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{{version|2.8}} 当 AI 角色 [[education|教育]] 孩子时, 他们的 [[Traits#Personality|性格特质]] 会影响孩子的性格, 但这种影响并不是以简单直接的方式. 例如, {{iconify|Proud}}骄傲 的监护人 往往不会把自己做得很好的孩子给弄得太糟. 你可以按以下方式使用下表: * 按“继承人监护人”排序,查看什么特质的监护人有利于教育您的孩子。 * 按“继承人”排序,看看拥有这些特质对你的孩子的价值排名。 * 未来成为继承人/教宗/封臣/冒险者需要的特质倾向往往不同,你可以点击相应列查看哪些特质有利于这些身份。 {|class="wikitable sortable ! class="unsortable"| !! 特质 !! [[Heir|继承人]] !! 继承人的监护人 !! [[Cardinal|教宗]]继承人 !! 未来教宗的监护人 !! 封臣的继承人 !! 未来封臣的监护人 !! [[Adventurer|冒险家]] !! 未来冒险家的监护人 |- ! [[File:Lustful.png]] !! 好色 | -1.09 || 0.05 || -2.04 || -0.98 || 0 || 0.46 || -0.4 || 0.53 |- ! [[File:Chaste.png]] !! 忠贞 | 3.2 || -0.67 || 12 || 0.39 || 0 || -0.62 || 0 || -0.75 |- ! [[File:Gluttonous.png]] !! 暴食 | -13.66 || -29.85 || -13.73 || -29.13 || 0 || -3.58 || -0.42 || -13.15 |- ! [[File:Temperate.png]] !! 温和 | 7.72 || 30.15 || 13.01 || 26.51 || 0 || 3.06 || 0.81 || 6.49 |- ! [[File:Greedy.png]] !! 贪婪 | 0.32 || -14.8 || -3.59 || -13.15 || -10 || -19.74 || -3.8 || 14.13 |- ! [[File:Charitable.png]] !! 慷慨 | 10.18 || 6.04 || 18.59 || 11.2 || 5 || 7.66 || 9.8 || 7.42 |- ! [[File:Slothful.png]] !! 懒惰 | -17.48 || -47.43 || -5.29 || -25.25 || 0 || -1.28 || -20.03 || -38.23 |- ! [[File:Diligent.png]] !! 勤奋 | 17.48 || 40.39 || 5.29 || 24.56 || 0 || 3.92 || 6.7 || 20.34 |- ! [[File:Wroth.png]] !! 易怒 | -2.63 || -23.82 || -4.11 || -18.05 || 0 || -4.76 || -2.28 || -14.27 |- ! [[File:Patient.png]] !! 耐心 | 3.7 || 2.9 || 3.8 || 3.74 || 0 || 0.08 || 3 || 2.11 |- ! [[File:Envious.png]] !! 嫉妒 | -2.88 || -14.32 || -3.49 || -12.08 || -25 || -20.98 || 36.15 || 24.28 |- ! [[File:Kind.png]] !! 仁慈 | 14.38 || 34.81 || 6.49 || 24.83 || 5 || 22.54 || -10.65 || -8.05 |- ! [[File:Proud.png]] !! 骄傲 | -2.58 || 23.44 || -1.54 || 17.39 || -5 || -29.77 || 6.29 || 49.65 |- ! [[File:Humble.png]] !! 谦逊 | 4.08 || -5.54 || 2.54 || -2.99 || 2.5 || 30.03 || -12.56 || -41.9 |- ! [[File:Deceitful.png]] !! 狡诈 | -2.9 || -12.15 || -5.15 || -9.18 || -10 || -12.18 || -6.73 || -12.34 |- ! [[File:Honest.png]] !! 诚实 | 2.11 || 7.13 || 5.6 || 5.69 || 5 || 10.92 || 8.9 || 7.65 |- ! [[File:Craven.png]] !! 怯懦 | -10.22 || -18.5 || -1.81 || -2.82 || 9 || 3.26 || -40 || -39.07 |- ! [[File:Brave.png]] !! 勇敢 | 15.22 || 13.06 || 2.06 || 1.72 || -5 || -16.56 || 17.64 || 37.53 |- ! [[File:Shy.png]] !! 害羞 | -3 || -11.45 || -4 || -7.34 || 0 || 0.05 || -6 || -10.18 |- ! [[File:Gregarious.png]] !! 合群 | 12.1 || 4.36 || 5.8 || 3.17 || 0 || 0.28 || 7.65 || 4.61 |- ! [[File:Ambitious.png]] !! 野心勃勃 | 7.89 || 8.61 || 4.3 || 0.81 || -42.5 || -56.21 || 46.62 || 61.89 |- ! [[File:Content.png]] !! 安于现状 | -0.5 || -2.48 || 0.9 || -1.11 || 59.9 || 47.92 || -40 || -47.48 |- ! [[File:Arbitrary.png]] !! 专断 | -15.17 || -29.35 || -3.39 || -13.95 || -5 || -17.91 || -3.24 || 7.74 |- ! [[File:Just.png]] !! 公正 | 15.17 || 23.19 || 3.39 || 7.92 || 2.5 || 13.27 || 3.24 || -9.7 |- ! [[File:Cynical.png]] !! 愤世嫉俗 | 0.48 || -3.86 || -6.53 || -11.26 || 0 || 0.83 || -0.02 || -0.97 |- ! [[File:Zealous.png]] !! 狂热 | 10.87 || -4.28 || 16.88 || 5.42 || 0 || -8.7 || 2.34 || -2.12 |- ! [[File:Paranoid.png]] !! 多疑 | 0.5 || 0 || -1.8 || 0 || 0 || 0 || -3 || 0 |- ! [[File:Trusting.png]] !! 轻信他人 | -0.5 || -0.08 || 1.8 || -0.06 || 0 || 0.02 || 3 || -0.06 |- ! [[File:Cruel.png]] !! 残暴 | -13.88 || -26.38 || -4.59 || -13.14 || 0 || -2.4 || -6.35 || -9.15 |} == Assumptions == ===Heir=== The ''Heir'' column was generated with values for trait effects similar to those used by [[Ruler Designer]]: <pre> var heir_iv = { diplomacy: 1.5, // ruler designer uses 1 martial: 1, // ruler designer uses 1 stewardship: 1, // ruler designer uses 1 intrigue: 1, // ruler designer uses 1 learning: 0.2, // ruler designer uses 1 monthly_prestige: 1, // ruler designer uses 10 monthly_piety: 1, // ruler designer uses 20 general_opinion: 2, // for same- and opposite-trait opinions, multiplied by trait frequencies vassal_opinion: 1, // ruler designer uses 1 church_opinion: 0.25, // ruler designer uses 0.5 sex_appeal_opinion: 0.5 // ruler designer uses 0.5 }; </pre> For example, the value of {{green|14.38}} for {{iconify|Kind}} is the total of: * {{green|+3}}, from +2 diplomacy @ 1.5 * {{red|-2}}, from -2 intrigue @ 1 * {{green|+10}}, from +10 vassal_opinion @ 1 * {{green|+3.38}}, from +10 general_opinion @ 2, from 16.9% of adult characters The ''Guardian of heir'' column was generated based on the ''heir'' column, using a simplified model of the events in <code>childhood_personality_traits_events.txt</code> and <code>guardian_events.txt</code>. ===Other columns=== * ''Cardinal'' reflects virtue, diplomacy, and piety gain. These help a bishop earn cardinal appointment, win a [[papal succession|papal election]], and earn the loyalty of taxable bishops. * ''Loyalty'' reflects opinion of liege and tendency to stay out of [[factions]]. * ''Adventurer'' reflects likelihood to press a claim as an [[adventurer]], plus minor contributions from traits that will help him stay in power. == Running the script == To run [https://github.com/jruderman/wiki_guardian_traits/blob/master/trait_evaluation.js the script], paste it into [https://www.squarefree.com/jsenv/ jsenv] and click "Execute". It only works in Firefox because I have forgotten how to write old versions of JavaScript. Near the bottom, you'll find <code>heir_iv</code>, which is probably the part you want to edit. If you only want to tweak the value of specific traits, do that in the section that begins a few lines below <code>heir_iv</code>. For example, if you expect [[assassination]] attempts, you could add these lines: <pre> heir_values.paranoid += 5; heir_values.trusting -= 5; </pre> [[Category:角色]]
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