小 (RemixMe移动页面Battle events至战斗事件) |
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This page lists [[event]] IDs and event links for the event list: '''Battle Events''' | This page lists [[event]] IDs and event links for the event list: '''Battle Events''' | ||
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| 273 || On-action combat event: Becoming Patient | | 273 || On-action combat event: Becoming Patient | ||
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| 260 || On-action battle_won: Heroism shown | | 260 || On-action battle_won: Heroism shown. | ||
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| 261 || On-action battle_won: Soldier Distinguishes himself | | 261 || On-action battle_won: Soldier Distinguishes himself. | ||
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| 262 || Heroism Shown 1 | | 262 || Heroism Shown 1 | ||
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| 96503 || Event 4 | | 96503 || Event 4 | ||
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[[Category: | [[Category: 事件]] |
2020年12月26日 (六) 00:44的最新版本
This page lists event IDs and event links for the event list: Battle Events
Battle Events
ID | Name |
---|---|
242 | On-action combat event: Killed in action |
243 | On-action combat event: Wounded in action |
244 | On-action combat event: Maimed in action |
245 | On-action combat event: Serious head injury in action |
246 | On-action combat event: Character skill improves |
247 | On-action combat event: Flat improvement to martial skill |
248 | On-action combat event: Tech Increase in Capital |
249 | Opponent is informed that enemy commander has been killed |
253 | Opponent is informed that enemy commander has been killed |
270 | On-action combat event: Becoming Brave |
271 | On-action combat event: Becoming Craven |
272 | On-action combat event: Becoming Wroth |
273 | On-action combat event: Becoming Patient |
260 | On-action battle_won: Heroism shown. |
261 | On-action battle_won: Soldier Distinguishes himself. |
262 | Heroism Shown 1 |
263 | Heroism Shown 2 |
264 | Heroism Shown 3 |
265 | Heroism Shown 4 |
266 | Heroism Shown 5 |
267 | Heroism Shown 6 |
250 | On-action battle_lost: Imprisoned by the enemy |
251 | Leading attacker dies, will never trigger from code |
252 | Leading defender dies, will never trigger from code |
255 | Marshal: Unnecessary violence |
256 | Liege: Marshal used unnecessary violence |
Combat Trait Events
ID | Name |
---|---|
96500 | Event 1 |
96501 | Event 2 |
96502 | Event 3 |
96503 | Event 4 |