部落

本页面所适用的版本可能已经过时,最后更新于2.8
RemixMe讨论 | 贡献2019年3月13日 (三) 23:56的版本
部落地产

部落(英文:Tribe)是部落制统治者的首选聚居地类型。每个省份至多只能有一个部落,但省份内每一个空槽位都会为其提供+50%收入征召兵规模。大部分政体(除了游牧制)允许无惩罚持有相同文化的部落地产。如果游牧统治者定居为了部落,其所有游牧省份都会获得一个部落地产,且依旧由之前的领主统治。

在游戏开局时,部落往往是部落省份唯一的地产。随着游戏的进行,富有的部落制统治者可能会建造神殿

部落制统治者可以在没有部落地产的省份建造部落。花费为省份中空槽数量乘以25的Icon prestige.png威望,建造部落耗时仅一年。

部落地产可通过两种方式升级为其他类型的聚居地:

  1. 部落制统治者采用封建制或成立商业共和国时,其所有直辖部落会一并升级;
  2. 已是先进政体的统治者可以升级同宗教省份内的部落。部落还可以通过被游牧民劫掠或已定居统治者决定在同一槽位建立其他类型的聚居地被摧毁。

与其他地产不同的是,部落地产中大部分建筑花费Icon prestige.png威望而非Icon wealth.png金钱。例外的是山堡市场防御工事

基础数据

所有地产有其一定的基础数据,提供收入、要塞等级和征召兵,所以即使是新建的地产也有一定的价值。

属性
Icon wealth.png 收入 0.5
Fort level.png 要塞等级 1
Levy.png 征召兵
轻步兵 重步兵 弓箭手
100 5 20



山堡

价格 建造时间(天) 效果 要求 科技要求 备注
Earth Hillfort 37.5 Icon wealth.png 365 days +0.25 fort level
+5% levy size
+100 retinue size
Wooden Hillfort 75 Icon wealth.png 365 days +0.25 fort level
+5% levy size
Earth Hillfort Converts to City Walls I (if holding converted to city)
Reinforced Hillfort 112.5 Icon wealth.png 365 days +0.25 fort level
+5% levy size
Wooden Hillfort Castle Infrastructure I
Stone Hillfort 150 Icon wealth.png 365 days +0.25 fort level
+5% levy size
Reinforced Hillfort Castle Infrastructure I

Converts to City Walls II (if holding converted to city)
Required for tribal rulers to adopt feudalism
Required for feudal rulers to upgrade tribe to castle

市场

价格 建造时间(天) 效果 要求 科技要求 备注
Market Village 37.5 Icon wealth.png 365 days +0.5 income
+20 retinue size
Market Town 75 Icon wealth.png 365 days +0.5 income Market Village Converts to Castle Town I (if holding converted to castle)
Market City 112.5 Icon wealth.png 365 days +0.5 income Market Town Town Infrastructure I
Large Market City 150 Icon wealth.png 365 days +0.5 income Market City Town Infrastructure I Converts to Castle Town II (if holding converted to castle)
Allows changing holding to city

造船厂

Shipyards can only be built in coastal provinces.

价格 建造时间(天) 效果 要求 科技要求 备注
Shipbuilder I 100 Icon prestige.png 365 days +6 galleys Shipbuilding I Converts to Castle Shipyard I / City Shipyard I
Shipbuilder II 200 Icon prestige.png 730 days +7 galleys Shipbuilder I Shipbuilding II Converts to Castle Shipyard II / City Shipyard II
Shipbuilder III 300 Icon prestige.png 1095 days +8 galleys Shipbuilder II Shipbuilding III Converts to Castle Shipyard III / City Shipyard III
Shipbuilder IV 400 Icon prestige.png 1460 days +9 galleys Shipbuilder III Shipbuilding IV Converts to Castle Shipyard IV / City Shipyard IV

练兵场

价格 建造时间(天) 效果 要求 备注
Training Grounds I 100 Icon prestige.png 365 days +2.5% levy size
+2.5% garrison size
Training Grounds II 200 Icon prestige.png 547 days +5% levy size
+5% garrison size
Training Grounds I Upgrades to Keep I / (City) Training Grounds I
Training Grounds III 300 Icon prestige.png 730 days +7.5% levy size
+7.5% garrison size
Training Grounds II
Training Grounds IV 400 Icon prestige.png 1095 days +10% levy size
+10% garrison size
Training Grounds III Upgrades to Keep II / (City) Training Grounds II

战营

价格 建造时间(天) 效果 要求 备注
War Camp I 100 Icon prestige.png 365 days +40 light infantry
War Camp II 200 Icon prestige.png 547 days +40 light infantry War Camp I Converts to Barracks I / Mustering Ground I
War Camp III 300 Icon prestige.png 730 days +40 light infantry War Camp II
War Camp IV 400 Icon prestige.png 1095 days +40 light infantry War Camp III Converts to Barracks II / Mustering Ground II

操练营

价格 建造时间(天) 效果 要求 备注
Practice Range I 100 Icon prestige.png 365 days +15 archers
Practice Range II 200 Icon prestige.png 547 days +15 archers Practice Range I Converts to Militia Training Grounds I / City Barracks I
Practice Range III 300 Icon prestige.png 730 days +15 archers Practice Range II
Practice Range IV 400 Icon prestige.png 1095 days +15 archers Practice Range III Converts to Militia Training Grounds II / City Barracks II

草原军营

Replaces the War camp for cultures from Altaic and Magyar culture groups in provinces with steppe terrain.

价格 建造时间(天) 效果 要求 备注
Barracks I 100 Icon prestige.png 365 days +12 archers
+10 light cavalry
Barracks II 200 Icon prestige.png 547 days +12 archers
+10 light cavalry
Barracks I Converts to Steppe Barracks I / Guard I
Barracks III 300 Icon prestige.png 730 days +12 archers
+10 light cavalry
Barracks II
Barracks IV 400 Icon prestige.png 1095 days +12 archers
+10 light cavalry
Barracks III Converts to Steppe Barracks II / Guard II

马厩

Replaces the Practice Range for cultures from Altaic and Magyar culture groups in provinces with steppe terrain.

价格 建造时间(天) 效果 要求 备注
Stables I 100 Icon prestige.png 365 days +12 light cavalry
+5 horse archers
Stables II 200 Icon prestige.png 547 days +12 light cavalry
+5 horse archers
Stables I Converts to Steppe Stables I / Barracks I
Stables III 300 Icon prestige.png 730 days +12 light cavalry
+5 horse archers
Stables II
Stable IV 400 Icon prestige.png 1095 days +12 light cavalry
+5 horse archers
Stables III Converts to Steppe Stables II / Barracks II

武器匠

价格 建造时间(天) 效果 要求 备注
Weaponsmith I 100 Icon prestige.png 365 days +10% morale
+10% reinforce rate
+25 retinue size
Weaponsmith II 200 Icon prestige.png 547 days +10% morale
+10% reinforce rate
+20 retinue size
Weaponsmith I Converts to Training Grounds I / Arsenal I*
Weaponsmith III 300 Icon prestige.png 730 days +10% morale
+10% reinforce rate
+15 retinue size
Weaponsmith II
Weaponsmith IV 400 Icon prestige.png 1095 days +10% morale
+10% reinforce rate
+10 retinue size
Weaponsmith III Converts to Training Grounds II / Arsenal II*
  • Note: since an arsenal can only be built in the capital of a merchant republic, a weaponsmith will do nothing in a non-capital upgraded to a city.

防御工事

These buildings may only be built by followers of a defensive pagan religion. They cost Icon piety.png虔诚 instead of Icon prestige.png威望

价格 建造时间(天) 效果 要求 备注
Wall and Ditch 100 Icon piety.png 365 days +0.2 fort level
+15% garrison size
+10 archers
Camouflaged Outposts 200 Icon piety.png 547 days +0.2 fort level
+15% garrison size
+10 archers
Wall and Ditch Converts to Castle Fortifications I/Town Fortifications I
Layered Palisades 300 Icon piety.png 730 days +0.2 fort level
+15% garrison size
+10 archers
Camouflaged Outposts
Stone Watchtowers 400 Icon piety.png 1095 days +0.2 fort level
+15% garrison size
+10 archers
Layered Palisades Converts to Castle Fortifications II/Town Fortifications II
地产 
聚居地 城堡城市神殿部落游牧制首都
特殊地产 家族宅邸贸易站堡垒医院
概念 首都/首府经济征召兵叛乱科技文化建筑奇观