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Patch 1.07
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{{Version column}} Released on 2012-10-16 along with the [[Legacy of Rome]] expansion. ==Major== * [[Faction]] System * Characters can have both a [[Plot]] and an [[Ambition]] * [[Retinue]] System support for the Legacy of Rome DLC * Orthodox and related religions have [[Autocephalous Patriarchs]] and the Pentarchy * Rebalanced [[Combat]], with more focus on leaders and their traits. More leader traits. * Liege levies. You only raise levies from your direct vassals, and they are not directly connected to [[Holdings]]. * A number of self-improvement [[Ambitions]] for characters * New religions: Miaphysite, [[Nestorian]], Monothelite * Two new bookmark [[start date]]s: The Alexiad and The Latin Empire * AI: Improved military AI * Major speed optimizations * Greatly reduced graphics memory load * Plugged some memory leaks * New events for characters with the [[lunatic]] trait * Spymaster's Discover Plots job has been renamed to Scheme, and now also affects faction membership * New icons added to all decisions ==Minor== * Launcher now remembers DLC and Mod settings * Very large savegames can now be sent to clients in multiplayer * Now always allowed to move capital back to the traditional capital of your primary title (even if you've moved capital once already) * You now always need at least two kingdom titles to create an Empire * Fixed several bugs with Gavelkind and Primogeniture succession * Fixed some issues with the Supply Limit and attrition rules * It's no longer possible to place councillors in grayed out provinces * Many, many changes and fixes to the history database * Character View: Selecting an ambition now auto-updates the window * Added ticking war score to Claim All wars * Made the Seljuks pre-mobilized in 1066, like the English contenders * Added portrait tooltip about a character's religious head * Added code for locking Constantinople to the Emperor better * Adjusted the colors of some duchies and kingdoms, mainly in Eastern Anatolia * Fixed the ship unit position in Lake Mälaren * Added "Foreign Conqueror" opinion modifier * Ormond is no longer a republic * Improved some trigger and event target tooltips * Fixed some issues with the "change succession law" CBs against secondary kingdoms * No longer allowed to press Muslim women's claims against anyone * No longer allowed to press other women's claims on _any_ titles against a ruler with Agnatic succession * Fixed a problem with law triggers in decisions * All casus belli event effects are now also initialized properly, so they can refer to laws * Characters in feudal realms will not flee to republics or theocracies when exiled * In republics, courtiers who are heirs to foreign titles can no longer be elected * Gave William the Conqueror three more castles at game start and adjusted the initial armies of all three contenders * The liege is now imprisoned when losing his or her primary title in a claimant war * When creating a new higher tier title in the game, your current laws will be copied (if it's not Duke-to-King) * When creating a new higher tier title that has never had a holder before, its holder history will be copied from your current title * Plot View: Fixed an issue where Vassal Decisions could be listed twice * Plot View: Fixed a bug with the tooltip on the Start Plot button * Fixed the tooltip for effects 'remove_title' * Fixed the tooltip for effects 'give_job_title' * Fixed some bugs with the 'spawn_unit' tooltip * Portraits: All characters are now bald if they wear the chain mail hood * 1066: Adjusted the traits of the main Saxon lords to like Eadgar the Aetheling a lot * The end game screen now shows the correct Komnenos dynasty shield * Added proper claims and ruler history for Tostig Godwinson * The loser in an invasion CB is now imprisoned by the winner if he becomes a vassal of the winner * Made the Varangian Guard better * Added tooltips to the Flank Leader selection view * Fixed a bug where children of Western ethnicity would not look it if of another culture * Fixed some bugs with graphical culture type of characters not correctly falling back to Western * The Golden Horde now receives slightly fewer reinforcements in the second event * Fixed a bug with the opinion penalty for destroying a title * Combat events no longer happens the first few days anymore * The Ambitions to have a son or daughter now increases fertility * Tweaked fertility effect on impregnation * Religious wars and Jihads/Crusades now reduce the Decadence for all successful participating Muslims * Tweaked some default message priorities * You now only get a Weak Claim on titles that have been revoked * You are no longer allowed to usurp titles from others in the same realm unless you have a Strong Claim * Fixed a bug where you could ask to join the wars of your liege's enemies * Muslim Invasion CB outcomes now also affect Decadence * Fixed a bug with the "Weaken Fellow Vassal" Plot, where the target could go independent when losing his last Duchy * Fixed an assymmetric hostility issue vs revolters of an ally of someone you're attacking * The "No Ambition" alert should no longer appear if there are no valid ambitions to pick * Fixed a bug with white text showing in some event windows * Fixed a bug where the AI could ask to educate children of vassals who were actually 'employed' by the vassal's Spouse * Fixed a bug in the portrait tooltip, where it did not always list the highest title a character was heir to * Fixed some issues with the wrong event frame being shown for some Knights of St John events- A liege no longers retains any imprison or revoke title reasons against rebel vassals when losing a civil war * Decadence revolts now only disband the earmarked regiments when they end- Fixed a bug making Holy Orders theocracies * Added missing clergy clothes for other graphical cultures * Fixed a bug with dead character portraits not looking correct when loading save games * Many new CoAs, courtesy of Txini * Fixed some glitches with the inheritance of Councillors * Fixed a rare bug with wars ending "inconclusively" just before they ended normally * Added more war invalidation explanations to the message * Slightly toned down the size of Decadence revolters * Pressing the claim of a dynasty member will now always vassalize him or her if possible * Fixed a bug with the tooltip for normal AND triggers * Titles are now also considered contested if a title de facto above them is contested * Tweaked Title Creation and Usurpation tooltips * Fixed a bug where revolters could remain in an ongoing uprising even after no longer being part of the realm * Crushing a major revolt now gives all direct vassal rulers a +25 opinion modifier of you for 10 years * When you White Peace revolters, they now get a 'Spared after Rebellion' opinion modifier of you, +25 for 10 years * Fixed a bug where a legitimized bastard would hate the parent for doing it * The Mongol reinforcements no longer arrive if the Horde has already been completely defeated * Fixed some issues with characters getting opinion modifiers of themselves * Added beard portrait scripts * Added missing string about not being able to revoke the last Temple Holding off your own religious head * Fixed two bugs with landless Mongols not declaring war * Claimant Wars: if the claimant is a bishop or mayor, those titles are now lost on success * Wars over titles are now more likely to give the title capital to the claimant * No longer possible to declare depose liege, or claimant wars on liege while the liege or above is himself in revolt * Fixed a bug where vassals could nominate successors for secondary duchies or below * Made the basic "Recently Conquered" tax penalty more severe, so it cannot be offset by tech, etc. * A ward who is at war with his or her guardian now automatically returns home * Fixed an issue with the automatic removal of inappropriate scripted traits from underage historical characters * Independent kingdoms with a king that controls their entire de jure area can now break out of de jure empires * No longer possible to employ Holy Orders while excommunicated * Fixed a bug with the tooltips for triggers 'lower_tier_than' and 'higher_tier_than' * You no longer pay maintenance for Holy Orders if you're in a justified war, even if you're also in another type of war * Fixed an issue where you could not grant titles to vassals which you could not formally create * Gave most mercs and holy orders a base culture * Ensured that merc and holy order leaders are always of the right culture and religion * Slowed down event '39500' which automatically converts counties to Islam * Fixed a bug where you could move your capital again after a reload * Fixed a bug where a landed spouse who is the councillor of another ruler would not give you that attribute bonus * The Excommunicate diplo action is no longer shown for excommunicated characters * Fixed an issue with granting titles including lower not fully working if the target becomes independent from you through the action * Blocked Agnatic-Cognatic succession for Hordes * Horde type culture rulers cannot have Cognatic or True Cognatic succession laws * Improved kingdom division on inheritance kingdom split * Fixed a bug with characters not knowing of their own plots * Fixed a bug with the de facto liege of titles after revocation * Fixed a bug with the succession bethrothal icon not showing * Fixed a bug allowing you to assign too many wards to a guardian * Boosted the effect of the Chancellor's Improve Diplomatic Relations job * Corrected many spelling mistakes * Added a notification event when a character is killed in battle * Both sides in a siege now see the effects of triggered siege events * The event where a vassal offers guardianship now shows which child will become the vassal's ward * Fixes to the Christian and Muslim tournaments * Famous Muslims who join your court now have dynasties and improved stats * Scottish names are now English instead of Gaelic, whereas before they were a mixture of both * Russian duchies are now called grand principalities, and their rulers are referred to as grand princes * Fixed the event where the Hashshashin go after the Mongol leader * Revised Combat tooltips * Muslim Heavy cavalry now use CoA colors on their flags rather than the Christian flag * Revised cultural building modifiers * Added a global supply limit modifier that increases with tech * Ruler Designer now handles culture different from ethnicity * Loading screens and flags now look a bit better * Fixed issue with special characters in find title box * Flanks will now pick tactics even if they have no leader * You are no longer allowed to build in settlements held by someout outside your realm or by someone you are at war with * Fixed some trigger tooltips that looked bad * Added the winners of the AAR contest as characters in the game * AI: Smarter about heir nomination when having multiple kingdoms (to keep them together) * AI: Fixed bug with silly Muslim handing out of titles * AI: Baron tier and landless characters now get a complete AI when they have raised units on the map * AI: Fixed an issue where it could spam a player asking to become a vassal * AI: Holy Orders should no longer run off to help others if they are already "hired" * AI: Will always accept guardians for childen offered by the Regent (and won't have them replaced on its own) * AI: Improved passing of demesne laws * AI: Should now want to revoke a Castle Holding when the primary holding in a County is NOT a Castle * AI: Prevented some stupid placing of the Chancellor to fabricate claims * AI: Vassals will no longer spontaneously declare war on their liege to depose him or take a title off him (these things are now faction based.) The only time they might declare war on their own is to create a succession crisis. * AI: Improved handing out of counties if it's over the demesne limit * AI: Will now execute "vassal decisions" (like blinding and castrating prisoners) * AI: Will now switch Guardian for children if appropriate (wrong religion or culture) * AI: Will not disband free galleys (from event effects) * AI: Fixed some bugs with turning betrothals into marriages * AI: More careful with title usurpation and the cost in gold * Diplo AI: Fixed a bug with "divine blood" marriage calculation * Diplo AI: Does not care about Matrilineal marriage factors if both parties are from the same dynasty * Diplo AI: Children in other realms will now still accept education offers from their own parents * Diplo AI: Fixed a bug with borked marriage proposals and spamming * Diplo AI: Less aggressive about revoking titles (requires a worse opinion or religious enmity) * Diplo AI: Will now break betrothals that won't be accepted anymore * Diplo AI: will not revoke titles while under a regency * Diplo AI: Early surrender now possible with Muslim invasion CBs. Defender more stubborn. ==For Modders== * IMPORTANT: Added 'inherit_chance' to traits, replacing 'congenital' * The 'replace_path' bug is now fixed for real * Added 'effect' character history command. It's like an event option that's run for the character at game start. * Fixed a bug with 'immortal' traits and sex appeal * Added trigger 'leads_faction' * Added trigger 'faction_power' * Added trigger and effect 'any_faction_backer' * Added trigger 'completely_controls = [title]' (I or my vassals hold everything in it) * Added trigger 'revolt_distance' * The 'ai_will_do' clause in Decisions is no longer binary (the value determines the MTTH) * Fixed an issue with law triggers in the 'ai_will_do' field of decisions * Added trigger 'in_faction' * Added trigger 'war_title' * Added trigger 'defending_against_claimant' * Added event targets 'supported_claimant' and 'supported_claimant_title' * Added 'set_parent_religion' effect * Can now create Lowborn characters with the 'create_character' effect * Fixed a bug with scripted attributes in the 'create_character' effect * Fixed a bug in the 'conquest_culture' trigger * Added 'is_conquered' trigger * Added event targets 'heir_under_seniority_law' and 'heir_under_primogeniture_law' * Added trigger 'any_claimant' * Added 'from_potential' trigger to decisions (vassal and dynasty decisions only) * Added event effect 'add_spouse_matrilineal' * Added 'opinion_diff' trigger * The event targets 'owner' and 'holder_scope' are now the same and work on both titles and provinces * Added event effect 'copy_title_history' * Added event effect 'copy_title_laws' * Fixed a bug with trigger 'is_landed = no' * Fixed a bug in the effect 'spawn_unit' with the 'match' argument * Can now set a specific leader in the effect 'spawn_unit' * Fixed a bug in trigger 'de_jure_liege_or_above' * Fixed a bug in trigger 'de_jure_vassal_or_below' * Fixed some bugs with the 'set_name' effect * The 'set_name' effect can now change the name of titles * Added 'capital' effect * Added 'province_capital' effect * Added effect 'participation_scaled_decadence' * Added trigger 'num_of_faction_backers' * Added trigger 'race' * Added trigger 'graphical_culture' * Fixed a bug with event name spaces not working in 'events' fields in On Actions * Fixed a bug with event name spaces not working in 'events' fields in Job Actions * Added 'divine_blood' marriage opinion modifiers * Added more gradual Attrition Defines * Added 'secondary_graphical_culture' to cultures and culture groups (a fallback option, when not having certain DLCs) * Added trigger 'has_earmarked_regiments' * Added 'earmark' argument to the 'spawn_unit' event effect * The 'disband_event_forces' effect now takes an earmark argument * Added trigger 'diplomatic_immunity' * Added effect 'diplomatic_immunity' * Exported PORTRAIT_MID_AGE_THRESHOLD, PORTRAIT_OLD_AGE_THRESHOLD, PORTRAIT_ADULT_MALE_AGE_THRESHOLD and PORTRAIT_ADULT_FEMALE_AGE_THRESHOLD to defines * Exported AGE_OF_MARRIAGE to defines * Ported the last old defines to lua * Added SeaZone province text promotion * Added PrevPrev text promotion * Added trigger 'is_tribal_type_title' * Added trigger 'has_horde_culture' [[Category:Patches]]
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