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{{version|2.7}} [[File:Prisoners.jpg|right|frame|The prisoners screen]] [[File:Alert imprison.png]] '''Imprisoned''' characters are held against their will by a ruler. == Causes of imprisonment == ===Arrest by liege=== Lieges can '''[[Diplomatic actions#Imprison|attempt to arrest]]''' any character they control. This has a variable chance of success depending on respective [[Intrigue]] scores, and will incur [[tyranny]] if attempted without cause. Unsuccessful imprisonment of an unlanded subject or indirect [[vassal]] will cause them to flee the realm and abdicate titles to their [[heir]] if applicable, while unsuccessful imprisonment of a direct landed vassal will spark [[Casus Belli#Overthrow ruler|a rebellion with the Overthrow Ruler ''casus belli'']]. Valid causes for imprisonment include: * [[Plot]] leader * Plot participant who refused the liege's demand to leave it * Dishonorable actions. Cuckolding the liege (typically through {{icon|wol}}[[Seduction]]) qualifies, as does being caught at murder. * Character has been [[excommunicated]] [[File:Excommunicated.png]] * Refused liege's demand to [[Diplomatic actions#Demand peace|settle an internal war]], under [[Realm laws#Administration type|Late Feudal Administration]] or higher. (Requires {{icon|con}}''[[Conclave]]'' and {{icon|trd}} ''[[The Reaper's Due]]''.) * [[Muslim]]s only: ** [[Decadence|Decadent]] [[File:Decadent.png]] character who refused dynastic liege's demand to straighten up (Invoked Takfir) ** [[Diplomatic actions#Suggest fatwa|Fatwa]] against a vassal with a decadent dynasty If as a liege, you have a direct vassal whom you consider too powerful or otherwise too threatening to your rule, it can be to your benefit to ''fail'' to imprison him (usually after your [[spymaster]] has caught him/her plotting against some random NPC). It's usually unlikely he will succeed in his revolt, and the revolt will give you cause for [[title revocation]]. ===Other causes of imprisonment=== * Capture [[commander]] in battle * Capture courtier in [[siege]] * Rebelled against liege and lost the war * Various random [[event]]s * [[Intrigue focus]] spying event * {{icon|mnm}}[[Societies#Hermetic Society|Hermetic society]] sabotage event * {{icon|mnm}}[[Societies#Demon Worshippers|Demon Worshippers society]] abduction event == Effects of imprisonment == Characters in prison: * require a [[regency|regent]] and can have weak [[claims]] pressed against them * cannot create, join, or continue to be members of [[factions]] * cannot declare war * do not contribute to a dynasty's [[decadence]] * cannot become pregnant or impregnate women Characters imprisoned by their liege: * cannot refuse [[title revocation]] (and the captor does not have to wait for an answer) * cannot refuse vassal retraction Characters imprisoned by their direct vassal: * cannot refuse [[faction]] demands If a ruler's close relative is imprisoned, that ruler cannot declare war on his relative's captor. If the leader of a [[war]] is imprisoned by the other side, the captor can <!--Diplomatic_actions#Offer_peace-->enforce demands on the prisoner. If a woman gives birth in prison, the infant remains in prison with her. == Actions available to captors == : ''See also: [[Diplomatic actions#Imprisonment|diplomatic actions available to captors]]'' === Move prisoner === Prisoners are usually held in dungeon cells, but can be moved at any time between: * Oubliette: -20 diplomacy, -2 health, no fertility * Dungeon Cell: -10 diplomacy, -1 health, no fertility * House arrest: -5 diplomacy Rulers left in dungeon cells will eventually trigger an event requesting nicer conditions. In this event, you can change their conditions or release them for a [[favor]]. === Actions that kill prisoners === {|class="wikitable" ! Method !! Ruler requirements !! [[Kinslayer]] !! Notes |- ! [[File:Action execute.png]] [[Execution|Execute]] | | align=center | [[File:Kinslayer.png|alt=May add Kinslayer]] | May require a [[council vote]]. May incur [[tyranny]] or upset characters in the victim's realm. Costs piety if same religion. |- ! Sacrifice<!-- vassal_sacrifice_decision --> | [[File:Aztec.png|link=|alt=]] [[Pagans#Aztec|Aztec]] religion<br>(not reformed to Peaceful) | no | Victim must be an adult<br>Gain piety based on victim tier |- ! Sacrifice<!-- vassal_generic_sacrifice_decision --> | Non-Aztec religion with "Bloodthirsty Gods" [[Pagans#Doctrine|doctrine]] | no | Victim must not follow the same religion<br>Gain piety based on victim tier |- ! Have Judged by Zun | [[File:Zunist.png|link=|alt=]] [[Pagans#Zunist|Zunist]] religion | no | Victim must be your direct subject in addition to being your prisoner. Usually kills the prisoner, but other outcomes are also possible. |- ! Devour | Bear or ({{iconify|Cannibal}} and ({{iconify|Lunatic}} or {{iconify|Possessed}})) | align=center | [[File:Kinslayer.png|alt=May add Kinslayer]] | Food poisoning, severe opinion penalties |- ! Throw in the Brazen Bull | [[Bloodlines#Phalaris|Phalaris bloodline]] | no | rowspan=3 id="Intimidating_execution" | These "intimidating execution" methods cost tier-scaled piety and have 25% chance to add the Cruel trait. If used by a ruler with the Kind trait, additional negative consequences are possible (not shown in the tooltip). Executing any prisoner with these methods grants the character modifier ''Intimidated Court'' (National Revolt Risk -5.0%, Plot Power Defence +10.0%) for 1250 days (about 3.5 years). Executing a vassal ruler additionally intimidates most other vassals into submission (+20 opinion) for 4 years. |- ! Embalm Prisoner | [[Bloodline#Murder_bloodlines|Murder bloodline]]: Macabre Banquet | align=center | [[File:Kinslayer.png|alt=May add Kinslayer]] |- ! Burn Prisoner | Murder bloodline: Burning<br>''or''<br>Dragon culture | no |} ==== Execution in festivals ==== Some rulers can also hold [[Decisions#Minor|festivals]] that include prisoner sacrifice: * Germanic pagans: ''Blot'' * Most other pagans: ''Ancestor Worship'' * Some Hindus: ''Kali Puja'' === Actions that release prisoners === *[[File:Action banish.png]] [[Banish]] vassal: they are forced to abdicate all titles. Must be your direct vassal. *[[File:Action banish.png]] Banish courtier: you seize their wealth, and they move to another court. You must be their liege in addition to their captor (host). Cannot banish your spouse. *[[File:Action ransom.png]] Ransom: generally, AI rulers will pay to ransom themselves, spouses, close kin, or courtiers rich enough to reimburse the ransom. They may pay ransom for other dynasty members they like enough (moving these prisoners to house arrest helps). The AI will often refuse to grant ransom to characters who hold claims on their titles. For traitors, counts as punishment. *[[File:Action release.png]] Release: +3 realm opinion per rank, for 30 months, when releasing a ruler. Does not stack when releasing multiple vassals. 5 [[piety]] if prisoner is of same religion. *[[File:Demand religious conversion.png]] [[Religious_conversion#Demand_conversion|Demand religious conversion]]: Must be your courtier or direct vassal. For traitors, does not count as punishment. *Force a female prisoner to become a [[concubine]]. *With {{icon|lor}} [[Legacy of Rome]]: **[[File:Decision icon vassal castrate decision.png]] [[Decisions#Vassal decisions|Castrate the prisoner]]: Requires Byzantine or Chinese [[culture]] group, or a 'castrating' [[bloodline]]. {{iconify|Eunuch}} disinherits characters and prevents them marrying or being granted titles. **[[File:Decision icon vassal blinding decision.png]] [[Decisions#Vassal decisions|Blind the prisoner]]: Requires Byzantine culture group, or a 'blinding' bloodline. *With {{icon|trd}} [[The Reaper's Due]]: ** Torture ** Mutilate ** Bad Poetry: Requires {{iconify|Poet}}. ** Humiliate: Prisoner gets ''Publicly Humiliated'' for 10 years (-25 general opinion, -2 monthly prestige) ** Recruit courtier: Must be an unmarried capable adult, and not parent/child/lover/friend of their liege. Opinion difference at least -25. Note that you *can* send gifts to prisoners to increase their opinion. Prisoners will also be released if: * The captor chooses to sign a peace treaty in a war to which the prisoner contributes [[Warfare#Warscore|warscore]] (100% for ruler, 50% for spouse or heir, 5% for ruler's other children). * The captor loses all titles and becomes a courtier. [[Category:Tyranny]] [[Category:Diplomatic actions]] {{CharactersNavbox}}
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