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{{version|2.8}}{{需要翻译|译者=RemixMe}} [[File:Tribe.jpg|right|frame|部落地产]] {{N|部落|Tribe}}是[[部落制]]统治者的首选[[地产|聚居地]]类型。每个省份至多只能有一个部落,但省份内每一个空槽位都会为其提供{{green|+50%}}[[直辖领收入|收入]]和[[征召兵]]规模。大部分政体(除了[[游牧制]])允许无惩罚持有'''相同文化'''的部落地产。如果游牧统治者定居为了部落,其所有游牧省份都会获得一个部落地产,且依旧由之前的领主统治。 在游戏开局时,部落往往是部落省份唯一的地产。随着游戏的进行,富有的部落制统治者可能会建造[[神殿]]。 部落制统治者可以在没有部落地产的省份建造部落。花费为省份中空槽数量乘以25的{{icon|prestige}}[[威望]],建造部落耗时仅一年。 部落地产可通过两种方式升级为其他类型的聚居地: #[[部落制#改变政体|部落制统治者采用封建制或成立商业共和国]]时,其所有直辖部落会一并升级; #已是先进政体的统治者可以[[头衔行为#升级部落|升级]]同宗教省份内的部落。部落还可以通过被游牧民劫掠或已定居统治者决定在同一槽位建立其他类型的聚居地被摧毁。 与其他地产不同的是,部落地产中大部分建筑花费{{icon|prestige}}[[威望]]而非{{icon|gold}}[[金钱]]。例外的是[[#山堡|山堡]]、[[#市场|市场]]和[[#防御工事|防御工事]]。 ==基础数据== 所有地产有其一定的基础数据,提供收入、要塞等级和征召兵,所以即使是新建的地产也有一定的价值。 {| class="wikitable" style="text-align:center" |- ! !属性 !值 |- ![[File:Icon wealth.png]] !收入 |0.5 |- ![[File:Fort level.png]] !要塞等级 |1 |- ![[File:Levy.png]] !征召兵 |{{军队组成数量|LI=100|A=20|HI=5}} |} ==山堡== {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 科技要求 ! 备注 |- ! Earth Hillfort | 37.5 {{icon|gold}} | 365 days | {{green|+0.25}} fort level <br/> {{green|+5%}} levy size <br/> {{green|+100}} [[retinue]] size | | | |- ! Wooden Hillfort | 75 {{icon|gold}} | 365 days | {{green|+0.25}} fort level <br/> {{green|+5%}} levy size | Earth Hillfort | | Converts to City Walls I (if holding converted to [[city]]) |- ! Reinforced Hillfort | 112.5 {{icon|gold}} | 365 days | {{green|+0.25}} fort level <br/> {{green|+5%}} levy size | Wooden Hillfort | Castle Infrastructure I | |- ! Stone Hillfort | 150 {{icon|gold}} | 365 days | {{green|+0.25}} fort level <br/> {{green|+5%}} levy size | Reinforced Hillfort | Castle Infrastructure I | Converts to City Walls II (if holding converted to [[city]])<br> Required for tribal rulers to [[Tribalism#Adopting feudalism|adopt feudalism]]<br> Required for feudal rulers to [[Title actions#Upgrade tribe|upgrade tribe]] to castle<br> |- |} ==市场== {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 科技要求 ! 备注 |- ! Market Village | 37.5 {{icon|gold}} | 365 days | {{green|+0.5}} income <br /> {{green|+20}} retinue size | | | |- ! Market Town | 75 {{icon|gold}} | 365 days | {{green|+0.5}} income | Market Village | | Converts to Castle Town I (if holding converted to [[castle]]) |- ! Market City | 112.5 {{icon|gold}} | 365 days | {{green|+0.5}} income | Market Town | Town Infrastructure I | |- ! Large Market City | 150 {{icon|gold}} | 365 days | {{green|+0.5}} income | Market City | Town Infrastructure I | Converts to Castle Town II (if holding converted to [[castle]]) <br/> Allows changing holding to [[city]] |- |} ==造船厂== Shipyards can only be built in coastal provinces. {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 科技要求 ! 备注 |- ! Shipbuilder I | 100 {{icon|prestige}} | 365 days | {{green|+6}} galleys | | Shipbuilding I | Converts to Castle Shipyard I / City Shipyard I |- ! Shipbuilder II | 200 {{icon|prestige}} | 730 days | {{green|+7}} galleys | Shipbuilder I | Shipbuilding II | Converts to Castle Shipyard II / City Shipyard II |- ! Shipbuilder III | 300 {{icon|prestige}} | 1095 days | {{green|+8}} galleys | Shipbuilder II | Shipbuilding III | Converts to Castle Shipyard III / City Shipyard III |- ! Shipbuilder IV | 400 {{icon|prestige}} | 1460 days | {{green|+9}} galleys | Shipbuilder III | Shipbuilding IV | Converts to Castle Shipyard IV / City Shipyard IV |- |} ==练兵场== {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 备注 |- ! Training Grounds I | 100 {{icon|prestige}} | 365 days | {{green|+2.5%}} levy size <br/> {{green|+2.5%}} garrison size | | |- ! Training Grounds II | 200 {{icon|prestige}} | 547 days | {{green|+5%}} levy size <br/> {{green|+5%}} garrison size | Training Grounds I | Upgrades to Keep I / (City) Training Grounds I |- ! Training Grounds III | 300 {{icon|prestige}} | 730 days | {{green|+7.5%}} levy size <br/> {{green|+7.5%}} garrison size | Training Grounds II | |- ! Training Grounds IV | 400 {{icon|prestige}} | 1095 days | {{green|+10%}} levy size <br/> {{green|+10%}} garrison size | Training Grounds III | Upgrades to Keep II / (City) Training Grounds II |- |} ==战营== {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 备注 |- ! War Camp I | 100 {{icon|prestige}} | 365 days | {{green|+40}} light infantry | | |- ! War Camp II | 200 {{icon|prestige}} | 547 days | {{green|+40}} light infantry | War Camp I | Converts to Barracks I / Mustering Ground I |- ! War Camp III | 300 {{icon|prestige}} | 730 days | {{green|+40}} light infantry | War Camp II | |- ! War Camp IV | 400 {{icon|prestige}} | 1095 days | {{green|+40}} light infantry | War Camp III | Converts to Barracks II / Mustering Ground II |- |} ==操练营== {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 备注 |- ! Practice Range I | 100 {{icon|prestige}} | 365 days | {{green|+15}} archers | | |- ! Practice Range II | 200 {{icon|prestige}} | 547 days | {{green|+15}} archers | Practice Range I | Converts to Militia Training Grounds I / City Barracks I |- ! Practice Range III | 300 {{icon|prestige}} | 730 days | {{green|+15}} archers | Practice Range II | |- ! Practice Range IV | 400 {{icon|prestige}} | 1095 days | {{green|+15}} archers | Practice Range III | Converts to Militia Training Grounds II / City Barracks II |- |} ==(草原)军营== Replaces the ''War camp'' for cultures from Altaic and Magyar culture groups in provinces with steppe terrain. {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 备注 |- ! Barracks I | 100 {{icon|prestige}} | 365 days | {{green|+12}} archers <br/> {{green|+10}} light cavalry | |- ! Barracks II | 200 {{icon|prestige}} | 547 days | {{green|+12}} archers <br/> {{green|+10}} light cavalry | Barracks I | Converts to Steppe Barracks I / Guard I |- ! Barracks III | 300 {{icon|prestige}} | 730 days | {{green|+12}} archers <br/> {{green|+10}} light cavalry | Barracks II | |- ! Barracks IV | 400 {{icon|prestige}} | 1095 days | {{green|+12}} archers <br/> {{green|+10}} light cavalry | Barracks III | Converts to Steppe Barracks II / Guard II |- |} ==马厩== Replaces the ''Practice Range'' for cultures from Altaic and Magyar culture groups in provinces with steppe terrain. {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 备注 |- ! Stables I | 100 {{icon|prestige}} | 365 days | {{green|+12}} light cavalry <br/> {{green|+5}} horse archers | | |- ! Stables II | 200 {{icon|prestige}} | 547 days | {{green|+12}} light cavalry <br/> {{green|+5}} horse archers | Stables I | Converts to Steppe Stables I / Barracks I |- ! Stables III | 300 {{icon|prestige}} | 730 days | {{green|+12}} light cavalry <br/> {{green|+5}} horse archers | Stables II | |- ! Stable IV | 400 {{icon|prestige}} | 1095 days | {{green|+12}} light cavalry <br/> {{green|+5}} horse archers | Stables III | Converts to Steppe Stables II / Barracks II |- |} ==武器匠== {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 备注 |- ! Weaponsmith I | 100 {{icon|prestige}} | 365 days | {{green|+10%}} morale <br/> {{green|+10%}} reinforce rate <br/ > {{green|+25}} retinue size | | |- ! Weaponsmith II | 200 {{icon|prestige}} | 547 days | {{green|+10%}} morale <br/> {{green|+10%}} reinforce rate <br/ > {{green|+20}} retinue size | Weaponsmith I | Converts to Training Grounds I / Arsenal I* |- ! Weaponsmith III | 300 {{icon|prestige}} | 730 days | {{green|+10%}} morale <br/> {{green|+10%}} reinforce rate <br/ > {{green|+15}} retinue size | Weaponsmith II | |- ! Weaponsmith IV | 400 {{icon|prestige}} | 1095 days | {{green|+10%}} morale <br/> {{green|+10%}} reinforce rate <br/ > {{green|+10}} retinue size | Weaponsmith III | Converts to Training Grounds II / Arsenal II* |- |} * Note: since an arsenal can only be built in the capital of a merchant republic, a weaponsmith will do nothing in a non-capital upgraded to a city. ==防御工事== These buildings may only be built by followers of a defensive [[pagan]] religion. They cost {{icon|piety}}[[虔诚]] instead of {{icon|prestige}}威望 {| class="wikitable" |- ! ! 价格 ! 建造时间(天) ! 效果 ! 要求 ! 备注 |- ! Wall and Ditch | 100 {{icon|piety}} | 365 days | {{green|+0.2}} fort level <br/> {{green|+15%}} garrison size <br/> {{green|+10}} archers | | |- ! Camouflaged Outposts | 200 {{icon|piety}} | 547 days | {{green|+0.2}} fort level <br/> {{green|+15%}} garrison size <br/> {{green|+10}} archers | Wall and Ditch | Converts to Castle Fortifications I/Town Fortifications I |- ! Layered Palisades | 300 {{icon|piety}} | 730 days | {{green|+0.2}} fort level <br/> {{green|+15%}} garrison size <br/> {{green|+10}} archers | Camouflaged Outposts | |- ! Stone Watchtowers | 400 {{icon|piety}} | 1095 days | {{green|+0.2}} fort level <br/> {{green|+15%}} garrison size <br/> {{green|+10}} archers | Layered Palisades | Converts to Castle Fortifications II/Town Fortifications II |- |} [[Category:地产]] [[Category:列表]] {{HoldingsNavbox}}
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