无编辑摘要 |
无编辑摘要 |
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| 第10行: | 第10行: | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! 盾徽 | ||
! | ! 级别 | ||
! | ! 头衔 | ||
! | ! 边框 | ||
! | ! 统治者 | ||
! | ! (拉丁,拜占庭帝国) | ||
! | ! (伊斯兰教) | ||
! | ! (日耳曼) | ||
|- | |- | ||
! [[File:Barony.png]] | ! [[File:Barony.png]] | ||
! | ! 男爵 | ||
! | ! 城市 | ||
! [[File:Baron Republic.png|75px]] | ! [[File:Baron Republic.png|75px]] | ||
! | ! 市长 | ||
| | | | ||
| | | | ||
| 第29行: | 第29行: | ||
|- | |- | ||
! [[File:County.png]] | ! [[File:County.png]] | ||
! | ! 伯爵 | ||
! | ! 大市 | ||
! [[File:Count Republic.png|75px]] | ! [[File:Count Republic.png|75px]] | ||
! | ! 市长大人 | ||
| | | | ||
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| 第38行: | 第38行: | ||
|- | |- | ||
! [[File:Duchy.png]] | ! [[File:Duchy.png]] | ||
! | ! 公爵 | ||
! | ! 共和国 | ||
! [[File:Duke Republic.png|75px]] | ! [[File:Duke Republic.png|75px]] | ||
! | ! 大市长 | ||
| | | 总督,Rector | ||
| Wali-Emir | | Wali-Emir | ||
| | | | ||
|- | |- | ||
! [[File:Kingdom.png]] | ! [[File:Kingdom.png]] | ||
! | ! 王国 | ||
! Most Serene Republic | ! Most Serene Republic | ||
! [[File:King Republic.png|75px]] | ! [[File:King Republic.png|75px]] | ||
| 第56行: | 第56行: | ||
|- | |- | ||
! [[File:Empire.png]] | ! [[File:Empire.png]] | ||
! | ! 帝国 | ||
! Principality | ! Principality | ||
! [[File:Emperor Republic.png|75px]] | ! [[File:Emperor Republic.png|75px]] | ||
2019年11月12日 (二) 16:55的版本
Republic is a government type in which the ruler is elected from the citizenry, via the Open Elective succession law. Because there is no dynastic persistence between rulers, Republic governments are not playable. They are the government type of cities.
In general, ruling over republics is similar to ruling merchant republics, except for a few key differences. While not as powerful, and unable to create trade posts, regular republics actually pay more in taxes to their liege lords and aren't quite as dangerous to their lieges.
Nomenclature
These names are used for republics.
| 盾徽 | 级别 | 头衔 | 边框 | 统治者 | (拉丁,拜占庭帝国) | (伊斯兰教) | (日耳曼) |
|---|---|---|---|---|---|---|---|
| 男爵 | 城市 | 市长 | |||||
| 伯爵 | 大市 | 市长大人 | |||||
| 公爵 | 共和国 | 大市长 | 总督,Rector | Wali-Emir | |||
| 王国 | Most Serene Republic | Prince Mayor | Serene Doge | Wali-Malik | Merchant League | ||
| 帝国 | Principality | Grand Prince |
Compared to Merchant Republics
Differences:
- Normal Republics do not create trade posts
- Normal Republics are never playable
- Normal Republics do not have a 'patrician' tax penalty and, so, pay the full Burgher tax rate instead of only 50%
- Normal Republics will sometimes allow Lieges to revoke titles, Merchant Republics never will
Similarities:
- Both are very rich and pay a lot of taxes
- Both object (-20 Opinion) to feudal liege lords
Transforming a Republic
A republic can have its government type changed in two ways:
First, to change a grand city into a merchant republic, the grand city must have a coast. Granting a coastal grand city a ducal title will create a merchant republic. If it can, a republic will create a ducal title by itself and transform on its own.
To change a large republic into a county or a theocracy, a king would have to revoke its primary title, then bestow it upon a baron or count within the borders of the republic. Having control of a feudal holding within the republic will automatically transform the republic title into a feudal title.
To prevent a republic from becoming a merchant republic, its best to hold a de jure ducal title directly above their county. This will stop them from creating it themselves.