家族宅邸

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家族宅邸地产

家族宅邸(英文:Family Palace)是商业共和制贵人的独有地产。Representing a collection of owned businesses and properties rather than feudal owned land, the Family Palace provides a unique construction tree of buildings that provide bonuses to the Patrician's stats and army. The Family Palace is always passed to the heir of the dynasty - either the eldest member or the Designated Heir. Since it does not represent a single physical structure, it is not located in any particular province. When raised, its levies will appear in the patrician's regular capital, or, if the patrician holds no other territory, in the capital of the republic. A Family Palace can't be conquered, revoked or given away, nor can it be besieged.

Because a Family Palace can't be lost and provides unique bonuses, it should be a high priority for upgrades. However, the long construction times of the buildings mean that building a complete Family Palace will be a multi-generational process.

A Family Palace is only destroyed if the Patrician family has no male family members left.

Base Stats

Characteristic Value
Icon wealth.png Income 10
Fort level.png Fort level 0
Levy.png Levies 40 light infantry
10 archers
25 galleys

Buildings

Note: The Palace buildings[1] bonuses in the below tables stack (So a Grand Palace provides a total of 26g in taxes and 9 trade posts, for instance)

Family Palace Build Cost Build Time Levy Size Bonus Tax Income Extra Trade Posts
Mansion 200g 1095 days +10% +2g +0
Great Mansion 300g 1460 days +20% +6g +3
Palace 400g 2190 days +30% +8g +3
Grand Palace 500g 2190 days +40% +10g +3

Requirements

All building lines share the same basic requirements as described below.

Building Level 1 Level 2 Level 3
Cost 150 250 350
Construction time 730 1095 1460
Lot Requirements
  • Building level 1
  • Palace level 2
  • Building level 2
  • Palace level 3

Upgrades

Building Line Level I Level II Level III
Barracks

Small Barracks

  • Heavy infantry.png +70 Heavy infantry
  • Pikemen.png +50 Pikemen

Swordsmith

  • Heavy infantry.png +85 Heavy infantry
  • Pikemen.png +65 Pikemen

Armory

  • Heavy infantry.png +100 Heavy infantry
  • Pikemen.png +80 Pikemen
Bowyer

Bowyer

  • Archers.png +95 Archers
  • Light infantry.png +95 Light infantry

Target Range

  • Archers.png +110 Archers
  • Light infantry.png +110 Light infantry

Crossbow Workshop

  • Archers.png +120 Archers
  • Light infantry.png +120 Light infantry
Cellar

Wine Cellar

  • +10% Fertility

Catacombs

  • Icon martial.png +1 Martial
  • Piety.png +0.25 Monthly Piety

Dungeon Complex

  • Icon martial.png +1 Martial
  • Icon prestige.png +0.25 Monthly Prestige
Garden

Palace Garden

  • Icon prestige.png +0.2 Monthly Prestige

Scenic Pond

  • Icon diplomacy.png +1 Diplomacy
  • Icon prestige.png +0.3 Monthly Prestige

Hedge Maze

  • Icon diplomacy.png +1 Diplomacy
  • Icon prestige.png +0.5 Monthly Prestige
Shipyard

Map Room

  • Ships.png +6 Galleys

Private Shipyard

  • Ships.png +12 Galleys

Naval Arsenal

  • Ships.png +18 Galleys
Shrine

Secluded Shrine

  • +10 Church Opinion
  • Piety.png +0.1 Monthly Piety

Private Art Collection

  • Icon learning.png +1 Learning
  • Piety.png +0.25 Monthly Piety

Grand Library

  • Icon learning.png +1 Learning
  • Piety.png +0.5 Monthly Piety
Stable

Small Stable

  • Light cavalry.png +75 Light cavalry

Riding Grounds

  • Light cavalry.png +90 Light cavalry

Horse Breeder

  • Light cavalry.png +105 Light cavalry
  • Heavy cavalry.png +45 Knights
Warehouse

Military Warehouse

  • Levy.png +0.1 Levy reinforce
  • +0.1 Morale
  • +200 Retinue

Palace Archive

  • Levy.png +0.2 Levy reinforce
  • +0.2 Morale
  • +400 Retinue
  • Icon stewardship.png +1 Stewardship

Administrative Office

  • Levy.png +0.3 Levy reinforce
  • +0.3 Morale
  • +600 Retinue
  • Icon stewardship.png +1 Stewardship
Vault

Fortified Vault

  • +4 Tax Income

Secret Passages

  • Icon intrigue.png +1 Intrigue
  • +5 Tax Income

Hidden Chamber

  • Icon intrigue.png +1 Intrigue
  • +6 Tax Income

References

  1. Palace buildings data is located at /Crusader Kings II/common/buildings/00_buildings.txt.
地产 
聚居地 城堡城市神殿部落游牧制首都
特殊地产 家族宅邸贸易站堡垒医院
概念 首都/首府经济征召兵叛乱科技文化建筑奇观