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{{version|2.4}} [[File:High and low priority message feeds.jpg|right|frame|High and low priority message feeds, and message rules outliner]] CK2 being a complex sandbox game, the amount of '''notifications''' received by the player is vital: too few and opportunities will be missed, too many and game will become a headache. There are two types of notifications: messages and alerts. ==Messages== '''Messages''' are notifications that depend on a configurable priority based on the message source and category. ===Sources=== * [[File:Message source close.png]] Close relatives * [[File:Message source interesting.png]] Characters of interest: they are marked via the [[File:Important character.png]] important character toggle after right-click. They are limited to maximum 20 characters (list is visible in the outliner) * [[File:Message source others.png]] Other characters: any character not in the previous cases. ===Priorities=== {| class="wikitable" |- ! ! Priority ! Description |- | [[File:Message priority 1.png]] | Priority 1 | Message appears as a popup, similar to events. |- | [[File:Message priority 2.png]] | Priority 2 (High priority) | Message appears in the high priority message feed. Newer message will appear on top of existing ones, and will disappear after a few months. |- | [[File:Message priority 3.png]] | Priority 3 (Low priority) | Message appears in the low priority message feed. Newer message will appear on top of existing ones, and will disappear after a few months. |- | [[File:Message priority 4.png]] | Priority 4 | Message appears in the log feed. It can be accessed by clicking the (+) button on the bottom of the screen. |- | [[File:Message priority 5.png]] | Priority 5 | Message does not appear |- |} ===Settings=== [[File:Message settings.jpg|right|frame|The message settings popup]] For each category of messages and the source of the message, a priority can be set. Default settings are in \common\Crusader Kings II\interface\messagetypes.txt Custom settings are saved under ''\Documents\Paradox Interactive\Crusader Kings II\interface\messagetypes_custom.txt'' After a major patch, custom settings will be reset to the new defaults, so for heavily customised settings, it might be worth keeping a backup and manually merging with the new settings. ==Alerts== '''Alerts''' are the circular icons at the top of the screen. It is not possible to add new alerts via modding. By right-clicking an alert, you can: [[File:dismiss_alert.png]] Dismiss it temporarily [[File:disable_alert.png]] Disable it forever ===Restoring alerts=== [[File:Restore_alerts.jpg|right|thumb|500px|Disabled alerts in the outliner]] In order to restore disabled or dismissed alerts: #Open the outliner category configuration [[File:Outliner config.png]] #Check the box ''Disabled alerts'' #In the outliner, click on the alerts that need to be restored ===List of alerts=== {| class="wikitable" |- ! ! Alert ! Details |- | [[File:Alert_deficits.png]] | Budget Deficit | [[Economy]] |- | [[File:Alert_marriage.png]] | Ruler is unmarried | [[Marriage#Potential spouses]] |- | [[File:Alert_heir_marriage.png]] | Unmarried Heir | [[Marriage#Potential spouses]] |- | [[File:Alert_betrothed_should_marry.png]] | Betrothed can marry | [[Marriage#Betrothal]] |- | [[File:Alert nominate heir.png]] | Successor Nomination | [[Succession]], [[Feudal elective]] |- | [[File:Alert title loss.png]] | Title Loss on Succession | [[Gavelkind#Strategies]] |- | [[File:Alert succession.png]] | If your ruler dies now the game will end! | [[Game over]], [[Breeding]] |- | [[File:Alert ambition.png]] | Pick an Ambition | [[Ambitions]] |- | [[File:Alert appointment.png]] | Open Council Position(s) | [[Council]] |- | [[File:Alert guardian.png]] | Children Lack a Guardian | [[Education#Strategies]] |- | [[File:Alert unlanded son.png]] | Unlanded Son(s) | |- | [[File:Alert de jure.png]] | Can Press De Jure Claim(s) | [[Claims]] |- | [[File:Alert claims.png]] | Can Press Weak Claim(s) | [[Claims]] |- | [[File:Alert levies.png]] | Vassal Levies Raised Too Long | [[Warfare#Strategies]] |- | [[File:Alert create title.png]] | Title(s) can be Created | |- | [[File:Alert usurp title.png]] | Title(s) can be Usurped | |- | [[File:Alert technology.png]] | You Should Invest in a Technological Advance | [[Technology#Strategy]] |- | [[File:Alert imprison.png]] | Righteous Imprisonment | [[Imprisonment]] |- | [[File:Alert faction.png]] | Dangerous Faction(s) | [[Factions]] and [[Distribution of power guide]] |- | [[File:Alert alliance.png]] | We can call in Allies | [[Alliances]], [[Warfare#Strategies]] |- | [[File:Alert rebellion alliance.png]] | We can call in vassals of our former liege | |- | [[File:Alert decision.png]] | New Important Decisions are Available | [[Decisions]] |- | [[File:Alert demesne.png]] | Demesne Too Big | [[Demesne#Demesne limit|Demesne limit]] and [[Distribution of power guide]] |- | [[File:Alert_holding.png]] | Wrong type of Holding in Demesne | [[Holdings#Strategies]] |- | [[File:Alert truce.png]] | Truces are Expiring | [[Warfare#Truces]] |- | [[File:Alert vassal inheritance.png]] | Vassal Inheritance Warning | [[Inheritance#Inheritance Conflict]] |- | [[File:Alert rebellion.png]] | Adventurer Threats | [[Adventurers]] |- | [[File:Alert_reformation.png]] | Religion can be Reformed | [[Reformation]] |- | [[File:Alert_planning_invasion.png]] | Preparing to Invade | [[Casus Belli#Prepared Invasion]] |- | [[File:Alert decadence.png]] | High Decadence | [[Decadence#Managing Decadence]] |- | [[File:Alert_vassal_limit.png]] | Over Vassal Limit | [[Vassal limit]] |- | [[File:Alert_focus.png]] | Pick a Focus | [[Focus]] |- | [[File:Alert_actions.png]] | Special Character Actions Possible | [[Diplomatic actions]] |- | [[File:Alert_title_actions.png]] | Special Title Actions Possible | |- | [[File:Alert_holding_actions.png]] | Special Holding Actions Possible | |- | [[File:Alert_minor_titles.png]] | Special Minor Titles Grantable | [[Honorary titles]] |- | [[File:Alert_too_few_clans.png]] | Clans Want More Land | [[Nomadism#Clans]] |- | [[File:Alert_over_clan_limit.png]] | Over Clan Limit | [[Nomadism#Clans]] |- | [[File:Alert_inefficient_land_management.png]] | Inefficient Land Management | [[Nomadism]] |- | [[File:Alert child needs focus.png]] | Children lack a Childhood Focus | [[Education (Conclave)]] |- | [[File:Alert adolescent needs focus.png]] | Children lack an Edcuation Focus | [[Education (Conclave)]] |- | [[File:Alert has favor.png]] | Characters owe you Favors | [[Favors]] |- | [[File:Alert council discontent.png]] | Council is Discontent | [[Council]] |- | [[File:Alert liege council discontent.png]] | Your Liege's Council is Discontent | [[Council]] |- | [[File:Alert my peace soon enforced.png]] | You are enforcing Realm Peace | [[Realm peace]] |- | [[File:Alert my peace being enforced.png]] | Realm Peace Enforce | [[Realm peace]] |- | [[File:Alert peace soon enforced.png]] | Liege enforcing Realm Peace | [[Realm peace]] |- | [[File:Alert peace being enforced.png]] | Liege has Enforced Realm Peace | [[Realm peace]] |- |} [[Category:Interface]] [[Category:Lists]]
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