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Patch 1.08
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{{Version column}} Released November 15, 2012. == Major == *Added Nahua culture and Aztec religion. == Minor == *Retinues no longer get free leaders *Liege levies raised via the province view are now raised in the selected province. *You can now forbid your council from leading armies. *Optimized succession calculation, which could cause massive slowdowns in big dynasties with many landed members. *Intrigue plots vs barons or their courtiers can now include their liege's courtiers and other vassals. *Fixed Scottish Schiltron building giving 10x defensive bonus to pikes. *Fixed Dutch cultural retinue lacking pikes. *Fixed an issue with AI strength calculations the first month after loading a game. *A bit more randomness in the size of the rebel reinforcements in civil wars. *The Pope now receives even less war contribution score in Crusades. *Fixed a crash with a null war list in Province View and Diplomacy View. *Mercenary regiments and Holy Orders will now automatically get a new leader when the old one dies. *Less likely that the captain of a merc regiment gets reassigned to lead something else. *Kingdoms no longer assimilate out of de jure empires that have no holder *Fixed a bug with not being able to move capital back to your title's preferred capital. *The Imperial Reconquest CB now only works for the restored Roman Empire. *The Imperial Reconquest CB no longer clears out all rulers under the title. *Disbanding multiple selected units will never disband retinues if there are non-retinues in any selected unit. *Liege levies will now disband if their owner is at war with the owner of the unit. *Retinues no longer reinforce if their owner has no money. *Diplo AI: Imprisoned vassals or below will always accept a demand for religious conversion, and go free from prison. *AI: Much better at assigning flank commanders for important armies. *AI: Less likely to go overboard with Crown Authority. *AI: Not interested in Lower CA plots in irrelevant kingdoms/empires. *AI: Fixed a bug with it not dismissing liege levies when done with them. *Army AI: Fixed a bug with invasions not happening when they should. *Ledger page with independent rulers now shows troops including retinues. *Shift or Ctrl clicking buttons in Ruler Designer coat of arms designer now multiplies the frame change by 5 or 10. *Fixed bug where Byzantine unit pack was replacing all eastern Europeans. *Raising troops via raise all or raise on province will now merge units. *Now allowed to ask to join tribal invasion wars. *Fixed bugged altaic culture building modifier. *Fixed the history of c_sodermanland. *Fixed consistency issue with German characters name Philipp. *Fixed faulty employment date for Robrecht van Gent. *Fixed broken Ua Conchobair dynasty. *Province of Bira no longer stays Orthodox for the entire game. *Fixed bug where imprisoned underage rulers could kill their regents. *Gave The Two Saltuks from Erzurum their correct names. *Corrections to Phillip IV of France and many related characters. *Sigrid Ylving no longer has the wrong mother. *Fixed the deathdate of King Charles IV of France. *Added missing Ecumenical Patriarchs. *Fixed a bug where courtiers of landless characters would be listed in a weird location. *Fixes and additions to various Frankish and Occitan dynasties. *Fixes and additions to the Hunfirding dynasty. *Missing marriages, mothers, children of Valdemar II and Erik V of Denmark added. *Fixed a rare crash in 'on_siege_over'. *AI: The independence faction does not present an ultimatum until it has at least 33% of the liege's strength. *AI: De jure vassals of your culture and religion, except kings, will not start or join independence factions. *Reduced the chance of massive rebel reinforcements for the Independence faction. *Diplo AI: Mongols and Aztecs will no longer revoke titles off human players just for having the wrong religion or culture. *Armenian, Georgian and Alan cultures updated with new names, name linkings and patronymics. *Fixes to the County of Melgueil. *Ingeborg Magnusdotter now has the correct gender. *Sartag Khan now converts to Nestorianism instead of Orthodoxy. *Corrections to the religion of several Zirid characters. *A few Catalan name fixes. *Changes and additions to the Godwin dynasty. *Fixed a bug with Primogeniture when tracing back through the current holder's mother. *Fixed a very rare crash with Holdings with no holder. *Fixed an issue with inheritance by landless characters when there was no de jure vassal title they could take off the previous holder. *Diplo AI: Much more careful about imprisonments. *Imprisoning characters no longer affects their position in the line of succession. *Fixed a bug with the event pictures on Mac and Linux. *Added blinded trait to historically blind characters in the database. *Added missing space to Armenian dynasty prefix and Irish male patronym. *Byzantine, Armenian and Georgian character fixes and additions. *Fixed wrong liege for Duchy of Champagne and County of Gevaudan at certain dates. *Welsh/Hiberno-Norse Dublin character fixes and additions. *New dynasty for the Kurdish Shaddadids, extended Mirdasid pedigree. *On player agreement, the game now sends information to the Paradox backend when you start a game, containing the names of the DLCs and Mods you run (can be toggled with "dont_track_data = [yes/no]" in settings.txt). *AI: The leader of a claimant faction will no longer leave the faction in an elective realm where the claimant is currently the heir. *AI: Fixed a slight bug where current heirs would not back claimant factions for themselves. *Spymaster Scheme job has been overhauled and simplified. *AI: Fixed an issue with the number of available galleys check. *Fixed an issue with part of the de jure drift mechanic not being cleared on resign. == Modding == *The criterion for determining who can lead troops is now determined by the allow trigger for 'job_marshal' (so women can now be modded to lead armies). *Added trigger 'is_adult'. *Added trigger 'is_marriage_adult'. [[Category:Patches]]
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