0.3}} | |{{green|+0.3}} | ||
| {{green|+0.3}} | |{{green|+0.3}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+3.2}} | |{{green|+3.2}} | ||
|- | |- | ||
|价格 | |价格 | ||
第642行: | 第643行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="4" |狩猎队 | ! rowspan="4" |狩猎队 | ||
(英文:Hunting Parties) | (英文:Hunting Parties) | ||
|{{iconify|Horse archers}} 弓骑兵攻击力 | |{{iconify|Horse archers}} 弓骑兵攻击力 | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+6%}} | |{{green|+6%}} | ||
| {{green|+6%}} | |{{green|+6%}} | ||
| {{green|+39%}} | |{{green|+39%}} | ||
| rowspan="4" | | | rowspan="4" | | ||
|- | |- | ||
第677行: | 第678行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="6" |驿站 | ! rowspan="6" |驿站 | ||
(英文:Yam) | (英文:Yam) | ||
|[[Image:Economy.png]] 经济科技点 | |[[Image:Economy.png]] 经济科技点 | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.05}} | |{{green|+0.05}} | ||
| {{green|+0.05}} | |{{green|+0.05}} | ||
| {{green|+0.34}} | |{{green|+0.34}} | ||
| rowspan="6" | | | rowspan="6" | | ||
|- | |- | ||
|科技传播速度 | |科技传播速度 | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
|{{green|+40%}} | |{{green|+40%}} | ||
|- | |- | ||
|贸易站上限 | |贸易站上限 | ||
| {{green|+1}} | |{{green|+1}} | ||
| | | | ||
| {{green|+1}} | |{{green|+1}} | ||
| | | | ||
| {{green|+1}} | |{{green|+1}} | ||
| | | | ||
| {{green|+1}} | |{{green|+1}} | ||
| | | | ||
|{{green|+4}} | |{{green|+4}} | ||
第739行: | 第740行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="7" |把阿秃儿理事会 | ! rowspan="7" |把阿秃儿理事会 | ||
(英文:Baghatur Council) | (英文:Baghatur Council) | ||
|[[Image:Military.png]] 军事科技点 | |[[Image:Military.png]] 军事科技点 | ||
| {{green|+0.03}} | |{{green|+0.03}} | ||
| {{green|+0.03}} | |{{green|+0.03}} | ||
| {{green|+0.03}} | |{{green|+0.03}} | ||
| {{green|+0.03}} | |{{green|+0.03}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.28}} | |{{green|+0.28}} | ||
| rowspan="7" | | | rowspan="7" | | ||
|- | |- | ||
| | |陆军士气 | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+18%}} | |{{green|+18%}} | ||
|- | |- | ||
|[[Image:Status_commanding.png]][[指挥官]]上限 | |[[Image:Status_commanding.png]][[指挥官]]上限 | ||
| | | | ||
| {{green|+1}} | |{{green|+1}} | ||
| | | | ||
| {{green|+1}} | |{{green|+1}} | ||
| | | | ||
| {{green|+1}} | |{{green|+1}} | ||
| | | | ||
| {{green|+1}} | |{{green|+1}} | ||
|{{green|+4}} | |{{green|+4}} | ||
|- | |- | ||
第819行: | 第820行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan=" | ! rowspan="6" |港口 | ||
(英文:Harbor) | (英文:Harbor) | ||
|游牧税 | |游牧税 | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+4%}} | |{{green|+4%}} | ||
| {{green|+21%}} | |{{green|+21%}} | ||
| rowspan=" | | rowspan="6" |首都有港口(与海洋相邻) | ||
|- | |||
|[[File:Ships.png|船|link=]] 船只 | |||
|{{green|+7}} | |||
|{{green|+8}} | |||
|{{green|+9}} | |||
|{{green|+10}} | |||
|{{green|+11}} | |||
|{{green|+12}} | |||
|{{green|+13}} | |||
|{{green|+14}} | |||
|{{green|+84}} | |||
|- | |- | ||
|价格 | |价格 | ||
第879行: | 第891行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="4" |渔村 | ! rowspan="4" |渔村 | ||
(英文:Fishing Village) | (英文:Fishing Village) | ||
|{{iconify|Population}} 人口增长 | |{{iconify|Population}} 人口增长 | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+1%}} | |{{green|+1%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+2%}} | |{{green|+2%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+3%}} | |{{green|+3%}} | ||
| {{green|+15%}} | |{{green|+15%}} | ||
| rowspan="4" |首都有港口或与湖或大河相邻 | | rowspan="4" |首都有港口或与湖或大河相邻 | ||
|- | |- | ||
第925行: | 第937行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="5" |复合弓 | ! rowspan="5" |复合弓 | ||
(英文:Composite Bow) | (英文:Composite Bow) | ||
|{{iconify|Archers}} 弓箭手攻击 | |{{iconify|Archers}} 弓箭手攻击 | ||
| rowspan="2" | {{green|+10%}} | | rowspan="2" |{{green|+10%}} | ||
| rowspan="2" | {{green|+10%}} | | rowspan="2" |{{green|+10%}} | ||
| rowspan="2" | {{green|+10%}} | | rowspan="2" |{{green|+10%}} | ||
| rowspan="2" | {{green|+10%}} | | rowspan="2" |{{green|+10%}} | ||
| rowspan="2" | {{green|+10%}} | | rowspan="2" |{{green|+10%}} | ||
| rowspan="2" | {{green|+10%}} | | rowspan="2" |{{green|+10%}} | ||
| rowspan="2" | {{green|+10%}} | | rowspan="2" |{{green|+10%}} | ||
| rowspan="2" | {{green|+10%}} | | rowspan="2" |{{green|+10%}} | ||
| rowspan="2" | {{green|+80%}} | | rowspan="2" |{{green|+80%}} | ||
| rowspan="5" | | | rowspan="5" | | ||
|- | |- | ||
第968行: | 第980行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="4" |札甲匠 | ! rowspan="4" |札甲匠 | ||
(英文:Lamellar Armor Crafter) | (英文:Lamellar Armor Crafter) | ||
|所有单位防御 | |所有单位防御 | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+5%}} | |{{green|+5%}} | ||
| {{green|+6%}} | |{{green|+6%}} | ||
| {{green|+7%}} | |{{green|+7%}} | ||
| {{green|+8%}} | |{{green|+8%}} | ||
| {{green|+9%}} | |{{green|+9%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
|{{green|+60%}} | |{{green|+60%}} | ||
| rowspan="4" | | | rowspan="4" | | ||
第1,009行: | 第1,021行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="4" |异教神龛 | ! rowspan="4" |异教神龛 | ||
(英文:Minority Shrines) | (英文:Minority Shrines) | ||
|[[Image:Culture.png]]文化科技点 | |[[Image:Culture.png]]文化科技点 | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.04}} | |{{green|+0.04}} | ||
| {{green|+0.05}} | |{{green|+0.05}} | ||
| {{green|+0.05}} | |{{green|+0.05}} | ||
|{{green|+0.34}} | |{{green|+0.34}} | ||
| rowspan="4" | | | rowspan="4" | | ||
第1,042行: | 第1,054行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="4" |部族会帐 | ! rowspan="4" |部族会帐 | ||
(英文:Clan Gathering Hall) | (英文:Clan Gathering Hall) | ||
|部族观感 | |部族观感 | ||
| {{green|+2}} | |{{green|+2}} | ||
| {{green|+2}} | |{{green|+2}} | ||
| {{green|+2}} | |{{green|+2}} | ||
| {{green|+2}} | |{{green|+2}} | ||
| {{green|+2}} | |{{green|+2}} | ||
| {{green|+3}} | |{{green|+3}} | ||
| {{green|+3}} | |{{green|+3}} | ||
| {{green|+3}} | |{{green|+3}} | ||
| {{green|+19}} | |{{green|+19}} | ||
| rowspan="4" | | | rowspan="4" | | ||
|- | |- | ||
第1,089行: | 第1,101行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="6" |铸币匠 | ! rowspan="6" |铸币匠 | ||
(英文:Minter) | (英文:Minter) | ||
| | |全局贸易路线财富 | ||
| {{green|+2}} | |{{green|+2}} | ||
| {{green|+3}} | |{{green|+3}} | ||
| {{green|+3}} | |{{green|+3}} | ||
| {{green|+3}} | |{{green|+3}} | ||
| {{green|+4}} | |{{green|+4}} | ||
| {{green|+5}} | |{{green|+5}} | ||
| {{green|+7}} | |{{green|+7}} | ||
| {{green|+9}} | |{{green|+9}} | ||
| {{green|+36}} | |{{green|+36}} | ||
| rowspan="6" |首都省份有[[贸易站]] | | rowspan="6" |首都省份有[[贸易站]] | ||
|- | |- | ||
|全局贸易线路收入 | |全局贸易线路收入 | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+1}} | |{{green|+1}} | ||
| {{green|+1}} | |{{green|+1}} | ||
| {{green|+2}} | |{{green|+2}} | ||
| {{green|+2}} | |{{green|+2}} | ||
|{{green|+8}} | |{{green|+8}} | ||
|- | |- | ||
|全局贸易价值 | |全局贸易价值 | ||
| {{green|+5}} | |{{green|+5}} | ||
| {{green|+8}} | |{{green|+8}} | ||
| {{green|+8}} | |{{green|+8}} | ||
| {{green|+10}} | |{{green|+10}} | ||
| {{green|+12}} | |{{green|+12}} | ||
| {{green|+14}} | |{{green|+14}} | ||
| {{green|+20}} | |{{green|+20}} | ||
| {{green|+30}} | |{{green|+30}} | ||
|{{green|+107}} | |{{green|+107}} | ||
|- | |- | ||
第1,151行: | 第1,163行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="6" |营堡 | ! rowspan="6" |营堡 | ||
(英文:Camp Fortifications) | (英文:Camp Fortifications) | ||
|{{iconify|Fort level}} 要塞等级 | |{{iconify|Fort level}} 要塞等级 | ||
| {{green|+0.3}} | |{{green|+0.3}} | ||
| {{green|+0.3}} | |{{green|+0.3}} | ||
| {{green|+0.4}} | |{{green|+0.4}} | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+0.5}} | |{{green|+0.5}} | ||
| {{green|+0.8}} | |{{green|+0.8}} | ||
| {{green|+1.2}} | |{{green|+1.2}} | ||
| {{green|+4.5}} | |{{green|+4.5}} | ||
| rowspan="6" | | | rowspan="6" | | ||
|- | |- | ||
|{{iconify|Garrison}} 守备部队规模 | |{{iconify|Garrison}} 守备部队规模 | ||
| {{green|+60%}} | |{{green|+60%}} | ||
| {{green|+60%}} | |{{green|+60%}} | ||
| {{green|+80%}} | |{{green|+80%}} | ||
| {{green|+80%}} | |{{green|+80%}} | ||
| {{green|+130%}} | |{{green|+130%}} | ||
| {{green|+130%}} | |{{green|+130%}} | ||
| {{green|+180%}} | |{{green|+180%}} | ||
| {{green|+180%}} | |{{green|+180%}} | ||
| {{green|+900%}} | |{{green|+900%}} | ||
|- | |- | ||
|价格 | |价格 | ||
第1,221行: | 第1,233行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="5" |骆驼饲养员 | ! rowspan="5" |骆驼饲养员 | ||
第1,231行: | 第1,243行: | ||
| | | | ||
| | | | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
|{{green|+30%}} | |{{green|+30%}} | ||
| rowspan="5" |首都位于沙漠 | | rowspan="5" |首都位于沙漠 | ||
|- | |- | ||
|{{iconify|Camel cavalry}} 骆驼兵防御 | |{{iconify|Camel cavalry}} 骆驼兵防御 | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
|{{green|+80%}} | |{{green|+80%}} | ||
|- | |- | ||
第1,280行: | 第1,292行: | ||
| | | | ||
|- | |- | ||
|colspan="12"| | | colspan="12" | | ||
|- | |- | ||
! rowspan="5" |象营 | ! rowspan="5" |象营 | ||
第1,290行: | 第1,302行: | ||
| | | | ||
| | | | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
|{{green|+30%}} | |{{green|+30%}} | ||
| rowspan="5" |首都位于丛林 | | rowspan="5" |首都位于丛林 | ||
|- | |- | ||
|{{iconify|War elephants}} 战象防御 | |{{iconify|War elephants}} 战象防御 | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
| {{green|+10%}} | |{{green|+10%}} | ||
|{{green|+80%}} | |{{green|+80%}} | ||
|- | |- |
2020年1月18日 (六) 13:32的最新版本
游牧制首都(英文:Nomadic capital)是游牧制可汗和汗王唯一可无惩罚持有的聚居地地产。每个游牧制统治者仅限持有一个游牧制首都。当部族失去最后的领地时,游牧制首都会被摧毁。
游牧制首都并不直接提供税收和征召兵,而是通过一系列子建筑提升人口增长速率、最大人口、游牧税等。而在军事方面,游牧制首都能通过子建筑提高各兵种的士气和攻防属性以及补给上限和移动速度等。
游牧制统治者迁都时,所有子建筑都会一并迁移到新首都,尽管其中一些可能会失效(比如迁入内陆省份后的渔村和港口)。科技等级也会一并带到新的首都省份。
就像贵人的家族宅邸一样,想要将游牧制首都完全升级需要好几代人的努力。施工花费的时间可以通过财政总管的工作「监督建设」缩短。另一方面,游牧制首都建筑有科技要求。
因为游牧国家不能建造堡垒,在对抗其他游牧国家的战争中,占领敌人的游牧制首都是除了战斗外增加战争分数的主要方式。
While the Nomadic capital is on the map, in contrast to the Family palace holding of Merchant republic, which is off map, it comes with its very own off map technology counter! The tech of the Nomadic capital and the one of the County it is currently located in, spread between one another as if they were neighboring counties!
基础数据
属性 | 值 | |
---|---|---|
收入 | 0 | |
要塞等级 | 1 | |
征召兵 | 无 |
建筑
每种建筑各有8级,且所有建筑的效果是累加的。
建筑 | 修正/要求 | 1级 | 2级 | 3级 | 4级 | 5级 | 6级 | 7级 | 8级 | 总加成 | 要求 |
---|---|---|---|---|---|---|---|---|---|---|---|
马匹饲养员
(英文:Horse Breeder) |
重骑兵防御 | +3% | +3% | +4% | +5% | +5% | +5% | +5% | +5% | +35% | |
轻骑兵防御 | |||||||||||
弓骑兵防御 | |||||||||||
价格 | 20 | 40 | 80 | 160 | |||||||
建造时间(天) | 365 | ||||||||||
科技要求 | 城堡设施 I | 城堡设施 II | 城堡设施 III | ||||||||
马术大赛
(英文:Riding Contests) |
重骑兵攻击 | +4% | +4% | +4% | +5% | +5% | +5% | +6% | +6% | +39% | 拥有相同等级的马匹饲养员 |
轻骑兵攻击 | |||||||||||
全局移动速度 | +2% | +2% | +3% | +3% | +4% | +5% | +5% | +6% | +30% | ||
价格 | 60 | 90 | 120 | 150 | 200 | 250 | 300 | 350 | |||
建造时间(天) | 365 | 480 | 600 | 720 | 840 | 960 | 1080 | 1200 | |||
科技要求 | 城堡设施 I | 城堡设施 II | 城堡设施 III | 城堡设施 IV | 城堡设施 V | ||||||
挏马官
(英文:Airag Producer) |
陆军士气 | +2% | +2% | +3% | +4% | +4% | +5% | +5% | +10% | +35% | |
人口增长 | +2% | +2% | +3% | +3% | +5% | +5% | +10% | +10% | +40% | ||
价格 | 60 | 80 | 100 | 130 | 160 | 190 | 220 | 250 | |||
建造时间(天) | 365 | 485 | 605 | 730 | 820 | 910 | 1100 | 1195 | |||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | 城市与教堂 IV | 城市与教堂 V | 城市与教堂 VI | |||||
牛栏
(英文:Cattle Pens) |
人口增长 | +1% | +1% | +1% | +2% | +2% | +2% | +2% | +3% | +14% | |
游牧税 | +1% | +1% | +1% | +2% | +2% | +2% | +2% | +3% | +14% | ||
价格 | 60 | 80 | 100 | 125 | 150 | 175 | 200 | 230 | |||
建造时间(天) | 365 | ||||||||||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | ||||||||
牛车
(英文:Ox & Wagon) |
最大 人口 | +2000 | +2000 | +2250 | +2500 | +3000 | +3500 | +4000 | +5000 | +24,250 | 拥有相同等级的牛栏 |
全局补给上限 | +2% | +2% | +2% | +3% | +3% | +3% | +4% | +6% | +25% | ||
迁都间隔月数 | -5% | -5% | -6% | -6% | -6% | -7% | -7% | -8% | -50% | ||
价格 | 20 | 40 | 80 | 160 | |||||||
建造时间(天) | 365 | ||||||||||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | 城市与教堂 IV | |||||||
干肉仓
(英文:Meat Preserver) |
全局补给上限 | +5% | +5% | +5% | +5% | +5% | +5% | +5% | +5% | +40% | |
游牧军维护费用 | -4% | -3% | -3% | -2% | -2% | -2% | -2% | -2% | -20% | ||
全局移动速度 | +2.5% | +2.5% | +2.5% | +2.5% | +2.5% | +2.5% | +2.5% | +2.5% | +20% | ||
价格 | 60 | 70 | 90 | 110 | 140 | 180 | 230 | 300 | |||
建造时间(天) | 365 | 511 | 657 | 730 | 803 | 876 | 949 | 1095 | |||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | 城市与教堂 IV | 城市与教堂 V | ||||||
羊
(英文:Sheep) |
游牧税 | +4% | +4% | +4% | +4% | +4% | +5% | +5% | +5% | +35% | |
价格 | 50 | 80 | 120 | 180 | 240 | 320 | 400 | 500 | |||
建造时间(天) | 1095 | 1185 | 1275 | 1365 | 1485 | 1605 | 1725 | 1825 | |||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | ||||||||
皮匠
(英文:Felt Crafter) |
全局冬季补给 | +0.4 | +0.4 | +0.4 | +0.4 | +0.4 | +0.4 | +0.4 | +0.4 | +3.2 | 拥有相同等级的羊 |
游牧税 | +4% | +4% | +4% | +4% | +4% | +5% | +5% | +5% | +35% | ||
价格 | 60 | 80 | 100 | 120 | 150 | 180 | 210 | 250 | |||
建造时间(天) | 365 | 485 | 605 | 725 | 845 | 965 | 1085 | 1205 | |||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | 城市与教堂 IV | 城市与教堂 V | 城市与教堂 VI | |||||
转换为部落 | 市场村落 | 市场城镇 | 市场城市 | 大型市场城市 | |||||||
毡帐匠
(英文:Ger Crafter) |
最大 人口 | +3% | +3% | +4% | +4% | +4% | +5% | +6% | +6% | +35% | 拥有相同等级的皮匠 |
价格 | 35 | 50 | 70 | 90 | 120 | 150 | 200 | 250 | |||
建造时间(天) | 730 | 850 | 970 | 1095 | 1190 | 1280 | 1370 | 1460 | |||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | 城市与教堂 IV | 城市与教堂 V | 城市与教堂 VI | |||||
摔跤
(英文:Wrestling) |
陆军士气 | +3% | +3% | +3% | +3% | +4% | +4% | +4% | +4% | +28% | |
价格 | 40 | 60 | 90 | 120 | 150 | 180 | 210 | 250 | |||
建造时间(天) | 365 | ||||||||||
科技要求 | 城堡设施 I | 城堡设施 II | 城堡设施 III | 城堡设施 IV | 城堡设施 V | 城堡设施 VI | |||||
圣坛
(英文:Shrine) |
人口增长 | +3% | +3% | +3% | +3% | +3% | +3% | +3% | +3% | +24% | |
领主每月 | +0.3 | +0.3 | +0.4 | +0.4 | +0.4 | +0.4 | +0.5 | +0.5 | +3.2 | ||
价格 | 50 | 80 | 110 | 150 | 200 | 250 | 300 | 400 | |||
建造时间(天) | 365 | 455 | 545 | 635 | 730 | 850 | 970 | 1050 | |||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | 城市与教堂 IV | 城市与教堂 V | ||||||
狩猎队
(英文:Hunting Parties) |
弓骑兵攻击力 | +4% | +4% | +4% | +5% | +5% | +5% | +6% | +6% | +39% | |
价格 | 20 | 40 | 80 | 160 | |||||||
建造时间(天) | 365 | ||||||||||
科技要求 | 城堡设施 I | 城堡设施 II | 城堡设施 III | ||||||||
驿站
(英文:Yam) |
经济科技点 | +0.04 | +0.04 | +0.04 | +0.04 | +0.04 | +0.04 | +0.05 | +0.05 | +0.34 | |
科技传播速度 | +5% | +5% | +5% | +5% | +5% | +5% | +5% | +5% | +40% | ||
贸易站上限 | +1 | +1 | +1 | +1 | +4 | ||||||
价格 | 50 | 70 | 100 | 130 | 160 | 200 | 240 | 280 | |||
建造时间(天) | 365 | ||||||||||
科技要求 | 贸易制度 I | 贸易制度 II | 贸易制度 III | 贸易制度 IV | |||||||
把阿秃儿理事会
(英文:Baghatur Council) |
军事科技点 | +0.03 | +0.03 | +0.03 | +0.03 | +0.04 | +0.04 | +0.04 | +0.04 | +0.28 | |
陆军士气 | +2% | +2% | +2% | +2% | +2% | +2% | +3% | +3% | +18% | ||
指挥官上限 | +1 | +1 | +1 | +1 | +4 | ||||||
价格 | 80 | 120 | 160 | 200 | 250 | 300 | 350 | 400 | |||
建造时间(天) | 1460 | 1640 | 1820 | 2000 | 2200 | 2400 | 2600 | 2800 | |||
威望要求 | 300 | 500 | 800 | 1100 | 1500 | 2000 | 2500 | 3000 | |||
科技要求 | 防御工事 I | 防御工事 II | 防御工事 III | 防御工事 IV | 防御工事 V | 防御工事 VI | |||||
港口
(英文:Harbor) |
游牧税 | +2% | +2% | +2% | +2% | +3% | +3% | +3% | +4% | +21% | 首都有港口(与海洋相邻) |
船只 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 | +84 | ||
价格 | 60 | 90 | 120 | 150 | 180 | 220 | 260 | 300 | |||
建造时间(天) | 600 | 700 | 800 | 900 | 1000 | 1100 | 1200 | 1300 | |||
科技要求 | 造船术 I | 造船术 II | 造船术 III | 造船术 IV | 造船术 V | 造船术 VI | 造船术 VII | ||||
转换为部落 | 造船厂 I | 造船厂 II | 造船厂 III | 造船厂 IV | |||||||
渔村
(英文:Fishing Village) |
人口增长 | +1% | +1% | +1% | +2% | +2% | +2% | +3% | +3% | +15% | 首都有港口或与湖或大河相邻 |
价格 | 20 | 35 | 50 | 70 | 90 | 120 | 150 | 180 | |||
建造时间(天) | 180 | 240 | 360 | 480 | 540 | 600 | 660 | 720 | |||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | ||||||||
复合弓
(英文:Composite Bow) |
弓箭手攻击 | +10% | +10% | +10% | +10% | +10% | +10% | +10% | +10% | +80% | |
弓骑兵攻击 | |||||||||||
价格 | 70 | 90 | 120 | 150 | 180 | 220 | 260 | 300 | |||
建造时间(天) | 365 | ||||||||||
科技要求 | 城堡设施 I | 城堡设施 II | 城堡设施 III | 城堡设施 IV | 城堡设施 V | 城堡设施 VI | 城堡设施 VII | ||||
札甲匠
(英文:Lamellar Armor Crafter) |
所有单位防御 | +5% | +5% | +6% | +7% | +8% | +9% | +10% | +10% | +60% | |
价格 | 80 | 110 | 140 | 170 | 200 | 250 | 320 | 400 | |||
建造时间(天) | 365 | ||||||||||
科技要求 | 城堡设施 I | 城堡设施 II | 城堡设施 III | 城堡设施 IV | 城堡设施 V | 城堡设施 VI | |||||
异教神龛
(英文:Minority Shrines) |
文化科技点 | +0.04 | +0.04 | +0.04 | +0.04 | +0.04 | +0.04 | +0.05 | +0.05 | +0.34 | |
价格 | 40 | ||||||||||
建造时间(天) | 365 | ||||||||||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | 城市与教堂 IV | 城市与教堂 V | ||||||
部族会帐
(英文:Clan Gathering Hall) |
部族观感 | +2 | +2 | +2 | +2 | +2 | +3 | +3 | +3 | +19 | |
价格 | 40 | 60 | 80 | 110 | 150 | 200 | 250 | 350 | |||
建造时间(天) | 485 | 605 | 730 | 803 | 876 | 949 | 1022 | 1095 | |||
科技要求 | 城市与教堂 I | 城市与教堂 II | 城市与教堂 III | 城市与教堂 IV | |||||||
铸币匠
(英文:Minter) |
全局贸易路线财富 | +2 | +3 | +3 | +3 | +4 | +5 | +7 | +9 | +36 | 首都省份有贸易站 |
全局贸易线路收入 | +0.5 | +0.5 | +0.5 | +0.5 | +1 | +1 | +2 | +2 | +8 | ||
全局贸易价值 | +5 | +8 | +8 | +10 | +12 | +14 | +20 | +30 | +107 | ||
价格 | 80 | 110 | 150 | 200 | 250 | 350 | 500 | 650 | |||
建造时间(天) | 365 | ||||||||||
科技要求 | 贸易制度 I | 贸易制度 II | 贸易制度 III | 贸易制度 IV | 贸易制度 V | 贸易制度 VI | |||||
营堡
(英文:Camp Fortifications) |
要塞等级 | +0.3 | +0.3 | +0.4 | +0.5 | +0.5 | +0.5 | +0.8 | +1.2 | +4.5 | |
守备部队规模 | +60% | +60% | +80% | +80% | +130% | +130% | +180% | +180% | +900% | ||
价格 | 40 | 60 | 90 | 120 | 150 | 200 | 300 | 400 | |||
建造时间(天) | 365 | 365 | 475 | 475 | 730 | 1095 | 1095 | 1095 | |||
科技要求 | 防御工事 I | 防御工事 II | 防御工事 III | 防御工事 IV | 防御工事 V | ||||||
转换为部落 | 土垣山堡 | 木墙山堡 | 加固木墙山堡 | 石墙山堡 | |||||||
骆驼饲养员
(英文:Camel Breeder) |
骆驼兵攻击 | +10% | +10% | +10% | +30% | 首都位于沙漠 | |||||
骆驼兵防御 | +10% | +10% | +10% | +10% | +10% | +10% | +10% | +10% | +80% | ||
价格 | 60 | 90 | 120 | 150 | 190 | 230 | 280 | 350 | |||
建造时间(天) | 365 | 485 | 605 | 730 | 803 | 876 | 949 | 1095 | |||
科技要求 | 城堡设施 I | 城堡设施 II | 城堡设施 III | 城堡设施 IV | 城堡设施 V | 城堡设施 VI | |||||
象营
(英文:Elephant Camp) |
战象攻击 | +10% | +10% | +10% | +30% | 首都位于丛林 | |||||
战象防御 | +10% | +10% | +10% | +10% | +10% | +10% | +10% | +10% | +80% | ||
价格 | 60 | 90 | 120 | 150 | 190 | 230 | 280 | 350 | |||
建造时间(天) | 365 | 485 | 605 | 730 | 803 | 876 | 949 | 1095 | |||
科技要求 | 城堡设施 I | 城堡设施 II | 城堡设施 III | 城堡设施 IV | 城堡设施 V | 城堡设施 VI |