无编辑摘要 |
无编辑摘要 |
||
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以下政体的角色能够在不受惩罚的情况下持有城堡:[[封建制]]、[[伊克塔制]]、[[僧侣封建制]]、[[商业共和国]]、[[儒家官僚制]]和[[中华帝国制]]。 | 以下政体的角色能够在不受惩罚的情况下持有城堡:[[封建制]]、[[伊克塔制]]、[[僧侣封建制]]、[[商业共和国]]、[[儒家官僚制]]和[[中华帝国制]]。 | ||
Castles are composed of buildings which must be upgraded to increase | Castles are composed of buildings which must be upgraded to increase 要塞等级, levies, or {{icon|gold}} 年收入. In addition to the buildings below, castles are allowed to build [[文化建筑s|culture-specific buildings]] depending upon the [[culture]] of the holding's owner. Note that castles are the only source of cavalry levies, and the only holding type where 文化建筑s and 训练场 can be built. | ||
Constructing a castle (or city) can prevent a formerly-normadic province from reverting due to [[nomad agitation]]. | Constructing a castle (or city) can prevent a formerly-normadic province from reverting due to [[nomad agitation]]. | ||
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|4 | |4 | ||
|- | |- | ||
![[File: | ![[File:Fort_level.png]] | ||
!要塞等级 | !要塞等级 | ||
|3 | |3 | ||
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==城堡防御工事== | ==城堡防御工事== | ||
These buildings increase | These buildings increase 要塞等级, increasing the time it takes an attacking army to siege the holding and reducing the amount of free loot available to raiders. | ||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! 城堡防御工事 I | ! 城堡防御工事 I | ||
| 50 gold | | 50 {{icon|gold}} | ||
| 182 | | 182 | ||
| +0.5 | | +0.5 要塞等级 | ||
| | | | ||
| | | | ||
|- | |- | ||
! 城堡防御工事 II | ! 城堡防御工事 II | ||
| 50 gold | | 50 {{icon|gold}} | ||
| 182 | | 182 | ||
| +0.5 | | +0.5 要塞等级 | ||
| 城堡墙垣 I <br> 城堡防御工事 I | | 城堡墙垣 I <br> 城堡防御工事 I | ||
| 防御工事 | | 防御工事 | ||
|- | |- | ||
! 城堡防御工事 III | ! 城堡防御工事 III | ||
| 50 gold | | 50 {{icon|gold}} | ||
| 182 | | 182 | ||
| +0.5 | | +0.5 要塞等级 | ||
| 城堡防御工事 II | | 城堡防御工事 II | ||
| 防御工事 III | | 防御工事 III | ||
|- | |- | ||
! 城堡防御工事 IV | ! 城堡防御工事 IV | ||
| 100 gold | | 100 {{icon|gold}} | ||
| 365 | | 365 | ||
| +1 | | +1 要塞等级 | ||
| 城堡防御工事 III | | 城堡防御工事 III | ||
| 防御工事 V | | 防御工事 V | ||
|- | |- | ||
! 城堡防御工事 V | ! 城堡防御工事 V | ||
| 100 gold | | 100 {{icon|gold}} | ||
| 365 | | 365 | ||
| +1 | | +1 要塞等级 | ||
| 城堡防御工事 IV | | 城堡防御工事 IV | ||
| 防御工事 VII | | 防御工事 VII | ||
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==墙垣{{锚点|城堡墙垣}}== | ==墙垣{{锚点|城堡墙垣}}== | ||
Walls increase | Walls increase 征召兵规模 and 要塞等级, raising the defensive capacity. They also slightly increase yearly {{icon|gold}} 年收入 from the holding. | ||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! Walls | ! Walls | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! 城堡墙垣 I | ! 城堡墙垣 I | ||
| 50 gold | | 50 {{icon|gold}} | ||
| 365 | | 365 | ||
| +0.5 | | +0.5 要塞等级 <br> +2.5% 征召兵规模 <br> +0.2 {{icon|gold}} 年收入 | ||
| | | | ||
| | | | ||
|- | |- | ||
! 城堡墙垣 II | ! 城堡墙垣 II | ||
| 50 gold | | 50 {{icon|gold}} | ||
| 547 | | 547 | ||
| +0.5 | | +0.5 要塞等级 <br> +2.5% 征召兵规模 <br> +0.2 {{icon|gold}} 年收入 | ||
| 城堡墙垣 I | | 城堡墙垣 I | ||
| 防御工事 I | | 防御工事 I | ||
|- | |- | ||
! 城堡墙垣 III | ! 城堡墙垣 III | ||
| 100 gold | | 100 {{icon|gold}} | ||
| 730 | | 730 | ||
| +1 | | +1 要塞等级 <br> +5% 征召兵规模 <br> +0.2 {{icon|gold}} 年收入 | ||
| 城堡墙垣 II | | 城堡墙垣 II | ||
| 防御工事 IV | | 防御工事 IV | ||
|- | |- | ||
! 城堡墙垣 IV | ! 城堡墙垣 IV | ||
| 150 gold | | 150 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +1 | | +1 要塞等级 <br> +5% 征召兵规模 <br> +0.2 {{icon|gold}} 年收入 | ||
| 城堡墙垣 III | | 城堡墙垣 III | ||
| 防御工事 VI | | 防御工事 VI | ||
|- | |- | ||
! 城堡墙垣 V | ! 城堡墙垣 V | ||
| 150 gold | | 150 {{icon|gold}} | ||
| 1460 | | 1460 | ||
| +1.5 | | +1.5 要塞等级 <br> +10% 征召兵规模 <br> +0.5 {{icon|gold}} 年收入 | ||
| 城堡墙垣 IV | | 城堡墙垣 IV | ||
| 防御工事 VIII | | 防御工事 VIII | ||
|- | |- | ||
! | ! 狄奥多西城墙 | ||
| 150 gold | | 150 {{icon|gold}} | ||
| 1460 | | 1460 | ||
| +4 | | +4 要塞等级 | ||
| 城堡墙垣 V, | | 城堡墙垣 V, 君士坦丁堡 | ||
| | | | ||
|} | |} | ||
==主楼== | ==主楼== | ||
Keeps are arguably the most important building for castles. They increase | Keeps are arguably the most important building for castles. They increase 守备部队规模, thereby increasing the defensive capacity of the holding, and increase levies, giving the holder the ability to field more troops. | ||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! Keep I | ! Keep I | ||
| 150 gold | | 150 {{icon|gold}} | ||
| 547 | | 547 | ||
| +5% | | +5% 征召兵规模 <br> +5% 守备部队规模 | ||
| | | | ||
| | | | ||
|- | |- | ||
! Keep II | ! Keep II | ||
| 200 gold | | 200 {{icon|gold}} | ||
| 730 | | 730 | ||
| +10% | | +10% 征召兵规模 <br> +10% 守备部队规模 | ||
| 城堡墙垣 I <br> Keep I | | 城堡墙垣 I <br> Keep I | ||
| | | | ||
|- | |- | ||
! Keep III | ! Keep III | ||
| 300 gold | | 300 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +15% | | +15% 征召兵规模 <br> +15% 守备部队规模 | ||
| 城堡墙垣 II <br> Keep II | | 城堡墙垣 II <br> Keep II | ||
| 防御工事 II | | 防御工事 II | ||
|- | |- | ||
! Keep IV | ! Keep IV | ||
| 400 gold | | 400 {{icon|gold}} | ||
| 1460 | | 1460 | ||
| +20% | | +20% 征召兵规模 <br> +20% 守备部队规模 | ||
| Keep III | | Keep III | ||
| 防御工事 IV | | 防御工事 IV | ||
|- | |- | ||
! Keep V | ! Keep V | ||
| 500 gold | | 500 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +25% | | +25% 征召兵规模 <br> +20% 守备部队规模 | ||
| Keep IV | | Keep IV | ||
| 防御工事 VI | | 防御工事 VI | ||
|- | |- | ||
! Keep VI | ! Keep VI | ||
| 500 gold | | 500 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +30% | | +30% 征召兵规模 <br> +20% 守备部队规模 | ||
| Keep V | | Keep V | ||
| 防御工事 VIII | | 防御工事 VIII | ||
|} | |} | ||
== | == 民兵训练场== | ||
民兵训练场 increase the output of light infantry and archers in a holding. Both are low quality troops, but tend to make up the majority of armies, being very numerous, and are two of the best troop types during the skirmish phase at the start of a battle. | |||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! | ! 民兵训练场 I | ||
| 100 gold | | 100 {{icon|gold}} | ||
| 365 | | 365 | ||
| +80 light infantry <br> +10 archers | | +80 light infantry <br> +10 archers | ||
| | | | ||
| | | | ||
|- | |- | ||
! | ! 民兵训练场 II | ||
| 120 gold | | 120 {{icon|gold}} | ||
| 547 | | 547 | ||
| +50 light infantry <br> +50 archers | | +50 light infantry <br> +50 archers | ||
| 城堡墙垣 I <br> | | 城堡墙垣 I <br> 民兵训练场 I | ||
| | | 城堡设施 I | ||
|- | |- | ||
! | ! 民兵训练场 III | ||
| 200 gold | | 200 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +20 light infantry <br> +90 archers | | +20 light infantry <br> +90 archers | ||
| | | 民兵训练场 II | ||
| | | 城堡设施 V | ||
|- | |- | ||
! | ! 民兵训练场 IV | ||
| 300 gold | | 300 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +30 light infantry <br> +120 archers | | +30 light infantry <br> +120 archers | ||
| | | 民兵训练场 III | ||
| | | 城堡设施 VII | ||
|} | |} | ||
== | == 训练场== | ||
训练场 are one of the key buildings that make castles the best holding for levies. This upgrade gives increased 士气 to all levies raised from the holding, which can make the difference between routing the enemy and being routed. Additionally, the increased 征召兵补充速度 means that losses will be replenished faster, and is key when fighting a defensive [[war]]. This building is also useful if you intend to form your own mercenary band. | |||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! | ! 训练场 I | ||
| 200 gold | | 200 {{icon|gold}} | ||
| 730 | | 730 | ||
| +10% | | +10% 士气 <br> +10% 征召兵补充速度 <br> +20 [ 近卫军]] 规模 | ||
| 城堡墙垣 II | | 城堡墙垣 II | ||
| | | | ||
|- | |- | ||
! | ! 训练场 II | ||
| 250 gold | | 250 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +15% | | +15% 士气 <br> +15% 征召兵补充速度 <br> +20 近卫军规模 | ||
| | | 训练场 I | ||
| | | 城堡设施 III | ||
|- | |- | ||
! | ! 训练场 III | ||
| 300 gold | | 300 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +20% | | +20% 士气 <br> +20% 征召兵补充速度 <br> +20 近卫军规模 | ||
| | | 训练场 II | ||
| | | 城堡设施 VI | ||
|} | |} | ||
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{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! Barracks I | ! Barracks I | ||
| 100 gold | | 100 {{icon|gold}} | ||
| 365 | | 365 | ||
| +30 heavy infantry <br> +15 pikemen | | +30 heavy infantry <br> +15 pikemen | ||
| | | | ||
第290行: | 第290行: | ||
|- | |- | ||
! Barracks II | ! Barracks II | ||
| 120 gold | | 120 {{icon|gold}} | ||
| 547 | | 547 | ||
| +40 heavy infantry <br> +15 pikemen | | +40 heavy infantry <br> +15 pikemen | ||
| 城堡墙垣 I <br> Barracks I | | 城堡墙垣 I <br> Barracks I | ||
第297行: | 第297行: | ||
|- | |- | ||
! Barracks III | ! Barracks III | ||
| 200 gold | | 200 {{icon|gold}} | ||
| 730 | | 730 | ||
| +45 heavy infantry <br> +20 pikemen | | +45 heavy infantry <br> +20 pikemen | ||
| 城堡墙垣 II <br> Barracks II | | 城堡墙垣 II <br> Barracks II | ||
| | | 城堡设施 I | ||
|- | |- | ||
! Barracks IV | ! Barracks IV | ||
| 300 gold | | 300 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +50 heavy infantry <br> +25 pikemen | | +50 heavy infantry <br> +25 pikemen | ||
| Barracks III | | Barracks III | ||
| | | 城堡设施 III | ||
|- | |- | ||
! Barracks V | ! Barracks V | ||
| 400 gold | | 400 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +60 heavy infantry <br> +25 pikemen | | +60 heavy infantry <br> +25 pikemen | ||
| Barracks IV | | Barracks IV | ||
| | | 城堡设施 V | ||
|- | |- | ||
! Barracks VI | ! Barracks VI | ||
| 500 gold | | 500 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +65 heavy infantry <br> +30 pikemen | | +65 heavy infantry <br> +30 pikemen | ||
| Barracks V | | Barracks V | ||
| | | 城堡设施 VII | ||
|- | |- | ||
|} | |} | ||
第331行: | 第331行: | ||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! Stables I | ! Stables I | ||
| 100 gold | | 100 {{icon|gold}} | ||
| 365 | | 365 | ||
| +35 light cavalry | | +35 light cavalry | ||
| | | | ||
第346行: | 第346行: | ||
|- | |- | ||
! Stables II | ! Stables II | ||
| 120 gold | | 120 {{icon|gold}} | ||
| 547 | | 547 | ||
| +45 light cavalry | | +45 light cavalry | ||
| Stables I <br> 城堡墙垣 I | | Stables I <br> 城堡墙垣 I | ||
第353行: | 第353行: | ||
|- | |- | ||
! Stables III | ! Stables III | ||
| 200 gold | | 200 {{icon|gold}} | ||
| 730 | | 730 | ||
| +55 light cavalry | | +55 light cavalry | ||
| Stables II <br> 城堡墙垣 II | | Stables II <br> 城堡墙垣 II | ||
| | | 城堡设施 II | ||
|- | |- | ||
! Stables IV | ! Stables IV | ||
| 300 gold | | 300 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +55 light cavalry <br> +5 heavy cavalry | | +55 light cavalry <br> +5 heavy cavalry | ||
| Stables III | | Stables III | ||
| | | 城堡设施 IV | ||
|- | |- | ||
! Stables V | ! Stables V | ||
| 400 gold | | 400 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +55 light cavalry <br> +10 heavy cavalry | | +55 light cavalry <br> +10 heavy cavalry | ||
| Stables IV | | Stables IV | ||
| | | 城堡设施 VI | ||
|- | |- | ||
! Stables VI | ! Stables VI | ||
| 500 gold | | 500 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +55 light cavalry <br> +20 heavy cavalry | | +55 light cavalry <br> +20 heavy cavalry | ||
| Stables V | | Stables V | ||
| | | 城堡设施 VIII | ||
|} | |} | ||
第386行: | 第386行: | ||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! Castle Town I | ! Castle Town I | ||
| 100 | | 100 {{icon|gold}} | ||
| 365 | | 365 | ||
| +2 | | +2 {{icon|gold}} 年收入 | ||
| | | | ||
| | | | ||
|- | |- | ||
! Castle Town II | ! Castle Town II | ||
| 120 | | 120 {{icon|gold}} | ||
| 547 | | 547 | ||
| +2 | | +2 {{icon|gold}} 年收入 | ||
| Castle Town I <br> 城堡墙垣 I | | Castle Town I <br> 城堡墙垣 I | ||
| | | | ||
|- | |- | ||
! Castle Town III | ! Castle Town III | ||
| 200 gold | | 200 {{icon|gold}} | ||
| 730 | | 730 | ||
| +2 | | +2 {{icon|gold}} 年收入 | ||
| Castle Town II <br> 城堡墙垣 II | | Castle Town II <br> 城堡墙垣 II | ||
| | | 城堡设施 II | ||
|- | |- | ||
! Castle Town IV | ! Castle Town IV | ||
| 300 gold | | 300 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +2 | | +2 {{icon|gold}} 年收入 | ||
| Castle Town III | | Castle Town III | ||
| | | 城堡设施 IV | ||
|- | |- | ||
! Castle Town V | ! Castle Town V | ||
| 400 gold | | 400 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +2 | | +2 {{icon|gold}} 年收入 | ||
| Castle Town IV | | Castle Town IV | ||
| | | 城堡设施 VI | ||
|- | |- | ||
! Castle Town VI | ! Castle Town VI | ||
| 500 gold | | 500 {{icon|gold}} | ||
| 2190 | | 2190 | ||
| +2 | | +2 {{icon|gold}} 年收入 | ||
| Castle Town V | | Castle Town V | ||
| | | 城堡设施 VIII | ||
|} | |} | ||
第443行: | 第443行: | ||
|- | |- | ||
! | ! | ||
! | ! 价格 ({{icon|gold}}) | ||
! | ! 建造时间(天) () | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
! Notes | ! Notes | ||
|- | |- | ||
第489行: | 第489行: | ||
文化建筑s and Steppe 文化建筑s can be built in castles, varying in name and specific contributions to their levy on the culture of the province the castle holding is in. | 文化建筑s and Steppe 文化建筑s can be built in castles, varying in name and specific contributions to their levy on the culture of the province the castle holding is in. | ||
Beyond contributing levy forces, many 文化建筑s also give a bonus to the offence, defence, or | Beyond contributing levy forces, many 文化建筑s also give a bonus to the offence, defence, or 士气 levels of specific units. As these bonuses apply to the retinue of that character if these 文化建筑s are built in the capital castle holding, placement of the capital can impact the quality of the army. | ||
All 文化建筑s, except for the Steppe 文化建筑s, have the same requirements. | All 文化建筑s, except for the Steppe 文化建筑s, have the same requirements. | ||
第496行: | 第496行: | ||
|- | |- | ||
! | ! | ||
! | ! 价格 ({{icon|gold}}) | ||
! | ! 建造时间(天) () | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
! Notes | ! Notes | ||
|- | |- | ||
第513行: | 第513行: | ||
| 1095 | | 1095 | ||
| 文化建筑 I | | 文化建筑 I | ||
| | | 城堡设施 I | ||
| Benefits will vary depending on the culture of the province | | Benefits will vary depending on the culture of the province | ||
|- | |- | ||
第520行: | 第520行: | ||
| 2190 | | 2190 | ||
| 文化建筑 II | | 文化建筑 II | ||
| | | 城堡设施 II | ||
| Benefits will vary depending on the culture of the province | | Benefits will vary depending on the culture of the province | ||
|- | |- | ||
第527行: | 第527行: | ||
| 2190 | | 2190 | ||
| 文化建筑 III | | 文化建筑 III | ||
| | | 城堡设施 IV | ||
| Benefits will vary depending on the culture of the province | | Benefits will vary depending on the culture of the province | ||
|- | |- | ||
第537行: | 第537行: | ||
|- | |- | ||
! | ! | ||
! | ! 价格 ({{icon|gold}}) | ||
! | ! 建造时间(天) () | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! Steppe Barracks I | ! Steppe Barracks I | ||
第569行: | 第569行: | ||
| +45 Heavy Infantry <br> +30 Light Cavalry | | +45 Heavy Infantry <br> +30 Light Cavalry | ||
| Steppe Barracks III | | Steppe Barracks III | ||
| | | 城堡设施 I | ||
|- | |- | ||
! Steppe Barracks V | ! Steppe Barracks V | ||
第576行: | 第576行: | ||
| +55 Heavy Infantry <br> +30 Light Cavalry | | +55 Heavy Infantry <br> +30 Light Cavalry | ||
| Steppe Barracks IV | | Steppe Barracks IV | ||
| | | 城堡设施 III | ||
|- | |- | ||
! Steppe Barracks VI | ! Steppe Barracks VI | ||
第583行: | 第583行: | ||
| +60 Heavy Infantry <br> +35 Light Cavalry | | +60 Heavy Infantry <br> +35 Light Cavalry | ||
| Steppe Barracks V | | Steppe Barracks V | ||
| | | 城堡设施 V | ||
|} | |} | ||
第589行: | 第589行: | ||
|- | |- | ||
! | ! | ||
! | ! 价格 ({{icon|gold}}) | ||
! | ! 建造时间(天) () | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! Steppe Stable I | ! Steppe Stable I | ||
第614行: | 第614行: | ||
| +20 Horse Archers <br> +35 Light Cavalry | | +20 Horse Archers <br> +35 Light Cavalry | ||
| Steppe Stable II | | Steppe Stable II | ||
| 城堡墙垣 II <br> 防御工事 II <br> | | 城堡墙垣 II <br> 防御工事 II <br> 城堡设施 II | ||
|- | |- | ||
! Steppe Stable IV | ! Steppe Stable IV | ||
第621行: | 第621行: | ||
| +20 Horse Archers <br> +35 Light Cavalry <br> +5 Knights | | +20 Horse Archers <br> +35 Light Cavalry <br> +5 Knights | ||
| Steppe Stable III | | Steppe Stable III | ||
| | | 城堡设施 IV | ||
|- | |- | ||
! Steppe Stable V | ! Steppe Stable V | ||
第628行: | 第628行: | ||
| +20 Horse Archers <br> +35 Light Cavalry <br> +10 Knights | | +20 Horse Archers <br> +35 Light Cavalry <br> +10 Knights | ||
| Steppe Stable IV | | Steppe Stable IV | ||
| | | 城堡设施 VI | ||
|- | |- | ||
! Steppe Stable VI | ! Steppe Stable VI | ||
第635行: | 第635行: | ||
| +20 Horse Archers <br> +35 Light Cavalry <br> +20 Knights | | +20 Horse Archers <br> +35 Light Cavalry <br> +20 Knights | ||
| Steppe Stable V | | Steppe Stable V | ||
| | | 城堡设施 VIII | ||
|} | |} | ||
第643行: | 第643行: | ||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
|- | |- | ||
! 贡巴寺院 I | ! 贡巴寺院 I | ||
| 150 gold | | 150 {{icon|gold}} | ||
| 547 | | 547 | ||
| +5% | | +5% 征召兵规模 <br> +5% 守备部队规模 <br> +2.5% tech spread rate <br> +0.01 cultural tech points <br> +0.05 liege piety | ||
| | | | ||
| | | | ||
|- | |- | ||
! 贡巴寺院 II | ! 贡巴寺院 II | ||
| 200 gold | | 200 {{icon|gold}} | ||
| 730 | | 730 | ||
| +5% | | +5% 征召兵规模 <br> +5% 守备部队规模 <br> +5% tech spread rate <br> +0.02 cultural tech points <br> +0.05 liege piety | ||
| 贡巴寺院 I <br> 城堡墙垣 I | | 贡巴寺院 I <br> 城堡墙垣 I | ||
| | | | ||
|- | |- | ||
! 贡巴寺院 III | ! 贡巴寺院 III | ||
| 300 gold | | 300 {{icon|gold}} | ||
| 1095 | | 1095 | ||
| +5% | | +5% 征召兵规模 <br> +5% 守备部队规模 <br> +7.5% tech spread rate <br> +0.03 cultural tech points <br> +0.05 liege piety | ||
| 贡巴寺院 II | | 贡巴寺院 II | ||
| Church Infrastructure II | | Church Infrastructure II | ||
|- | |- | ||
! 贡巴寺院 IV | ! 贡巴寺院 IV | ||
| 400 gold | | 400 {{icon|gold}} | ||
| 1460 | | 1460 | ||
| +5% | | +5% 征召兵规模 <br> +5% 守备部队规模 <br> +10% tech spread rate <br> +0.04 cultural tech points <br> +0.05 liege piety | ||
| 贡巴寺院 III | | 贡巴寺院 III | ||
| Church Infrastructure IV | | Church Infrastructure IV | ||
第685行: | 第685行: | ||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
! Notes | ! Notes | ||
|- | |- | ||
! Insulated Sections | ! Insulated Sections | ||
| 125 gold | | 125 {{icon|gold}} | ||
| 365 | | 365 | ||
| +0.5 | | +0.5 要塞等级 <br> +5% 士气 | ||
| | | | ||
| | | | ||
第702行: | 第702行: | ||
|- | |- | ||
! Killing Fields | ! Killing Fields | ||
| 250 gold | | 250 {{icon|gold}} | ||
| 560 | | 560 | ||
| +1 | | +1 要塞等级 <br> +5% 士气 <br> +5% 守备部队规模 | ||
| Insulated Sections | | Insulated Sections | ||
| 防御工事 III | | 防御工事 III | ||
第710行: | 第710行: | ||
|- | |- | ||
! Extended Machicolations | ! Extended Machicolations | ||
| 450 gold | | 450 {{icon|gold}} | ||
| 760 | | 760 | ||
| +1.5 | | +1.5 要塞等级 <br> +15% 守备部队规模 <br> +50 archers | ||
| Killing Fields | | Killing Fields | ||
| 防御工事 V | | 防御工事 V | ||
第718行: | 第718行: | ||
|- | |- | ||
! Reinforced Barbican | ! Reinforced Barbican | ||
| 750 gold | | 750 {{icon|gold}} | ||
| 1250 | | 1250 | ||
| +2 | | +2 要塞等级 <br> +20% 征召兵规模 <br> +30% 守备部队规模 <br> +100 light infantry | ||
| Extended Machicolations | | Extended Machicolations | ||
| 防御工事 VII | | 防御工事 VII | ||
第732行: | 第732行: | ||
{| class="wikitable" style = "width: 65em; text-align:center" | {| class="wikitable" style = "width: 65em; text-align:center" | ||
|- | |- | ||
! | ! | ||
! | ! 价格 | ||
! | ! 建造时间(天) | ||
! | ! 效果 | ||
! | ! 要求 | ||
! | ! 科技要求 | ||
! Notes | ! Notes | ||
|- | |- | ||
! Gloomy Monument | ! Gloomy Monument | ||
| 125 gold | | 125 {{icon|gold}} | ||
| 365 | | 365 | ||
| -5% local revolt risk <br> +.05 liege prestige | | -5% local revolt risk <br> +.05 liege prestige | ||
| | | | ||
| | | 城堡设施 II | ||
| Requires an owner or any liege with the Murder-Builder bloodline. | | Requires an owner or any liege with the Murder-Builder bloodline. | ||
|- | |- | ||
! Connected Watchtowers | ! Connected Watchtowers | ||
| 250 gold | | 250 {{icon|gold}} | ||
| 560 | | 560 | ||
| +1 | | +1 要塞等级 <br> -5% local revolt risk <br> +5% 守备部队规模 | ||
| Gloomy Monument | | Gloomy Monument | ||
| | | 城堡设施 IV | ||
| Requires an owner or any liege with the Murder-Builder bloodline. | | Requires an owner or any liege with the Murder-Builder bloodline. | ||
|- | |- | ||
! Lonely Spire | ! Lonely Spire | ||
| 300 gold | | 300 {{icon|gold}} | ||
| 560 | | 560 | ||
| +1 | | +1 要塞等级 <br> -5% local revolt risk <br> +5% 守备部队规模 | ||
| Connected Watchtowers | | Connected Watchtowers | ||
| | | 城堡设施 VI | ||
| Requires an owner or any liege with the Murder-Builder bloodline. | | Requires an owner or any liege with the Murder-Builder bloodline. | ||
|- | |- | ||
! Palace of Justice | ! Palace of Justice | ||
| 450 gold | | 450 {{icon|gold}} | ||
| 760 | | 760 | ||
| +1 | | +1 要塞等级 <br> -5% local revolt risk <br> +5% 守备部队规模 | ||
| Lonely Spire | | Lonely Spire | ||
| | | 城堡设施 VIII | ||
| Requires an owner or any liege with the Murder-Builder bloodline. | | Requires an owner or any liege with the Murder-Builder bloodline. | ||
|} | |} |
2019年3月3日 (日) 16:19的版本
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城堡(英文:Castle)地产主要由封建领主持有。它们相对城市和神殿来说税收较低,但提供更好更多的征召兵。城堡是大多数省份的首府;因此,其高于神殿和城市的要塞等级能够有效帮助省份抵御围攻与劫掠。
以下政体的角色能够在不受惩罚的情况下持有城堡:封建制、伊克塔制、僧侣封建制、商业共和国、儒家官僚制和中华帝国制。
Castles are composed of buildings which must be upgraded to increase 要塞等级, levies, or 年收入. In addition to the buildings below, castles are allowed to build culture-specific buildings depending upon the culture of the holding's owner. Note that castles are the only source of cavalry levies, and the only holding type where 文化建筑s and 训练场 can be built.
Constructing a castle (or city) can prevent a formerly-normadic province from reverting due to nomad agitation.
Hindu characters must be of the caste before they can be granted castles.
Note that the effects of building upgrades stack.
基础数据
所有地产有其一定的基础数据,提供收入、要塞等级和征召兵,所以即使是新建的地产也有一定的价值。
属性 | 值 | |||||||
---|---|---|---|---|---|---|---|---|
收入 | 4 | |||||||
要塞等级 | 3 | |||||||
征召兵 |
|
城堡防御工事
These buildings increase 要塞等级, increasing the time it takes an attacking army to siege the holding and reducing the amount of free loot available to raiders.
墙垣
Walls increase 征召兵规模 and 要塞等级, raising the defensive capacity. They also slightly increase yearly 年收入 from the holding.
主楼
Keeps are arguably the most important building for castles. They increase 守备部队规模, thereby increasing the defensive capacity of the holding, and increase levies, giving the holder the ability to field more troops.
民兵训练场
民兵训练场 increase the output of light infantry and archers in a holding. Both are low quality troops, but tend to make up the majority of armies, being very numerous, and are two of the best troop types during the skirmish phase at the start of a battle.
训练场
训练场 are one of the key buildings that make castles the best holding for levies. This upgrade gives increased 士气 to all levies raised from the holding, which can make the difference between routing the enemy and being routed. Additionally, the increased 征召兵补充速度 means that losses will be replenished faster, and is key when fighting a defensive war. This building is also useful if you intend to form your own mercenary band.
Barracks
Barracks provide castles with heavy infantry and pikemen, which gives an army staying power and the ability to kill in the melee phase of combat.
Stables
Stables are another key to the power of castles. They are the only way outside of culture specific buildings to acquire heavy cavalry (the best troop type in the game) and provide lots of light cavalry, which is an all around useful troop type, and great for chasing down fleeing armies.
市镇
Castle towns are the economic upgrade for castles, and are thus extremely important.
造船厂
Castle shipyards are buildings that can only be built in coastal provinces; they provide ships that can be used to transport troops.
文化建筑
- 主条目:文化建筑
文化建筑s and Steppe 文化建筑s can be built in castles, varying in name and specific contributions to their levy on the culture of the province the castle holding is in.
Beyond contributing levy forces, many 文化建筑s also give a bonus to the offence, defence, or 士气 levels of specific units. As these bonuses apply to the retinue of that character if these 文化建筑s are built in the capital castle holding, placement of the capital can impact the quality of the army.
All 文化建筑s, except for the Steppe 文化建筑s, have the same requirements.
Steppe 文化建筑s exist for certain (steppe) cultures when building in steppe terrain, instead of the default 文化建筑s.
贡巴寺院
Fortified gompas protect the monasteries and universities that lie within them. Can only be built by Monastic Feudal rulers.
Special Fortifications
This building chain is accessible when the owner or any liege of the castle has the Castellan or Peaceful-Castellan bloodlines. See Bloodline#Forged_Bloodlines
Oppressive Fortifications
This building chain is accessible when the owner or any liege of the castle has the Murder-Builder bloodline. See Bloodline#Forged_Bloodlines