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Patch 3.2
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{{Version column}} <div style="float:right;">__TOC__</div> '''Patch 3.2''' was released on 2019-05-28<ref>[[forum:1182203|Crusader Kings II - 3.2 Update is now live! (checksum KLLL)]]</ref>. == Free Features == * New Bookmark 'The Iron Century', set in 936 * New Cultures:Sardinian and Slovieni * New Shiite Heresy: Qarmatian * Map Reworks for Portugal and south-western Spain: ** 2 New Navigable rivers ** 1 New Duchy ** 3 New Provinces *Map reworks for Egypt: ** The Nile has been made navigable ** 3 New Duchies ** 7 New Provinces * Added 3D models for Hagia Sophia. == Interface == * Changed the previous Great Work shortcut in the great Works view to B from P in order to be more consistent with other views. * Fixed the Great Works ledger page being present even if the Game Rules were set to not include Great Works. == User modding == * Added NUDGE_WONDER_MODEL_LAND and NUDGE_WONDER_MODEL_COAST Lua defines. * Added destroy_wonder effect. * Added set_wonder_model effect. * Fixed the wonder view modifier text lacking a newline when used in single column mode. * Resuming wonder no longer checks is_active triggers. == Database == * Corrected the position of the docks in Ceredigion so that it is now connected to a body of water. == Bug Fixes == * Non bastard children now correctly uses their biological father's base attributes, instead of the default value, when calculating their yearly chance to increase their base attributes when growing up. * Corrected the positioning of the Notre Dame Great Work model. * Adjusted the brightness of the Cathedral Great Work texture. * Reduced the size of the Cathedral Great Work model by 20%. * Fixed clicking on the minimap to move the camera not working properly with GUI scaling. * Fixed assassination plot event description incorrectly using the word poisonous instead of venomous. * Fixed the highway robber band event not targeting Great Works in the character's demesne before Great Works in neighboring provinces. * Fixed a faulty trigger in the decision for converting tribal holdings to castles. * Fixed an issue with the event to convert Hagia Sophia, which would cause the Great Work to not be active for Muslim rulers. * Fixed an issue that stopped the Golden Crown Feature from showing up in the list of available Features for a stage 4 Statue Great Work. * Fixed building the Moat Pit Feature on a Great Fortress enabling the other moat Features to be built on any Great Fortress. * Fixed building the Bells Feature on a Great Cathedral enabling the Golden Bells Feature to be built on any Great Cathedral. * Fixed Great Works Features that require a stored relic to be active, being active just from any relic being stored in any Feature owned by the same owner. * Fixed moat Features for the Great Fortress not being visible in the available Features tab until the Pit Moat Feature was built. * Fixed a crash caused by corrupted Great Works in save games. * Fixed court size modifiers on buildings in the capital province not being applied. * Fixed tooltips on buildings outside of the capital province claiming they would provide a court size modifier. * Fixed the Hagia Sophia conversion event triggering even though its culture already matches your religion. * Rename messages should no longer be listed in the message settings. * Retinue size is now also calculated from character modifiers. * Moved retinue size modifier in Palace Great Work to owner scope. * Slightly reworked order of operations for calculating max retinue cap. * Homosexual female lovers are no longer referred to as male. * Made sure event about mystic dying has the right border decoration. * Newly built Great Work features no longer always get statue descriptions. ==See also== [[Patch 3.1.X#Patch 3.1.1|Patch 3.1.1]] ==References== <references/> [[Category:Patches]]
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