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A county's capital holding is the holding which will be sieged first when the county comes under attack. The controller of the county's capital holding is the holder of the county title as well. ==Changing a county's capital holding== By granting the county title to a baron within the same county, the new count will change the capital holding accordingly: *to a [[temple]] if they belong to the clergy *to a [[city]] if they are a burgher ==Significance== Counties with a non-castle as their capital holding are easier to capture during sieges, and easier to sack during [[raid]]s. Some counties do not have capital holdings. Such "empty" counties are usually held by [[nomad]]s. To occupy such counties, a [[fort]] has to be constructed by the invading force if the county has no holdings at all. Also, such counties' free loot is ''not'' protected by the fort levels of its holdings; some [[horde troops]] should be parked at valuable but vulnerable counties (usually counties with Silk Road trade posts) so that tax collection is not hampered by raiding. ==另见== * [[首都]] * [[Title actions#Make county capital]], to change which holding (within a county) is the county capital.
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